/* The mswindows event_stream interface. Copyright (C) 1991, 1992, 1993, 1994, 1995 Free Software Foundation, Inc. Copyright (C) 1995 Sun Microsystems, Inc. Copyright (C) 1996, 2000, 2001, 2002, 2003, 2005, 2010 Ben Wing. Copyright (C) 1997 Jonathan Harris. This file is part of XEmacs. XEmacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs. If not, see . */ /* Synched up with: Not in FSF. */ /* This file essentially Mule-ized (except perhaps some Unicode splitting). 5-2000. */ /* Authorship: Ultimately based on FSF. Rewritten by Ben Wing. Rewritten for mswindows by Jonathan Harris, November 1997 for 21.0. Subprocess and modal loop support by Kirill M. Katsnelson. */ #define NEED_MSWINDOWS_SHLOBJ /* for IShellLink */ #include #include "lisp.h" #ifdef CYGWIN # define USED_IF_CYGWIN(decl) decl # define UNUSED_IF_CYGWIN(decl) UNUSED (decl) #else # define USED_IF_CYGWIN(decl) UNUSED (decl) # define UNUSED_IF_CYGWIN(decl) decl #endif #if defined (CYGWIN) && !defined (HAVE_MSG_SELECT) #error We do not support non-select() versions (i.e. very old) of Cygwin. #endif /* Acceptable are: WIN32_NATIVE and HAVE_WIN32_PROCESSES and nothing else CYGWIN and HAVE_MSG_SELECT and HAVE_UNIX_PROCESSES and nothing else */ #ifdef WIN32_NATIVE # if !(defined (HAVE_WIN32_PROCESSES) && !defined (HAVE_UNIX_PROCESSES) && !defined (HAVE_MSG_SELECT) && !defined (CYGWIN)) # error Something is wrong with your process definitions for Windows native. # endif #elif defined (CYGWIN) # if !(defined (HAVE_UNIX_PROCESSES) && defined (HAVE_MSG_SELECT) && !defined (HAVE_WIN32_PROCESSES) && !defined (WIN32_NATIVE)) # error Something is wrong with your process definitions for Cygwin. # endif #else # error Something is wrong -- you are neither Windows native (possibly MinGW) nor Cygwin. #endif #include "buffer.h" #include "device-impl.h" #include "events.h" #include "faces.h" #include "frame-impl.h" #include "glyphs.h" #include "lstream.h" #include "process.h" #include "redisplay.h" #include "sysdep.h" #include "window.h" #include "console-stream-impl.h" #include "console-msw-impl.h" #include "fontcolor-msw-impl.h" #ifdef HAVE_SCROLLBARS # include "scrollbar-msw.h" #endif #ifdef HAVE_MENUBARS # include "menubar.h" #endif #ifdef HAVE_DRAGNDROP # include "dragdrop.h" #endif #include "sysfile.h" #include "sysproc.h" #include "systime.h" #include "syswait.h" #ifdef HAVE_MENUBARS #define ADJR_MENUFLAG TRUE #else #define ADJR_MENUFLAG FALSE #endif /* Timer ID used for button2 emulation */ #define BUTTON_2_TIMER_ID 1 static Lisp_Object mswindows_find_console (HWND hwnd); static Lisp_Object mswindows_key_to_emacs_keysym (int mswindows_key, int mods, int extendedp); static int mswindows_modifier_state (BYTE *keymap, DWORD fwKeys, int has_AltGr); static void mswindows_set_chord_timer (HWND hwnd); static int mswindows_button2_near_enough (POINTS p1, POINTS p2); static int mswindows_current_layout_has_AltGr (void); static int mswindows_handle_sticky_modifiers (WPARAM wParam, LPARAM lParam, int downp, int keyp); static struct event_stream *mswindows_event_stream; #ifdef CYGWIN extern SELECT_TYPE input_wait_mask, non_fake_input_wait_mask; extern SELECT_TYPE process_only_mask, tty_only_mask; SELECT_TYPE zero_mask; extern int signal_event_pipe_initialized; int windows_fd; #else /* The number of things we can wait on */ #define MAX_WAITABLE (MAXIMUM_WAIT_OBJECTS - 1) /* List of mswindows waitable handles. */ static HANDLE mswindows_waitable_handles[MAX_WAITABLE]; /* Number of wait handles */ static int mswindows_waitable_count = 0; #endif /* * We use an additional queue, as