Building lbreakout-010315_6.txz (origin /buildshare/ports/355755/games/lbreakout) for powerpc-10-0 on XXX slot2: created x distfiles/ x distfiles/lbreakout-010315.tar.gz x packages/ x packages/xproto-7.0.25.txz x packages/libdrm-2.4.17_1.txz x packages/libXdamage-1.1.4_2.txz x packages/gmake-3.82_1.txz x packages/libpthread-stubs-0.3_4.txz x packages/py27-setuptools27-2.0.1.txz x packages/libXrandr-1.4.2_2.txz x packages/libX11-1.6.2_2,1.txz x packages/randrproto-1.4.0.txz x packages/inputproto-2.3.txz x packages/libXxf86vm-1.1.3_2.txz x packages/py27-libxml2-2.9.1.txz x packages/libXext-1.3.2_2,1.txz x packages/aalib-1.4.r5_10.txz x packages/libtool-2.4.2_3.txz x packages/libgpg-error-1.13.txz x packages/kbproto-1.0.6.txz x packages/libXau-1.0.8_2.txz x packages/libxcb-1.10_2.txz x packages/xcb-proto-1.10_1.txz x packages/xf86bigfontproto-1.2.0.txz x packages/gettext-0.18.3.1_1.txz x packages/pkg-1.2.7_2.txz x packages/libcheck-0.9.12.txz x packages/pciids-20140526.txz x packages/fixesproto-5.0.txz x packages/xtrans-1.3.4_1.txz x packages/glproto-1.4.17.txz x packages/nasm-2.10.09,1.txz x packages/libXfixes-5.0.1_2.txz x packages/libxslt-1.1.28_3.txz x packages/perl5-5.16.3_10.txz x packages/libGL-7.6.1_4.txz x packages/libXdmcp-1.1.1_2.txz x packages/xorg-macros-1.19.0.txz x packages/makedepend-1.0.5,1.txz x packages/dri2proto-2.8.txz x packages/libxml2-2.9.1_1.txz x packages/expat-2.1.0.txz x packages/libGLU-9.0.0.txz x packages/libXrender-0.9.8_2.txz x packages/python27-2.7.6_4.txz x packages/bison-2.7.1,1.txz x packages/xextproto-7.3.0.txz x packages/libpciaccess-0.13.2_2.txz x packages/renderproto-0.11.1.txz x packages/bigreqsproto-1.1.2.txz x packages/m4-1.4.17_1,1.txz x packages/python2-2_2.txz x packages/libgcrypt-1.5.3_2.txz x packages/xcmiscproto-1.2.2.txz x packages/sdl-1.2.15_4,2.txz x packages/pkgconf-0.9.5.txz x packages/xf86vidmodeproto-2.3.1.txz x packages/damageproto-1.2.1.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> lbreakout-010315_6 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of lbreakout-010315_6 ===> lbreakout-010315_6 depends on shared library: libSDL.so - not found ===> Verifying for libSDL.so in /buildshare/ports/355755/devel/sdl12 ===> Installing existing package /packages/sdl-1.2.15_4,2.txz Installing sdl-1.2.15_4,2...Installing aalib-1.4.r5_10... done Installing libGLU-9.0.0...Installing libGL-7.6.1_4...Installing dri2proto-2.8... done Installing expat-2.1.0... done Installing libX11-1.6.2_2,1...Installing kbproto-1.0.6... done Installing libXau-1.0.8_2...Installing xproto-7.0.25... done done Installing libXdmcp-1.1.1_2... done Installing libxcb-1.10_2...Installing libpthread-stubs-0.3_4... done Installing libxml2-2.9.1_1... done done done Installing libXdamage-1.1.4_2...Installing damageproto-1.2.1... done Installing libXfixes-5.0.1_2...Installing fixesproto-5.0... done done done Installing libXext-1.3.2_2,1...Installing xextproto-7.3.0... done done Installing libXxf86vm-1.1.3_2...Installing xf86vidmodeproto-2.3.1... done done Installing libdrm-2.4.17_1...Installing libpciaccess-0.13.2_2...Installing pciids-20140526... done done done done done Installing libXrandr-1.4.2_2...Installing libXrender-0.9.8_2...Installing renderproto-0.11.1... done done Installing randrproto-1.4.0... done done done ===> Returning to build of lbreakout-010315_6 ===> lbreakout-010315_6 depends on file: /usr/local/bin/sdl-config - found ===> lbreakout-010315_6 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of lbreakout-010315_6 Make install ===> lbreakout-010315_6 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by lbreakout-010315_6 for building ===> Extracting for lbreakout-010315_6 => SHA256 Checksum OK for lbreakout-010315.tar.gz. ===> Patching for lbreakout-010315_6 ===> Applying FreeBSD patches for lbreakout-010315_6 ===> lbreakout-010315_6 depends on file: /usr/local/bin/sdl-config - found ===> lbreakout-010315_6 depends on executable: gmake - found ===> lbreakout-010315_6 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL-1.2.so.11) ===> Configuring for lbreakout-010315_6 ===> FreeBSD 10 autotools fix applied to /obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/acinclude.m4 ===> FreeBSD 10 autotools fix applied to /obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/aclocal.m4 ===> FreeBSD 10 autotools fix applied to /obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/configure loading site script /buildshare/ports/355755/Templates/config.site creating cache ./config.cache checking for a BSD compatible install... /usr/bin/install -c -o root -g wheel checking whether build environment is sane... yes checking whether gmake sets ${MAKE}... yes checking for working aclocal... missing checking for working autoconf... missing checking for working automake... missing checking for working autoheader... missing checking for working makeinfo... found checking for gcc... cc checking whether the C compiler (cc -O2 -pipe -fno-strict-aliasing ) works... yes checking whether the C compiler (cc -O2 -pipe -fno-strict-aliasing ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether cc accepts -g... yes checking for c++... c++ checking whether the C++ compiler (c++ -O2 -pipe -fno-strict-aliasing ) works... yes checking whether the C++ compiler (c++ -O2 -pipe -fno-strict-aliasing ) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether c++ accepts -g... yes checking for ranlib... ranlib checking for main in -lm... yes checking for sdl-config... /usr/local/bin/sdl-config checking for SDL - version >= 1.0.0... yes checking for sdl-config... (cached) /usr/local/bin/sdl-config checking for SDL - version >= 1.1.5... yes -pthread used... updating cache ./config.cache creating ./config.status creating Makefile creating lbreakout/Makefile creating config.h ===> Building for lbreakout-010315_6 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake all-recursive gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' Making all in lbreakout gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/lbreakout' c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c hiscore.cpp hiscore.cpp:23: warning: deprecated conversion from string constant to 'char*' cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c dynlist.c c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c level.cpp level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' level.cpp:1290: warning: deprecated conversion from string constant to 'char*' c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c breakout.cpp In file included from breakout.cpp:23: /usr/include/sys/timeb.h:42:2: warning: #warning "this file includes which is deprecated" breakout.cpp: In constructor 'BreakOut::BreakOut()': breakout.cpp:60: warning: deprecated conversion from string constant to 'char*' breakout.cpp:64: warning: deprecated conversion from string constant to 'char*' breakout.cpp:107: warning: deprecated conversion from string constant to 'char*' breakout.cpp:108: warning: deprecated conversion from string constant to 'char*' breakout.cpp:109: warning: deprecated conversion from string constant to 'char*' breakout.cpp:110: warning: deprecated conversion from string constant to 'char*' breakout.cpp:111: warning: deprecated conversion from string constant to 'char*' breakout.cpp:112: warning: deprecated conversion from string constant to 'char*' breakout.cpp:118: warning: deprecated conversion from string constant to 'char*' breakout.cpp:124: warning: deprecated conversion from string constant to 'char*' breakout.cpp:134: warning: deprecated conversion from string constant to 'char*' breakout.cpp:155: warning: deprecated conversion from string constant to 'char*' breakout.cpp:158: warning: deprecated conversion from string constant to 'char*' breakout.cpp:166: warning: deprecated conversion from string constant to 'char*' breakout.cpp:176: warning: deprecated conversion from string constant to 'char*' breakout.cpp:186: warning: deprecated conversion from string constant to 'char*' breakout.cpp:230: warning: deprecated conversion from string constant to 'char*' breakout.cpp:251: warning: deprecated conversion from string constant to 'char*' breakout.cpp:252: warning: deprecated conversion from string constant to 'char*' breakout.cpp:253: warning: deprecated conversion from string constant to 'char*' breakout.cpp:254: warning: deprecated conversion from string constant to 'char*' breakout.cpp:255: warning: deprecated conversion from string constant to 'char*' breakout.cpp:256: warning: deprecated conversion from string constant to 'char*' breakout.cpp:257: warning: deprecated conversion from string constant to 'char*' breakout.cpp:258: warning: deprecated conversion from string constant to 'char*' breakout.cpp:259: warning: deprecated conversion from string constant to 'char*' breakout.cpp:260: warning: deprecated conversion from string constant to 'char*' breakout.cpp:261: warning: deprecated conversion from string constant to 'char*' breakout.cpp:262: warning: deprecated conversion from string constant to 'char*' breakout.cpp:263: warning: deprecated conversion from string constant to 'char*' breakout.cpp:264: warning: deprecated conversion from string constant to 'char*' breakout.cpp:265: warning: deprecated conversion from string constant to 'char*' breakout.cpp:266: warning: deprecated conversion from string constant to 'char*' breakout.cpp:267: warning: deprecated conversion from string constant to 'char*' breakout.cpp:268: warning: deprecated conversion from string constant to 'char*' breakout.cpp:269: warning: deprecated conversion from string constant to 'char*' breakout.cpp:270: warning: deprecated conversion from string constant to 'char*' breakout.cpp:271: warning: deprecated conversion from string constant to 'char*' breakout.cpp: In member function 'void BreakOut::InitLevel(int)': breakout.cpp:706: warning: deprecated conversion from string constant to 'char*' breakout.cpp: In member function 'int BreakOut::Levels_ParseFile(FILE*)': breakout.cpp:3355: warning: deprecated conversion from string constant to 'char*' breakout.cpp:3356: warning: deprecated conversion from string constant to 'char*' breakout.cpp:3357: warning: deprecated conversion from string constant to 'char*' breakout.cpp:3358: warning: deprecated conversion from string constant to 'char*' cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c sndsrv.c sndsrv.c: In function 'SndSrv_SetVolume': sndsrv.c:155: warning: comparison is always false due to limited range of data type cc -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -DSDL_1_1_5 -c sdl.c c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c menumanager.