Building smashbattle-110224_1.txz (origin /buildshare/ports/355755/games/smashbattle) for powerpc-10-0 on XXX slot1: created x distfiles/ x distfiles/smashbattle-110224-src.zip x packages/ x packages/pkgconf-0.9.5.txz x packages/xorg-macros-1.19.0.txz x packages/libogg-1.3.2,4.txz x packages/makedepend-1.0.5,1.txz x packages/libGLU-9.0.0.txz x packages/libvorbis-1.3.4_1,3.txz x packages/libX11-1.6.2_2,1.txz x packages/libgcrypt-1.5.3_2.txz x packages/xcmiscproto-1.2.2.txz x packages/libXi-1.7.2_2,1.txz x packages/damageproto-1.2.1.txz x packages/m4-1.4.17_1,1.txz x packages/randrproto-1.4.0.txz x packages/libXt-1.1.4_2,1.txz x packages/bison-2.7.1,1.txz x packages/xf86bigfontproto-1.2.0.txz x packages/inputproto-2.3.txz x packages/giflib-nox11-4.2.3_2.txz x packages/webp-0.4.0.txz x packages/xextproto-7.3.0.txz x packages/xcb-proto-1.10_1.txz x packages/libSM-1.2.2_2,1.txz x packages/freeglut-2.8.1_2.txz x packages/sdl_mixer-1.2.12_7.txz x packages/dri2proto-2.8.txz x packages/libGL-7.6.1_4.txz x packages/pkg-1.2.7_2.txz x packages/libXau-1.0.8_2.txz x packages/renderproto-0.11.1.txz x packages/bigreqsproto-1.1.2.txz x packages/tiff-4.0.3_2.txz x packages/cmake-modules-2.8.12.1_1.txz x packages/libxml2-2.9.1_1.txz x packages/libXmu-1.1.2_2,1.txz x packages/libXrender-0.9.8_2.txz x packages/xtrans-1.3.4_1.txz x packages/libpciaccess-0.13.2_2.txz x packages/fixesproto-5.0.txz x packages/libpthread-stubs-0.3_4.txz x packages/perl5-5.16.3_10.txz x packages/png-1.5.18.txz x packages/libXfixes-5.0.1_2.txz x packages/flac-1.3.0_2.txz x packages/nasm-2.10.09,1.txz x packages/unzip-6.0_1.txz x packages/libxslt-1.1.28_3.txz x packages/glproto-1.4.17.txz x packages/sdl_image-1.2.12_5.txz x packages/libXxf86vm-1.1.3_2.txz x packages/py27-libxml2-2.9.1.txz x packages/libXdmcp-1.1.1_2.txz x packages/libtool-2.4.2_3.txz x packages/aalib-1.4.r5_10.txz x packages/libxcb-1.10_2.txz x packages/libXdamage-1.1.4_2.txz x packages/libmikmod-3.3.6_1.txz x packages/pciids-20140526.txz x packages/kbproto-1.0.6.txz x packages/libgpg-error-1.13.txz x packages/xf86vidmodeproto-2.3.1.txz x packages/smpeg-0.4.4_11.txz x packages/libcheck-0.9.12.txz x packages/jbigkit-1.6.txz x packages/libdrm-2.4.17_1.txz x packages/python2-2_2.txz x packages/jpeg-8_5.txz x packages/libXrandr-1.4.2_2.txz x packages/libICE-1.0.8_2,1.txz x packages/gmake-3.82_1.txz x packages/libXext-1.3.2_2,1.txz x packages/gettext-0.18.3.1_1.txz x packages/expat-2.1.0.txz x packages/py27-setuptools27-2.0.1.txz x packages/sdl-1.2.15_4,2.txz x packages/python27-2.7.6_4.txz x packages/timidity-0.2i_1.txz x packages/cmake-2.8.12.1_4.txz x packages/xproto-7.0.25.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> smashbattle-110224_1 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of smashbattle-110224_1 ===> smashbattle-110224_1 depends on file: /usr/local/bin/unzip - not found ===> Verifying install for /usr/local/bin/unzip in /buildshare/ports/355755/archivers/unzip ===> Installing existing package /packages/unzip-6.0_1.txz Installing unzip-6.0_1... done ===> Returning to build of smashbattle-110224_1 ===> smashbattle-110224_1 depends on shared library: libSDL.so - not found ===> Verifying for libSDL.so in /buildshare/ports/355755/devel/sdl12 ===> Installing existing package /packages/sdl-1.2.15_4,2.txz Installing sdl-1.2.15_4,2...Installing aalib-1.4.r5_10... done Installing libGLU-9.0.0...Installing libGL-7.6.1_4...Installing dri2proto-2.8... done Installing expat-2.1.0... done Installing libX11-1.6.2_2,1...Installing kbproto-1.0.6... done Installing libXau-1.0.8_2...Installing xproto-7.0.25... done done Installing libXdmcp-1.1.1_2... done Installing libxcb-1.10_2...Installing libpthread-stubs-0.3_4... done Installing libxml2-2.9.1_1... done done done Installing libXdamage-1.1.4_2...Installing damageproto-1.2.1... done Installing libXfixes-5.0.1_2...Installing fixesproto-5.0... done done done Installing libXext-1.3.2_2,1...Installing xextproto-7.3.0... done done Installing libXxf86vm-1.1.3_2...Installing xf86vidmodeproto-2.3.1... done done Installing libdrm-2.4.17_1...Installing libpciaccess-0.13.2_2...Installing pciids-20140526... done done done done done Installing libXrandr-1.4.2_2...Installing libXrender-0.9.8_2...Installing renderproto-0.11.1... done done Installing randrproto-1.4.0... done done done ===> Returning to build of smashbattle-110224_1 ===> smashbattle-110224_1 depends on shared library: