LCOV - code coverage report
Current view: top level - src - net.h (source / functions) Hit Total Coverage
Test: coverage.lcov Lines: 181 197 91.9 %
Date: 2022-04-21 14:51:19 Functions: 41 43 95.3 %
Legend: Modified by patch:
Lines: hit not hit | Branches: + taken - not taken # not executed

Not modified by patch:
Lines: hit not hit | Branches: + taken - not taken # not executed
Branches: 42 46 91.3 %

           Branch data     Line data    Source code
#       1                 :            : // Copyright (c) 2009-2010 Satoshi Nakamoto
#       2                 :            : // Copyright (c) 2009-2021 The Bitcoin Core developers
#       3                 :            : // Distributed under the MIT software license, see the accompanying
#       4                 :            : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
#       5                 :            : 
#       6                 :            : #ifndef BITCOIN_NET_H
#       7                 :            : #define BITCOIN_NET_H
#       8                 :            : 
#       9                 :            : #include <chainparams.h>
#      10                 :            : #include <common/bloom.h>
#      11                 :            : #include <compat.h>
#      12                 :            : #include <consensus/amount.h>
#      13                 :            : #include <crypto/siphash.h>
#      14                 :            : #include <hash.h>
#      15                 :            : #include <i2p.h>
#      16                 :            : #include <logging.h>
#      17                 :            : #include <net_permissions.h>
#      18                 :            : #include <netaddress.h>
#      19                 :            : #include <netbase.h>
#      20                 :            : #include <policy/feerate.h>
#      21                 :            : #include <protocol.h>
#      22                 :            : #include <random.h>
#      23                 :            : #include <span.h>
#      24                 :            : #include <streams.h>
#      25                 :            : #include <sync.h>
#      26                 :            : #include <threadinterrupt.h>
#      27                 :            : #include <uint256.h>
#      28                 :            : #include <util/check.h>
#      29                 :            : #include <util/sock.h>
#      30                 :            : 
#      31                 :            : #include <atomic>
#      32                 :            : #include <condition_variable>
#      33                 :            : #include <cstdint>
#      34                 :            : #include <deque>
#      35                 :            : #include <functional>
#      36                 :            : #include <list>
#      37                 :            : #include <map>
#      38                 :            : #include <memory>
#      39                 :            : #include <optional>
#      40                 :            : #include <thread>
#      41                 :            : #include <vector>
#      42                 :            : 
#      43                 :            : class AddrMan;
#      44                 :            : class BanMan;
#      45                 :            : class CNode;
#      46                 :            : class CScheduler;
#      47                 :            : struct bilingual_str;
#      48                 :            : 
#      49                 :            : /** Default for -whitelistrelay. */
#      50                 :            : static const bool DEFAULT_WHITELISTRELAY = true;
#      51                 :            : /** Default for -whitelistforcerelay. */
#      52                 :            : static const bool DEFAULT_WHITELISTFORCERELAY = false;
#      53                 :            : 
#      54                 :            : /** Time after which to disconnect, after waiting for a ping response (or inactivity). */
#      55                 :            : static constexpr std::chrono::minutes TIMEOUT_INTERVAL{20};
#      56                 :            : /** Run the feeler connection loop once every 2 minutes. **/
#      57                 :            : static constexpr auto FEELER_INTERVAL = 2min;
#      58                 :            : /** Run the extra block-relay-only connection loop once every 5 minutes. **/
#      59                 :            : static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL = 5min;
#      60                 :            : /** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */
#      61                 :            : static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000;
#      62                 :            : /** Maximum length of the user agent string in `version` message */
#      63                 :            : static const unsigned int MAX_SUBVERSION_LENGTH = 256;
#      64                 :            : /** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
#      65                 :            : static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
#      66                 :            : /** Maximum number of addnode outgoing nodes */
#      67                 :            : static const int MAX_ADDNODE_CONNECTIONS = 8;
#      68                 :            : /** Maximum number of block-relay-only outgoing connections */
#      69                 :            : static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS = 2;
#      70                 :            : /** Maximum number of feeler connections */
#      71                 :            : static const int MAX_FEELER_CONNECTIONS = 1;
#      72                 :            : /** -listen default */
#      73                 :            : static const bool DEFAULT_LISTEN = true;
#      74                 :            : /** The maximum number of peer connections to maintain. */
#      75                 :            : static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
#      76                 :            : /** The default for -maxuploadtarget. 0 = Unlimited */
#      77                 :            : static const std::string DEFAULT_MAX_UPLOAD_TARGET{"0M"};
#      78                 :            : /** Default for blocks only*/
#      79                 :            : static const bool DEFAULT_BLOCKSONLY = false;
#      80                 :            : /** -peertimeout default */
#      81                 :            : static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
#      82                 :            : /** Number of file descriptors required for message capture **/
#      83                 :            : static const int NUM_FDS_MESSAGE_CAPTURE = 1;
#      84                 :            : 
#      85                 :            : static constexpr bool DEFAULT_FORCEDNSSEED{false};
#      86                 :            : static constexpr bool DEFAULT_DNSSEED{true};
#      87                 :            : static constexpr bool DEFAULT_FIXEDSEEDS{true};
#      88                 :            : static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
#      89                 :            : static const size_t DEFAULT_MAXSENDBUFFER    = 1 * 1000;
#      90                 :            : 
#      91                 :            : typedef int64_t NodeId;
#      92                 :            : 
#      93                 :            : struct AddedNodeInfo
#      94                 :            : {
#      95                 :            :     std::string strAddedNode;
#      96                 :            :     CService resolvedAddress;
#      97                 :            :     bool fConnected;
#      98                 :            :     bool fInbound;
#      99                 :            : };
#     100                 :            : 
#     101                 :            : class CNodeStats;
#     102                 :            : class CClientUIInterface;
#     103                 :            : 
#     104                 :            : struct CSerializedNetMsg {
#     105                 :     123718 :     CSerializedNetMsg() = default;
#     106                 :      10337 :     CSerializedNetMsg(CSerializedNetMsg&&) = default;
#     107                 :            :     CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
#     108                 :            :     // No implicit copying, only moves.
#     109                 :            :     CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
#     110                 :            :     CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
#     111                 :            : 
#     112                 :            :     CSerializedNetMsg Copy() const
#     113                 :      12894 :     {
#     114                 :      12894 :         CSerializedNetMsg copy;
#     115                 :      12894 :         copy.data = data;
#     116                 :      12894 :         copy.m_type = m_type;
#     117                 :      12894 :         return copy;
#     118                 :      12894 :     }
#     119                 :            : 
#     120                 :            :     std::vector<unsigned char> data;
#     121                 :            :     std::string m_type;
#     122                 :            : };
#     123                 :            : 
#     124                 :            : /** Different types of connections to a peer. This enum encapsulates the
#     125                 :            :  * information we have available at the time of opening or accepting the
#     126                 :            :  * connection. Aside from INBOUND, all types are initiated by us.
#     127                 :            :  *
#     128                 :            :  * If adding or removing types, please update CONNECTION_TYPE_DOC in
#     129                 :            :  * src/rpc/net.cpp and src/qt/rpcconsole.cpp, as well as the descriptions in
#     130                 :            :  * src/qt/guiutil.cpp and src/bitcoin-cli.cpp::NetinfoRequestHandler. */
#     131                 :            : enum class ConnectionType {
#     132                 :            :     /**
#     133                 :            :      * Inbound connections are those initiated by a peer. This is the only
#     134                 :            :      * property we know at the time of connection, until P2P messages are
#     135                 :            :      * exchanged.
#     136                 :            :      */
#     137                 :            :     INBOUND,
#     138                 :            : 
#     139                 :            :     /**
#     140                 :            :      * These are the default connections that we use to connect with the
#     141                 :            :      * network. There is no restriction on what is relayed; by default we relay
#     142                 :            :      * blocks, addresses & transactions. We automatically attempt to open
#     143                 :            :      * MAX_OUTBOUND_FULL_RELAY_CONNECTIONS using addresses from our AddrMan.
#     144                 :            :      */
#     145                 :            :     OUTBOUND_FULL_RELAY,
#     146                 :            : 
#     147                 :            : 
#     148                 :            :     /**
#     149                 :            :      * We open manual connections to addresses that users explicitly requested
#     150                 :            :      * via the addnode RPC or the -addnode/-connect configuration options. Even if a
#     151                 :            :      * manual connection is misbehaving, we do not automatically disconnect or
#     152                 :            :      * add it to our discouragement filter.
#     153                 :            :      */
#     154                 :            :     MANUAL,
#     155                 :            : 
#     156                 :            :     /**
#     157                 :            :      * Feeler connections are short-lived connections made to check that a node
#     158                 :            :      * is alive. They can be useful for:
#     159                 :            :      * - test-before-evict: if one of the peers is considered for eviction from
#     160                 :            :      *   our AddrMan because another peer is mapped to the same slot in the tried table,
#     161                 :            :      *   evict only if this longer-known peer is offline.
#     162                 :            :      * - move node addresses from New to Tried table, so that we have more
#     163                 :            :      *   connectable addresses in our AddrMan.
#     164                 :            :      * Note that in the literature ("Eclipse Attacks on Bitcoin’s Peer-to-Peer Network")
#     165                 :            :      * only the latter feature is referred to as "feeler connections",
#     166                 :            :      * although in our codebase feeler connections encompass test-before-evict as well.
