Summary
The takeaway:
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Two years ago we had inadequate hardware
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As of 4Q 2009 we had more adequate hardware
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As of 3Q 2010 we will have a great deal more physical hardware
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Soon, we may have a a "game-changing" amount of virtual cycles
Caution: at this point, the challenge shifts to "package upload
bandwidth" and "man-hours to analyze results". We're already quite
limited on both.
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Join us tomorrow (Wed 12th) at 1515 if you are interested in
talking more about that.