libSDL_image.so - not found ===> Verifying for libSDL_image.so in /buildshare/ports/355755/graphics/sdl_image ===> Installing existing package /packages/sdl_image-1.2.12_5.txz Installing sdl_image-1.2.12_5...Installing jpeg-8_5... done Installing png-1.5.18... done Installing tiff-4.0.3_2...Installing freeglut-2.8.1_2...Installing libICE-1.0.8_2,1... done Installing libXi-1.7.2_2,1...Installing inputproto-2.3... done done done Installing jbigkit-1.6... done Installing libSM-1.2.2_2,1... done Installing libXmu-1.1.2_2,1...Installing libXt-1.1.4_2,1... done done done Installing webp-0.4.0...Installing giflib-nox11-4.2.3_2... done done done Since FreeBSD has new USB stack, freeglut normally doesn't build on FreeBSD 8 (yet). To workaround this a small patch adds one include file and comments out content of one function (only leaves return NULL). This might cause side effects. Joysticks do not work, and there might be ports that do not compile or applications that crash because of this. Do not hesitate to contact x11@FreeBSD.org if there are any issues and side effects because of this. ===> Returning to build of smashbattle-110224_1 ===> smashbattle-110224_1 depends on shared library: libSDL_mixer.so - not found ===> Verifying for libSDL_mixer.so in /buildshare/ports/355755/audio/sdl_mixer ===> Installing existing package /packages/sdl_mixer-1.2.12_7.txz Installing sdl_mixer-1.2.12_7...Installing flac-1.3.0_2...Installing libogg-1.3.2,4... done done Installing libmikmod-3.3.6_1... done Installing libvorbis-1.3.4_1,3... done Installing smpeg-0.4.4_11... done Installing timidity-0.2i_1... done done ===> Returning to build of smashbattle-110224_1 ===> smashbattle-110224_1 depends on file: /usr/local/bin/sdl-config - found ===> smashbattle-110224_1 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of smashbattle-110224_1 Make install ===> smashbattle-110224_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by smashbattle-110224_1 for building ===> Extracting for smashbattle-110224_1 => SHA256 Checksum OK for smashbattle-110224-src.zip. ===> smashbattle-110224_1 depends on file: /usr/local/bin/unzip - found ===> Patching for smashbattle-110224_1 ===> Converting DOS text files to UNIX text files ===> smashbattle-110224_1 depends on file: /usr/local/bin/sdl-config - found ===> smashbattle-110224_1 depends on executable: gmake - found ===> smashbattle-110224_1 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL-1.2.so.11) ===> smashbattle-110224_1 depends on shared library: libSDL_image.so - found (/usr/local/lib/libSDL_image-1.2.so.8) ===> smashbattle-110224_1 depends on shared library: libSDL_mixer.so - found (/usr/local/lib/libSDL_mixer-1.2.so.12) ===> Configuring for smashbattle-110224_1 ===> Building for smashbattle-110224_1 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/smashbattle/work/smashbattle-110224-src/battle/Battle' cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Airstrike.cpp -o Airstrike.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall AirstrikePowerUp.cpp -o AirstrikePowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall AmmoPowerUp.cpp -o AmmoPowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall AudioController.cpp -o AudioController.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall AudioOptions.cpp -o AudioOptions.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Bomb.cpp -o Bomb.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall BombPowerUp.cpp -o BombPowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall CannonNPC.cpp -o CannonNPC.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall CharacterSelect.cpp -o CharacterSelect.o CharacterSelect.cpp: In member function 'void CharacterSelect::prerender_background()': CharacterSelect.cpp:179: warning: 'r_stats.SDL_Rect::x' may be used uninitialized in this function CharacterSelect.cpp:179: warning: 'r_stats.SDL_Rect::y' may be used uninitialized in this function CharacterSelect.cpp:181: warning: 'direction' may be used uninitialized in this function CharacterSelect.cpp: In member function 'void CharacterSelect::draw()': CharacterSelect.cpp:562: warning: 'r_stats.SDL_Rect::x' may be used uninitialized in this function CharacterSelect.cpp:562: warning: 'r_stats.SDL_Rect::y' may be used uninitialized in this function CharacterSelect.cpp:565: warning: 'direction' may be used uninitialized in this function cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall ChickNPC.cpp -o ChickNPC.