LCOV - code coverage report
Current view: top level - src - validationinterface.h (source / functions) Hit Total Coverage
Test: coverage.lcov Lines: 8 8 100.0 %
Date: 2021-06-29 14:35:33 Functions: 8 8 100.0 %
Legend: Modified by patch:
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           Branch data     Line data    Source code
#       1                 :            : // Copyright (c) 2009-2010 Satoshi Nakamoto
#       2                 :            : // Copyright (c) 2009-2020 The Bitcoin Core developers
#       3                 :            : // Distributed under the MIT software license, see the accompanying
#       4                 :            : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
#       5                 :            : 
#       6                 :            : #ifndef BITCOIN_VALIDATIONINTERFACE_H
#       7                 :            : #define BITCOIN_VALIDATIONINTERFACE_H
#       8                 :            : 
#       9                 :            : #include <primitives/transaction.h> // CTransaction(Ref)
#      10                 :            : #include <sync.h>
#      11                 :            : 
#      12                 :            : #include <functional>
#      13                 :            : #include <memory>
#      14                 :            : 
#      15                 :            : extern RecursiveMutex cs_main;
#      16                 :            : class BlockValidationState;
#      17                 :            : class CBlock;
#      18                 :            : class CBlockIndex;
#      19                 :            : struct CBlockLocator;
#      20                 :            : class CConnman;
#      21                 :            : class CValidationInterface;
#      22                 :            : class uint256;
#      23                 :            : class CScheduler;
#      24                 :            : enum class MemPoolRemovalReason;
#      25                 :            : 
#      26                 :            : /** Register subscriber */
#      27                 :            : void RegisterValidationInterface(CValidationInterface* callbacks);
#      28                 :            : /** Unregister subscriber. DEPRECATED. This is not safe to use when the RPC server or main message handler thread is running. */
#      29                 :            : void UnregisterValidationInterface(CValidationInterface* callbacks);
#      30                 :            : /** Unregister all subscribers */
#      31                 :            : void UnregisterAllValidationInterfaces();
#      32                 :            : 
#      33                 :            : // Alternate registration functions that release a shared_ptr after the last
#      34                 :            : // notification is sent. These are useful for race-free cleanup, since
#      35                 :            : // unregistration is nonblocking and can return before the last notification is
#      36                 :            : // processed.
#      37                 :            : /** Register subscriber */
#      38                 :            : void RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
#      39                 :            : /** Unregister subscriber */
#      40                 :            : void UnregisterSharedValidationInterface(std::shared_ptr<CValidationInterface> callbacks);
#      41                 :            : 
#      42                 :            : /**
#      43                 :            :  * Pushes a function to callback onto the notification queue, guaranteeing any
#      44                 :            :  * callbacks generated prior to now are finished when the function is called.
#      45                 :            :  *
#      46                 :            :  * Be very careful blocking on func to be called if any locks are held -
#      47                 :            :  * validation interface clients may not be able to make progress as they often
#      48                 :            :  * wait for things like cs_main, so blocking until func is called with cs_main
#      49                 :            :  * will result in a deadlock (that DEBUG_LOCKORDER will miss).
#      50                 :            :  */
#      51                 :            : void CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
#      52                 :            : /**
#      53                 :            :  * This is a synonym for the following, which asserts certain locks are not
#      54                 :            :  * held:
#      55                 :            :  *     std::promise<void> promise;
#      56                 :            :  *     CallFunctionInValidationInterfaceQueue([&promise] {
#      57                 :            :  *         promise.set_value();
#      58                 :            :  *     });
#      59                 :            :  *     promise.get_future().wait();
#      60                 :            :  */
#      61                 :            : void SyncWithValidationInterfaceQueue() LOCKS_EXCLUDED(cs_main);
#      62                 :            : 
#      63                 :            : /**
#      64                 :            :  * Implement this to subscribe to events generated in validation
#      65                 :            :  *
#      66                 :            :  * Each CValidationInterface() subscriber will receive event callbacks
#      67                 :            :  * in the order in which the events were generated by validation.
#      68                 :            :  * Furthermore, each ValidationInterface() subscriber may assume that
#      69                 :            :  * callbacks effectively run in a single thread with single-threaded
#      70                 :            :  * memory consistency. That is, for a given ValidationInterface()
#      71                 :            :  * instantiation, each callback will complete before the next one is
#      72                 :            :  * invoked. This means, for example when a block is connected that the
#      73                 :            :  * UpdatedBlockTip() callback may depend on an operation performed in
#      74                 :            :  * the BlockConnected() callback without worrying about explicit
#      75                 :            :  * synchronization. No ordering should be assumed across
#      76                 :            :  * ValidationInterface() subscribers.
#      77                 :            :  */
#      78                 :            : class CValidationInterface {
#      79                 :            : protected:
#      80                 :            :     /**
#      81                 :            :      * Protected destructor so that instances can only be deleted by derived classes.
