Building glbsp-2.20_1.txz (origin /buildshare/ports/355755/games/glbsp) for powerpc-10-0 on XXX slot1: created x distfiles/ x distfiles/glbsp_src_220.tar.gz x packages/ x packages/gmake-3.82_1.txz x packages/gettext-0.18.3.1_1.txz x packages/pkg-1.2.7_2.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> glbsp-2.20_1 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of glbsp-2.20_1 ===> glbsp-2.20_1 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of glbsp-2.20_1 Make install ===> glbsp-2.20_1 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by glbsp-2.20_1 for building ===> Extracting for glbsp-2.20_1 => SHA256 Checksum OK for glbsp_src_220.tar.gz. ===> Patching for glbsp-2.20_1 ===> Applying FreeBSD patches for glbsp-2.20_1 ===> glbsp-2.20_1 depends on executable: gmake - found ===> Configuring for glbsp-2.20_1 ===> Building for glbsp-2.20_1 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/glbsp/work/glbsp-2.20' cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o cmdline/main.o cmdline/main.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o cmdline/display.o cmdline/display.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o analyze.o analyze.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o blockmap.o blockmap.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o glbsp.o glbsp.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o level.o level.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o node.o node.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o reject.o reject.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o seg.o seg.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o system.o system.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o util.o util.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline -c -o wad.o wad.c cc -O2 -pipe -fno-strict-aliasing -O2 -Wall -DGLBSP_TEXT -DUNIX -DINLINE_G=inline cmdline/main.o cmdline/display.o ./analyze.o ./blockmap.o ./glbsp.o ./level.o ./node.o ./reject.o ./seg.o ./system.o ./util.o ./wad.o -o glbsp -lm -lz gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/glbsp/work/glbsp-2.20' ===> Staging for glbsp-2.20_1 ===> Generating temporary packing list install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/glbsp/work/glbsp-2.20/glbsp /obj/buildshare/ports/355755/games/glbsp/work/stage/usr/local/bin install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/glbsp/work/glbsp-2.20/glbsp.1 /obj/buildshare/ports/355755/games/glbsp/work/stage/usr/local/man/man1 install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/glbsp/work/glbsp-2.20/README.txt /obj/buildshare/ports/355755/games/glbsp/work/glbsp-2.20/USAGE.txt /obj/buildshare/ports/355755/games/glbsp/work/stage/usr/local/share/doc/glbsp ====> Compressing man pages (compress-man) ===> Installing for glbsp-2.20_1 ===> Checking if games/glbsp already installed ===> Registering installation for glbsp-2.20_1 Installing glbsp-2.20_1... done Make package ===> Building package for glbsp-2.20_1 slot1: removed