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c menuitem.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c menu.cpp c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c game.cpp In file included from game.cpp:19: /usr/include/sys/timeb.h:42:2: warning: #warning "this file includes which is deprecated" game.cpp: In constructor 'Game::Game()': game.cpp:51: warning: deprecated conversion from string constant to 'char*' game.cpp:58: warning: deprecated conversion from string constant to 'char*' game.cpp:60: warning: deprecated conversion from string constant to 'char*' game.cpp:62: warning: deprecated conversion from string constant to 'char*' game.cpp:66: warning: deprecated conversion from string constant to 'char*' game.cpp:74: warning: deprecated conversion from string constant to 'char*' game.cpp:76: warning: deprecated conversion from string constant to 'char*' game.cpp:78: warning: deprecated conversion from string constant to 'char*' game.cpp:80: warning: deprecated conversion from string constant to 'char*' game.cpp:106: warning: deprecated conversion from string constant to 'char*' game.cpp:106: warning: deprecated conversion from string constant to 'char*' game.cpp:106: warning: deprecated conversion from string constant to 'char*' game.cpp:111: warning: deprecated conversion from string constant to 'char*' game.cpp:111: warning: deprecated conversion from string constant to 'char*' game.cpp:111: warning: deprecated conversion from string constant to 'char*' game.cpp:116: warning: deprecated conversion from string constant to 'char*' game.cpp:116: warning: deprecated conversion from string constant to 'char*' game.cpp:116: warning: deprecated conversion from string constant to 'char*' game.cpp:120: warning: deprecated conversion from string constant to 'char*' game.cpp:121: warning: deprecated conversion from string constant to 'char*' game.cpp:122: warning: deprecated conversion from string constant to 'char*' game.cpp:123: warning: deprecated conversion from string constant to 'char*' game.cpp:124: warning: deprecated conversion from string constant to 'char*' game.cpp:125: warning: deprecated conversion from string constant to 'char*' game.cpp:126: warning: deprecated conversion from string constant to 'char*' game.cpp:127: warning: deprecated conversion from string constant to 'char*' game.cpp:128: warning: deprecated conversion from string constant to 'char*' game.cpp:129: warning: deprecated conversion from string constant to 'char*' game.cpp:130: warning: deprecated conversion from string constant to 'char*' game.cpp:131: warning: deprecated conversion from string constant to 'char*' game.cpp:132: warning: deprecated conversion from string constant to 'char*' game.cpp:133: warning: deprecated conversion from string constant to 'char*' game.cpp:134: warning: deprecated conversion from string constant to 'char*' game.cpp:136: warning: deprecated conversion from string constant to 'char*' game.cpp:137: warning: deprecated conversion from string constant to 'char*' game.cpp:138: warning: deprecated conversion from string constant to 'char*' game.cpp:139: warning: deprecated conversion from string constant to 'char*' game.cpp:141: warning: deprecated conversion from string constant to 'char*' game.cpp:146: warning: deprecated conversion from string constant to 'char*' game.cpp:147: warning: deprecated conversion from string constant to 'char*' game.cpp:147: warning: deprecated conversion from string constant to 'char*' game.cpp:147: warning: deprecated conversion from string constant to 'char*' game.cpp:148: warning: deprecated conversion from string constant to 'char*' game.cpp:149: warning: deprecated conversion from string constant to 'char*' game.cpp:149: warning: deprecated conversion from string constant to 'char*' game.cpp:149: warning: deprecated conversion from string constant to 'char*' game.cpp:151: warning: deprecated conversion from string constant to 'char*' game.cpp:151: warning: deprecated conversion from string constant to 'char*' game.cpp:151: warning: deprecated conversion from string constant to 'char*' game.cpp:152: warning: deprecated conversion from string constant to 'char*' game.cpp:152: warning: deprecated conversion from string constant to 'char*' game.cpp:152: warning: deprecated conversion from string constant to 'char*' game.cpp:154: warning: deprecated conversion from string constant to 'char*' game.cpp:155: warning: deprecated conversion from string constant to 'char*' game.cpp:155: warning: deprecated conversion from string