Building blackshadeselite-0.0.1_7.txz (origin /buildshare/ports/355755/games/blackshadeselite) for powerpc-10-0 on XXX slot1: created x distfiles/ x distfiles/blackshadeselite-0.0.1.tar.bz2 x packages/ x packages/pkg-1.2.7_2.txz x packages/gettext-0.18.3.1_1.txz x packages/pkgconf-0.9.5.txz x packages/xcmiscproto-1.2.2.txz x packages/py27-setuptools27-2.0.1.txz x packages/libgcrypt-1.5.3_2.txz x packages/damageproto-1.2.1.txz x packages/libpthread-stubs-0.3_4.txz x packages/perl5-5.16.3_10.txz x packages/xtrans-1.3.4_1.txz x packages/libxml2-2.9.1_1.txz x packages/fixesproto-5.0.txz x packages/m4-1.4.17_1,1.txz x packages/bison-2.7.1,1.txz x packages/libX11-1.6.2_2,1.txz x packages/libXau-1.0.8_2.txz x packages/randrproto-1.4.0.txz x packages/openal-soft-1.15.1_2.txz x packages/xf86bigfontproto-1.2.0.txz x packages/xextproto-7.3.0.txz x packages/dri2proto-2.8.txz x packages/libGL-7.6.1_4.txz x packages/libGLU-9.0.0.txz x packages/libXxf86vm-1.1.3_2.txz x packages/py27-libxml2-2.9.1.txz x packages/inputproto-2.3.txz x packages/libpciaccess-0.13.2_2.txz x packages/xcb-proto-1.10_1.txz x packages/libXfixes-5.0.1_2.txz x packages/libogg-1.3.2,4.txz x packages/libXdamage-1.1.4_2.txz x packages/python2-2_2.txz x packages/libvorbis-1.3.4_1,3.txz x packages/renderproto-0.11.1.txz x packages/bigreqsproto-1.1.2.txz x packages/gmake-3.82_1.txz x packages/freealut-1.1.0_3.txz x packages/cmake-modules-2.8.12.1_1.txz x packages/sdl-1.2.15_4,2.txz x packages/libxcb-1.10_2.txz x packages/libxslt-1.1.28_3.txz x packages/kbproto-1.0.6.txz x packages/expat-2.1.0.txz x packages/libdrm-2.4.17_1.txz x packages/libXdmcp-1.1.1_2.txz x packages/libXrender-0.9.8_2.txz x packages/libgpg-error-1.13.txz x packages/libXext-1.3.2_2,1.txz x packages/libcheck-0.9.12.txz x packages/makedepend-1.0.5,1.txz x packages/python27-2.7.6_4.txz x packages/xf86vidmodeproto-2.3.1.txz x packages/libXrandr-1.4.2_2.txz x packages/xorg-macros-1.19.0.txz x packages/cmake-2.8.12.1_4.txz x packages/pciids-20140526.txz x packages/aalib-1.4.r5_10.txz x packages/libtool-2.4.2_3.txz x packages/nasm-2.10.09,1.txz x packages/glproto-1.4.17.txz x packages/xproto-7.0.25.txz ELF ldconfig path: /lib /usr/lib /usr/lib/compat Make depends ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /buildshare/ports/355755/ports-mgmt/pkg ===> Installing existing package /packages/pkg-1.2.7_2.txz Installing pkg-1.2.7_2... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on shared library: libvorbis.so - not found ===> Verifying for libvorbis.so in /buildshare/ports/355755/audio/libvorbis ===> Installing existing package /packages/libvorbis-1.3.4_1,3.txz Installing libvorbis-1.3.4_1,3...Installing libogg-1.3.2,4... done done ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on shared library: libSDL.so - not found ===> Verifying for libSDL.so in /buildshare/ports/355755/devel/sdl12 ===> Installing existing package /packages/sdl-1.2.15_4,2.txz Installing sdl-1.2.15_4,2...Installing aalib-1.4.r5_10... done Installing libGLU-9.0.0...Installing libGL-7.6.1_4...Installing dri2proto-2.8... done Installing expat-2.1.0... done Installing libX11-1.6.2_2,1...Installing kbproto-1.0.6... done Installing libXau-1.0.8_2...Installing xproto-7.0.25... done done Installing libXdmcp-1.1.1_2... done Installing libxcb-1.10_2...Installing libpthread-stubs-0.3_4... done Installing libxml2-2.9.1_1... done done done Installing libXdamage-1.1.4_2...Installing damageproto-1.2.1... done Installing libXfixes-5.0.1_2...Installing fixesproto-5.0... done done done Installing libXext-1.3.2_2,1...Installing xextproto-7.3.0... done done Installing libXxf86vm-1.1.3_2...Installing xf86vidmodeproto-2.3.1... done done Installing libdrm-2.4.17_1...Installing libpciaccess-0.13.2_2...Installing pciids-20140526... done done done done done Installing libXrandr-1.4.2_2...Installing libXrender-0.9.8_2...Installing renderproto-0.11.1... done done Installing randrproto-1.4.0... done done done ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on shared library: libopenal.so.1 - not found ===> Verifying for libopenal.so.1 in /buildshare/ports/355755/audio/openal-soft ===> Installing existing package /packages/openal-soft-1.15.1_2.txz Installing openal-soft-1.15.1_2... done ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on shared library: libalut.so.1 - not found ===> Verifying for libalut.so.1 in /buildshare/ports/355755/audio/freealut ===> Installing existing package /packages/freealut-1.1.0_3.txz Installing freealut-1.1.0_3... done ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so.1) ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/bin/sdl-config - found ===> blackshadeselite-0.0.1_7 depends on executable: gmake - not found ===> Verifying install for gmake in /buildshare/ports/355755/devel/gmake ===> Installing existing package /packages/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3.1_1... done done ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found ===> Verifying install for /usr/local/libdata/pkgconfig/glproto.pc in /buildshare/ports/355755/x11/glproto ===> Installing existing package /packages/glproto-1.4.17.txz Installing glproto-1.4.17... done ===> Returning to build of blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found Make install ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/sbin/pkg - found ===> Fetching all distfiles required by blackshadeselite-0.0.1_7 for building ===> Extracting for blackshadeselite-0.0.1_7 => SHA256 Checksum OK for blackshadeselite-0.0.1.tar.bz2. ===> Patching for blackshadeselite-0.0.1_7 ===> Applying FreeBSD patches for blackshadeselite-0.0.1_7 ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/bin/sdl-config - found ===> blackshadeselite-0.0.1_7 depends on executable: gmake - found ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - found ===> blackshadeselite-0.0.1_7 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found ===> blackshadeselite-0.0.1_7 depends on shared library: libvorbis.so - found (/usr/local/lib/libvorbis.so.4) ===> blackshadeselite-0.0.1_7 depends on shared library: libSDL.so - found (/usr/local/lib/libSDL-1.2.so.11) ===> blackshadeselite-0.0.1_7 depends on shared library: libopenal.so.1 - found (/usr/local/lib/libopenal.so.1.15.1) ===> blackshadeselite-0.0.1_7 depends on shared library: libalut.so.1 - found (/usr/local/lib/libalut.so.1) ===> blackshadeselite-0.0.1_7 depends on shared library: libGLU.so - found (/usr/local/lib/libGLU.so.1) ===> Configuring for blackshadeselite-0.0.1_7 ===> Building for blackshadeselite-0.0.1_7 gmake[1]: Entering directory `/obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite' gmake bindir gmake[2]: Entering directory `/obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite' mkdir -p ./objs mkdir -p ./objs/Net gmake[2]: Leaving directory `/obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite' c++ -c -o objs/Button.o Source/Button.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Camera.o Source/Camera.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Config.o Source/Config.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Decals.o Source/Decals.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Fog.o Source/Fog.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Font.o Source/Font.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Frustum.o Source/Frustum.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Game.o Source/Game.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameDraw.o Source/GameDraw.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameDraw.cpp: In member function 'void Game::LoadingScreen(float)': Source/GameDraw.cpp:197: warning: deprecated conversion from string constant to 'char*' c++ -c -o objs/GameInitDispose.o Source/GameInitDispose.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/GameInitDispose.cpp: In member function 'void Game::InitGame()': Source/GameInitDispose.cpp:379: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1894: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1897: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1899: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1900: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1903: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1904: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1906: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1907: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1908: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1909: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1911: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1913: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1915: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1916: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1917: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1918: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1919: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1920: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1921: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1922: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1923: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1924: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp:1925: warning: deprecated conversion from string constant to 'char*' Source/GameInitDispose.cpp: In member function 'void Game::InitGUI()': Source/GameInitDispose.cpp:1981: warning: deprecated conversion from string constant to 'char*' c++ -c -o objs/GameLoop.o Source/GameLoop.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/GameTick.o Source/GameTick.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Globals.o Source/Globals.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Image.o Source/Image.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Label.o Source/Label.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/MacInput.o Source/MacInput.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Main.o Source/Main.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Maths.o Source/Maths.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Models.o Source/Models.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Person.o Source/Person.