#      82                 :            :      * If that restriction is no longer desired, this should be made public and virtual.
#      83                 :            :      */
#      84                 :            :     ~CValidationInterface() = default;
#      85                 :            :     /**
#      86                 :            :      * Notifies listeners when the block chain tip advances.
#      87                 :            :      *
#      88                 :            :      * When multiple blocks are connected at once, UpdatedBlockTip will be called on the final tip
#      89                 :            :      * but may not be called on every intermediate tip. If the latter behavior is desired,
#      90                 :            :      * subscribe to BlockConnected() instead.
#      91                 :            :      *
#      92                 :            :      * Called on a background thread.
#      93                 :            :      */
#      94                 :       5483 :     virtual void UpdatedBlockTip(const CBlockIndex *pindexNew, const CBlockIndex *pindexFork, bool fInitialDownload) {}
#      95                 :            :     /**
#      96                 :            :      * Notifies listeners of a transaction having been added to mempool.
#      97                 :            :      *
#      98                 :            :      * Called on a background thread.
#      99                 :            :      */
#     100                 :      20129 :     virtual void TransactionAddedToMempool(const CTransactionRef& tx, uint64_t mempool_sequence) {}
#     101                 :            : 
#     102                 :            :     /**
#     103                 :            :      * Notifies listeners of a transaction leaving mempool.
#     104                 :            :      *
#     105                 :            :      * This notification fires for transactions that are removed from the
#     106                 :            :      * mempool for the following reasons:
#     107                 :            :      *
#     108                 :            :      * - EXPIRY (expired from mempool after -mempoolexpiry hours)
#     109                 :            :      * - SIZELIMIT (removed in size limiting if the mempool exceeds -maxmempool megabytes)
#     110                 :            :      * - REORG (removed during a reorg)
#     111                 :            :      * - CONFLICT (removed because it conflicts with in-block transaction)
#     112                 :            :      * - REPLACED (removed due to RBF replacement)
#     113                 :            :      *
#     114                 :            :      * This does not fire for transactions that are removed from the mempool
#     115                 :            :      * because they have been included in a block. Any client that is interested
#     116                 :            :      * in transactions removed from the mempool for inclusion in a block can learn
#     117                 :            :      * about those transactions from the BlockConnected notification.
#     118                 :            :      *
#     119                 :            :      * Transactions that are removed from the mempool because they conflict
#     120                 :            :      * with a transaction in the new block will have
#     121                 :            :      * TransactionRemovedFromMempool events fired *before* the BlockConnected
#     122                 :            :      * event is fired. If multiple blocks are connected in one step, then the
#     123                 :            :      * ordering could be:
#     124                 :            :      *
#     125                 :            :      * - TransactionRemovedFromMempool(tx1 from block A)
#     126                 :            :      * - TransactionRemovedFromMempool(tx2 from block A)
#     127                 :            :      * - TransactionRemovedFromMempool(tx1 from block B)
#     128                 :            :      * - TransactionRemovedFromMempool(tx2 from block B)
#     129                 :            :      * - BlockConnected(A)
#     130                 :            :      * - BlockConnected(B)
#     131                 :            :      *
#     132                 :            :      * Called on a background thread.
#     133                 :            :      */
#     134                 :        520 :     virtual void TransactionRemovedFromMempool(const CTransactionRef& tx, MemPoolRemovalReason reason, uint64_t mempool_sequence) {}
#     135                 :            :     /**
#     136                 :            :      * Notifies listeners of a block being connected.
#     137                 :            :      * Provides a vector of transactions evicted from the mempool as a result.
#     138                 :            :      *
#     139                 :            :      * Called on a background thread.
#     140                 :            :      */
#     141                 :         40 :     virtual void BlockConnected(const std::shared_ptr<const CBlock> &block, const CBlockIndex *pindex) {}
