LCOV - code coverage report
Current view: top level - src - cuckoocache.h (source / functions) Hit Total Coverage
Test: coverage.lcov Lines: 107 111 96.4 %
Date: 2022-04-21 14:51:19 Functions: 15 15 100.0 %
Legend: Modified by patch:
Lines: hit not hit | Branches: + taken - not taken # not executed

Not modified by patch:
Lines: hit not hit | Branches: + taken - not taken # not executed
Branches: 30 32 93.8 %

           Branch data     Line data    Source code
#       1                 :            : // Copyright (c) 2016 Jeremy Rubin
#       2                 :            : // Distributed under the MIT software license, see the accompanying
#       3                 :            : // file COPYING or http://www.opensource.org/licenses/mit-license.php.
#       4                 :            : 
#       5                 :            : #ifndef BITCOIN_CUCKOOCACHE_H
#       6                 :            : #define BITCOIN_CUCKOOCACHE_H
#       7                 :            : 
#       8                 :            : #include <util/fastrange.h>
#       9                 :            : 
#      10                 :            : #include <algorithm> // std::find
#      11                 :            : #include <array>
#      12                 :            : #include <atomic>
#      13                 :            : #include <cmath>
#      14                 :            : #include <cstring>
#      15                 :            : #include <memory>
#      16                 :            : #include <utility>
#      17                 :            : #include <vector>
#      18                 :            : 
#      19                 :            : 
#      20                 :            : /** High-performance cache primitives.
#      21                 :            :  *
#      22                 :            :  * Summary:
#      23                 :            :  *
#      24                 :            :  * 1. @ref bit_packed_atomic_flags is bit-packed atomic flags for garbage collection
#      25                 :            :  *
#      26                 :            :  * 2. @ref cache is a cache which is performant in memory usage and lookup speed. It
#      27                 :            :  * is lockfree for erase operations. Elements are lazily erased on the next insert.
#      28                 :            :  */
#      29                 :            : namespace CuckooCache
#      30                 :            : {
#      31                 :            : /** @ref bit_packed_atomic_flags implements a container for garbage collection flags
#      32                 :            :  * that is only thread unsafe on calls to setup. This class bit-packs collection
#      33                 :            :  * flags for memory efficiency.
#      34                 :            :  *
#      35                 :            :  * All operations are `std::memory_order_relaxed` so external mechanisms must
#      36                 :            :  * ensure that writes and reads are properly synchronized.
#      37                 :            :  *
#      38                 :            :  * On setup(n), all bits up to `n` are marked as collected.
#      39                 :            :  *
#      40                 :            :  * Under the hood, because it is an 8-bit type, it makes sense to use a multiple
#      41                 :            :  * of 8 for setup, but it will be safe if that is not the case as well.
#      42                 :            :  */
#      43                 :            : class bit_packed_atomic_flags
#      44                 :            : {
#      45                 :            :     std::unique_ptr<std::atomic<uint8_t>[]> mem;
#      46                 :            : 
#      47                 :            : public:
#      48                 :            :     /** No default constructor, as there must be some size. */
#      49                 :            :     bit_packed_atomic_flags() = delete;
#      50                 :            : 
#      51                 :            :     /**
#      52                 :            :      * bit_packed_atomic_flags constructor creates memory to sufficiently
#      53                 :            :      * keep track of garbage collection information for `size` entries.
#      54                 :            :      *
#      55                 :            :      * @param size the number of elements to allocate space for
#      56                 :            :      *
#      57                 :            :      * @post bit_set, bit_unset, and bit_is_set function properly forall x. x <
#      58                 :            :      * size
#      59                 :            :      * @post All calls to bit_is_set (without subsequent bit_unset) will return
#      60                 :            :      * true.
#      61                 :            :      */
#      62                 :            :     explicit bit_packed_atomic_flags(uint32_t size)
#      63                 :       4952 :     {
#      64                 :            :         // pad out the size if needed
#      65                 :       4952 :         size = (size + 7) / 8;
#      66                 :       4952 :         mem.reset(new std::atomic<uint8_t>[size]);
#      67         [ +  + ]:  213947224 :         for (uint32_t i = 0; i < size; ++i)
#      68                 :  213942272 :             mem[i].store(0xFF);
#      69                 :       4952 :     };
#      70                 :            : 
#      71                 :            :     /** setup marks all entries and ensures that bit_packed_atomic_flags can store