well as the normal dispatch queue, for * efficiency, the normal one for user events, and another (_s_) for non-user * ones. We always return events out of the first one until it is empty and * only then proceed with the second one. */ static Lisp_Object mswindows_s_dispatch_event_queue; static Lisp_Object mswindows_s_dispatch_event_queue_tail; /* Brush for painting widgets */ static HBRUSH widget_brush = 0; static LONG last_widget_brushed = 0; /* These are Lisp integers; see DEFVARS in this file for description. */ int mswindows_dynamic_frame_resize; int mswindows_alt_by_itself_activates_menu; Fixnum mswindows_num_mouse_buttons; Fixnum mswindows_mouse_button_max_skew_x; Fixnum mswindows_mouse_button_max_skew_y; Fixnum mswindows_mouse_button_tolerance; #ifdef DEBUG_XEMACS Fixnum debug_mswindows_events; static void debug_output_mswin_message (HWND hwnd, UINT message_, WPARAM wParam, LPARAM lParam); #endif /* This is the event signaled by the event pump. See mswindows_pump_outstanding_events for comments */ static int mswindows_error_caught_in_modal_loop; /* Count of wound timers */ static int mswindows_pending_timers_count; static DWORD mswindows_last_mouse_button_state; extern int mswindows_is_blocking; #ifndef CYGWIN /* Skips past slurp, shove, or winsock streams */ /************************************************************************/ /* Pipe instream - reads process output */ /************************************************************************/ #define PIPE_READ_DELAY 20 #define HANDLE_TO_USID(h) ((USID)(h)) #define NTPIPE_SLURP_STREAM_DATA(stream) \ LSTREAM_TYPE_DATA (stream, ntpipe_slurp) /* This structure is allocated by the main thread, and is deallocated in the thread upon exit. There are situations when a thread remains blocked for a long time, much longer than the lstream exists. For example, "start notepad" command is issued from the shell, then the shell is closed by C-c C-d. Although the shell process exits, its output pipe will not get closed until the notepad process exits also, because it inherits the pipe from the shell. In this case, we abandon the thread, and let it live until all such processes exit. While struct ntpipe_slurp_stream is deallocated in this case, ntpipe_slurp_stream_shared_data are not. */ struct ntpipe_slurp_stream_shared_data { HANDLE hev_thread; /* Our thread blocks on this, signaled by caller */ /* This is a manual-reset object. */ HANDLE hev_caller; /* Caller blocks on this, and we signal it */ /* This is a manual-reset object. */ HANDLE hev_unsleep; /* Pipe read delay is canceled if this is set */ /* This is a manual-reset object. */ HANDLE hpipe; /* Pipe read end handle. */ LONG die_p; /* Thread must exit ASAP if non-zero */ BOOL eof_p : 1; /* Set when thread saw EOF */ BOOL error_p : 1; /* Read error other than EOF/broken pipe */ BOOL inuse_p : 1; /* this structure is in use */ LONG lock_count; /* Client count of this struct, 0=safe to free */ BYTE onebyte; /* One byte buffer read by thread */ }; #define MAX_SLURP_STREAMS 32 struct ntpipe_slurp_stream_shared_data shared_data_block[MAX_SLURP_STREAMS]={{0}}; struct ntpipe_slurp_stream { LPARAM user_data; /* Any user data stored in the stream object */ struct ntpipe_slurp_stream_shared_data *thread_data; }; DEFINE_LSTREAM_IMPLEMENTATION ("ntpipe-input", ntpipe_slurp); /* This function is thread-safe, and is called from either thread context. It serializes freeing shared data structure */ static void slurper_free_shared_data_maybe (struct ntpipe_slurp_stream_shared_data *s) { if (InterlockedDecrement (&s->lock_count) == 