Building q2pro-142_7.txz (origin /buildshare/ports/355755/games/q2pro) for powerpc-10-0 on XXX slot1: created x distfiles/ x distfiles/q2pro-142.tar.bz2 x packages/ x packages/libGLU-9.0.0.txz x packages/png-1.5.18.txz x packages/libpciaccess-0.13.2_2.txz x packages/xcb-proto-1.10_1.txz x packages/xextproto-7.3.0.txz x packages/libXrender-0.9.8_2.txz x packages/libXfixes-5.0.1_2.txz x packages/renderproto-0.11.1.txz x packages/cmake-modules-2.8.12.1_1.txz x packages/bigreqsproto-1.1.2.txz x packages/py27-setuptools27-2.0.1.txz x packages/inputproto-2.3.txz x packages/xproto-7.0.25.txz x packages/xf86bigfontproto-1.2.0.txz x packages/damageproto-1.2.1.txz x packages/libX11-1.6.2_2,1.txz x packages/libxml2-2.9.1_1.txz x packages/xcmiscproto-1.2.2.txz x packages/randrproto-1.4.0.txz x packages/libgcrypt-1.5.3_2.txz x packages/perl5-5.16.3_10.txz x packages/libxcb-1.10_2.txz x packages/pkg-1.2.7_2.txz x packages/libXau-1.0.8_2.txz x packages/kbproto-1.0.6.txz x packages/libpthread-stubs-0.3_4.txz x packages/makedepend-1.0.5,1.txz x packages/fixesproto-5.0.txz x packages/xorg-macros-1.19.0.txz x packages/xtrans-1.3.4_1.txz x packages/pciids-20140526.txz x packages/libXext-1.3.2_2,1.txz x packages/dri2proto-2.8.txz x packages/libGL-7.6.1_4.txz x packages/glproto-1.4.17.txz x packages/unzip-6.0_1.txz x packages/libXrandr-1.4.2_2.txz x packages/libcheck-0.9.12.txz x packages/nasm-2.10.09,1.txz x packages/python27-2.7.6_4.txz x packages/gettext-0.18.3.1_1.txz x packages/cmake-2.8.12.1_4.txz x packages/xf86vidmodeproto-2.3.1.txz x packages/aalib-1.4.r5_10.txz x packages/libtool-2.4.2_3.txz x packages/pkgconf-0.9.5.txz x packages/libXdmcp-1.1.1_2.txz x packages/jpeg-8_5.txz x packages/libxslt-1.1.28_3.txz x packages/gmake-3.82_1.txz x packages/python2-2_2.txz x packages/m4-1.4.17_1,1.txz x packages/libXdamage-1.1.4_2.txz x packages/bison-2.7.1,1.txz x packages/libdrm-2.4.17_1.txz x packages/libXxf86vm-1.1.3_2.txz x packages/libgpg-error-1.13.txz x packages/py27-libxml2-2.9.1.txz x packages/expat-2.1.0.txz x packages/quake2-data-3.20_3.txz x packages/sdl-1.2.15_4,2.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> q2pro-142_7 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of q2pro-142_7 ===> q2pro-142_7 depends on shared library: libSDL.so - not found ===> Verifying for libSDL.so in /buildshare/ports/355755/devel/sdl12 ===> Installing existing package /packages/sdl-1.2.15_4,2.txz Installing sdl-1.2.15_4,2...Installing aalib-1.4.r5_10... done Installing libGLU-9.0.0...Installing libGL-7.6.1_4...Installing dri2proto-2.8... done Installing expat-2.1.0... done Installing libX11-1.6.2_2,1...Installing kbproto-1.0.6... done Installing libXau-1.0.8_2...Installing xproto-7.0.25... done done Installing libXdmcp-1.1.1_2... done Installing libxcb-1.10_2...Installing libpthread-stubs-0.3_4... done Installing libxml2-2.9.1_1... done done done Installing libXdamage-1.1.4_2...Installing damageproto-1.2.1... done Installing libXfixes-5.0.1_2...Installing fixesproto-5.0... done done done Installing libXext-1.3.2_2,1...Installing xextproto-7.3.0... done done Installing libXxf86vm-1.1.3_2...Installing xf86vidmodeproto-2.3.1... done done Installing libdrm-2.4.17_1...Installing libpciaccess-0.13.2_2...Installing pciids-20140526... done done done done done Installing libXrandr-1.4.2_2...Installing libXrender-0.9.8_2...Installing renderproto-0.11.1... done done Installing randrproto-1.4.0... done done done ===> Returning to build of q2pro-142_7 ===> q2pro-142_7 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> q2pro-142_7 depends on shared library: jpeg - not found ===> Verifying install for jpeg in /buildshare/ports/355755/graphics/jpeg ===> Installing existing package /packages/jpeg-8_5.txz Installing jpeg-8_5... done ===> Returning to build of q2pro-142_7 ===> q2pro-142_7 depends on shared library: png15 - not found ===> Verifying install for png15 in /buildshare/ports/355755/graphics/png ===> Installing existing package /packages/png-1.5.18.txz Installing png-1.5.18... done ===> Returning to build of q2pro-142_7 ===> q2pro-142_7 depends on file: /usr/local/bin/sdl-config - found ===> q2pro-142_7 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of q2pro-142_7 ===> q2pro-142_7 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found ===> Verifying install for /usr/local/libdata/pkgconfig/glproto.pc in /buildshare/ports/355755/x11/glproto ===> Installing existing package /packages/glproto-1.4.17.txz Installing glproto-1.4.17... done ===> Returning to build of q2pro-142_7 ===> q2pro-142_7 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found ===> q2pro-142_7 depends on file: /usr/local/share/quake2 - not found ===> Verifying install for /usr/local/share/quake2 in /buildshare/ports/355755/games/quake2-data ===> Installing existing package /packages/quake2-data-3.20_3.txz Installing quake2-data-3.20_3... done ============================================================================== To complete the installation of this port you need to copy the file "baseq2/pak0.pak" from the original Quake II distribution to /usr/local/share/quake2/baseq2. ============================================================================== ===> Returning to build of q2pro-142_7 Make install ===> q2pro-142_7 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by q2pro-142_7 for building ===> Extracting for q2pro-142_7 => SHA256 Checksum OK for q2pro-142.tar.bz2. ===> Patching for q2pro-142_7 ===> Converting DOS text files to UNIX text files ===> Applying FreeBSD patches for q2pro-142_7 /usr/bin/sed -i.bak -e 's|jpeg_mem_src|local_jpeg_mem_src|' /obj/buildshare/ports/355755/games/q2pro/work/q2pro/ref_shared/r_images.c ===> q2pro-142_7 depends on file: /usr/local/bin/sdl-config - found ===> q2pro-142_7 depends on executable: gmake - found ===> q2pro-142_7 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - found ===> q2pro-142_7 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found ===> q2pro-142_7 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL-1.2.so.11) ===> q2pro-142_7 depends on shared library: libGL.so - found (/usr/local/lib/libGL.so) ===> q2pro-142_7 depends on shared library: jpeg - found ===> q2pro-142_7 depends on shared library: png15 - found ===> Configuring for q2pro-142_7 ===> Building for q2pro-142_7 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client' cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF cmd.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o cmd.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/cmd.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF cmodel.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o cmodel.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/cmodel.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF common.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o common.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/common.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF prompt.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o prompt.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/prompt.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF crc.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o crc.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/crc.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF cvar.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o cvar.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/cvar.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF files.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o files.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/files.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF mdfour.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o mdfour.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/mdfour.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF net.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o net.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/net.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF net_chan.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o net_chan.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/net_chan.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF pmove.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o pmove.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/pmove.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_ccmds.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_ccmds.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_ccmds.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_ents.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_ents.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_ents.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_game.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_game.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_game.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_init.