Result: crash
Detail | Value |
---|---|
Returncode | -11 |
Time | 0:00:00.247565 |
Stdout |
Shader source: #version 100 /* [config] * expect_result: fail * glsl_version: 1.00 * [end config] * * Section 4.3 (Storage Qualifiers) of the OpenGL ES 1.00.17 spec says: * * "Declarations of globals without a storage qualifier, or with just the * const qualifier, may include initializers, in which case they will be * initialized before the first line of main() is executed. Such * initializers must be a constant expression." * * This differs from desktop GLSL. A compiler that only has to support GLSL * ES could possibly be some amount smaller due to this restriction. */ const float cf = 2.0; float gf1 = 1.0; float gf2 = gf1; void main() { gl_Position = vec4(gf1, gf2, cf, 1.0); } |
Stderr |
Successfully compiled vertex shader /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/global-initializer/from-global.vert: |
Environment |
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /usr/local/lib/piglit/bin/glslparsertest_gles2 /usr/local/lib/piglit/tests/spec/glsl-es-1.00/compiler/global-initializer/from-global.vert fail 1.00 |
dmesg |