Results for spec@glsl-1.30@compiler@basic-types@assign-implicit-conversion-uvec3-ivec3.vert

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.235546
Stdout
Failed to compile vertex shader /usr/local/lib/piglit/tests/spec/glsl-1.30/compiler/basic-types/assign-implicit-conversion-uvec3-ivec3.vert: 0:16(2): error: initializer of type ivec3 cannot be assigned to variable of type uvec3

Stderr

        
Environment
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /usr/local/lib/piglit/bin/glslparsertest /usr/local/lib/piglit/tests/spec/glsl-1.30/compiler/basic-types/assign-implicit-conversion-uvec3-ivec3.vert fail 1.30
dmesg

        

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