Summary

The takeaway:

  • Two years ago we had inadequate hardware
  • As of 4Q 2009 we had more adequate hardware
  • As of 3Q 2010 we will have a great deal more physical hardware
  • Soon, we may have a a "game-changing" amount of virtual cycles

Caution: at this point, the challenge shifts to "package upload bandwidth" and "man-hours to analyze results". We're already quite limited on both.

  • Join us tomorrow (Wed 12th) at 1515 if you are interested in talking more about that.