Result: pass
Detail | Value |
---|---|
Returncode | 0 |
Time | 0:00:02.801602 |
Stdout |
---------------------------------------------------------------------- This test verifies that the three basic OpenGL texture coordinate modes: object_linear, eye_linear, and sphere_map, work for a simple case. texgen: PASS rgba8, db, z24, s8, win+pmap, id 33 texgen: PASS rgba8, db, z24, s8, win+pmap, id 34 texgen: PASS rgba8, db, z24, s8, win+pmap, id 94 texgen: PASS rgba8, db, win+pmap, id 147 texgen: PASS rgba8, win+pmap, id 148 texgen: PASS rgba8, z24, s8, win+pmap, id 149 texgen: PASS rgb8, db, win+pmap, id 150 texgen: PASS rgb8, win+pmap, id 151 texgen: PASS rgb8, db, z24, s8, win+pmap, id 152 texgen: PASS rgb8, z24, s8, win+pmap, id 153 texgen: PASS rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 154 texgen: PASS rgb8, db, z24, s8, win+pmap, id 155 texgen: PASS rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 156 texgen: PASS rgba8, db, win+pmap, id 161 texgen: PASS rgba8, win+pmap, id 162 texgen: PASS rgba8, z24, s8, win+pmap, id 163 texgen: PASS rgb8, db, win+pmap, id 164 texgen: PASS rgb8, win+pmap, id 165 texgen: PASS rgb8, db, z24, s8, win+pmap, id 166 texgen: PASS rgb8, z24, s8, win+pmap, id 167 texgen: PASS rgba8, db, z24, s8, win+pmap, id 168 texgen: PASS rgba8, db, z24, s8, accrgba16, win+pmap, slow, id 169 texgen: PASS rgb8, db, z24, s8, win+pmap, id 170 texgen: PASS rgb8, db, z24, s8, accrgb16, win+pmap, slow, id 171 |
Stderr | |
Environment |
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /usr/local/lib/piglit/bin/glean -o -v -v -v -t +texgen |
dmesg |