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_init.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_init.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_main.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_main.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_main.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_send.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_send.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_send.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_user.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_user.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_user.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sv_world.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sv_world.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sv_world.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF mvd_client.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o mvd_client.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/mvd_client.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF mvd_parse.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o mvd_parse.o 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-I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o snd_mem.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/snd_mem.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF snd_mix.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o snd_mix.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/snd_mix.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF sys_unix.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o sys_unix.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sys_unix.c /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sys_unix.c: In function 'Hunk_End': /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/sys_unix.c:411: warning: 'n' may be used uninitialized in this function cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF snd_linux.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o snd_linux.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/snd_linux.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF cd_linux.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o cd_linux.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/cd_linux.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF vid_sdl.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o vid_sdl.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/vid_sdl.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../include -MF in_linux.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -DC_ONLY -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c -o in_linux.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/in_linux.c /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/in_linux.c:39: warning: 'in_device' defined but not used /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/in_linux.c:41: warning: 'mouseinitialized' defined but not used /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/in_linux.c:42: warning: 'mouseactive' defined but not used /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../../../source/in_linux.c:43: warning: 'evdev_fd' defined but not used cc -o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client/../q2pro cmd.o cmodel.o common.o prompt.o crc.o cvar.o files.o mdfour.o net.o net_chan.o pmove.o sv_ccmds.o sv_ents.o sv_game.o sv_init.o sv_main.o sv_send.o sv_user.o sv_world.o mvd_client.o mvd_parse.o mvd_record.o ioapi.o unzip.o q_msg.o q_shared.o q_list.o q_uis.o q_field.o q_lex.o m_flash.o cl_cin.o cl_demo.o cl_draw.o cl_ents.o cl_fx.o cl_input.o cl_locs.o cl_main.o cl_newfx.o cl_parse.o cl_pred.o cl_ref.o cl_scrn.o cl_tent.o cl_ui.o cl_view.o console.o keys.o snd_dma.o snd_mem.o snd_mix.o sys_unix.o snd_linux.o cd_linux.o vid_sdl.o in_linux.o -s -lm -lz -L/usr/local/lib -lX11 -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/client' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server' cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF cmd.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o cmd.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/cmd.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF cmodel.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o cmodel.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/cmodel.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF common.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o common.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/common.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF crc.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o crc.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/crc.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF cvar.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o cvar.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/cvar.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF files.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o files.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/files.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF mdfour.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o mdfour.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/mdfour.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF net.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o net.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/net.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF net_chan.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o net_chan.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/net_chan.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF pmove.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o pmove.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/pmove.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_ccmds.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_ccmds.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_ccmds.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_ents.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_ents.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_ents.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_game.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_game.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_game.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_init.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_init.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_init.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_main.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_main.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_main.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_send.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_send.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_send.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_user.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_user.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_user.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sv_world.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sv_world.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sv_world.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF mvd_client.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o mvd_client.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/mvd_client.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF mvd_parse.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o mvd_parse.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/mvd_parse.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF mvd_record.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o mvd_record.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/mvd_record.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF ioapi.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o ioapi.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/ioapi.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF unzip.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o unzip.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/unzip.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF q_shared.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o q_shared.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../shared/q_shared.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF q_list.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o q_list.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../shared/q_list.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF q_msg.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o q_msg.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../shared/q_msg.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF q_field.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o q_field.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../shared/q_field.