constant to 'char*' game.cpp:155: warning: deprecated conversion from string constant to 'char*' game.cpp:156: warning: deprecated conversion from string constant to 'char*' game.cpp:158: warning: deprecated conversion from string constant to 'char*' game.cpp:159: warning: deprecated conversion from string constant to 'char*' game.cpp:160: warning: deprecated conversion from string constant to 'char*' game.cpp:161: warning: deprecated conversion from string constant to 'char*' game.cpp:163: warning: deprecated conversion from string constant to 'char*' game.cpp:164: warning: deprecated conversion from string constant to 'char*' game.cpp:166: warning: deprecated conversion from string constant to 'char*' game.cpp:167: warning: deprecated conversion from string constant to 'char*' game.cpp:168: warning: deprecated conversion from string constant to 'char*' game.cpp:169: warning: deprecated conversion from string constant to 'char*' game.cpp:169: warning: deprecated conversion from string constant to 'char*' game.cpp:169: warning: deprecated conversion from string constant to 'char*' game.cpp:170: warning: deprecated conversion from string constant to 'char*' game.cpp:170: warning: deprecated conversion from string constant to 'char*' game.cpp:170: warning: deprecated conversion from string constant to 'char*' game.cpp:172: warning: deprecated conversion from string constant to 'char*' game.cpp:172: warning: deprecated conversion from string constant to 'char*' game.cpp:172: warning: deprecated conversion from string constant to 'char*' game.cpp:173: warning: deprecated conversion from string constant to 'char*' game.cpp:174: warning: deprecated conversion from string constant to 'char*' game.cpp:176: warning: deprecated conversion from string constant to 'char*' game.cpp:177: warning: deprecated conversion from string constant to 'char*' game.cpp:178: warning: deprecated conversion from string constant to 'char*' game.cpp:180: warning: deprecated conversion from string constant to 'char*' game.cpp:181: warning: deprecated conversion from string constant to 'char*' game.cpp:181: warning: deprecated conversion from string constant to 'char*' game.cpp:181: warning: deprecated conversion from string constant to 'char*' game.cpp:182: warning: deprecated conversion from string constant to 'char*' game.cpp:182: warning: deprecated conversion from string constant to 'char*' game.cpp:182: warning: deprecated conversion from string constant to 'char*' game.cpp:183: warning: deprecated conversion from string constant to 'char*' game.cpp:185: warning: deprecated conversion from string constant to 'char*' game.cpp:210: warning: deprecated conversion from string constant to 'char*' game.cpp: In member function 'void Game::CheckLevelFile()': game.cpp:402: warning: deprecated conversion from string constant to 'char*' game.cpp:409: warning: deprecated conversion from string constant to 'char*' game.cpp:414: warning: deprecated conversion from string constant to 'char*' c++ -DSOUND -DSRC_DIR=\"/usr/local/share/lbreakout/\" -DHI_DIR=\"/var/games/lbreakout/\" -DHAVE_CONFIG_H -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -c main.cpp main.cpp:26: warning: deprecated conversion from string constant to 'char*' c++ -O2 -pipe -fno-strict-aliasing -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -o lbreakout hiscore.o dynlist.o level.o breakout.o sndsrv.o sdl.o menumanager.o menuitem.o menu.o game.o main.o -pthread -lm -lcompat -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' ===> Staging for lbreakout-010315_6 /bin/mkdir -p /obj/buildshare/ports/355755/games/lbreakout/work/stage/var/games/lbreakout ===> Generating temporary packing list gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' Making install in lbreakout gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/lbreakout' /bin/sh ../mkinstalldirs /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/bin install -s -o root -g wheel -m 555 lbreakout /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/bin/lbreakout /bin/sh ../mkinstalldirs /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout mkdir /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout install -o root -g wheel -m 444 ball.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/ball.bmp install -o root -g wheel -m 444 bkgnd0.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd0.bmp install -o root -g wheel -m 444 bkgnd1.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd1.bmp install -o root -g wheel -m 444 bkgnd2.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/bkgnd2.bmp install -o root -g wheel -m 444 bricks.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/bricks.bmp install -o root -g wheel -m 444 club.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/club.bmp install -o root -g wheel -m 444 extras.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/extras.bmp install -o root -g wheel -m 444 life.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/life.bmp install -o root -g wheel -m 444 logo.