#     167                 :            :      * We make these connections approximately every FEELER_INTERVAL:
#     168                 :            :      * first we resolve previously found collisions if they exist (test-before-evict),
#     169                 :            :      * otherwise we connect to a node from the new table.
#     170                 :            :      */
#     171                 :            :     FEELER,
#     172                 :            : 
#     173                 :            :     /**
#     174                 :            :      * We use block-relay-only connections to help prevent against partition
#     175                 :            :      * attacks. By not relaying transactions or addresses, these connections
#     176                 :            :      * are harder to detect by a third party, thus helping obfuscate the
#     177                 :            :      * network topology. We automatically attempt to open
#     178                 :            :      * MAX_BLOCK_RELAY_ONLY_ANCHORS using addresses from our anchors.dat. Then
#     179                 :            :      * addresses from our AddrMan if MAX_BLOCK_RELAY_ONLY_CONNECTIONS
#     180                 :            :      * isn't reached yet.
#     181                 :            :      */
#     182                 :            :     BLOCK_RELAY,
#     183                 :            : 
#     184                 :            :     /**
#     185                 :            :      * AddrFetch connections are short lived connections used to solicit
#     186                 :            :      * addresses from peers. These are initiated to addresses submitted via the
#     187                 :            :      * -seednode command line argument, or under certain conditions when the
#     188                 :            :      * AddrMan is empty.
#     189                 :            :      */
#     190                 :            :     ADDR_FETCH,
#     191                 :            : };
#     192                 :            : 
#     193                 :            : /** Convert ConnectionType enum to a string value */
#     194                 :            : std::string ConnectionTypeAsString(ConnectionType conn_type);
#     195                 :            : 
#     196                 :            : /**
#     197                 :            :  * Look up IP addresses from all interfaces on the machine and add them to the
#     198                 :            :  * list of local addresses to self-advertise.
#     199                 :            :  * The loopback interface is skipped and only the first address from each
#     200                 :            :  * interface is used.
#     201                 :            :  */
#     202                 :            : void Discover();
#     203                 :            : 
#     204                 :            : uint16_t GetListenPort();
#     205                 :            : 
#     206                 :            : enum
#     207                 :            : {
#     208                 :            :     LOCAL_NONE,   // unknown
#     209                 :            :     LOCAL_IF,     // address a local interface listens on
#     210                 :            :     LOCAL_BIND,   // address explicit bound to
#     211                 :            :     LOCAL_MAPPED, // address reported by UPnP or NAT-PMP
#     212                 :            :     LOCAL_MANUAL, // address explicitly specified (-externalip=)
#     213                 :            : 
#     214                 :            :     LOCAL_MAX
#     215                 :            : };
#     216                 :            : 
#     217                 :            : bool IsPeerAddrLocalGood(CNode *pnode);
#     218                 :            : /** Returns a local address that we should advertise to this peer */
#     219                 :            : std::optional<CAddress> GetLocalAddrForPeer(CNode *pnode);
#     220                 :            : 
#     221                 :            : /**
#     222                 :            :  * Mark a network as reachable or unreachable (no automatic connects to it)
#     223                 :            :  * @note Networks are reachable by default
#     224                 :            :  */
#     225                 :            : void SetReachable(enum Network net, bool reachable);
#     226                 :            : /** @returns true if the network is reachable, false otherwise */
#     227                 :            : bool IsReachable(enum Network net);
#     228                 :            : /** @returns true if the address is in a reachable network, false otherwise */
#     229                 :            : bool IsReachable(const CNetAddr& addr);
#     230                 :            : 
#     231                 :            : bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
#     232                 :            : bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
#     233                 :            : void RemoveLocal(const CService& addr);
#     234                 :            : bool SeenLocal(const CService& addr);
#     235                 :            : bool IsLocal(const CService& addr);
#     236                 :            : bool GetLocal(CService &addr, const CNetAddr *paddrPeer = nullptr);
#     237                 :            : CAddress GetLocalAddress(const CNetAddr *paddrPeer, ServiceFlags nLocalServices);
