Result: fail
Detail | Value |
---|---|
Returncode | 1 |
Time | 0:00:00.168970 |
Stdout |
Shader source: // [config] // expect_result: pass // glsl_version: 1.50 // require_extensions: GL_ARB_separate_shader_objects // [end config] #version 150 #extension GL_ARB_separate_shader_objects: require layout(points) in; layout(points) out; layout(location = 0) in vec4 in_position; layout(location = 0) out vec4 position; layout(location = 1) out vec4 color; void main() { position = in_position; color = vec4(0); EmitVertex(); } |
Stderr |
Failed to compile geometry shader /usr/local/lib/piglit/tests/spec/arb_separate_shader_objects/compiler/1.50/layout-location.geom: 0:12(1): error: geometry shader inputs must be arrays |
Environment |
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /usr/local/lib/piglit/bin/glslparsertest /usr/local/lib/piglit/tests/spec/arb_separate_shader_objects/compiler/1.50/layout-location.geom pass 1.50 GL_ARB_separate_shader_objects |
dmesg |