Building exhaust-ma-1.9.txz (origin /buildshare/ports/355755/games/exhaust-ma) for powerpc-10-0 on XXX slot1: created x distfiles/ x distfiles/exhaust-ma.zip x packages/ x packages/gmake-3.82_1.txz x packages/pkg-1.2.7_2.txz x packages/gettext-0.18.3.1_1.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> exhaust-ma-1.9 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of exhaust-ma-1.9 ===> exhaust-ma-1.9 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of exhaust-ma-1.9 Make install ===> exhaust-ma-1.9 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by exhaust-ma-1.9 for building ===> Extracting for exhaust-ma-1.9 => SHA256 Checksum OK for exhaust-ma.zip. ===> Patching for exhaust-ma-1.9 ===> Converting DOS text files to UNIX text files ===> Applying FreeBSD patches for exhaust-ma-1.9 ===> exhaust-ma-1.9 depends on executable: gmake - found ===> Configuring for exhaust-ma-1.9 ===> Building for exhaust-ma-1.9 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/exhaust-ma/work' cc -O2 -pipe -fno-strict-aliasing -c sim.c cc -O2 -pipe -fno-strict-aliasing -c asm.c cc -O2 -pipe -fno-strict-aliasing -c pspace.c cc -O2 -pipe -fno-strict-aliasing -o exhaust sim.o asm.o pspace.o exhaust.c gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/exhaust-ma/work' ===> Staging for exhaust-ma-1.9 ===> Generating temporary packing list install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/exhaust-ma/work/exhaust /obj/buildshare/ports/355755/games/exhaust-ma/work/stage/usr/local/bin/exhaust-ma ====> Compressing man pages (compress-man) ===> Installing for exhaust-ma-1.9 ===> Checking if games/exhaust-ma already installed ===> Registering installation for exhaust-ma-1.9 Installing exhaust-ma-1.9... done This MARS does not have a parser, so you have to do it separately. To parse Redcode programs with pMARS do the following: pmars-server -r 0 b-scanner.red | sed '1,2d' > b-scanner.rc Make package ===> Building package for exhaust-ma-1.9 slot1: removed