#     142                 :            :     /**
#     143                 :            :      * Notifies listeners of a block being disconnected
#     144                 :            :      *
#     145                 :            :      * Called on a background thread.
#     146                 :            :      */
#     147                 :         38 :     virtual void BlockDisconnected(const std::shared_ptr<const CBlock> &block, const CBlockIndex* pindex) {}
#     148                 :            :     /**
#     149                 :            :      * Notifies listeners of the new active block chain on-disk.
#     150                 :            :      *
#     151                 :            :      * Prior to this callback, any updates are not guaranteed to persist on disk
#     152                 :            :      * (ie clients need to handle shutdown/restart safety by being able to
#     153                 :            :      * understand when some updates were lost due to unclean shutdown).
#     154                 :            :      *
#     155                 :            :      * When this callback is invoked, the validation changes done by any prior
#     156                 :            :      * callback are guaranteed to exist on disk and survive a restart, including
#     157                 :            :      * an unclean shutdown.
#     158                 :            :      *
#     159                 :            :      * Provides a locator describing the best chain, which is likely useful for
#     160                 :            :      * storing current state on disk in client DBs.
#     161                 :            :      *
#     162                 :            :      * Called on a background thread.
#     163                 :            :      */
#     164                 :        305 :     virtual void ChainStateFlushed(const CBlockLocator &locator) {}
#     165                 :            :     /**
#     166                 :            :      * Notifies listeners of a block validation result.
#     167                 :            :      * If the provided BlockValidationState IsValid, the provided block
#     168                 :            :      * is guaranteed to be the current best block at the time the
#     169                 :            :      * callback was generated (not necessarily now)
#     170                 :            :      */
#     171                 :      53621 :     virtual void BlockChecked(const CBlock&, const BlockValidationState&) {}
#     172                 :            :     /**
#     173                 :            :      * Notifies listeners that a block which builds directly on our current tip
#     174                 :            :      * has been received and connected to the headers tree, though not validated yet */
#     175                 :      52274 :     virtual void NewPoWValidBlock(const CBlockIndex *pindex, const std::shared_ptr<const CBlock>& block) {};
#     176                 :            :     friend class CMainSignals;
#     177                 :            : };
#     178                 :            : 
#     179                 :            : struct MainSignalsInstance;
#     180                 :            : class CMainSignals {
#     181                 :            : private:
#     182                 :            :     std::unique_ptr<MainSignalsInstance> m_internals;
#     183                 :            : 
#     184                 :            :     friend void ::RegisterSharedValidationInterface(std::shared_ptr<CValidationInterface>);
#     185                 :            :     friend void ::UnregisterValidationInterface(CValidationInterface*);
#     186                 :            :     friend void ::UnregisterAllValidationInterfaces();
#     187                 :            :     friend void ::CallFunctionInValidationInterfaceQueue(std::function<void ()> func);
#     188                 :            : 
#     189                 :            : public:
#     190                 :            :     /** Register a CScheduler to give callbacks which should run in the background (may only be called once) */
#     191                 :            :     void RegisterBackgroundSignalScheduler(CScheduler& scheduler);
#     192                 :            :     /** Unregister a CScheduler to give callbacks which should run in the background - these callbacks will now be dropped! */
#     193                 :            :     void UnregisterBackgroundSignalScheduler();
#     194                 :            :     /** Call any remaining callbacks on the calling thread */
#     195                 :            :     void FlushBackgroundCallbacks();
#     196                 :            : 
#     197                 :            :     size_t CallbacksPending();
#     198                 :            : 
#     199                 :            : 
#     200                 :            :     void UpdatedBlockTip(const CBlockIndex *, const CBlockIndex *, bool fInitialDownload);
#     201                 :            :     void TransactionAddedToMempool(const CTransactionRef&, uint64_t mempool_sequence);
#     202                 :            :     void TransactionRemovedFromMempool(const CTransactionRef&, MemPoolRemovalReason, uint64_t mempool_sequence);
#     203                 :            :     void BlockConnected(const std::shared_ptr<const CBlock> &, const CBlockIndex *pindex);
#     204                 :            :     void BlockDisconnected(const std::shared_ptr<const CBlock> &, const CBlockIndex* pindex);
#     205                 :            :     void ChainStateFlushed(const CBlockLocator &);
#     206                 :            :     void BlockChecked(const CBlock&, const BlockValidationState&);
#     207                 :            :     void NewPoWValidBlock(const CBlockIndex *, const std::shared_ptr<const CBlock>&);
#     208                 :            : };
#     209                 :            : 
#     210                 :            : CMainSignals& GetMainSignals();
#     211                 :            : 
#     212                 :            : #endif // BITCOIN_VALIDATIONINTERFACE_H

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