#      72                 :            :      * at least `b` entries.
#      73                 :            :      *
#      74                 :            :      * @param b the number of elements to allocate space for
#      75                 :            :      * @post bit_set, bit_unset, and bit_is_set function properly forall x. x <
#      76                 :            :      * b
#      77                 :            :      * @post All calls to bit_is_set (without subsequent bit_unset) will return
#      78                 :            :      * true.
#      79                 :            :      */
#      80                 :            :     inline void setup(uint32_t b)
#      81                 :       3278 :     {
#      82                 :       3278 :         bit_packed_atomic_flags d(b);
#      83                 :       3278 :         std::swap(mem, d.mem);
#      84                 :       3278 :     }
#      85                 :            : 
#      86                 :            :     /** bit_set sets an entry as discardable.
#      87                 :            :      *
#      88                 :            :      * @param s the index of the entry to bit_set
#      89                 :            :      * @post immediately subsequent call (assuming proper external memory
#      90                 :            :      * ordering) to bit_is_set(s) == true.
#      91                 :            :      */
#      92                 :            :     inline void bit_set(uint32_t s)
#      93                 :    4413412 :     {
#      94                 :    4413412 :         mem[s >> 3].fetch_or(uint8_t(1 << (s & 7)), std::memory_order_relaxed);
#      95                 :    4413412 :     }
#      96                 :            : 
#      97                 :            :     /** bit_unset marks an entry as something that should not be overwritten.
#      98                 :            :      *
#      99                 :            :      * @param s the index of the entry to bit_unset
#     100                 :            :      * @post immediately subsequent call (assuming proper external memory
#     101                 :            :      * ordering) to bit_is_set(s) == false.
#     102                 :            :      */
#     103                 :            :     inline void bit_unset(uint32_t s)
#     104                 :    4261170 :     {
#     105                 :    4261170 :         mem[s >> 3].fetch_and(uint8_t(~(1 << (s & 7))), std::memory_order_relaxed);
#     106                 :    4261170 :     }
#     107                 :            : 
#     108                 :            :     /** bit_is_set queries the table for discardability at `s`.
#     109                 :            :      *
#     110                 :            :      * @param s the index of the entry to read
#     111                 :            :      * @returns true if the bit at index `s` was set, false otherwise
#     112                 :            :      * */
#     113                 :            :     inline bool bit_is_set(uint32_t s) const
#     114                 :   21795375 :     {
#     115                 :   21795375 :         return (1 << (s & 7)) & mem[s >> 3].load(std::memory_order_relaxed);
#     116                 :   21795375 :     }
#     117                 :            : };
#     118                 :            : 
#     119                 :            : /** @ref cache implements a cache with properties similar to a cuckoo-set.
#     120                 :            :  *
#     121                 :            :  *  The cache is able to hold up to `(~(uint32_t)0) - 1` elements.
#     122                 :            :  *
#     123                 :            :  *  Read Operations:
#     124                 :            :  *      - contains() for `erase=false`
#     125                 :            :  *
#     126                 :            :  *  Read+Erase Operations:
#     127                 :            :  *      - contains() for `erase=true`
#     128                 :            :  *
#     129                 :            :  *  Erase Operations:
#     130                 :            :  *      - allow_erase()
#     131                 :            :  *
#     132                 :            :  *  Write Operations:
#     133                 :            :  *      - setup()
#     134                 :            :  *      - setup_bytes()
#     135                 :            :  *      - insert()
#     136                 :            :  *      - please_keep()
#     137                 :            :  *
#     138                 :            :  *  Synchronization Free Operations:
#     139                 :            :  *      - invalid()
#     140                 :            :  *      - compute_hashes()
#     141                 :            :  *
#     142                 :            :  * User Must Guarantee:
#     143                 :            :  *
#     144                 :            :  * 1. Write requires synchronized access (e.g. a lock)
#     145                 :            :  * 2. Read requires no concurrent Write, synchronized with last insert.
#     146                 :            :  * 3. Erase requires no concurrent Write, synchronized with last insert.
#     147                 :            :  * 4. An Erase caller must release all memory before allowing a new Writer.
#     148                 :            :  *
#     149                 :            :  *
#     150                 :            :  * Note on function names:
#     151                 :            :  *   - The name "allow_erase" is used because the real discard happens later.
#     152                 :            :  *   - The name "please_keep" is used because elements may be erased anyways on insert.
