Building seabattle-1.0_2.txz (origin /buildshare/ports/355755/games/seabattle) for powerpc-10-0 on XXX slot1: created x distfiles/ x distfiles/seabattle-1.0.tar.gz x packages/ x packages/pkg-1.2.7_2.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> seabattle-1.0_2 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of seabattle-1.0_2 Make install ===> seabattle-1.0_2 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by seabattle-1.0_2 for building ===> Extracting for seabattle-1.0_2 => SHA256 Checksum OK for seabattle-1.0.tar.gz. ===> Patching for seabattle-1.0_2 ===> Applying FreeBSD patches for seabattle-1.0_2 ===> Configuring for seabattle-1.0_2 ===> Building for seabattle-1.0_2 Compiling for platform: FreeBSD/Linux Be sure to edit the Makefile if the above is not correct cc -O2 -pipe -fno-strict-aliasing -DDATADIR=\"/usr/local/share/seabattle\" -c batt.c cc -O2 -pipe -fno-strict-aliasing -DDATADIR=\"/usr/local/share/seabattle\" -c binp.c cc -O2 -pipe -fno-strict-aliasing -DDATADIR=\"/usr/local/share/seabattle\" -c bgam.c cc -O2 -pipe -fno-strict-aliasing -DDATADIR=\"/usr/local/share/seabattle\" -c bdb.c cc -O2 -pipe -fno-strict-aliasing -DDATADIR=\"/usr/local/share/seabattle\" -o seabattle batt.o binp.o bgam.o bdb.o -lncurses ===> Staging for seabattle-1.0_2 ===> Generating temporary packing list install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/seabattle/work/seabattle-1.0/seabattle /obj/buildshare/ports/355755/games/seabattle/work/stage/usr/local/bin install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/seabattle/work/seabattle-1.0/*.au /obj/buildshare/ports/355755/games/seabattle/work/stage/usr/local/share/seabattle install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/seabattle/work/seabattle-1.0/readme.txt /obj/buildshare/ports/355755/games/seabattle/work/stage/usr/local/share/doc/seabattle ====> Compressing man pages (compress-man) ===> Installing for seabattle-1.0_2 ===> Checking if games/seabattle already installed ===> Registering installation for seabattle-1.0_2 Installing seabattle-1.0_2... done Make package ===> Building package for seabattle-1.0_2 slot1: removed