#     238                 :            : 
#     239                 :            : 
#     240                 :            : extern bool fDiscover;
#     241                 :            : extern bool fListen;
#     242                 :            : 
#     243                 :            : /** Subversion as sent to the P2P network in `version` messages */
#     244                 :            : extern std::string strSubVersion;
#     245                 :            : 
#     246                 :            : struct LocalServiceInfo {
#     247                 :            :     int nScore;
#     248                 :            :     uint16_t nPort;
#     249                 :            : };
#     250                 :            : 
#     251                 :            : extern Mutex g_maplocalhost_mutex;
#     252                 :            : extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
#     253                 :            : 
#     254                 :            : extern const std::string NET_MESSAGE_COMMAND_OTHER;
#     255                 :            : typedef std::map<std::string, uint64_t> mapMsgCmdSize; //command, total bytes
#     256                 :            : 
#     257                 :            : class CNodeStats
#     258                 :            : {
#     259                 :            : public:
#     260                 :            :     NodeId nodeid;
#     261                 :            :     ServiceFlags nServices;
#     262                 :            :     std::chrono::seconds m_last_send;
#     263                 :            :     std::chrono::seconds m_last_recv;
#     264                 :            :     std::chrono::seconds m_last_tx_time;
#     265                 :            :     std::chrono::seconds m_last_block_time;
#     266                 :            :     std::chrono::seconds m_connected;
#     267                 :            :     int64_t nTimeOffset;
#     268                 :            :     std::string m_addr_name;
#     269                 :            :     int nVersion;
#     270                 :            :     std::string cleanSubVer;
#     271                 :            :     bool fInbound;
#     272                 :            :     bool m_bip152_highbandwidth_to;
#     273                 :            :     bool m_bip152_highbandwidth_from;
#     274                 :            :     int m_starting_height;
#     275                 :            :     uint64_t nSendBytes;
#     276                 :            :     mapMsgCmdSize mapSendBytesPerMsgCmd;
#     277                 :            :     uint64_t nRecvBytes;
#     278                 :            :     mapMsgCmdSize mapRecvBytesPerMsgCmd;
#     279                 :            :     NetPermissionFlags m_permissionFlags;
#     280                 :            :     std::chrono::microseconds m_last_ping_time;
#     281                 :            :     std::chrono::microseconds m_min_ping_time;
#     282                 :            :     // Our address, as reported by the peer
#     283                 :            :     std::string addrLocal;
#     284                 :            :     // Address of this peer
#     285                 :            :     CAddress addr;
#     286                 :            :     // Bind address of our side of the connection
#     287                 :            :     CAddress addrBind;
#     288                 :            :     // Network the peer connected through
#     289                 :            :     Network m_network;
#     290                 :            :     uint32_t m_mapped_as;
#     291                 :            :     ConnectionType m_conn_type;
#     292                 :            : };
#     293                 :            : 
#     294                 :            : 
#     295                 :            : /** Transport protocol agnostic message container.
#     296                 :            :  * Ideally it should only contain receive time, payload,
#     297                 :            :  * type and size.
#     298                 :            :  */
#     299                 :            : class CNetMessage {
#     300                 :            : public:
#     301                 :            :     CDataStream m_recv;                  //!< received message data
#     302                 :            :     std::chrono::microseconds m_time{0}; //!< time of message receipt
#     303                 :            :     uint32_t m_message_size{0};          //!< size of the payload
#     304                 :            :     uint32_t m_raw_message_size{0};      //!< used wire size of the message (including header/checksum)
#     305                 :            :     std::string m_type;
#     306                 :            : 
#     307                 :     111710 :     CNetMessage(CDataStream&& recv_in) : m_recv(std::move(recv_in)) {}
#     308                 :            : 
#     309                 :            :     void SetVersion(int nVersionIn)
#     310                 :     107420 :     {
#     311                 :     107420 :         m_recv.SetVersion(nVersionIn);
#     312                 :     107420 :     }
#     313                 :            : };
#     314                 :            : 
#     315                 :            : /** The TransportDeserializer takes care of holding and deserializing the
#     316                 :            :  * network receive buffer. It can deserialize the network buffer into a
#     317                 :            :  * transport protocol agnostic CNetMessage (command & payload)
#     318                 :            :  */
#     319                 :            : class TransportDeserializer {
#     320                 :            : public:
#     321                 :            :     // returns true if the current deserialization is complete
#     322                 :            :     virtual bool Complete() const = 0;
#     323                 :            :     // set the serialization context version
#     324                 :            :     virtual void SetVersion(int version) = 0;
#     325                 :            :     /** read and deserialize data, advances msg_bytes data pointer */
#     326                 :            :     virtual int Read(Span<const uint8_t>& msg_bytes) = 0;
#     327                 :            :     // decomposes a message from the context
#     328                 :            :     virtual CNetMessage GetMessage(std::chrono::microseconds time, bool& reject_message) = 0;
#     329                 :       2314 :     virtual ~TransportDeserializer() {}
#     330                 :            : };
#     331                 :            : 
#     332                 :            : class V1TransportDeserializer final : public TransportDeserializer
#     333                 :            : {
#     334                 :            : private:
#     335                 :            :     const CChainParams& m_chain_params;
#     336                 :            :     const NodeId m_node_id; // Only for logging
#     337                 :            :     mutable CHash256 hasher;
#     338                 :            :     mutable uint256 data_hash;
#     339                 :            :     bool in_data;                   // parsing header (false) or data (true)
#     340                 :            :     CDataStream hdrbuf;             // partially received header
#     341                 :            :     CMessageHeader hdr;             // complete header
#     342                 :            :     CDataStream vRecv;              // received message data
#     343                 :            :     unsigned int nHdrPos;
#     344                 :            :     unsigned int nDataPos;
#     345                 :            : 
#     346                 :            :     const uint256& GetMessageHash() const;
#     347                 :            :     int readHeader(Span<const uint8_t> msg_bytes);
#     348                 :            :     int readData(Span<const uint8_t> msg_bytes);
#     349                 :            : 
#     350                 :     112871 :     void Reset() {
#     351                 :     112871 :         vRecv.clear();
#     352                 :     112871 :         hdrbuf.clear();
#     353                 :     112871 :         hdrbuf.resize(24);
#     354                 :     112871 :         in_data = false;
#     355                 :     112871 :         nHdrPos = 0;
#     356                 :     112871 :         nDataPos = 0;
#     357                 :     112871 :         data_hash.SetNull();
#     358                 :     112871 :         hasher.Reset();
#     359                 :     112871 :     }
#     360                 :            : 
#     361                 :            : public:
#     362                 :            :     V1TransportDeserializer(const CChainParams& chain_params, const NodeId node_id, int nTypeIn, int nVersionIn)
#     363                 :            :         : m_chain_params(chain_params),
#     364                 :            :           m_node_id(node_id),
#     365                 :            :           hdrbuf(nTypeIn, nVersionIn),
#     366                 :            :           vRecv(nTypeIn, nVersionIn)
#     367                 :       1157 :     {
#     368                 :       1157 :         Reset();
#     369                 :       1157 :     }
#     370                 :            : 
#     371                 :            :     bool Complete() const override
#     372                 :     352747 :     {
#     373         [ +  + ]:     352747 :         if (!in_data)
#     374                 :          1 :             return false;
#     375                 :     352746 :         return (hdr.nMessageSize == nDataPos);
#     376                 :     352747 :     }
#     377                 :            :     void SetVersion(int nVersionIn) override
#     378                 :          0 :     {
#     379                 :          0 :         hdrbuf.SetVersion(nVersionIn);
#     380                 :          0 :         vRecv.SetVersion(nVersionIn);
#     381                 :          0 :     }
#     382                 :            :     int Read(Span<const uint8_t>& msg_bytes) override
#     383                 :     241041 :     {
#     384         [ +  + ]:     241041 :         int ret = in_data ? readData(msg_bytes) : readHeader(msg_bytes);
#     385         [ +  + ]:     241041 :         if (ret < 0) {
#     386                 :          4 :             Reset();
#     387                 :     241037 :         } else {
#     388                 :     241037 :             msg_bytes = msg_bytes.subspan(ret);
#     389                 :     241037 :         }
#     390                 :     241041 :         return ret;
#     391                 :     241041 :     }
#     392                 :            :     CNetMessage GetMessage(std::chrono::microseconds time, bool& reject_message) override;
#     393                 :            : };
#     394                 :            : 
#     395                 :            : /** The TransportSerializer prepares messages for the network transport
#     396                 :            :  */
#     397                 :            : class TransportSerializer {
#     398                 :            : public:
#     399                 :            :     // prepare message for transport (header construction, error-correction computation, payload encryption, etc.)
#     400                 :            :     virtual void prepareForTransport(CSerializedNetMsg& msg, std::vector<unsigned char>& header) = 0;
#     401                 :       2314 :     virtual ~TransportSerializer() {}
#     402                 :            : };
#     403                 :            : 
#     404                 :            : class V1TransportSerializer  : public TransportSerializer {
#     405                 :            : public:
#     406                 :            :     void prepareForTransport(CSerializedNetMsg& msg, std::vector<unsigned char>& header) override;
#     407                 :            : };
#     408                 :            : 
#     409                 :            : /** Information about a peer */
#     410                 :            : class CNode
#     411                 :            : {
#     412                 :            :     friend class CConnman;
#     413                 :            :     friend struct ConnmanTestMsg;
#     414                 :            : 
#     415                 :            : public:
#     416                 :            :     std::unique_ptr<TransportDeserializer> m_deserializer;
#     417                 :            :     std::unique_ptr<TransportSerializer> m_serializer;
#     418                 :            : 
#     419                 :            :     NetPermissionFlags m_permissionFlags{NetPermissionFlags::None};
#     420                 :            :     std::atomic<ServiceFlags> nServices{NODE_NONE};
#     421                 :            : 
#     422                 :            :     /**
#     423                 :            :      * Socket used for communication with the node.
#     424                 :            :      * May not own a Sock object (after `CloseSocketDisconnect()` or during tests).
#     425                 :            :      * `shared_ptr` (instead of `unique_ptr`) is used to avoid premature close of
#     426                 :            :      * the underlying file descriptor by one thread while another thread is
#     427                 :            :      * poll(2)-ing it for activity.
#     428                 :            :      * @see https://github.com/bitcoin/bitcoin/issues/21744 for details.
#     429                 :            :      */
#     430                 :            :     std::shared_ptr<Sock> m_sock GUARDED_BY(m_sock_mutex);
#     431                 :            : 
#     432                 :            :     /** Total size of all vSendMsg entries */
#     433                 :            :     size_t nSendSize GUARDED_BY(cs_vSend){0};
#     434                 :            :     /** Offset inside the first vSendMsg already sent */
#     435                 :            :     size_t nSendOffset GUARDED_BY(cs_vSend){0};
#     436                 :            :     uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
#     437                 :            :     std::deque<std::vector<unsigned char>> vSendMsg GUARDED_BY(cs_vSend);
#     438                 :            :     Mutex cs_vSend;
#     439                 :            :     Mutex m_sock_mutex;
#     440                 :            :     Mutex cs_vRecv;
#     441                 :            : 
#     442                 :            :     RecursiveMutex cs_vProcessMsg;
#     443                 :            :     std::list<CNetMessage> vProcessMsg GUARDED_BY(cs_vProcessMsg);
#     444                 :            :     size_t nProcessQueueSize{0};
#     445                 :            : 
#     446                 :            :     RecursiveMutex cs_sendProcessing;
#     447                 :            : 
#     448                 :            :     uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
#     449                 :            : 
#     450                 :            :     std::atomic<std::chrono::seconds> m_last_send{0s};
#     451                 :            :     std::atomic<std::chrono::seconds> m_last_recv{0s};
#     452                 :            :     //! Unix epoch time at peer connection
#     453                 :            :     const std::chrono::seconds m_connected;
#     454                 :            :     std::atomic<int64_t> nTimeOffset{0};
#     455                 :            :     // Address of this peer
#     456                 :            :     const CAddress addr;
#     457                 :            :     // Bind address of our side of the connection
#     458                 :            :     const CAddress addrBind;
#     459                 :            :     const std::string m_addr_name;
#     460                 :            :     //! Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
#     461                 :            :     const bool m_inbound_onion;
#     462                 :            :     std::atomic<int> nVersion{0};
#     463                 :            :     Mutex m_subver_mutex;
#     464                 :            :     /**
#     465                 :            :      * cleanSubVer is a sanitized string of the user agent byte array we read
#     466                 :            :      * from the wire. This cleaned string can safely be logged or displayed.
#     467                 :            :      */
#     468                 :            :     std::string cleanSubVer GUARDED_BY(m_subver_mutex){};
#     469                 :            :     bool m_prefer_evict{false}; // This peer is preferred for eviction.
#     470                 :     701632 :     bool HasPermission(NetPermissionFlags permission) const {
#     471                 :     701632 :         return NetPermissions::HasFlag(m_permissionFlags, permission);
#     472                 :     701632 :     }
#     473                 :            :     bool fClient{false}; // set by version message
#     474                 :            :     bool m_limited_node{false}; //after BIP159, set by version message
#     475                 :            :     /** fSuccessfullyConnected is set to true on receiving VERACK from the peer. */