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/logo.bmp install -o root -g wheel -m 444 numbers.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/numbers.bmp install -o root -g wheel -m 444 shot.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/shot.bmp install -o root -g wheel -m 444 title.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/title.bmp install -o root -g wheel -m 444 weapon.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/weapon.bmp install -o root -g wheel -m 444 shine2.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/shine2.bmp install -o root -g wheel -m 444 fr_l.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_l.bmp install -o root -g wheel -m 444 fr_luc.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_luc.bmp install -o root -g wheel -m 444 fr_r.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_r.bmp install -o root -g wheel -m 444 fr_rlc.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_rlc.bmp install -o root -g wheel -m 444 fr_ruc.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_ruc.bmp install -o root -g wheel -m 444 fr_t.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/fr_t.bmp install -o root -g wheel -m 444 f_white.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/f_white.bmp install -o root -g wheel -m 444 f_yellow.bmp /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/f_yellow.bmp install -o root -g wheel -m 444 font_s.sdlfnt /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/font_s.sdlfnt install -o root -g wheel -m 444 click.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/click.wav install -o root -g wheel -m 444 damn.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/damn.wav install -o root -g wheel -m 444 damnit.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/damnit.wav install -o root -g wheel -m 444 excellent.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/excellent.wav install -o root -g wheel -m 444 exp.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/exp.wav install -o root -g wheel -m 444 expand.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/expand.wav install -o root -g wheel -m 444 freeze.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/freeze.wav install -o root -g wheel -m 444 gainlife.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/gainlife.wav install -o root -g wheel -m 444 looselife.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/looselife.wav install -o root -g wheel -m 444 metal.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/metal.wav install -o root -g wheel -m 444 reflect.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/reflect.wav install -o root -g wheel -m 444 score.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/score.wav install -o root -g wheel -m 444 shot.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/shot.wav install -o root -g wheel -m 444 shrink.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/shrink.wav install -o root -g wheel -m 444 slime.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/slime.wav install -o root -g wheel -m 444 verygood.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/verygood.wav install -o root -g wheel -m 444 wall.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/wall.wav install -o root -g wheel -m 444 weapon.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/weapon.wav install -o root -g wheel -m 444 wontgiveup.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/wontgiveup.wav install -o root -g wheel -m 444 speedup.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/speedup.wav install -o root -g wheel -m 444 speeddown.wav /obj/buildshare/ports/355755/games/lbreakout/work/stage/usr/local/share/lbreakout/speeddown.wav install -o root -g wheel -m 444 -m 666 lbreakout.hscr /obj/buildshare/ports/355755/games/lbreakout/work/stage/var/games/lbreakout/lbreakout.hscr gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315/lbreakout' gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[3]: Entering directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[3]: Nothing to be done for `install-exec-am'. gmake[3]: Nothing to be done for `install-data-am'. gmake[3]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/lbreakout/work/lbreakout-010315' ====> Compressing man pages (compress-man) ===> Installing for lbreakout-010315_6 ===> Checking if games/lbreakout already installed ===> Registering installation for lbreakout-010315_6 Installing lbreakout-010315_6... done ===> SECURITY REPORT: This port has installed the following binaries which execute with increased privileges. /usr/local/bin/lbreakout If there are vulnerabilities in these programs there may be a security risk to the system. FreeBSD makes no guarantee about the security of ports included in the Ports Collection. Please type 'make deinstall' to deinstall the port if this is a concern. For more information, and contact details about the security status of this software, see the following webpage: http://lgames.sourceforge.net/index.php?project=LBreakout Make package ===> Building package for lbreakout-010315_6 slot2: removed