0) { /* Destroy events */ CloseHandle (s->hev_thread); CloseHandle (s->hev_caller); CloseHandle (s->hev_unsleep); CloseHandle (s->hpipe); s->inuse_p = 0; } } static struct ntpipe_slurp_stream_shared_data * slurper_allocate_shared_data (void) { int i=0; for (i = 0; i < MAX_SLURP_STREAMS; i++) { if (!shared_data_block[i].inuse_p) { shared_data_block[i].inuse_p = 1; return &shared_data_block[i]; } } return (struct ntpipe_slurp_stream_shared_data *)0; } static DWORD WINAPI slurp_thread (LPVOID vparam) { struct ntpipe_slurp_stream_shared_data *s = (struct ntpipe_slurp_stream_shared_data *)vparam; for (;;) { /* Read one byte from the pipe */ DWORD actually_read; if (!ReadFile (s->hpipe, &s->onebyte, 1, &actually_read, NULL)) { DWORD err = GetLastError (); if (err == ERROR_BROKEN_PIPE || err == ERROR_NO_DATA) s->eof_p = TRUE; else s->error_p = TRUE; } else if (actually_read == 0) s->eof_p = TRUE; /* We must terminate on an error or eof */ if (s->eof_p || s->error_p) InterlockedIncrement (&s->die_p); /* Before we notify caller, we unsignal our event. */ ResetEvent (s->hev_thread); /* Now we got something to notify caller, either a byte or an error/eof indication. Before we do, allow internal pipe buffer to accumulate little bit more data. Reader function pulses this event before waiting for a character, to avoid pipe delay, and to get the byte immediately. */ if (!s->die_p) WaitForSingleObject (s->hev_unsleep, PIPE_READ_DELAY); /* Either make event loop generate a process event, or inblock reader */ SetEvent (s->hev_caller); /* Cleanup and exit if we're shot off */ if (s->die_p) break; /* Block until the client finishes with retrieving the rest of pipe data */ WaitForSingleObject (s->hev_thread, INFINITE); } slurper_free_shared_data_maybe (s); return 0; } static Lisp_Object make_ntpipe_input_stream (HANDLE hpipe, LPARAM param) { Lstream *lstr = Lstream_new (lstream_ntpipe_slurp, "r"); struct ntpipe_slurp_stream *s = NTPIPE_SLURP_STREAM_DATA (lstr); DWORD thread_id_unused; HANDLE hthread; /* We deal only with pipes, for we're using PeekNamedPipe api */ assert (GetFileType (hpipe) == FILE_TYPE_PIPE); s->thread_data = slurper_allocate_shared_data(); /* Create reader thread. This could fail, so do not create events until thread is created */ hthread = CreateThread (NULL, 0, slurp_thread, (LPVOID)s->thread_data, CREATE_SUSPENDED, &thread_id_unused); if (hthread == NULL) { Lstream_delete (lstr); s->thread_data->inuse_p=0; return Qnil; } /* Shared data are initially owned by both main and slurper threads. */ s->thread_data->lock_count = 2; s->thread_data->die_p = 0; s->thread_data->eof_p = FALSE; s->thread_data->error_p = FALSE; s->thread_data->hpipe = hpipe; s->user_data = param; /* hev_thread is a manual-reset event, initially signaled */ s->thread_data->hev_thread = qxeCreateEvent (NULL, TRUE, TRUE, NULL); /* hev_caller is a manual-reset event, initially nonsignaled */ s->thread_data->hev_caller = qxeCreateEvent (NULL, TRUE, FALSE, NULL); /* hev_unsleep is a manual-reset event, initially nonsignaled */ s->thread_data->hev_unsleep = qxeCreateEvent (NULL, TRUE, FALSE, NULL); /* Now let it go */ ResumeThread (hthread); CloseHandle (hthread); lstr->flags |= LSTREAM_FL_CLOSE_AT_DISKSAVE; return wrap_lstream (lstr); } static LPARAM get_ntpipe_input_stream_param (Lstream *stream) { struct ntpipe_slurp_stream *s = NTPIPE_SLURP_STREAM_DATA(stream); return s->user_data; } static HANDLE get_ntpipe_input_stream_waitable (Lstream *stream) { struct ntpipe_slurp_stream *s = NTPIPE_SLURP_STREAM_DATA(stream); return s->thread_data->hev_caller; } static