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall ControlsOptions.cpp -o ControlsOptions.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall DoubleDamagePowerUp.cpp -o DoubleDamagePowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall GameInput.cpp -o GameInput.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Gameplay.cpp -o Gameplay.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall GameplayObject.cpp -o GameplayObject.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall GatlingNPC.cpp -o GatlingNPC.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Graphics.cpp -o Graphics.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall HealthPowerUp.cpp -o HealthPowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall InstantKillBulletPowerUp.cpp -o InstantKillBulletPowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall LaserBeam.cpp -o LaserBeam.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall LaserBeamPowerUp.cpp -o LaserBeamPowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Level.cpp -o Level.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall LevelSelect.cpp -o LevelSelect.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall LocalMultiplayer.cpp -o LocalMultiplayer.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall LocalMultiplayerRoundEnd.cpp -o LocalMultiplayerRoundEnd.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Main.cpp -o Main.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Menu.cpp -o Menu.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Mission.cpp -o Mission.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall MissionSelect.cpp -o MissionSelect.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall NPC.cpp -o NPC.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Options.cpp -o Options.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall OptionsScreen.cpp -o OptionsScreen.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall PauseMenu.cpp -o PauseMenu.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Player.cpp -o Player.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall PlayerAnimation.cpp -o PlayerAnimation.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Projectile.cpp -o Projectile.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall ShieldPowerUp.cpp -o ShieldPowerUp.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Text.cpp -o Text.o cc -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -Wall Timer.cpp -o Timer.o cc -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lSDL -lSDL_mixer -lz -lstdc++ -lm Airstrike.o AirstrikePowerUp.o AmmoPowerUp.o AudioController.o AudioOptions.o Bomb.o BombPowerUp.o CannonNPC.o CharacterSelect.o ChickNPC.o ControlsOptions.o DoubleDamagePowerUp.o GameInput.o Gameplay.o GameplayObject.o GatlingNPC.o Graphics.o HealthPowerUp.o InstantKillBulletPowerUp.o LaserBeam.o LaserBeamPowerUp.o Level.o LevelSelect.o LocalMultiplayer.o LocalMultiplayerRoundEnd.o Main.o Menu.o Mission.o MissionSelect.o NPC.o Options.o OptionsScreen.o PauseMenu.o Player.o PlayerAnimation.o Projectile.o ShieldPowerUp.o Text.o Timer.o -o battle gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/smashbattle/work/smashbattle-110224-src/battle/Battle' ===> Staging for smashbattle-110224_1 ===> Generating temporary packing list install -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/smashbattle/work/smashbattle /obj/buildshare/ports/355755/games/smashbattle/work/stage/usr/local/bin/ install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/smashbattle/work/smashbattle-110224-src/battle/Battle/battle /obj/buildshare/ports/355755/games/smashbattle/work/stage/usr/local/share/smashbattle/smashbattle /bin/ln -sf /usr/local/share/smashbattle/gfx/SB.png /obj/buildshare/ports/355755/games/smashbattle/work/stage/usr/local/share/pixmaps/smashbattle.png install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/smashbattle/work/smashbattle-110224-src/battle/Battle/linux/*.desktop /obj/buildshare/ports/355755/games/smashbattle/work/stage/usr/local/share/applications ====> Compressing man pages (compress-man) ===> Installing for smashbattle-110224_1 ===> Checking if games/smashbattle already installed ===> Registering installation for smashbattle-110224_1 Installing smashbattle-110224_1... done Make package ===> Building package for smashbattle-110224_1 slot1: removed