#     476                 :            :     std::atomic_bool fSuccessfullyConnected{false};
#     477                 :            :     // Setting fDisconnect to true will cause the node to be disconnected the
#     478                 :            :     // next time DisconnectNodes() runs
#     479                 :            :     std::atomic_bool fDisconnect{false};
#     480                 :            :     CSemaphoreGrant grantOutbound;
#     481                 :            :     std::atomic<int> nRefCount{0};
#     482                 :            : 
#     483                 :            :     const uint64_t nKeyedNetGroup;
#     484                 :            :     std::atomic_bool fPauseRecv{false};
#     485                 :            :     std::atomic_bool fPauseSend{false};
#     486                 :            : 
#     487                 :     316708 :     bool IsOutboundOrBlockRelayConn() const {
#     488         [ -  + ]:     316708 :         switch (m_conn_type) {
#     489         [ +  + ]:       1675 :             case ConnectionType::OUTBOUND_FULL_RELAY:
#     490         [ +  + ]:       2354 :             case ConnectionType::BLOCK_RELAY:
#     491                 :       2354 :                 return true;
#     492         [ +  + ]:     176934 :             case ConnectionType::INBOUND:
#     493         [ +  + ]:     314342 :             case ConnectionType::MANUAL:
#     494         [ +  + ]:     314354 :             case ConnectionType::ADDR_FETCH:
#     495         [ -  + ]:     314354 :             case ConnectionType::FEELER:
#     496                 :     314354 :                 return false;
#     497                 :     316708 :         } // no default case, so the compiler can warn about missing cases
#     498                 :            : 
#     499                 :          0 :         assert(false);
#     500                 :          0 :     }
#     501                 :            : 
#     502                 :       8259 :     bool IsFullOutboundConn() const {
#     503                 :       8259 :         return m_conn_type == ConnectionType::OUTBOUND_FULL_RELAY;
#     504                 :       8259 :     }
#     505                 :            : 
#     506                 :        106 :     bool IsManualConn() const {
#     507                 :        106 :         return m_conn_type == ConnectionType::MANUAL;
#     508                 :        106 :     }
#     509                 :            : 
#     510                 :       3562 :     bool IsBlockOnlyConn() const {
#     511                 :       3562 :         return m_conn_type == ConnectionType::BLOCK_RELAY;
#     512                 :       3562 :     }
#     513                 :            : 
#     514                 :       2186 :     bool IsFeelerConn() const {
#     515                 :       2186 :         return m_conn_type == ConnectionType::FEELER;
#     516                 :       2186 :     }
#     517                 :            : 
#     518                 :     402036 :     bool IsAddrFetchConn() const {
#     519                 :     402036 :         return m_conn_type == ConnectionType::ADDR_FETCH;
#     520                 :     402036 :     }
#     521                 :            : 
#     522                 :      51935 :     bool IsInboundConn() const {
#     523                 :      51935 :         return m_conn_type == ConnectionType::INBOUND;
#     524                 :      51935 :     }
#     525                 :            : 
#     526                 :       1081 :     bool ExpectServicesFromConn() const {
#     527         [ -  + ]:       1081 :         switch (m_conn_type) {
#     528         [ +  + ]:        673 :             case ConnectionType::INBOUND:
#     529         [ +  + ]:       1024 :             case ConnectionType::MANUAL:
#     530         [ +  + ]:       1025 :             case ConnectionType::FEELER:
#     531                 :       1025 :                 return false;
#     532         [ +  + ]:         36 :             case ConnectionType::OUTBOUND_FULL_RELAY:
#     533         [ +  + ]:         54 :             case ConnectionType::BLOCK_RELAY:
#     534         [ +  + ]:         56 :             case ConnectionType::ADDR_FETCH:
#     535                 :         56 :                 return true;
#     536                 :       1081 :         } // no default case, so the compiler can warn about missing cases
#     537                 :            : 
#     538                 :          0 :         assert(false);
#     539                 :          0 :     }
#     540                 :            : 
#     541                 :            :     /**
#     542                 :            :      * Get network the peer connected through.
#     543                 :            :      *
#     544                 :            :      * Returns Network::NET_ONION for *inbound* onion connections,
#     545                 :            :      * and CNetAddr::GetNetClass() otherwise. The latter cannot be used directly
#     546                 :            :      * because it doesn't detect the former, and it's not the responsibility of
#     547                 :            :      * the CNetAddr class to know the actual network a peer is connected through.
#     548                 :            :      *
#     549                 :            :      * @return network the peer connected through.
#     550                 :            :      */
#     551                 :            :     Network ConnectedThroughNetwork() const;
#     552                 :            : 
#     553                 :            :     // We selected peer as (compact blocks) high-bandwidth peer (BIP152)
#     554                 :            :     std::atomic<bool> m_bip152_highbandwidth_to{false};
#     555                 :            :     // Peer selected us as (compact blocks) high-bandwidth peer (BIP152)
#     556                 :            :     std::atomic<bool> m_bip152_highbandwidth_from{false};
#     557                 :            : 
#     558                 :            :     /** Whether we should relay transactions to this peer (their version
#     559                 :            :      *  message did not include fRelay=false and this is not a block-relay-only
#     560                 :            :      *  connection). This only changes from false to true. It will never change
#     561                 :            :      *  back to false. Used only in inbound eviction logic. */
#     562                 :            :     std::atomic_bool m_relays_txs{false};
#     563                 :            : 
#     564                 :            :     /** Whether this peer has loaded a bloom filter. Used only in inbound
#     565                 :            :      *  eviction logic. */
#     566                 :            :     std::atomic_bool m_bloom_filter_loaded{false};
#     567                 :            : 
#     568                 :            :     /** UNIX epoch time of the last block received from this peer that we had
#     569                 :            :      * not yet seen (e.g. not already received from another peer), that passed
#     570                 :            :      * preliminary validity checks and was saved to disk, even if we don't
#     571                 :            :      * connect the block or it eventually fails connection. Used as an inbound
#     572                 :            :      * peer eviction criterium in CConnman::AttemptToEvictConnection. */
#     573                 :            :     std::atomic<std::chrono::seconds> m_last_block_time{0s};
#     574                 :            : 
#     575                 :            :     /** UNIX epoch time of the last transaction received from this peer that we
#     576                 :            :      * had not yet seen (e.g. not already received from another peer) and that
#     577                 :            :      * was accepted into our mempool. Used as an inbound peer eviction criterium
#     578                 :            :      * in CConnman::AttemptToEvictConnection. */
#     579                 :            :     std::atomic<std::chrono::seconds> m_last_tx_time{0s};
#     580                 :            : 
#     581                 :            :     /** Last measured round-trip time. Used only for RPC/GUI stats/debugging.*/
#     582                 :            :     std::atomic<std::chrono::microseconds> m_last_ping_time{0us};
#     583                 :            : 
#     584                 :            :     /** Lowest measured round-trip time. Used as an inbound peer eviction
#     585                 :            :      * criterium in CConnman::AttemptToEvictConnection. */
#     586                 :            :     std::atomic<std::chrono::microseconds> m_min_ping_time{std::chrono::microseconds::max()};
#     587                 :            : 
#     588                 :            :     CNode(NodeId id, ServiceFlags nLocalServicesIn, std::shared_ptr<Sock> sock, const CAddress& addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CAddress& addrBindIn, const std::string& addrNameIn, ConnectionType conn_type_in, bool inbound_onion);
#     589                 :            :     CNode(const CNode&) = delete;
#     590                 :            :     CNode& operator=(const CNode&) = delete;
#     591                 :            : 
#     592                 :    3149380 :     NodeId GetId() const {
#     593                 :    3149380 :         return id;
#     594                 :    3149380 :     }
#     595                 :            : 
#     596                 :       1131 :     uint64_t GetLocalNonce() const {
#     597                 :       1131 :         return nLocalHostNonce;
#     598                 :       1131 :     }
#     599                 :            : 
#     600                 :            :     int GetRefCount() const
#     601                 :        424 :     {
#     602                 :        424 :         assert(nRefCount >= 0);
#     603                 :          0 :         return nRefCount;
#     604                 :        424 :     }
#     605                 :            : 
#     606                 :            :     /**
#     607                 :            :      * Receive bytes from the buffer and deserialize them into messages.
#     608                 :            :      *
#     609                 :            :      * @param[in]   msg_bytes   The raw data
#     610                 :            :      * @param[out]  complete    Set True if at least one message has been
#     611                 :            :      *                          deserialized and is ready to be processed
#     612                 :            :      * @return  True if the peer should stay connected,
#     613                 :            :      *          False if the peer should be disconnected from.
#     614                 :            :      */
#     615                 :            :     bool ReceiveMsgBytes(Span<const uint8_t> msg_bytes, bool& complete);
#     616                 :            : 
#     617                 :            :     void SetCommonVersion(int greatest_common_version)
#     618                 :       1114 :     {
#     619                 :       1114 :         Assume(m_greatest_common_version == INIT_PROTO_VERSION);
#     620                 :       1114 :         m_greatest_common_version = greatest_common_version;
#     621                 :       1114 :     }
#     622                 :            :     int GetCommonVersion() const
#     623                 :    1609736 :     {
#     624                 :    1609736 :         return m_greatest_common_version;
#     625                 :    1609736 :     }
#     626                 :            : 
#     627                 :            :     CService GetAddrLocal() const LOCKS_EXCLUDED(m_addr_local_mutex);
#     628                 :            :     //! May not be called more than once
#     629                 :            :     void SetAddrLocal(const CService& addrLocalIn) LOCKS_EXCLUDED(m_addr_local_mutex);
#     630                 :            : 
#     631                 :            :     CNode* AddRef()
#     632                 :     819339 :     {
#     633                 :     819339 :         nRefCount++;
#     634                 :     819339 :         return this;
#     635                 :     819339 :     }
#     636                 :            : 
#     637                 :            :     void Release()
#     638                 :     818648 :     {
#     639                 :     818648 :         nRefCount--;
#     640                 :     818648 :     }
#     641                 :            : 
#     642                 :            :     void CloseSocketDisconnect();
#     643                 :            : 
#     644                 :            :     void CopyStats(CNodeStats& stats);
#     645                 :            : 
#     646                 :            :     ServiceFlags GetLocalServices() const
#     647                 :      31852 :     {
#     648                 :      31852 :         return nLocalServices;
#     649                 :      31852 :     }
#     650                 :            : 
#     651                 :        469 :     std::string ConnectionTypeAsString() const { return ::ConnectionTypeAsString(m_conn_type); }
#     652                 :            : 
#     653                 :            :     /** A ping-pong round trip has completed successfully. Update latest and minimum ping times. */