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF prompt.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o prompt.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/prompt.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF cl_null.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o cl_null.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/cl_null.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../include -MF sys_unix.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DDEDICATED_ONLY -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -c -o sys_unix.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sys_unix.c /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sys_unix.c: In function 'Hunk_End': /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../../../source/sys_unix.c:411: warning: 'n' may be used uninitialized in this function cc -o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server/../q2proded cmd.o cmodel.o common.o crc.o cvar.o files.o mdfour.o net.o net_chan.o pmove.o sv_ccmds.o sv_ents.o sv_game.o sv_init.o sv_main.o sv_send.o sv_user.o sv_world.o mvd_client.o mvd_parse.o mvd_record.o ioapi.o unzip.o q_shared.o q_list.o q_msg.o q_field.o prompt.o cl_null.o sys_unix.o -s -lm -lz -L/usr/local/lib gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/server' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl' cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF q_shared.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -fPIC -c -o q_shared.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../shared/q_shared.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF q_list.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o q_list.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../shared/q_list.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF r_images.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o r_images.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/r_images.c /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/r_images.c: In function 'Image_LoadPNG': /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/r_images.c:953: warning: format '%lu' expects type 'long unsigned int', but argument 3 has type 'png_uint_32' /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/r_images.c:953: warning: format '%lu' expects type 'long unsigned int', but argument 4 has type 'png_uint_32' /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/r_images.c:964: warning: implicit declaration of function 'png_set_gray_1_2_4_to_8' cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF r_bsp.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o r_bsp.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/r_bsp.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_draw.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_draw.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_draw.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_images.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_images.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_images.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_models.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_models.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_models.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_world.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_world.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_world.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_mesh.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_mesh.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_mesh.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_main.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_main.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_main.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_state.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_state.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_state.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_surf.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_surf.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_surf.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_tess.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_tess.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_tess.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF gl_sky.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o gl_sky.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_newgl/gl_sky.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../include -MF qgl.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DOPENGL_RENDERER -DTRUECOLOR_RENDERER -DUSE_LIBJPEG -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -DUSE_LIBPNG -c -o qgl.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../../../ref_shared/qgl.c cc -o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl/../ref_newgl.so q_shared.o q_list.o r_images.o r_bsp.o gl_draw.o gl_images.o gl_models.o gl_world.o gl_mesh.o gl_main.o gl_state.o gl_surf.o gl_tess.o gl_sky.o qgl.o -s -lm -ljpeg -shared -L/usr/local/lib -fPIC -lpng gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft' cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF q_shared.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -fPIC -c -o q_shared.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../shared/q_shared.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF q_list.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o q_list.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../shared/q_list.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_aclip.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_aclip.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_aclip.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_alias.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_alias.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_alias.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_bsp.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_bsp.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_bsp.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_draw.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_draw.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_draw.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_edge.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_edge.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_edge.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_image.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_image.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_image.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_light.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_light.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_light.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_main.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_main.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_main.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_misc.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_misc.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_misc.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_model.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_model.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_model.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_part.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_part.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_part.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_poly.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_poly.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_poly.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_polyse.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_polyse.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_polyse.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_rast.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_rast.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_rast.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_scan.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_scan.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_scan.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_sprite.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_sprite.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_sprite.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_surf.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_surf.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_surf.c /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_surf.c: In function 'R_DrawSurface': /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_surf.c:145: warning: pointer targets in assignment differ in signedness cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF sw_sird.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o sw_sird.