#     153                 :            :  *
#     154                 :            :  * @tparam Element should be a movable and copyable type
#     155                 :            :  * @tparam Hash should be a function/callable which takes a template parameter
#     156                 :            :  * hash_select and an Element and extracts a hash from it. Should return
#     157                 :            :  * high-entropy uint32_t hashes for `Hash h; h<0>(e) ... h<7>(e)`.
#     158                 :            :  */
#     159                 :            : template <typename Element, typename Hash>
#     160                 :            : class cache
#     161                 :            : {
#     162                 :            : private:
#     163                 :            :     /** table stores all the elements */
#     164                 :            :     std::vector<Element> table;
#     165                 :            : 
#     166                 :            :     /** size stores the total available slots in the hash table */
#     167                 :            :     uint32_t size;
#     168                 :            : 
#     169                 :            :     /** The bit_packed_atomic_flags array is marked mutable because we want
#     170                 :            :      * garbage collection to be allowed to occur from const methods */
#     171                 :            :     mutable bit_packed_atomic_flags collection_flags;
#     172                 :            : 
#     173                 :            :     /** epoch_flags tracks how recently an element was inserted into
#     174                 :            :      * the cache. true denotes recent, false denotes not-recent. See insert()
#     175                 :            :      * method for full semantics.
#     176                 :            :      */
#     177                 :            :     mutable std::vector<bool> epoch_flags;
#     178                 :            : 
#     179                 :            :     /** epoch_heuristic_counter is used to determine when an epoch might be aged
#     180                 :            :      * & an expensive scan should be done. epoch_heuristic_counter is
#     181                 :            :      * decremented on insert and reset to the new number of inserts which would
#     182                 :            :      * cause the epoch to reach epoch_size when it reaches zero.
#     183                 :            :      */
#     184                 :            :     uint32_t epoch_heuristic_counter;
#     185                 :            : 
#     186                 :            :     /** epoch_size is set to be the number of elements supposed to be in a
#     187                 :            :      * epoch. When the number of non-erased elements in an epoch
#     188                 :            :      * exceeds epoch_size, a new epoch should be started and all
#     189                 :            :      * current entries demoted. epoch_size is set to be 45% of size because
#     190                 :            :      * we want to keep load around 90%, and we support 3 epochs at once --
#     191                 :            :      * one "dead" which has been erased, one "dying" which has been marked to be
#     192                 :            :      * erased next, and one "living" which new inserts add to.
#     193                 :            :      */
#     194                 :            :     uint32_t epoch_size;
#     195                 :            : 
#     196                 :            :     /** depth_limit determines how many elements insert should try to replace.
#     197                 :            :      * Should be set to log2(n).
#     198                 :            :      */
#     199                 :            :     uint8_t depth_limit;
#     200                 :            : 
#     201                 :            :     /** hash_function is a const instance of the hash function. It cannot be
#     202                 :            :      * static or initialized at call time as it may have internal state (such as
#     203                 :            :      * a nonce).
#     204                 :            :      */
#     205                 :            :     const Hash hash_function;
#     206                 :            : 
#     207                 :            :     /** compute_hashes is convenience for not having to write out this
#     208                 :            :      * expression everywhere we use the hash values of an Element.
#     209                 :            :      *
#     210                 :            :      * We need to map the 32-bit input hash onto a hash bucket in a range [0, size) in a
#     211                 :            :      *  manner which preserves as much of the hash's uniformity as possible. Ideally
#     212                 :            :      *  this would be done by bitmasking but the size is usually not a power of two.
