Result: crash
| Detail | Value |
|---|---|
| Returncode | -11 |
| Time | 0:00:00.204906 |
| Stdout |
Failed to compile fragment shader /usr/local/lib/piglit/tests/spec/glsl-es-3.00/compiler/no-default-float-precision.frag: 0:20(2): error: no precision specified this scope for type `float' |
| Stderr | |
| Environment |
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
| Command | /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-3.00/compiler/no-default-float-precision.frag fail 3.00 --check-link |
| dmesg |