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ZeroMQ C++ Core Engine (LIBZMQ)
i_engine.hpp
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1 /*
2  Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file
3 
4  This file is part of libzmq, the ZeroMQ core engine in C++.
5 
6  libzmq is free software; you can redistribute it and/or modify it under
7  the terms of the GNU Lesser General Public License (LGPL) as published
8  by the Free Software Foundation; either version 3 of the License, or
9  (at your option) any later version.
10 
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12  this library with independent modules to produce an executable,
13  regardless of the license terms of these independent modules, and to
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18  If you modify this library, you must extend this exception to your
19  version of the library.
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23  FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
24  License for more details.
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28 */
29 
30 #ifndef __ZMQ_I_ENGINE_HPP_INCLUDED__
31 #define __ZMQ_I_ENGINE_HPP_INCLUDED__
32 
33 namespace zmq
34 {
35 
36  class io_thread_t;
37 
38  // Abstract interface to be implemented by various engines.
39 
40  struct i_engine
41  {
42  virtual ~i_engine () {}
43 
44  // Plug the engine to the session.
45  virtual void plug (zmq::io_thread_t *io_thread_,
46  class session_base_t *session_) = 0;
47 
48  // Terminate and deallocate the engine. Note that 'detached'
49  // events are not fired on termination.
50  virtual void terminate () = 0;
51 
52  // This method is called by the session to signalise that more
53  // messages can be written to the pipe.
54  virtual void restart_input () = 0;
55 
56  // This method is called by the session to signalise that there
57  // are messages to send available.
58  virtual void restart_output () = 0;
59 
60  virtual void zap_msg_available () = 0;
61  };
62 
63 }
64 
65 #endif
virtual void terminate()=0
virtual ~i_engine()
Definition: i_engine.hpp:42
virtual void plug(zmq::io_thread_t *io_thread_, class session_base_t *session_)=0
virtual void restart_input()=0
virtual void zap_msg_available()=0
virtual void restart_output()=0
Definition: address.hpp:35