#     213                 :            :      *
#     214                 :            :      * The naive approach would be to use a mod -- which isn't perfectly uniform but so
#     215                 :            :      *  long as the hash is much larger than size it is not that bad. Unfortunately,
#     216                 :            :      *  mod/division is fairly slow on ordinary microprocessors (e.g. 90-ish cycles on
#     217                 :            :      *  haswell, ARM doesn't even have an instruction for it.); when the divisor is a
#     218                 :            :      *  constant the compiler will do clever tricks to turn it into a multiply+add+shift,
#     219                 :            :      *  but size is a run-time value so the compiler can't do that here.
#     220                 :            :      *
#     221                 :            :      * One option would be to implement the same trick the compiler uses and compute the
#     222                 :            :      *  constants for exact division based on the size, as described in "{N}-bit Unsigned
#     223                 :            :      *  Division via {N}-bit Multiply-Add" by Arch D. Robison in 2005. But that code is
#     224                 :            :      *  somewhat complicated and the result is still slower than an even simpler option:
#     225                 :            :      *  see the FastRange32 function in util/fastrange.h.
#     226                 :            :      *
#     227                 :            :      * The resulting non-uniformity is also more equally distributed which would be
#     228                 :            :      *  advantageous for something like linear probing, though it shouldn't matter
#     229                 :            :      *  one way or the other for a cuckoo table.
#     230                 :            :      *
#     231                 :            :      * The primary disadvantage of this approach is increased intermediate precision is
#     232                 :            :      *  required but for a 32-bit random number we only need the high 32 bits of a
#     233                 :            :      *  32*32->64 multiply, which means the operation is reasonably fast even on a
#     234                 :            :      *  typical 32-bit processor.
#     235                 :            :      *
#     236                 :            :      * @param e The element whose hashes will be returned
#     237                 :            :      * @returns Deterministic hashes derived from `e` uniformly mapped onto the range [0, size)
#     238                 :            :      */
#     239                 :            :     inline std::array<uint32_t, 8> compute_hashes(const Element& e) const
#     240                 :    7958204 :     {
#     241                 :    7958204 :         return {{FastRange32(hash_function.template operator()<0>(e), size),
#     242                 :    7958204 :                  FastRange32(hash_function.template operator()<1>(e), size),
#     243                 :    7958204 :                  FastRange32(hash_function.template operator()<2>(e), size),
#     244                 :    7958204 :                  FastRange32(hash_function.template operator()<3>(e), size),
#     245                 :    7958204 :                  FastRange32(hash_function.template operator()<4>(e), size),
#     246                 :    7958204 :                  FastRange32(hash_function.template operator()<5>(e), size),
#     247                 :    7958204 :                  FastRange32(hash_function.template operator()<6>(e), size),
#     248                 :    7958204 :                  FastRange32(hash_function.template operator()<7>(e), size)}};
#     249                 :    7958204 :     }
#     250                 :            : 
#     251                 :            :     /** invalid returns a special index that can never be inserted to
#     252                 :            :      * @returns the special constexpr index that can never be inserted to */
#     253                 :            :     constexpr uint32_t invalid() const
#     254                 :    4261170 :     {
#     255                 :    4261170 :         return ~(uint32_t)0;
#     256                 :    4261170 :     }
#     257                 :            : 
#     258                 :            :     /** allow_erase marks the element at index `n` as discardable. Threadsafe
#     259                 :            :      * without any concurrent insert.
#     260                 :            :      * @param n the index to allow erasure of
#     261                 :            :      */
#     262                 :            :     inline void allow_erase(uint32_t n) const
#     263                 :    4413662 :     {
#     264                 :    4413662 :         collection_flags.bit_set(n);
#     265                 :    4413662 :     }
#     266                 :            : 
#     267                 :            :     /** please_keep marks the element at index `n` as an entry that should be kept.