Bytecount ntpipe_slurp_reader (Lstream *stream, unsigned char *data, Bytecount size) { /* This function must be called from the main thread only */ struct ntpipe_slurp_stream_shared_data *s = NTPIPE_SLURP_STREAM_DATA(stream)->thread_data; if (!s->die_p) { DWORD wait_result; /* Disallow pipe read delay for the thread: we need a character ASAP */ SetEvent (s->hev_unsleep); /* Check if we have a character ready. Give it a short delay, for the thread to awake from pipe delay, just ion case */ wait_result = WaitForSingleObject (s->hev_caller, 2); /* Revert to the normal sleep behavior. */ ResetEvent (s->hev_unsleep); /* If there's no byte buffered yet, give up */ if (wait_result == WAIT_TIMEOUT) { errno = EAGAIN; return -1; } } /* Reset caller unlock event now, as we've handled the pending process output event */ ResetEvent (s->hev_caller); /* It is now safe to do anything with contents of S, except for changing s->die_p, which still should be interlocked */ if (s->eof_p) return 0; if (s->error_p || s->die_p) return -1; /* Ok, there were no error neither eof - we've got a byte from the pipe */ *(data++) = s->onebyte; --size; { DWORD bytes_read = 0; if (size > 0) { DWORD bytes_available; /* If the api call fails, return at least one byte already read. ReadFile in thread will return error */ if (PeekNamedPipe (s->hpipe, NULL, 0, NULL, &bytes_available, NULL)) { /* Fetch available bytes. The same consideration applies, so do not check for errors. ReadFile in the thread will fail if the next call fails. */ if (bytes_available) ReadFile (s->hpipe, data, min (bytes_available, (DWORD) size), &bytes_read, NULL); } /* Now we can unblock thread, so it attempts to read more */ SetEvent (s->hev_thread); return bytes_read + 1; } } return 0; } static int ntpipe_slurp_closer (Lstream *stream) { /* This function must be called from the main thread only */ struct ntpipe_slurp_stream_shared_data *s = NTPIPE_SLURP_STREAM_DATA(stream)->thread_data; /* Force thread to stop */ InterlockedIncrement (&s->die_p); /* Set events which could possibly block slurper. Let it finish soon or later. */ SetEvent (s->hev_unsleep); SetEvent (s->hev_thread); /* Unlock and maybe free shared data */ slurper_free_shared_data_maybe (s); return 0; } static void init_slurp_stream (void) { LSTREAM_HAS_METHOD (ntpipe_slurp, reader); LSTREAM_HAS_METHOD (ntpipe_slurp, closer); } /************************************************************************/ /* Pipe outstream - writes process input */ /************************************************************************/ #define NTPIPE_SHOVE_STREAM_DATA(stream) \ LSTREAM_TYPE_DATA (stream, ntpipe_shove) #define MAX_SHOVE_BUFFER_SIZE 512 struct ntpipe_shove_stream { LPARAM user_data; /* Any user data stored in the stream object */ HANDLE hev_thread; /* Our thread blocks on this, signaled by caller */ /* This is an auto-reset object. */ HANDLE hpipe; /* Pipe write end handle. */ HANDLE hthread; /* Reader thread handle. */ char buffer[MAX_SHOVE_BUFFER_SIZE]; /* Buffer being written */ DWORD size; /* Number of bytes to write */ LONG die_p; /* Thread must exit ASAP if non-zero */ LONG idle_p; /* Non-zero if thread is waiting for job */ BOOL error_p : 1; /* Read error other than EOF/broken pipe */ BOOL blocking_p : 1;/* Last write attempt would cause blocking */ }; DEFINE_LSTREAM_IMPLEMENTATION ("ntpipe-output", ntpipe_shove); static DWORD WINAPI shove_thread (LPVOID vparam) { struct ntpipe_shove_stream *s = (struct ntpipe_shove_stream *) vparam; for (;;) { DWORD bytes_written; /* Block on event and wait for a job */ InterlockedIncrement (&s->idle_p); WaitForSingleObject (s->hev_thread, INFINITE); if (s->die_p) break; /* Write passed buffer if any */ if (s->size > 0) { if (!WriteFile (s->hpipe, s->buffer, s->size, &bytes_written, NULL) || bytes_written != s->size) { s->error_p = TRUE; InterlockedIncrement (&s->die_p); } /* Set size to zero so we won't write it again if the closer sets die_p and kicks us */ s->size = 0; } if (s->die_p) break; } return 0; } static Lisp_Object make_ntpipe_output_stream (HANDLE hpipe, LPARAM param) { Lstream *lstr = Lstream_new (lstream_ntpipe_shove, "w"); struct ntpipe_shove_stream *s = NTPIPE_SHOVE_STREAM_DATA (lstr); DWORD thread_id_unused; s->die_p = 0; s->error_p = FALSE; s->hpipe = hpipe; s->user_data = param; /* Create reader thread. This could fail, so do not create the event until thread is created */ s->hthread = CreateThread (NULL, 0, shove_thread, (LPVOID)s, CREATE_SUSPENDED, &thread_id_unused); if (s->hthread == NULL) { Lstream_delete (lstr); return Qnil; } /* Set the priority of the thread higher so we don't end up waiting on it to send things. */ if (!SetThreadPriority (s->hthread, THREAD_PRIORITY_HIGHEST)) { CloseHandle (s->hthread); Lstream_delete (lstr); return Qnil; } /* hev_thread is an auto-reset event, initially nonsignaled */ s->hev_thread = qxeCreateEvent (NULL, FALSE, FALSE, NULL); /* Now let it go */ ResumeThread (s->hthread); lstr->flags |= LSTREAM_FL_CLOSE_AT_DISKSAVE; return wrap_lstream (lstr); } static LPARAM get_ntpipe_output_stream_param (Lstream *stream) { struct ntpipe_shove_stream *s = NTPIPE_SHOVE_STREAM_DATA(stream); return s->user_data; } static Bytecount ntpipe_shove_writer (Lstream *stream, const unsigned char *data, Bytecount size) { struct ntpipe_shove_stream *s = NTPIPE_SHOVE_STREAM_DATA(stream); if (s->error_p) return -1; s->blocking_p = !s->idle_p; if (s->blocking_p) return 0; if (size>MAX_SHOVE_BUFFER_SIZE) return 0; memcpy (s->buffer, data, size); s->size = size; /* Start output */ InterlockedDecrement (&s->idle_p); SetEvent (s->hev_thread); /* Give it a chance to run -- this dramatically improves performance of things like crypt. */ if (xSwitchToThread) /* not in Win9x */ (void) xSwitchToThread (); return size; } static int ntpipe_shove_was_blocked_p (Lstream *stream) { struct ntpipe_shove_stream *s = NTPIPE_SHOVE_STREAM_DATA(stream); return s->blocking_p; } static int ntpipe_shove_closer (Lstream *stream) { struct ntpipe_shove_stream *s = NTPIPE_SHOVE_STREAM_DATA(stream); /* Force thread stop */ InterlockedIncrement (&s->die_p); /* Close pipe handle, possibly breaking it */ CloseHandle (s->hpipe); /* Thread will end upon unblocking. If it's already unblocked this will do nothing, but the thread won't look at die_p until it's written any pending output. */ SetEvent (s->hev_thread); /* Wait while thread terminates */ WaitForSingleObject (s->hthread, INFINITE); /* Close the thread handle */ CloseHandle (s->hthread); /* Destroy the event */ CloseHandle (s->hev_thread); return 0; } static void init_shove_stream (void) { LSTREAM_HAS_METHOD (ntpipe_shove, writer); LSTREAM_HAS_METHOD (ntpipe_shove, was_blocked_p); LSTREAM_HAS_METHOD (ntpipe_shove, closer); } /************************************************************************/ /* Winsock I/O stream */ /************************************************************************/ #define WINSOCK_READ_BUFFER_SIZE 1024 struct winsock_stream { LPARAM user_data; /* Any user data stored in the stream object */ SOCKET s; /* Socket handle (which is a Win32 handle) */ OVERLAPPED ov; /* Overlapped I/O structure */ void *buffer; /* Buffer. */ DWORD bufsize; /* Number of bytes last read */ DWORD charbpos; /* Position in buffer for next fetch */ unsigned int error_p :1; /* I/O Error seen */ unsigned int eof_p :1; /* EOF Error seen */ unsigned int pending_p :1; /* There is a pending I/O operation */ unsigned int blocking_p :1; /* Last write attempt would block */ }; #define WINSOCK_STREAM_DATA(stream) LSTREAM_TYPE_DATA (stream, winsock) DEFINE_LSTREAM_IMPLEMENTATION ("winsock", winsock); static void winsock_initiate_read (struct winsock_stream *str) { ResetEvent (str->ov.hEvent); str->charbpos = 0; if (!ReadFile ((HANDLE)str->s, str->buffer, WINSOCK_READ_BUFFER_SIZE, &str->bufsize, &str->ov)) { if (GetLastError () == ERROR_IO_PENDING) str->pending_p = 1; else if (GetLastError () == ERROR_HANDLE_EOF) str->eof_p = 1; else str->error_p = 1; } else if (str->bufsize == 0) str->eof_p = 1; } static Bytecount winsock_reader (Lstream *stream, unsigned char *data, Bytecount size) { struct winsock_stream *str = WINSOCK_STREAM_DATA (stream); /* If the current operation is not yet complete, there's nothing to give back */ if (str->pending_p) { if (WaitForSingleObject (str->ov.hEvent, 0) == WAIT_TIMEOUT) { errno = EAGAIN; return -1; } else { if (!GetOverlappedResult ((HANDLE)str->s, &str->ov, &str->bufsize, TRUE)) { if (GetLastError() == ERROR_HANDLE_EOF) str->bufsize = 0; else str->error_p = 1; } if (str->bufsize == 0) str->eof_p = 1; str->pending_p = 0; } } if (str->eof_p) return 0; if (str->error_p) return -1; /* Return as much of buffer as we have */ size = min (size, (Bytecount) (str->bufsize - str->charbpos)); memcpy (data, (void *) ((BYTE *) str->buffer + str->charbpos), size); str->charbpos += size; /* Read more if buffer is exhausted */ if (str->bufsize == str->charbpos) winsock_initiate_read (str); return size; } static Bytecount winsock_writer (Lstream *stream, const unsigned char *data, Bytecount size) { struct winsock_stream *str = WINSOCK_STREAM_DATA (stream); if (str->pending_p) { if (WaitForSingleObject (str->ov.hEvent, 0) == WAIT_TIMEOUT) { str->blocking_p = 1; return -1; } else { DWORD dw_unused; if (!GetOverlappedResult ((HANDLE)str->s, &str->ov, &dw_unused, TRUE)) str->error_p = 1; str->pending_p = 0; } } str->blocking_p = 0; if (str->error_p) return -1; if (size == 0) return 0; ResetEvent (str->ov.hEvent); /* According to WriteFile docs, we must hold onto the data we pass to it and not make any changes until it finishes -- which may not be until the next time we get here, since we use asynchronous I/O. We have in fact seen data loss as a result of not doing this. */ str->buffer = xrealloc (str->buffer, size); memcpy (str->buffer, data, size); /* According to MSDN WriteFile docs, the fourth parameter cannot be NULL on Win95 even when doing an overlapped operation, as we are, where the return value through that parameter is not meaningful. */ if (WriteFile ((HANDLE)str->s, str->buffer, size, &str->bufsize, &str->ov) || GetLastError() == ERROR_IO_PENDING) str->pending_p = 1; else str->error_p = 1; return str->error_p ? -1 : size; } static int winsock_closer (Lstream *lstr) { struct winsock_stream *str = WINSOCK_STREAM_DATA (lstr); if (lstr->flags & LSTREAM_FL_READ) shutdown (str->s, 0); else shutdown (str->s, 1); closesocket (str->s); if (str->pending_p) WaitForSingleObject (str->ov.hEvent, INFINITE); if (str->buffer) { xfree (str->buffer); str->buffer = 0; } CloseHandle (str->ov.hEvent); return 0; } static int winsock_was_blocked_p (Lstream *stream) { struct winsock_stream *str = WINSOCK_STREAM_DATA (stream); return str->blocking_p; } static