#     654                 :       1263 :     void PongReceived(std::chrono::microseconds ping_time) {
#     655                 :       1263 :         m_last_ping_time = ping_time;
#     656                 :       1263 :         m_min_ping_time = std::min(m_min_ping_time.load(), ping_time);
#     657                 :       1263 :     }
#     658                 :            : 
#     659                 :            : private:
#     660                 :            :     const NodeId id;
#     661                 :            :     const uint64_t nLocalHostNonce;
#     662                 :            :     const ConnectionType m_conn_type;
#     663                 :            :     std::atomic<int> m_greatest_common_version{INIT_PROTO_VERSION};
#     664                 :            : 
#     665                 :            :     //! Services offered to this peer.
#     666                 :            :     //!
#     667                 :            :     //! This is supplied by the parent CConnman during peer connection
#     668                 :            :     //! (CConnman::ConnectNode()) from its attribute of the same name.
#     669                 :            :     //!
#     670                 :            :     //! This is const because there is no protocol defined for renegotiating
#     671                 :            :     //! services initially offered to a peer. The set of local services we
#     672                 :            :     //! offer should not change after initialization.
#     673                 :            :     //!
#     674                 :            :     //! An interesting example of this is NODE_NETWORK and initial block
#     675                 :            :     //! download: a node which starts up from scratch doesn't have any blocks
#     676                 :            :     //! to serve, but still advertises NODE_NETWORK because it will eventually
#     677                 :            :     //! fulfill this role after IBD completes. P2P code is written in such a
#     678                 :            :     //! way that it can gracefully handle peers who don't make good on their
#     679                 :            :     //! service advertisements.
#     680                 :            :     const ServiceFlags nLocalServices;
#     681                 :            : 
#     682                 :            :     std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
#     683                 :            : 
#     684                 :            :     // Our address, as reported by the peer
#     685                 :            :     CService addrLocal GUARDED_BY(m_addr_local_mutex);
#     686                 :            :     mutable Mutex m_addr_local_mutex;
#     687                 :            : 
#     688                 :            :     mapMsgCmdSize mapSendBytesPerMsgCmd GUARDED_BY(cs_vSend);
#     689                 :            :     mapMsgCmdSize mapRecvBytesPerMsgCmd GUARDED_BY(cs_vRecv);
#     690                 :            : };
#     691                 :            : 
#     692                 :            : /**
#     693                 :            :  * Interface for message handling
#     694                 :            :  */
#     695                 :            : class NetEventsInterface
#     696                 :            : {
#     697                 :            : public:
#     698                 :            :     /** Initialize a peer (setup state, queue any initial messages) */
#     699                 :            :     virtual void InitializeNode(CNode* pnode) = 0;
#     700                 :            : 
#     701                 :            :     /** Handle removal of a peer (clear state) */
#     702                 :            :     virtual void FinalizeNode(const CNode& node) = 0;
#     703                 :            : 
#     704                 :            :     /**
#     705                 :            :     * Process protocol messages received from a given node
#     706                 :            :     *
#     707                 :            :     * @param[in]   pnode           The node which we have received messages from.
#     708                 :            :     * @param[in]   interrupt       Interrupt condition for processing threads
#     709                 :            :     * @return                      True if there is more work to be done
#     710                 :            :     */
#     711                 :            :     virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) = 0;
#     712                 :            : 
#     713                 :            :     /**
#     714                 :            :     * Send queued protocol messages to a given node.
#     715                 :            :     *
#     716                 :            :     * @param[in]   pnode           The node which we are sending messages to.
#     717                 :            :     * @return                      True if there is more work to be done
#     718                 :            :     */
#     719                 :            :     virtual bool SendMessages(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(pnode->cs_sendProcessing) = 0;
#     720                 :            : 
#     721                 :            : 
#     722                 :            : protected:
#     723                 :            :     /**
#     724                 :            :      * Protected destructor so that instances can only be deleted by derived classes.
#     725                 :            :      * If that restriction is no longer desired, this should be made public and virtual.
#     726                 :            :      */
#     727                 :            :     ~NetEventsInterface() = default;
#     728                 :            : };
#     729                 :            : 
#     730                 :            : class CConnman
#     731                 :            : {
#     732                 :            : public:
#     733                 :            : 
#     734                 :            :     struct Options
#     735                 :            :     {
#     736                 :            :         ServiceFlags nLocalServices = NODE_NONE;
#     737                 :            :         int nMaxConnections = 0;
#     738                 :            :         int m_max_outbound_full_relay = 0;
#     739                 :            :         int m_max_outbound_block_relay = 0;
#     740                 :            :         int nMaxAddnode = 0;
#     741                 :            :         int nMaxFeeler = 0;
#     742                 :            :         CClientUIInterface* uiInterface = nullptr;
#     743                 :            :         NetEventsInterface* m_msgproc = nullptr;
#     744                 :            :         BanMan* m_banman = nullptr;
#     745                 :            :         unsigned int nSendBufferMaxSize = 0;
#     746                 :            :         unsigned int nReceiveFloodSize = 0;
#     747                 :            :         uint64_t nMaxOutboundLimit = 0;
#     748                 :            :         int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
#     749                 :            :         std::vector<std::string> vSeedNodes;
#     750                 :            :         std::vector<NetWhitelistPermissions> vWhitelistedRange;
#     751                 :            :         std::vector<NetWhitebindPermissions> vWhiteBinds;
#     752                 :            :         std::vector<CService> vBinds;
#     753                 :            :         std::vector<CService> onion_binds;
#     754                 :            :         /// True if the user did not specify -bind= or -whitebind= and thus
#     755                 :            :         /// we should bind on `0.0.0.0` (IPv4) and `::` (IPv6).
#     756                 :            :         bool bind_on_any;
#     757                 :            :         bool m_use_addrman_outgoing = true;
#     758                 :            :         std::vector<std::string> m_specified_outgoing;
#     759                 :            :         std::vector<std::string> m_added_nodes;
#     760                 :            :         bool m_i2p_accept_incoming;
#     761                 :            :     };
#     762                 :            : 
#     763                 :       1892 :     void Init(const Options& connOptions) {
#     764                 :       1892 :         nLocalServices = connOptions.nLocalServices;
#     765                 :       1892 :         nMaxConnections = connOptions.nMaxConnections;
#     766                 :       1892 :         m_max_outbound_full_relay = std::min(connOptions.m_max_outbound_full_relay, connOptions.nMaxConnections);
#     767                 :       1892 :         m_max_outbound_block_relay = connOptions.m_max_outbound_block_relay;
#     768                 :       1892 :         m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
#     769                 :       1892 :         nMaxAddnode = connOptions.nMaxAddnode;
#     770                 :       1892 :         nMaxFeeler = connOptions.nMaxFeeler;
#     771                 :       1892 :         m_max_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + nMaxFeeler;
#     772                 :       1892 :         m_client_interface = connOptions.uiInterface;
#     773                 :       1892 :         m_banman = connOptions.m_banman;
#     774                 :       1892 :         m_msgproc = connOptions.m_msgproc;
#     775                 :       1892 :         nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
#     776                 :       1892 :         nReceiveFloodSize = connOptions.nReceiveFloodSize;
#     777                 :       1892 :         m_peer_connect_timeout = std::chrono::seconds{connOptions.m_peer_connect_timeout};
#     778                 :       1892 :         {
#     779                 :       1892 :             LOCK(cs_totalBytesSent);
#     780                 :       1892 :             nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
#     781                 :       1892 :         }
#     782                 :       1892 :         vWhitelistedRange = connOptions.vWhitelistedRange;
#     783                 :       1892 :         {
#     784                 :       1892 :             LOCK(m_added_nodes_mutex);
#     785                 :       1892 :             m_added_nodes = connOptions.m_added_nodes;
#     786                 :       1892 :         }
#     787                 :       1892 :         m_onion_binds = connOptions.onion_binds;
#     788                 :       1892 :     }
#     789                 :            : 
#     790                 :            :     CConnman(uint64_t seed0, uint64_t seed1, AddrMan& addrman, bool network_active = true);
#     791                 :            :     ~CConnman();
#     792                 :            :     bool Start(CScheduler& scheduler, const Options& options);
#     793                 :            : 
#     794                 :            :     void StopThreads();
#     795                 :            :     void StopNodes();
#     796                 :            :     void Stop()
#     797                 :       1725 :     {
#     798                 :       1725 :         StopThreads();
#     799                 :       1725 :         StopNodes();
#     800                 :       1725 :     };
#     801                 :            : 
#     802                 :            :     void Interrupt();
#     803                 :        157 :     bool GetNetworkActive() const { return fNetworkActive; };
#     804                 :         67 :     bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
#     805                 :            :     void SetNetworkActive(bool active);
#     806                 :            :     void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant* grantOutbound, const char* strDest, ConnectionType conn_type);
#     807                 :            :     bool CheckIncomingNonce(uint64_t nonce);
#     808                 :            : 
#     809                 :            :     bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
#     810                 :            : 
#     811                 :            :     void PushMessage(CNode* pnode, CSerializedNetMsg&& msg);
#     812                 :            : 
#     813                 :            :     using NodeFn = std::function<void(CNode*)>;
#     814                 :            :     void ForEachNode(const NodeFn& func)
#     815                 :      46424 :     {
#     816                 :      46424 :         LOCK(m_nodes_mutex);
#     817         [ +  + ]:      60311 :         for (auto&& node : m_nodes) {
#     818         [ +  + ]:      60311 :             if (NodeFullyConnected(node))
#     819                 :      60304 :                 func(node);
#     820                 :      60311 :         }
#     821                 :      46424 :     };
#     822                 :            : 
#     823                 :            :     void ForEachNode(const NodeFn& func) const
#     824                 :          0 :     {
#     825                 :          0 :         LOCK(m_nodes_mutex);
#     826                 :          0 :         for (auto&& node : m_nodes) {
#     827                 :          0 :             if (NodeFullyConnected(node))
#     828                 :          0 :                 func(node);
#     829                 :          0 :         }
#     830                 :          0 :     };
#     831                 :            : 
#     832                 :            :     // Addrman functions
#     833                 :            :     /**
#     834                 :            :      * Return all or many randomly selected addresses, optionally by network.
#     835                 :            :      *
#     836                 :            :      * @param[in] max_addresses  Maximum number of addresses to return (0 = all).