#     268                 :            :      * Threadsafe without any concurrent insert.
#     269                 :            :      * @param n the index to prioritize keeping
#     270                 :            :      */
#     271                 :            :     inline void please_keep(uint32_t n) const
#     272                 :    4261170 :     {
#     273                 :    4261170 :         collection_flags.bit_unset(n);
#     274                 :    4261170 :     }
#     275                 :            : 
#     276                 :            :     /** epoch_check handles the changing of epochs for elements stored in the
#     277                 :            :      * cache. epoch_check should be run before every insert.
#     278                 :            :      *
#     279                 :            :      * First, epoch_check decrements and checks the cheap heuristic, and then does
#     280                 :            :      * a more expensive scan if the cheap heuristic runs out. If the expensive
#     281                 :            :      * scan succeeds, the epochs are aged and old elements are allow_erased. The
#     282                 :            :      * cheap heuristic is reset to retrigger after the worst case growth of the
#     283                 :            :      * current epoch's elements would exceed the epoch_size.
#     284                 :            :      */
#     285                 :            :     void epoch_check()
#     286                 :    4261170 :     {
#     287         [ +  + ]:    4261170 :         if (epoch_heuristic_counter != 0) {
#     288                 :    4261002 :             --epoch_heuristic_counter;
#     289                 :    4261002 :             return;
#     290                 :    4261002 :         }
#     291                 :            :         // count the number of elements from the latest epoch which
#     292                 :            :         // have not been erased.
#     293                 :        168 :         uint32_t epoch_unused_count = 0;
#     294         [ +  + ]:   22020264 :         for (uint32_t i = 0; i < size; ++i)
#     295         [ +  + ]:   22020096 :             epoch_unused_count += epoch_flags[i] &&
#     296         [ +  + ]:   22020096 :                                   !collection_flags.bit_is_set(i);
#     297                 :            :         // If there are more non-deleted entries in the current epoch than the
#     298                 :            :         // epoch size, then allow_erase on all elements in the old epoch (marked
#     299                 :            :         // false) and move all elements in the current epoch to the old epoch
#     300                 :            :         // but do not call allow_erase on their indices.
#     301         [ +  + ]:        168 :         if (epoch_unused_count >= epoch_size) {
#     302         [ +  + ]:    6291504 :             for (uint32_t i = 0; i < size; ++i)
#     303         [ +  + ]:    6291456 :                 if (epoch_flags[i])
#     304                 :    3244652 :                     epoch_flags[i] = false;
#     305                 :    3046804 :                 else
#     306                 :    3046804 :                     allow_erase(i);
#     307                 :         48 :             epoch_heuristic_counter = epoch_size;
#     308                 :         48 :         } else
#     309                 :            :             // reset the epoch_heuristic_counter to next do a scan when worst
#     310                 :            :             // case behavior (no intermittent erases) would exceed epoch size,
#     311                 :            :             // with a reasonable minimum scan size.
#     312                 :            :             // Ordinarily, we would have to sanity check std::min(epoch_size,
#     313                 :            :             // epoch_unused_count), but we already know that `epoch_unused_count
