Result: crash
| Detail | Value | 
|---|---|
| Returncode | -11 | 
| Time | 0:00:00.152907 | 
| Stdout | 
          Failed to compile fragment shader /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/precision-qualifiers/precision-struct-02.frag: 0:16(2): error: no precision specified this scope for type `float' 0:15(1): error: precision qualifiers can't be applied to structures  | 
      
| Stderr | |
| Environment | 
          PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"  | 
      
| Command | /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/precision-qualifiers/precision-struct-02.frag fail 1.00 | 
| dmesg |