#     837                 :            :      * @param[in] max_pct        Maximum percentage of addresses to return (0 = all).
#     838                 :            :      * @param[in] network        Select only addresses of this network (nullopt = all).
#     839                 :            :      */
#     840                 :            :     std::vector<CAddress> GetAddresses(size_t max_addresses, size_t max_pct, std::optional<Network> network) const;
#     841                 :            :     /**
#     842                 :            :      * Cache is used to minimize topology leaks, so it should
#     843                 :            :      * be used for all non-trusted calls, for example, p2p.
#     844                 :            :      * A non-malicious call (from RPC or a peer with addr permission) should
#     845                 :            :      * call the function without a parameter to avoid using the cache.
#     846                 :            :      */
#     847                 :            :     std::vector<CAddress> GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct);
#     848                 :            : 
#     849                 :            :     // This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
#     850                 :            :     // a peer that is better than all our current peers.
#     851                 :            :     void SetTryNewOutboundPeer(bool flag);
#     852                 :            :     bool GetTryNewOutboundPeer() const;
#     853                 :            : 
#     854                 :         49 :     void StartExtraBlockRelayPeers() {
#     855         [ +  - ]:         49 :         LogPrint(BCLog::NET, "net: enabling extra block-relay-only peers\n");
#     856                 :         49 :         m_start_extra_block_relay_peers = true;
#     857                 :         49 :     }
#     858                 :            : 
#     859                 :            :     // Return the number of outbound peers we have in excess of our target (eg,
#     860                 :            :     // if we previously called SetTryNewOutboundPeer(true), and have since set
#     861                 :            :     // to false, we may have extra peers that we wish to disconnect). This may
#     862                 :            :     // return a value less than (num_outbound_connections - num_outbound_slots)
#     863                 :            :     // in cases where some outbound connections are not yet fully connected, or
#     864                 :            :     // not yet fully disconnected.
#     865                 :            :     int GetExtraFullOutboundCount() const;
#     866                 :            :     // Count the number of block-relay-only peers we have over our limit.
#     867                 :            :     int GetExtraBlockRelayCount() const;
#     868                 :            : 
#     869                 :            :     bool AddNode(const std::string& node);
#     870                 :            :     bool RemoveAddedNode(const std::string& node);
#     871                 :            :     std::vector<AddedNodeInfo> GetAddedNodeInfo() const;
#     872                 :            : 
#     873                 :            :     /**
#     874                 :            :      * Attempts to open a connection. Currently only used from tests.
#     875                 :            :      *
#     876                 :            :      * @param[in]   address     Address of node to try connecting to
#     877                 :            :      * @param[in]   conn_type   ConnectionType::OUTBOUND, ConnectionType::BLOCK_RELAY,
#     878                 :            :      *                          ConnectionType::ADDR_FETCH or ConnectionType::FEELER
#     879                 :            :      * @return      bool        Returns false if there are no available
#     880                 :            :      *                          slots for this connection:
#     881                 :            :      *                          - conn_type not a supported ConnectionType
#     882                 :            :      *                          - Max total outbound connection capacity filled
#     883                 :            :      *                          - Max connection capacity for type is filled
#     884                 :            :      */
#     885                 :            :     bool AddConnection(const std::string& address, ConnectionType conn_type);
#     886                 :            : 
#     887                 :            :     size_t GetNodeCount(ConnectionDirection) const;
#     888                 :            :     void GetNodeStats(std::vector<CNodeStats>& vstats) const;
#     889                 :            :     bool DisconnectNode(const std::string& node);
#     890                 :            :     bool DisconnectNode(const CSubNet& subnet);
#     891                 :            :     bool DisconnectNode(const CNetAddr& addr);
#     892                 :            :     bool DisconnectNode(NodeId id);
#     893                 :            : 
#     894                 :            :     //! Used to convey which local services we are offering peers during node
#     895                 :            :     //! connection.
#     896                 :            :     //!
#     897                 :            :     //! The data returned by this is used in CNode construction,
#     898                 :            :     //! which is used to advertise which services we are offering
#     899                 :            :     //! that peer during `net_processing.cpp:PushNodeVersion()`.
#     900                 :            :     ServiceFlags GetLocalServices() const;
#     901                 :            : 
#     902                 :            :     uint64_t GetMaxOutboundTarget() const;
#     903                 :            :     std::chrono::seconds GetMaxOutboundTimeframe() const;
#     904                 :            : 
#     905                 :            :     //! check if the outbound target is reached
#     906                 :            :     //! if param historicalBlockServingLimit is set true, the function will
#     907                 :            :     //! response true if the limit for serving historical blocks has been reached
#     908                 :            :     bool OutboundTargetReached(bool historicalBlockServingLimit) const;
#     909                 :            : 
#     910                 :            :     //! response the bytes left in the current max outbound cycle
#     911                 :            :     //! in case of no limit, it will always response 0
#     912                 :            :     uint64_t GetOutboundTargetBytesLeft() const;
#     913                 :            : 
#     914                 :            :     //! returns the time left in the current max outbound cycle
#     915                 :            :     //! in case of no limit, it will always return 0
#     916                 :            :     std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const;
#     917                 :            : 
#     918                 :            :     uint64_t GetTotalBytesRecv() const;
#     919                 :            :     uint64_t GetTotalBytesSent() const;
#     920                 :            : 
#     921                 :            :     /** Get a unique deterministic randomizer. */
#     922                 :            :     CSipHasher GetDeterministicRandomizer(uint64_t id) const;
#     923                 :            : 
#     924                 :            :     unsigned int GetReceiveFloodSize() const;
#     925                 :            : 
#     926                 :            :     void WakeMessageHandler();
#     927                 :            : 
#     928                 :            :     /** Return true if we should disconnect the peer for failing an inactivity check. */
#     929                 :            :     bool ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const;
#     930                 :            : 
#     931                 :            : private:
#     932                 :            :     struct ListenSocket {
#     933                 :            :     public:
#     934                 :            :         std::shared_ptr<Sock> sock;
#     935                 :        679 :         inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
#     936                 :            :         ListenSocket(std::shared_ptr<Sock> sock_, NetPermissionFlags permissions_)
#     937                 :            :             : sock{sock_}, m_permissions{permissions_}
#     938                 :        866 :         {
#     939                 :        866 :         }
#     940                 :            : 
#     941                 :            :     private:
#     942                 :            :         NetPermissionFlags m_permissions;
#     943                 :            :     };
#     944                 :            : 
#     945                 :            :     bool BindListenPort(const CService& bindAddr, bilingual_str& strError, NetPermissionFlags permissions);
#     946                 :            :     bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
#     947                 :            :     bool InitBinds(const Options& options);
#     948                 :            : 
#     949                 :            :     void ThreadOpenAddedConnections();
#     950                 :            :     void AddAddrFetch(const std::string& strDest);
#     951                 :            :     void ProcessAddrFetch();
#     952                 :            :     void ThreadOpenConnections(std::vector<std::string> connect);
#     953                 :            :     void ThreadMessageHandler();
#     954                 :            :     void ThreadI2PAcceptIncoming();
#     955                 :            :     void AcceptConnection(const ListenSocket& hListenSocket);
#     956                 :            : 
#     957                 :            :     /**
#     958                 :            :      * Create a `CNode` object from a socket that has just been accepted and add the node to
#     959                 :            :      * the `m_nodes` member.
#     960                 :            :      * @param[in] sock Connected socket to communicate with the peer.
#     961                 :            :      * @param[in] permissionFlags The peer's permissions.
#     962                 :            :      * @param[in] addr_bind The address and port at our side of the connection.
#     963                 :            :      * @param[in] addr The address and port at the peer's side of the connection.
#     964                 :            :      */
#     965                 :            :     void CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
#     966                 :            :                                       NetPermissionFlags permissionFlags,
#     967                 :            :                                       const CAddress& addr_bind,
#     968                 :            :                                       const CAddress& addr);
#     969                 :            : 
#     970                 :            :     void DisconnectNodes();
#     971                 :            :     void NotifyNumConnectionsChanged();
#     972                 :            :     /** Return true if the peer is inactive and should be disconnected. */
#     973                 :            :     bool InactivityCheck(const CNode& node) const;
#     974                 :            : 
#     975                 :            :     /**
#     976                 :            :      * Generate a collection of sockets to check for IO readiness.
#     977                 :            :      * @param[in] nodes Select from these nodes' sockets.
#     978                 :            :      * @param[out] recv_set Sockets to check for read readiness.
#     979                 :            :      * @param[out] send_set Sockets to check for write readiness.
#     980                 :            :      * @param[out] error_set Sockets to check for errors.
#     981                 :            :      * @return true if at least one socket is to be checked (the returned set is not empty)
#     982                 :            :      */
#     983                 :            :     bool GenerateSelectSet(const std::vector<CNode*>& nodes,
#     984                 :            :                            std::set<SOCKET>& recv_set,
#     985                 :            :                            std::set<SOCKET>& send_set,
#     986                 :            :                            std::set<SOCKET>& error_set);
#     987                 :            : 
#     988                 :            :     /**
#     989                 :            :      * Check which sockets are ready for IO.
#     990                 :            :      * @param[in] nodes Select from these nodes' sockets.
#     991                 :            :      * @param[out] recv_set Sockets which are ready for read.
#     992                 :            :      * @param[out] send_set Sockets which are ready for write.
#     993                 :            :      * @param[out] error_set Sockets which have errors.
#     994                 :            :      * This calls `GenerateSelectSet()` to gather a list of sockets to check.
#     995                 :            :      */
#     996                 :            :     void SocketEvents(const std::vector<CNode*>& nodes,
#     997                 :            :                       std::set<SOCKET>& recv_set,
#     998                 :            :                       std::set<SOCKET>& send_set,
#     999                 :            :                       std::set<SOCKET>& error_set);
#    1000                 :            : 
#    1001                 :            :     /**
#    1002                 :            :      * Check connected and listening sockets for IO readiness and process them accordingly.
