Building sudsol-0.1.txz (origin /buildshare/ports/355755/games/sudsol) for powerpc-10-0 on XXX slot2: created x distfiles/ x distfiles/sudsol-0.1.tar.gz x packages/ x packages/gettext-0.18.3.1_1.txz x packages/gmake-3.82_1.txz x packages/pkg-1.2.7_2.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> sudsol-0.1 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of sudsol-0.1 ===> sudsol-0.1 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of sudsol-0.1 Make install ===> sudsol-0.1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by sudsol-0.1 for building ===> Extracting for sudsol-0.1 => SHA256 Checksum OK for sudsol-0.1.tar.gz. ===> Patching for sudsol-0.1 ===> sudsol-0.1 depends on executable: gmake - found ===> Configuring for sudsol-0.1 ===> FreeBSD 10 autotools fix applied to /obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/aclocal.m4 ===> FreeBSD 10 autotools fix applied to /obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/configure configure: loading site script /buildshare/ports/355755/Templates/config.site checking for a BSD-compatible install... /usr/bin/install -c -o root -g wheel checking whether build environment is sane... yes checking for gawk... (cached) /usr/bin/awk checking whether gmake sets $(MAKE)... yes checking for gcc... cc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ANSI C... none needed checking for style of include used by gmake... GNU checking dependency style of cc... gcc3 configure: creating ./config.status config.status: creating Makefile config.status: creating src/Makefile config.status: creating examples/Makefile config.status: executing depfiles commands ===> Building for sudsol-0.1 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' Making all in src gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/src' if cc -DPACKAGE_NAME=\"\" -DPACKAGE_TARNAME=\"\" -DPACKAGE_VERSION=\"\" -DPACKAGE_STRING=\"\" -DPACKAGE_BUGREPORT=\"\" -DPACKAGE=\"sudsol\" -DVERSION=\"0.1\" -I. -I. -Wall -Werror -O2 -pipe -fno-strict-aliasing -MT sudsol.o -MD -MP -MF ".deps/sudsol.Tpo" -c -o sudsol.o sudsol.c; \ then mv -f ".deps/sudsol.Tpo" ".deps/sudsol.Po"; else rm -f ".deps/sudsol.Tpo"; exit 1; fi cc -Wall -Werror -O2 -pipe -fno-strict-aliasing -o sudsol sudsol.o gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/src' Making all in examples gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/examples' gmake[2]: Nothing to be done for `all'. gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/examples' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' gmake[2]: Nothing to be done for `all-am'. gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' ===> Staging for sudsol-0.1 ===> Generating temporary packing list gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' Making install in src gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/src' gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/src' test -z "/usr/local/bin" || /obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/install-sh -d "/obj/buildshare/ports/355755/games/sudsol/work/stage/usr/local/bin" install -s -o root -g wheel -m 555 'sudsol' '/obj/buildshare/ports/355755/games/sudsol/work/stage/usr/local/bin/sudsol' gmake[3]: Nothing to be done for `install-data-am'. gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/src' gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/src' Making install in examples gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/examples' gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/examples' gmake[3]: Nothing to be done for `install-exec-am'. gmake[3]: Nothing to be done for `install-data-am'. gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/examples' gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1/examples' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' gmake[3]: Nothing to be done for `install-exec-am'. gmake[3]: Nothing to be done for `install-data-am'. gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/sudsol/work/sudsol-0.1' ====> Compressing man pages (compress-man) ===> Installing for sudsol-0.1 ===> Checking if games/sudsol already installed ===> Registering installation for sudsol-0.1 Installing sudsol-0.1... done Make package ===> Building package for sudsol-0.1 slot2: removed