Building quake2-data-3.20_3.txz (origin /buildshare/ports/355755/games/quake2-data) for powerpc-10-0 on XXX slot2: created x distfiles/ x distfiles/q2-3.20-x86-full.exe x distfiles/q2src320.shar.Z x packages/ x packages/pkg-1.2.7_2.txz x packages/unzip-6.0_1.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> quake2-data-3.20_3 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of quake2-data-3.20_3 ===> quake2-data-3.20_3 depends on file: /usr/local/bin/unzip - not found ===> Verifying install for /usr/local/bin/unzip in /buildshare/ports/355755/archivers/unzip ===> Installing existing package /packages/unzip-6.0_1.txz Installing unzip-6.0_1... done ===> Returning to build of quake2-data-3.20_3 Make install ===> quake2-data-3.20_3 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by quake2-data-3.20_3 for building ===> Extracting for quake2-data-3.20_3 => SHA256 Checksum OK for q2-3.20-x86-full.exe. => SHA256 Checksum OK for q2src320.shar.Z. ===> quake2-data-3.20_3 depends on file: /usr/local/bin/unzip - found x - creating lock directory x - extracting Makefile (text) x - extracting g_ai.c (text) x - extracting g_chase.c (text) x - extracting g_cmds.c (text) x - extracting g_combat.c (text) x - extracting g_func.c (text) x - extracting g_items.c (text) x - extracting g_local.h (text) x - extracting g_main.c (text) x - extracting g_misc.c (text) x - extracting g_monster.c (text) x - extracting g_phys.c (text) x - extracting g_save.c (text) x - extracting g_spawn.c (text) x - extracting g_svcmds.c (text) x - extracting g_target.c (text) x - extracting g_trigger.c (text) x - extracting g_turret.c (text) x - extracting g_utils.c (text) x - extracting g_weapon.c (text) x - extracting game.h (text) x - extracting m_actor.c (text) x - extracting m_actor.h (text) x - extracting m_berserk.c (text) x - extracting m_berserk.h (text) x - extracting m_boss2.c (text) x - extracting m_boss2.h (text) x - extracting m_boss3.c (text) x - extracting m_boss31.c (text) x - extracting m_boss31.h (text) x - extracting m_boss32.c (text) x - extracting m_boss32.h (text) x - extracting m_brain.c (text) x - extracting m_brain.h (text) x - extracting m_chick.c (text) x - extracting m_chick.h (text) x - extracting m_flash.c (text) x - extracting m_flipper.c (text) x - extracting m_flipper.h (text) x - extracting m_float.c (text) x - extracting m_float.h (text) x - extracting m_flyer.c (text) x - extracting m_flyer.h (text) x - extracting m_gladiator.c (text) x - extracting m_gladiator.h (text) x - extracting m_gunner.c (text) x - extracting m_gunner.h (text) x - extracting m_hover.c (text) x - extracting m_hover.h (text) x - extracting m_infantry.c (text) x - extracting m_infantry.h (text) x - extracting m_insane.c (text) x - extracting m_insane.h (text) x - extracting m_medic.c (text) x - extracting m_medic.h (text) x - extracting m_move.c (text) x - extracting m_mutant.c (text) x - extracting m_mutant.h (text) x - extracting m_parasite.c (text) x - extracting m_parasite.h (text) x - extracting m_player.h (text) x - extracting m_rider.h (text) x - extracting m_soldier.c (text) x - extracting m_soldier.h (text) x - extracting m_supertank.c (text) x - extracting m_supertank.h (text) x - extracting m_tank.c (text) x - extracting m_tank.h (text) x - extracting p_client.c (text) x - extracting p_hud.c (text) x - extracting p_trail.c (text) x - extracting p_view.c (text) x - extracting p_weapon.c (text) x - extracting q_shared.c (text) x - extracting q_shared.h (text) ===> Patching for quake2-data-3.20_3 ===> Applying FreeBSD patches for quake2-data-3.20_3 ===> Configuring for quake2-data-3.20_3 ===> Building for quake2-data-3.20_3 Warning: Object directory not changed from original /obj/buildshare/ports/355755/games/quake2-data/work cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_ai.c -o g_ai.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_chase.c -o g_chase.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_cmds.c -o g_cmds.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_combat.c -o g_combat.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_func.c -o g_func.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_items.c -o g_items.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_main.c -o g_main.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_misc.c -o g_misc.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_monster.c -o g_monster.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_phys.c -o g_phys.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_save.c -o g_save.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_spawn.c -o g_spawn.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_svcmds.c -o g_svcmds.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_target.c -o g_target.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_trigger.c -o g_trigger.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_turret.c -o g_turret.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_utils.c -o g_utils.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c g_weapon.c -o g_weapon.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_actor.c -o m_actor.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_berserk.c -o m_berserk.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_boss2.c -o m_boss2.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_boss3.c -o m_boss3.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_boss31.c -o m_boss31.So m_boss31.c:12: warning: type defaults to 'int' in declaration of 'SP_monster_makron' cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_boss32.c -o m_boss32.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_brain.c -o m_brain.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_chick.c -o m_chick.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_flash.c -o m_flash.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_flipper.c -o m_flipper.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_float.c -o m_float.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_flyer.c -o m_flyer.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_gladiator.c -o m_gladiator.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_gunner.c -o m_gunner.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_hover.c -o m_hover.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_infantry.c -o m_infantry.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_insane.c -o m_insane.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_medic.c -o m_medic.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_move.c -o m_move.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_mutant.c -o m_mutant.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_parasite.c -o m_parasite.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_soldier.c -o m_soldier.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_supertank.c -o m_supertank.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c m_tank.c -o m_tank.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c p_client.c -o p_client.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c p_hud.c -o p_hud.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c p_trail.c -o p_trail.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c p_view.c -o p_view.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c p_weapon.c -o p_weapon.So cc -fpic -DPIC -O2 -pipe -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fno-strict-aliasing -Dstricmp=strcasecmp -std=gnu99 -fstack-protector -c q_shared.c -o q_shared.So building shared library game.so ===> Installing for quake2-data-3.20_3 ===> Generating temporary packing list ===> Checking if games/quake2-data already installed install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/quake2-data/work/game.so /usr/local/share/quake2/baseq2 /bin/cp -a /obj/buildshare/ports/355755/games/quake2-data/work/baseq2/* /usr/local/share/quake2/baseq2 ============================================================================== To complete the installation of this port you need to copy the file "baseq2/pak0.pak" from the original Quake II distribution to /usr/local/share/quake2/baseq2. ============================================================================== ===> Registering installation for quake2-data-3.20_3 Installing quake2-data-3.20_3... done Make package ===> Building package for quake2-data-3.20_3 Creating package for quake2-data-3.20_3 slot2: removed