#    1003                 :            :      */
#    1004                 :            :     void SocketHandler();
#    1005                 :            : 
#    1006                 :            :     /**
#    1007                 :            :      * Do the read/write for connected sockets that are ready for IO.
#    1008                 :            :      * @param[in] nodes Nodes to process. The socket of each node is checked against
#    1009                 :            :      * `recv_set`, `send_set` and `error_set`.
#    1010                 :            :      * @param[in] recv_set Sockets that are ready for read.
#    1011                 :            :      * @param[in] send_set Sockets that are ready for send.
#    1012                 :            :      * @param[in] error_set Sockets that have an exceptional condition (error).
#    1013                 :            :      */
#    1014                 :            :     void SocketHandlerConnected(const std::vector<CNode*>& nodes,
#    1015                 :            :                                 const std::set<SOCKET>& recv_set,
#    1016                 :            :                                 const std::set<SOCKET>& send_set,
#    1017                 :            :                                 const std::set<SOCKET>& error_set);
#    1018                 :            : 
#    1019                 :            :     /**
#    1020                 :            :      * Accept incoming connections, one from each read-ready listening socket.
#    1021                 :            :      * @param[in] recv_set Sockets that are ready for read.
#    1022                 :            :      */
#    1023                 :            :     void SocketHandlerListening(const std::set<SOCKET>& recv_set);
#    1024                 :            : 
#    1025                 :            :     void ThreadSocketHandler();
#    1026                 :            :     void ThreadDNSAddressSeed();
#    1027                 :            : 
#    1028                 :            :     uint64_t CalculateKeyedNetGroup(const CAddress& ad) const;
#    1029                 :            : 
#    1030                 :            :     CNode* FindNode(const CNetAddr& ip);
#    1031                 :            :     CNode* FindNode(const CSubNet& subNet);
#    1032                 :            :     CNode* FindNode(const std::string& addrName);
#    1033                 :            :     CNode* FindNode(const CService& addr);
#    1034                 :            : 
#    1035                 :            :     /**
#    1036                 :            :      * Determine whether we're already connected to a given address, in order to
#    1037                 :            :      * avoid initiating duplicate connections.
#    1038                 :            :      */
#    1039                 :            :     bool AlreadyConnectedToAddress(const CAddress& addr);
#    1040                 :            : 
#    1041                 :            :     bool AttemptToEvictConnection();
#    1042                 :            :     CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type);
#    1043                 :            :     void AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr) const;
#    1044                 :            : 
#    1045                 :            :     void DeleteNode(CNode* pnode);
#    1046                 :            : 
#    1047                 :            :     NodeId GetNewNodeId();
#    1048                 :            : 
#    1049                 :            :     size_t SocketSendData(CNode& node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend);
#    1050                 :            :     void DumpAddresses();
#    1051                 :            : 
#    1052                 :            :     // Network stats
#    1053                 :            :     void RecordBytesRecv(uint64_t bytes);
#    1054                 :            :     void RecordBytesSent(uint64_t bytes);
#    1055                 :            : 
#    1056                 :            :     /**
#    1057                 :            :      * Return vector of current BLOCK_RELAY peers.
#    1058                 :            :      */
#    1059                 :            :     std::vector<CAddress> GetCurrentBlockRelayOnlyConns() const;
#    1060                 :            : 
#    1061                 :            :     // Whether the node should be passed out in ForEach* callbacks
#    1062                 :            :     static bool NodeFullyConnected(const CNode* pnode);
#    1063                 :            : 
#    1064                 :            :     // Network usage totals
#    1065                 :            :     mutable RecursiveMutex cs_totalBytesSent;
#    1066                 :            :     std::atomic<uint64_t> nTotalBytesRecv{0};
#    1067                 :            :     uint64_t nTotalBytesSent GUARDED_BY(cs_totalBytesSent) {0};
#    1068                 :            : 
#    1069                 :            :     // outbound limit & stats
#    1070                 :            :     uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(cs_totalBytesSent) {0};
#    1071                 :            :     std::chrono::seconds nMaxOutboundCycleStartTime GUARDED_BY(cs_totalBytesSent) {0};
#    1072                 :            :     uint64_t nMaxOutboundLimit GUARDED_BY(cs_totalBytesSent);
#    1073                 :            : 
#    1074                 :            :     // P2P timeout in seconds
#    1075                 :            :     std::chrono::seconds m_peer_connect_timeout;
#    1076                 :            : 
#    1077                 :            :     // Whitelisted ranges. Any node connecting from these is automatically
#    1078                 :            :     // whitelisted (as well as those connecting to whitelisted binds).
#    1079                 :            :     std::vector<NetWhitelistPermissions> vWhitelistedRange;
#    1080                 :            : 
#    1081                 :            :     unsigned int nSendBufferMaxSize{0};
#    1082                 :            :     unsigned int nReceiveFloodSize{0};
#    1083                 :            : 
#    1084                 :            :     std::vector<ListenSocket> vhListenSocket;
#    1085                 :            :     std::atomic<bool> fNetworkActive{true};
#    1086                 :            :     bool fAddressesInitialized{false};
#    1087                 :            :     AddrMan& addrman;
#    1088                 :            :     std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
#    1089                 :            :     Mutex m_addr_fetches_mutex;
#    1090                 :            :     std::vector<std::string> m_added_nodes GUARDED_BY(m_added_nodes_mutex);
#    1091                 :            :     mutable Mutex m_added_nodes_mutex;
#    1092                 :            :     std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
#    1093                 :            :     std::list<CNode*> m_nodes_disconnected;
#    1094                 :            :     mutable RecursiveMutex m_nodes_mutex;
#    1095                 :            :     std::atomic<NodeId> nLastNodeId{0};
#    1096                 :            :     unsigned int nPrevNodeCount{0};
#    1097                 :            : 
#    1098                 :            :     /**
#    1099                 :            :      * Cache responses to addr requests to minimize privacy leak.
#    1100                 :            :      * Attack example: scraping addrs in real-time may allow an attacker
#    1101                 :            :      * to infer new connections of the victim by detecting new records
#    1102                 :            :      * with fresh timestamps (per self-announcement).
#    1103                 :            :      */
#    1104                 :            :     struct CachedAddrResponse {
#    1105                 :            :         std::vector<CAddress> m_addrs_response_cache;
#    1106                 :            :         std::chrono::microseconds m_cache_entry_expiration{0};
#    1107                 :            :     };
#    1108                 :            : 
#    1109                 :            :     /**
#    1110                 :            :      * Addr responses stored in different caches
#    1111                 :            :      * per (network, local socket) prevent cross-network node identification.
#    1112                 :            :      * If a node for example is multi-homed under Tor and IPv6,
#    1113                 :            :      * a single cache (or no cache at all) would let an attacker
#    1114                 :            :      * to easily detect that it is the same node by comparing responses.
#    1115                 :            :      * Indexing by local socket prevents leakage when a node has multiple
#    1116                 :            :      * listening addresses on the same network.
#    1117                 :            :      *
#    1118                 :            :      * The used memory equals to 1000 CAddress records (or around 40 bytes) per
#    1119                 :            :      * distinct Network (up to 5) we have/had an inbound peer from,
#    1120                 :            :      * resulting in at most ~196 KB. Every separate local socket may
#    1121                 :            :      * add up to ~196 KB extra.
#    1122                 :            :      */
#    1123                 :            :     std::map<uint64_t, CachedAddrResponse> m_addr_response_caches;
#    1124                 :            : 
#    1125                 :            :     /**
#    1126                 :            :      * Services this instance offers.
#    1127                 :            :      *
#    1128                 :            :      * This data is replicated in each CNode instance we create during peer
#    1129                 :            :      * connection (in ConnectNode()) under a member also called
#    1130                 :            :      * nLocalServices.
#    1131                 :            :      *
#    1132                 :            :      * This data is not marked const, but after being set it should not
#    1133                 :            :      * change. See the note in CNode::nLocalServices documentation.
#    1134                 :            :      *
#    1135                 :            :      * \sa CNode::nLocalServices
#    1136                 :            :      */
#    1137                 :            :     ServiceFlags nLocalServices;
#    1138                 :            : 
#    1139                 :            :     std::unique_ptr<CSemaphore> semOutbound;
#    1140                 :            :     std::unique_ptr<CSemaphore> semAddnode;
#    1141                 :            :     int nMaxConnections;
#    1142                 :            : 
#    1143                 :            :     // How many full-relay (tx, block, addr) outbound peers we want
#    1144                 :            :     int m_max_outbound_full_relay;
#    1145                 :            : 
#    1146                 :            :     // How many block-relay only outbound peers we want
#    1147                 :            :     // We do not relay tx or addr messages with these peers
#    1148                 :            :     int m_max_outbound_block_relay;
#    1149                 :            : 
#    1150                 :            :     int nMaxAddnode;
#    1151                 :            :     int nMaxFeeler;
#    1152                 :            :     int m_max_outbound;
#    1153                 :            :     bool m_use_addrman_outgoing;
#    1154                 :            :     CClientUIInterface* m_client_interface;
#    1155                 :            :     NetEventsInterface* m_msgproc;
#    1156                 :            :     /** Pointer to this node's banman. May be nullptr - check existence before dereferencing. */
