Results for spec@glsl-es-1.00@compiler@precision-qualifiers@default-precision-bool-01.frag

Overview

Result: crash

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Details

Detail Value
Returncode -11
Time 0:00:00.165804
Stdout
Failed to compile fragment shader /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/precision-qualifiers/default-precision-bool-01.frag: 0:18(16): error: default precision statements apply only to float, int, and opaque types

Stderr

        
Environment
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/precision-qualifiers/default-precision-bool-01.frag fail 1.00
dmesg

        

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