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_sird.c /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_sird.c: In function 'R_ApplySIRDAlgorithum': /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_sird.c:210: warning: pointer targets in assignment differ in signedness /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_sird.c:211: warning: pointer targets in assignment differ in signedness /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_soft/sw_sird.c:227: warning: pointer targets in assignment differ in signedness cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF r_images.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o r_images.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../ref_shared/r_images.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../include -MF q_shunix.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -DSOFTWARE_RENDERER -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o q_shunix.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../../../source/q_shunix.c cc -o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft/../ref_soft.so q_shared.o q_list.o sw_aclip.o sw_alias.o sw_bsp.o sw_draw.o sw_edge.o sw_image.o sw_light.o sw_main.o sw_misc.o sw_model.o sw_part.o sw_poly.o sw_polyse.o sw_rast.o sw_scan.o sw_sprite.o sw_surf.o sw_sird.o r_images.o q_shunix.o -s -lm -shared -L/usr/local/lib -fPIC gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui' cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF q_shared.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -fPIC -c -o q_shared.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../shared/q_shared.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF q_field.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o q_field.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../shared/q_field.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF q_uis.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o q_uis.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../shared/q_uis.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF qmenu.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o qmenu.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/qmenu.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_addressbook.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_addressbook.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_addressbook.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_atoms.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_atoms.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_atoms.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_confirm.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_confirm.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_confirm.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_controls.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_controls.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_controls.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_credits.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_credits.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_credits.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_demos.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_demos.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_demos.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_dmoptions.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_dmoptions.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_dmoptions.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_download.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_download.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_download.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_game.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_game.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_game.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_ingame.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_ingame.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_ingame.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_interface.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_interface.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_interface.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_keys.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_keys.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_keys.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_loadgame.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_loadgame.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_loadgame.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_loading.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_loading.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_loading.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_main.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_main.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_main.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_mods.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_mods.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_mods.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_multiplayer.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_multiplayer.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_multiplayer.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_network.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_network.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_network.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_options.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_options.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_options.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_playerconfig.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_playerconfig.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_playerconfig.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_playermodels.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_playermodels.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_playermodels.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_savegame.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_savegame.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_savegame.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_startserver.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_startserver.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_startserver.c cc -O2 -pipe -fno-strict-aliasing -ffloat-store -O2 -fno-strict-aliasing -DNDEBUG -I/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../include -MF ui_video.d -MMD -Wall -Wno-missing-braces -Wstrict-prototypes -pipe -I/usr/local/include -DDATADIR='"/usr/local/share/quake2"' -DLIBDIR='"/usr/local/lib/q2pro"' -fPIC -c -o ui_video.o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../../../ui/ui_video.c cc -o /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui/../ui.so q_shared.o q_field.o q_uis.o qmenu.o ui_addressbook.o ui_atoms.o ui_confirm.o ui_controls.o ui_credits.o ui_demos.o ui_dmoptions.o ui_download.o ui_game.o ui_ingame.o ui_interface.o ui_keys.o ui_loadgame.o ui_loading.o ui_main.o ui_mods.o ui_multiplayer.o ui_network.o ui_options.o ui_playerconfig.o ui_playermodels.o ui_savegame.o ui_startserver.o ui_video.o -s -lm -shared -L/usr/local/lib -fPIC gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui' gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/q2pro/work/q2pro' ===> Installing for q2pro-142_7 ===> q2pro-142_7 depends on file: /usr/local/share/quake2 - found ===> Generating temporary packing list ===> Checking if games/q2pro already installed install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/q2pro /usr/local/bin install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/q2proded /usr/local/bin install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_newgl.so /usr/local/lib/q2pro install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ref_soft.so /usr/local/lib/q2pro install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/q2pro/work/q2pro/build/release/ui.so /usr/local/lib/q2pro ===> Registering installation for q2pro-142_7 Installing q2pro-142_7... done ===> SECURITY REPORT: This port has installed the following files which may act as network servers and may therefore pose a remote security risk to the system. /usr/local/bin/q2pro /usr/local/bin/q2proded If there are vulnerabilities in these programs there may be a security risk to the system. FreeBSD makes no guarantee about the security of ports included in the Ports Collection. Please type 'make deinstall' to deinstall the port if this is a concern. For more information, and contact details about the security status of this software, see the following webpage: http://q2pro.sourceforge.net/ Make package ===> Building package for q2pro-142_7 Creating package for q2pro-142_7 slot1: removed