#     314                 :            :             // < epoch_size` in this branch
#     315                 :        120 :             epoch_heuristic_counter = std::max(1u, std::max(epoch_size / 16,
#     316                 :        120 :                         epoch_size - epoch_unused_count));
#     317                 :        168 :     }
#     318                 :            : 
#     319                 :            : public:
#     320                 :            :     /** You must always construct a cache with some elements via a subsequent
#     321                 :            :      * call to setup or setup_bytes, otherwise operations may segfault.
#     322                 :            :      */
#     323                 :            :     cache() : table(), size(), collection_flags(0), epoch_flags(),
#     324                 :            :     epoch_heuristic_counter(), epoch_size(), depth_limit(0), hash_function()
#     325                 :       1674 :     {
#     326                 :       1674 :     }
#     327                 :            : 
#     328                 :            :     /** setup initializes the container to store no more than new_size
#     329                 :            :      * elements.
#     330                 :            :      *
#     331                 :            :      * setup should only be called once.
#     332                 :            :      *
#     333                 :            :      * @param new_size the desired number of elements to store
#     334                 :            :      * @returns the maximum number of elements storable
#     335                 :            :      */
#     336                 :            :     uint32_t setup(uint32_t new_size)
#     337                 :       3278 :     {
#     338                 :            :         // depth_limit must be at least one otherwise errors can occur.
#     339                 :       3278 :         depth_limit = static_cast<uint8_t>(std::log2(static_cast<float>(std::max((uint32_t)2, new_size))));
#     340                 :       3278 :         size = std::max<uint32_t>(2, new_size);
#     341                 :       3278 :         table.resize(size);
#     342                 :       3278 :         collection_flags.setup(size);
#     343                 :       3278 :         epoch_flags.resize(size);
#     344                 :            :         // Set to 45% as described above
#     345                 :       3278 :         epoch_size = std::max((uint32_t)1, (45 * size) / 100);
#     346                 :            :         // Initially set to wait for a whole epoch
#     347                 :       3278 :         epoch_heuristic_counter = epoch_size;
#     348                 :       3278 :         return size;
#     349                 :       3278 :     }
#     350                 :            : 
#     351                 :            :     /** setup_bytes is a convenience function which accounts for internal memory
#     352                 :            :      * usage when deciding how many elements to store. It isn't perfect because
#     353                 :            :      * it doesn't account for any overhead (struct size, MallocUsage, collection
#     354                 :            :      * and epoch flags). This was done to simplify selecting a power of two
#     355                 :            :      * size. In the expected use case, an extra two bits per entry should be
#     356                 :            :      * negligible compared to the size of the elements.
#     357                 :            :      *
#     358                 :            :      * @param bytes the approximate number of bytes to use for this data
#     359                 :            :      * structure
#     360                 :            :      * @returns the maximum number of elements storable (see setup()
#     361                 :            :      * documentation for more detail)
#     362                 :            :      */
#     363                 :            :     uint32_t setup_bytes(size_t bytes)
#     364                 :       3278 :     {
#     365                 :       3278 :         return setup(bytes/sizeof(Element));
#     366                 :       3278 :     }
#     367                 :            : 
#     368                 :            :     /** insert loops at most depth_limit times trying to insert a hash
#     369                 :            :      * at various locations in the table via a variant of the Cuckoo Algorithm
#     370                 :            :      * with eight hash locations.
#     371                 :            :      *
#     372                 :            :      * It drops the last tried element if it runs out of depth before
#     373                 :            :      * encountering an open slot.
#     374                 :            :      *
#     375                 :            :      * Thus:
#     376                 :            :      *
#     377                 :            :      * ```
#     378                 :            :      * insert(x);
#     379                 :            :      * return contains(x, false);
#     380                 :            :      * ```
#     381                 :            :      *
#     382                 :            :      * is not guaranteed to return true.
#     383                 :            :      *
#     384                 :            :      * @param e the element to insert
#     385                 :            :      * @post one of the following: All previously inserted elements and e are
#     386                 :            :      * now in the table, one previously inserted element is evicted from the
#     387                 :            :      * table, the entry attempted to be inserted is evicted.
#     388                 :            :      */
#     389                 :            :     inline void insert(Element e)
#     390                 :    4261170 :     {
#     391                 :    4261170 :         epoch_check();
#     392                 :    4261170 :         uint32_t last_loc = invalid();
#     393                 :    4261170 :         bool last_epoch = true;
#     394                 :    4261170 :         std::array<uint32_t, 8> locs = compute_hashes(e);
#     395                 :            :         // Make sure we have not already inserted this element
#     396                 :            :         // If we have, make sure that it does not get deleted
#     397         [ +  + ]:    4261170 :         for (const uint32_t loc : locs)
#     398         [ -  + ]:   34089360 :             if (table[loc] == e) {
#     399                 :          0 :                 please_keep(loc);
#     400                 :          0 :                 epoch_flags[loc] = last_epoch;
#     401                 :          0 :                 return;
#     402                 :          0 :             }
#     403         [ +  - ]:    4432774 :         for (uint8_t depth = 0; depth < depth_limit; ++depth) {
#     404                 :            :             // First try to insert to an empty slot, if one exists
#     405         [ +  + ]:   10793267 :             for (const uint32_t loc : locs) {
#     406         [ +  + ]:   10793267 :                 if (!collection_flags.bit_is_set(loc))
#     407                 :    6532097 :                     continue;
#     408                 :    4261170 :                 table[loc] = std::move(e);
#     409                 :    4261170 :                 please_keep(loc);
#     410                 :    4261170 :                 epoch_flags[loc] = last_epoch;
#     411                 :    4261170 :                 return;
#     412                 :   10793267 :             }
#     413                 :            :             /** Swap with the element at the location that was
#     414                 :            :             * not the last one looked at. Example:
#     415                 :            :             *
#     416                 :            :             * 1. On first iteration, last_loc == invalid(), find returns last, so