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Quaternions.o Source/Quaternions.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/SDL_funcs.o Source/SDL_funcs.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Serialize.o Source/Serialize.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Skeleton.o Source/Skeleton.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Sprites.o Source/Sprites.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Support.o Source/Support.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h /usr/local/include/vorbis/vorbisfile.h:75: warning: 'OV_CALLBACKS_DEFAULT' defined but not used /usr/local/include/vorbis/vorbisfile.h:82: warning: 'OV_CALLBACKS_NOCLOSE' defined but not used /usr/local/include/vorbis/vorbisfile.h:89: warning: 'OV_CALLBACKS_STREAMONLY' defined but not used /usr/local/include/vorbis/vorbisfile.h:96: warning: 'OV_CALLBACKS_STREAMONLY_NOCLOSE' defined but not used c++ -c -o objs/TGALoader.o Source/TGALoader.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Text.o Source/Text.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Weapon.o Source/Weapon.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Window.o Source/Window.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/Client.o Source/Net/Client.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h c++ -c -o objs/Net/NetCommon.o Source/Net/NetCommon.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/NetCommon.cpp: In constructor 'NetCommon::NetCommon()': Source/Net/NetCommon.cpp:14: warning: deprecated conversion from string constant to 'char*' Source/Net/NetCommon.cpp: In member function 'int NetCommon::send(char*)': Source/Net/NetCommon.cpp:28: warning: deprecated conversion from string constant to 'char*' c++ -c -o objs/Net/Server.o Source/Net/Server.cpp -O2 -pipe -fno-strict-aliasing -Wall `/usr/local/bin/sdl-config --cflags` -I./Source -I./Source/Net -include Source/Support.h Source/Net/Server.cpp: In constructor 'Server::Server()': Source/Net/Server.cpp:12: warning: deprecated conversion from string constant to 'char*' c++ -o ./objs/blackshades ./objs/Button.o ./objs/Camera.o ./objs/Config.o ./objs/Decals.o ./objs/Fog.o ./objs/Font.o ./objs/Frustum.o ./objs/Game.o ./objs/GameDraw.o ./objs/GameInitDispose.o ./objs/GameLoop.o ./objs/GameTick.o ./objs/Globals.o ./objs/Image.o ./objs/Label.o ./objs/MacInput.o ./objs/Main.o ./objs/Maths.o ./objs/Models.o ./objs/Person.o ./objs/Quaternions.o ./objs/SDL_funcs.o ./objs/Serialize.o ./objs/Skeleton.o ./objs/Sprites.o ./objs/Support.o ./objs/TGALoader.o ./objs/Text.o ./objs/Weapon.o ./objs/Window.o ./objs/Net/Client.o ./objs/Net/NetCommon.o ./objs/Net/Server.o `/usr/local/bin/sdl-config --libs` -lGL -lGLU -lopenal -lalut -lvorbisfile -lvorbis gmake[1]: Leaving directory `/obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite' ===> Staging for blackshadeselite-0.0.1_7 ===> Generating temporary packing list install -s -o root -g wheel -m 555 /obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite/objs/blackshades /obj/buildshare/ports/355755/games/blackshadeselite/work/stage/usr/local/bin/ cd /obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite && /bin/sh -c '(/usr/bin/find -d $0 $2 | /usr/bin/cpio -dumpl $1 >/dev/null 2>&1) && /usr/sbin/chown -Rh root:wheel $1 && /usr/bin/find -d $0 $2 -type d -exec chmod 755 $1/{} \; && /usr/bin/find -d $0 $2 -type f -exec chmod 444 $1/{} \;' -- Data /obj/buildshare/ports/355755/games/blackshadeselite/work/stage/usr/local/share/blackshadeselite/ /bin/mkdir -p /obj/buildshare/ports/355755/games/blackshadeselite/work/stage/usr/local/share/doc/blackshadeselite install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite/Readme /obj/buildshare/ports/355755/games/blackshadeselite/work/stage/usr/local/share/doc/blackshadeselite install -o root -g wheel -m 444 /obj/buildshare/ports/355755/games/blackshadeselite/work/blackshadeselite/Readme.elite /obj/buildshare/ports/355755/games/blackshadeselite/work/stage/usr/local/share/doc/blackshadeselite ====> Compressing man pages (compress-man) ===> Installing for blackshadeselite-0.0.1_7 ===> Checking if games/blackshadeselite already installed ===> Registering installation for blackshadeselite-0.0.1_7 Installing blackshadeselite-0.0.1_7... done Black Shades Elite has been installed. To start the game, type `blackshades'. Also, you may find those key combinations useful: Alt+Enter: toggle fullscreen Ctrl+G: toggle mouse grab ===> SECURITY REPORT: This port has installed the following files which may act as network servers and may therefore pose a remote security risk to the system. /usr/local/bin/blackshades If there are vulnerabilities in these programs there may be a security risk to the system. FreeBSD makes no guarantee about the security of ports included in the Ports Collection. Please type 'make deinstall' to deinstall the port if this is a concern. For more information, and contact details about the security status of this software, see the following webpage: http://home.gna.org/blackshadeselite/ Make package ===> Building package for blackshadeselite-0.0.1_7 slot1: removed