Result: crash
Detail | Value |
---|---|
Returncode | -11 |
Time | 0:00:00.150574 |
Stdout |
Shader source: #version 300 es /* [config] * expect_result: fail * glsl_version: 3.00 * [end config] * * Section 4.3 (Storage Qualifiers) of the OpenGL ES 3.00.4 spec says: * * "Initializers may only be used in declarations of globals with no * storage qualifier or with a const qualifier. Such initializers must be * a constant expression." * * This differs from desktop GLSL. A compiler that only has to support GLSL * ES could possibly be some amount smaller due to this restriction. */ in float af; float gf1 = 1.0; float gf2 = af; void main() { gl_Position = vec4(gf1, gf2, af, 1.0); } |
Stderr |
Successfully compiled vertex shader /usr/local/lib/piglit/tests/spec/glsl-es-3.00/compiler/global-initializer/from-in.vert: |
Environment |
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-3.00/compiler/global-initializer/from-in.vert fail 3.00 |
dmesg |