#     417                 :            :             *    last_loc defaults to locs[0].
#     418                 :            :             * 2. On further iterations, where last_loc == locs[k], last_loc will
#     419                 :            :             *    go to locs[k+1 % 8], i.e., next of the 8 indices wrapping around
#     420                 :            :             *    to 0 if needed.
#     421                 :            :             *
#     422                 :            :             * This prevents moving the element we just put in.
#     423                 :            :             *
#     424                 :            :             * The swap is not a move -- we must switch onto the evicted element
#     425                 :            :             * for the next iteration.
#     426                 :            :             */
#     427                 :     171604 :             last_loc = locs[(1 + (std::find(locs.begin(), locs.end(), last_loc) - locs.begin())) & 7];
#     428                 :     171604 :             std::swap(table[last_loc], e);
#     429                 :            :             // Can't std::swap a std::vector<bool>::reference and a bool&.
#     430                 :     171604 :             bool epoch = last_epoch;
#     431                 :     171604 :             last_epoch = epoch_flags[last_loc];
#     432                 :     171604 :             epoch_flags[last_loc] = epoch;
#     433                 :            : 
#     434                 :            :             // Recompute the locs -- unfortunately happens one too many times!
#     435                 :     171604 :             locs = compute_hashes(e);
#     436                 :     171604 :         }
#     437                 :    4261170 :     }
#     438                 :            : 
#     439                 :            :     /** contains iterates through the hash locations for a given element
#     440                 :            :      * and checks to see if it is present.
#     441                 :            :      *
#     442                 :            :      * contains does not check garbage collected state (in other words,
#     443                 :            :      * garbage is only collected when the space is needed), so:
#     444                 :            :      *
#     445                 :            :      * ```
#     446                 :            :      * insert(x);
#     447                 :            :      * if (contains(x, true))
#     448                 :            :      *     return contains(x, false);
#     449                 :            :      * else
#     450                 :            :      *     return true;
#     451                 :            :      * ```
#     452                 :            :      *
#     453                 :            :      * executed on a single thread will always return true!
#     454                 :            :      *
#     455                 :            :      * This is a great property for re-org performance for example.
#     456                 :            :      *
#     457                 :            :      * contains returns a bool set true if the element was found.
#     458                 :            :      *
#     459                 :            :      * @param e the element to check
#     460                 :            :      * @param erase whether to attempt setting the garbage collect flag
#     461                 :            :      *
#     462                 :            :      * @post if erase is true and the element is found, then the garbage collect
#     463                 :            :      * flag is set
#     464                 :            :      * @returns true if the element is found, false otherwise
#     465                 :            :      */
#     466                 :            :     inline bool contains(const Element& e, const bool erase) const
#     467                 :    3525576 :     {
#     468                 :    3525576 :         std::array<uint32_t, 8> locs = compute_hashes(e);
#     469         [ +  + ]:    3525576 :         for (const uint32_t loc : locs)
#     470         [ +  + ]:   12146525 :             if (table[loc] == e) {
#     471         [ +  + ]:    2666718 :                 if (erase)
#     472                 :    1366834 :                     allow_erase(loc);
#     473                 :    2666718 :                 return true;
#     474                 :    2666718 :             }
#     475                 :     858858 :         return false;
#     476                 :    3525576 :     }
#     477                 :            : };
#     478                 :            : } // namespace CuckooCache
#     479                 :            : 
#     480                 :            : #endif // BITCOIN_CUCKOOCACHE_H

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