#    1157                 :            :     BanMan* m_banman;
#    1158                 :            : 
#    1159                 :            :     /**
#    1160                 :            :      * Addresses that were saved during the previous clean shutdown. We'll
#    1161                 :            :      * attempt to make block-relay-only connections to them.
#    1162                 :            :      */
#    1163                 :            :     std::vector<CAddress> m_anchors;
#    1164                 :            : 
#    1165                 :            :     /** SipHasher seeds for deterministic randomness */
#    1166                 :            :     const uint64_t nSeed0, nSeed1;
#    1167                 :            : 
#    1168                 :            :     /** flag for waking the message processor. */
#    1169                 :            :     bool fMsgProcWake GUARDED_BY(mutexMsgProc);
#    1170                 :            : 
#    1171                 :            :     std::condition_variable condMsgProc;
#    1172                 :            :     Mutex mutexMsgProc;
#    1173                 :            :     std::atomic<bool> flagInterruptMsgProc{false};
#    1174                 :            : 
#    1175                 :            :     /**
#    1176                 :            :      * This is signaled when network activity should cease.
#    1177                 :            :      * A pointer to it is saved in `m_i2p_sam_session`, so make sure that
#    1178                 :            :      * the lifetime of `interruptNet` is not shorter than
#    1179                 :            :      * the lifetime of `m_i2p_sam_session`.
#    1180                 :            :      */
#    1181                 :            :     CThreadInterrupt interruptNet;
#    1182                 :            : 
#    1183                 :            :     /**
#    1184                 :            :      * I2P SAM session.
#    1185                 :            :      * Used to accept incoming and make outgoing I2P connections.
#    1186                 :            :      */
#    1187                 :            :     std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
#    1188                 :            : 
#    1189                 :            :     std::thread threadDNSAddressSeed;
#    1190                 :            :     std::thread threadSocketHandler;
#    1191                 :            :     std::thread threadOpenAddedConnections;
#    1192                 :            :     std::thread threadOpenConnections;
#    1193                 :            :     std::thread threadMessageHandler;
#    1194                 :            :     std::thread threadI2PAcceptIncoming;
#    1195                 :            : 
#    1196                 :            :     /** flag for deciding to connect to an extra outbound peer,
#    1197                 :            :      *  in excess of m_max_outbound_full_relay
#    1198                 :            :      *  This takes the place of a feeler connection */
#    1199                 :            :     std::atomic_bool m_try_another_outbound_peer;
#    1200                 :            : 
#    1201                 :            :     /** flag for initiating extra block-relay-only peer connections.
#    1202                 :            :      *  this should only be enabled after initial chain sync has occurred,
#    1203                 :            :      *  as these connections are intended to be short-lived and low-bandwidth.
#    1204                 :            :      */
#    1205                 :            :     std::atomic_bool m_start_extra_block_relay_peers{false};
#    1206                 :            : 
#    1207                 :            :     /**
#    1208                 :            :      * A vector of -bind=<address>:<port>=onion arguments each of which is
#    1209                 :            :      * an address and port that are designated for incoming Tor connections.
#    1210                 :            :      */
#    1211                 :            :     std::vector<CService> m_onion_binds;
#    1212                 :            : 
#    1213                 :            :     /**
#    1214                 :            :      * RAII helper to atomically create a copy of `m_nodes` and add a reference
#    1215                 :            :      * to each of the nodes. The nodes are released when this object is destroyed.
#    1216                 :            :      */
#    1217                 :            :     class NodesSnapshot
#    1218                 :            :     {
#    1219                 :            :     public:
#    1220                 :            :         explicit NodesSnapshot(const CConnman& connman, bool shuffle)
#    1221                 :     525515 :         {
#    1222                 :     525515 :             {
#    1223                 :     525515 :                 LOCK(connman.m_nodes_mutex);
#    1224                 :     525515 :                 m_nodes_copy = connman.m_nodes;
#    1225         [ +  + ]:     818232 :                 for (auto& node : m_nodes_copy) {
#    1226                 :     818232 :                     node->AddRef();
#    1227                 :     818232 :                 }
#    1228                 :     525515 :             }
#    1229         [ +  + ]:     525515 :             if (shuffle) {
#    1230                 :     209464 :                 Shuffle(m_nodes_copy.begin(), m_nodes_copy.end(), FastRandomContext{});
#    1231                 :     209464 :             }
#    1232                 :     525515 :         }
#    1233                 :            : 
#    1234                 :            :         ~NodesSnapshot()
#    1235                 :     525515 :         {
#    1236         [ +  + ]:     818232 :             for (auto& node : m_nodes_copy) {
#    1237                 :     818232 :                 node->Release();
#    1238                 :     818232 :             }
#    1239                 :     525515 :         }
#    1240                 :            : 
#    1241                 :            :         const std::vector<CNode*>& Nodes() const
#    1242                 :     841545 :         {
#    1243                 :     841545 :             return m_nodes_copy;
#    1244                 :     841545 :         }
#    1245                 :            : 
#    1246                 :            :     private:
#    1247                 :            :         std::vector<CNode*> m_nodes_copy;
#    1248                 :            :     };
#    1249                 :            : 
#    1250                 :            :     friend struct CConnmanTest;
#    1251                 :            :     friend struct ConnmanTestMsg;
#    1252                 :            : };
#    1253                 :            : 
#    1254                 :            : /** Dump binary message to file, with timestamp */
#    1255                 :            : void CaptureMessageToFile(const CAddress& addr,
#    1256                 :            :                           const std::string& msg_type,
#    1257                 :            :                           Span<const unsigned char> data,
#    1258                 :            :                           bool is_incoming);
#    1259                 :            : 
#    1260                 :            : /** Defaults to `CaptureMessageToFile()`, but can be overridden by unit tests. */
#    1261                 :            : extern std::function<void(const CAddress& addr,
#    1262                 :            :                           const std::string& msg_type,
#    1263                 :            :                           Span<const unsigned char> data,
#    1264                 :            :                           bool is_incoming)>
#    1265                 :            :     CaptureMessage;
#    1266                 :            : 
#    1267                 :            : struct NodeEvictionCandidate
#    1268                 :            : {
#    1269                 :            :     NodeId id;
#    1270                 :            :     std::chrono::seconds m_connected;
#    1271                 :            :     std::chrono::microseconds m_min_ping_time;
#    1272                 :            :     std::chrono::seconds m_last_block_time;
#    1273                 :            :     std::chrono::seconds m_last_tx_time;
#    1274                 :            :     bool fRelevantServices;
#    1275                 :            :     bool m_relay_txs;
#    1276                 :            :     bool fBloomFilter;
#    1277                 :            :     uint64_t nKeyedNetGroup;
#    1278                 :            :     bool prefer_evict;
#    1279                 :            :     bool m_is_local;
#    1280                 :            :     Network m_network;
#    1281                 :            : };
#    1282                 :            : 
#    1283                 :            : /**
#    1284                 :            :  * Select an inbound peer to evict after filtering out (protecting) peers having
#    1285                 :            :  * distinct, difficult-to-forge characteristics. The protection logic picks out
#    1286                 :            :  * fixed numbers of desirable peers per various criteria, followed by (mostly)
#    1287                 :            :  * ratios of desirable or disadvantaged peers. If any eviction candidates
#    1288                 :            :  * remain, the selection logic chooses a peer to evict.
#    1289                 :            :  */
#    1290                 :            : [[nodiscard]] std::optional<NodeId> SelectNodeToEvict(std::vector<NodeEvictionCandidate>&& vEvictionCandidates);
#    1291                 :            : 
#    1292                 :            : /** Protect desirable or disadvantaged inbound peers from eviction by ratio.
#    1293                 :            :  *
#    1294                 :            :  * This function protects half of the peers which have been connected the
#    1295                 :            :  * longest, to replicate the non-eviction implicit behavior and preclude attacks
#    1296                 :            :  * that start later.
#    1297                 :            :  *
#    1298                 :            :  * Half of these protected spots (1/4 of the total) are reserved for the
#    1299                 :            :  * following categories of peers, sorted by longest uptime, even if they're not
#    1300                 :            :  * longest uptime overall:
#    1301                 :            :  *
#    1302                 :            :  * - onion peers connected via our tor control service
#    1303                 :            :  *
#    1304                 :            :  * - localhost peers, as manually configured hidden services not using
#    1305                 :            :  *   `-bind=addr[:port]=onion` will not be detected as inbound onion connections
#    1306                 :            :  *
#    1307                 :            :  * - I2P peers
#    1308                 :            :  *
#    1309                 :            :  * - CJDNS peers
#    1310                 :            :  *
#    1311                 :            :  * This helps protect these privacy network peers, which tend to be otherwise
#    1312                 :            :  * disadvantaged under our eviction criteria for their higher min ping times
#    1313                 :            :  * relative to IPv4/IPv6 peers, and favorise the diversity of peer connections.
#    1314                 :            :  */
#    1315                 :            : void ProtectEvictionCandidatesByRatio(std::vector<NodeEvictionCandidate>& vEvictionCandidates);
#    1316                 :            : 
#    1317                 :            : #endif // BITCOIN_NET_H

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