Result: crash
| Detail | Value | 
|---|---|
| Returncode | -11 | 
| Time | 0:00:00.146407 | 
| Stdout | 
          Shader source:
#version 300 es
/* [config]
 * expect_result: fail
 * glsl_version: 3.00
 * [end config]
 *
 * Section 4.3 (Storage Qualifiers) of the OpenGL ES 3.00.4 spec says:
 *
 *     "Initializers may only be used in declarations of globals with no
 *     storage qualifier or with a const qualifier.  Such initializers must be
 *     a constant expression."
 *
 * This differs from desktop GLSL.  A compiler that only has to support GLSL
 * ES could possibly be some amount smaller due to this restriction.
 */
precision mediump float;
const float cf = 2.0;
float gf1 = 1.0;
float gf2 = gf1;
out vec4 fragdata;
void main()
{
    fragdata = vec4(gf1, gf2, cf, 1.0);
}
         | 
      
| Stderr | 
          Successfully compiled fragment shader /usr/local/lib/piglit/tests/spec/glsl-es-3.00/compiler/global-initializer/from-global.frag:  | 
      
| Environment | 
          PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"  | 
      
| Command | /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-3.00/compiler/global-initializer/from-global.frag fail 3.00 | 
| dmesg |