Result: crash
| Detail | Value | 
|---|---|
| Returncode | -11 | 
| Time | 0:00:00.125393 | 
| Stdout | 
          Failed to compile fragment shader /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/precision-qualifiers/no-default-float-precision.frag: 0:20(2): error: no precision specified this scope for type `float'  | 
      
| Stderr | |
| Environment | 
          PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"  | 
      
| Command | /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/precision-qualifiers/no-default-float-precision.frag fail 1.00 --check-link | 
| dmesg |