Summary
    The takeaway:
  
- 
      Two years ago we had inadequate hardware
    
- 
      As of 4Q 2009 we had more adequate hardware
    
- 
      As of 3Q 2010 we will have a great deal more physical hardware
    
- 
      Soon, we may have a a "game-changing" amount of virtual cycles
    
    Caution: at this point, the challenge shifts to "package upload
    bandwidth" and "man-hours to analyze results".  We're already quite
    limited on both.
    
- 
      Join us tomorrow (Wed 12th) at 1515 if you are interested in
      talking more about that.