Lisp_Object make_winsock_stream_1 (SOCKET s, LPARAM param, const char *mode) { Lstream *lstr = Lstream_new (lstream_winsock, mode); struct winsock_stream *str = WINSOCK_STREAM_DATA (lstr); xzero (*str); str->s = s; str->user_data = param; str->ov.hEvent = qxeCreateEvent (NULL, TRUE, FALSE, NULL); if (lstr->flags & LSTREAM_FL_READ) { str->buffer = xmalloc (WINSOCK_READ_BUFFER_SIZE); winsock_initiate_read (str); } lstr->flags |= LSTREAM_FL_CLOSE_AT_DISKSAVE; return wrap_lstream (lstr); } static Lisp_Object make_winsock_input_stream (SOCKET s, LPARAM param) { return make_winsock_stream_1 (s, param, "r"); } static Lisp_Object make_winsock_output_stream (SOCKET s, LPARAM param) { return make_winsock_stream_1 (s, param, "w"); } static HANDLE get_winsock_stream_waitable (Lstream *lstr) { struct winsock_stream *str = WINSOCK_STREAM_DATA (lstr); return str->ov.hEvent; } static LPARAM get_winsock_stream_param (Lstream *lstr) { struct winsock_stream *str = WINSOCK_STREAM_DATA (lstr); return str->user_data; } static void init_winsock_stream (void) { LSTREAM_HAS_METHOD (winsock, reader); LSTREAM_HAS_METHOD (winsock, writer); LSTREAM_HAS_METHOD (winsock, closer); LSTREAM_HAS_METHOD (winsock, was_blocked_p); } #endif /* ! CYGWIN */ /************************************************************************/ /* Dispatch queue management */ /************************************************************************/ static int mswindows_user_event_p (Lisp_Event *sevt) { return (sevt->event_type == key_press_event || sevt->event_type == button_press_event || sevt->event_type == button_release_event || sevt->event_type == misc_user_event); } /* * Add an emacs event to the proper dispatch queue */ void mswindows_enqueue_dispatch_event (Lisp_Object event) { int user_p = mswindows_user_event_p (XEVENT (event)); if (user_p) enqueue_dispatch_event (event); else enqueue_event (event, &mswindows_s_dispatch_event_queue, &mswindows_s_dispatch_event_queue_tail); /* Avoid blocking on WaitMessage */ qxePostMessage (NULL, XM_BUMPQUEUE, 0, 0); } /* * Add a misc-user event to the dispatch queue. */ void mswindows_enqueue_misc_user_event (Lisp_Object channel, Lisp_Object function, Lisp_Object object) { Lisp_Object event = Fmake_event (Qnil, Qnil); XSET_EVENT_TYPE (event, misc_user_event); XSET_EVENT_CHANNEL (event, channel); XSET_EVENT_TIMESTAMP (event, GetTickCount()); XSET_EVENT_MISC_USER_FUNCTION (event, function); XSET_EVENT_MISC_USER_OBJECT (event, object); mswindows_enqueue_dispatch_event (event); } void mswindows_enqueue_magic_event (HWND hwnd, UINT msg) { Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); XSET_EVENT_CHANNEL (emacs_event, hwnd ? mswindows_find_frame (hwnd) : Qnil); XSET_EVENT_TIMESTAMP (emacs_event, GetMessageTime ()); XSET_EVENT_TYPE (emacs_event, magic_event); XSET_EVENT_MAGIC_MSWINDOWS_EVENT (emacs_event, msg); mswindows_enqueue_dispatch_event (emacs_event); } static void mswindows_enqueue_process_event (Lisp_Process *p) { Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); Lisp_Object process = wrap_process (p); XSET_EVENT_TYPE (emacs_event, process_event); XSET_EVENT_TIMESTAMP (emacs_event, GetTickCount ()); XSET_EVENT_PROCESS_PROCESS (emacs_event, process); mswindows_enqueue_dispatch_event (emacs_event); } static void mswindows_enqueue_mouse_button_event (HWND hwnd, UINT msg, POINTS where, int mods, DWORD when) { int downp = (msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN || msg == WM_RBUTTONDOWN); /* Wheel rotation amount: positive is away from user, negative towards user */ int delta = (short) HIWORD (mods); /* We always use last message time, because mouse button events may get delayed, and XEmacs double click recognition will fail */ Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); mswindows_handle_sticky_modifiers (0, 0, downp, 0); if (downp) { XSET_EVENT_TYPE (emacs_event, button_press_event); } else { XSET_EVENT_TYPE (emacs_event, button_release_event); } XSET_EVENT_CHANNEL (emacs_event, mswindows_find_frame (hwnd)); XSET_EVENT_TIMESTAMP (emacs_event, when); XSET_EVENT_BUTTON_BUTTON (emacs_event, (msg==WM_LBUTTONDOWN || msg==WM_LBUTTONUP) ? 1 : (msg==WM_MBUTTONDOWN || msg==WM_MBUTTONUP) ? 2 : (msg==WM_RBUTTONDOWN || msg==WM_RBUTTONUP) ? 3 : (msg==WM_MOUSEWHEEL && delta>0) ? 4 : 5); XSET_EVENT_BUTTON_X (emacs_event, where.x); XSET_EVENT_BUTTON_Y (emacs_event, where.y); XSET_EVENT_BUTTON_MODIFIERS (emacs_event, mswindows_modifier_state (NULL, mods, 0)); if (downp) { SetCapture (hwnd); /* we need this to make sure the main window regains the focus from control subwindows */ if (GetFocus() != hwnd) { SetFocus (hwnd); mswindows_enqueue_magic_event (hwnd, WM_SETFOCUS); } } else { ReleaseCapture (); } mswindows_enqueue_dispatch_event (emacs_event); } static Lisp_Object mswindows_enqueue_keypress_event (HWND hwnd, Lisp_Object keysym, int mods) { Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); XSET_EVENT_CHANNEL (emacs_event, mswindows_find_console(hwnd)); XSET_EVENT_TIMESTAMP (emacs_event, GetMessageTime()); XSET_EVENT_TYPE (emacs_event, key_press_event); XSET_EVENT_KEY_KEYSYM (emacs_event, keysym); XSET_EVENT_KEY_MODIFIERS (emacs_event, mods); mswindows_enqueue_dispatch_event (emacs_event); return emacs_event; } /* * Remove and return the first emacs event on the dispatch queue. * Give a preference to user events over non-user ones. */ static Lisp_Object mswindows_dequeue_dispatch_event (void) { assert (!NILP (dispatch_event_queue) || !NILP (mswindows_s_dispatch_event_queue)); if (!NILP (dispatch_event_queue)) return dequeue_dispatch_event (); else return dequeue_event (&mswindows_s_dispatch_event_queue, &mswindows_s_dispatch_event_queue_tail); } #ifndef CYGWIN /************************************************************************/ /* Waitable handles manipulation */ /************************************************************************/ static int find_waitable_handle (HANDLE h) { int i; for (i = 0; i < mswindows_waitable_count; ++i) if (mswindows_waitable_handles[i] == h) return i; return -1; } static BOOL add_waitable_handle (HANDLE h) { assert (find_waitable_handle (h) < 0); if (mswindows_waitable_count == MAX_WAITABLE) return FALSE; mswindows_waitable_handles [mswindows_waitable_count++] = h; return TRUE; } static void remove_waitable_handle (HANDLE h) { int ix = find_waitable_handle (h); if (ix < 0) return; mswindows_waitable_handles [ix] = mswindows_waitable_handles [--mswindows_waitable_count]; } #endif /* CYGWIN */ /* * Given a lisp process pointer remove the corresponding process handle * from mswindows_waitable_handles if it is in it. Normally the handle is * removed when the process terminates, but if the lisp process structure * is deleted before the process terminates we must delete the process * handle since it will be invalid and will cause the wait to fail */ void mswindows_unwait_process (Lisp_Process *UNUSED_IF_CYGWIN (p)) { #ifndef CYGWIN remove_waitable_handle (get_nt_process_handle (p)); #endif /* CYGWIN */ } /************************************************************************/ /* Event pump */ /************************************************************************/ int mswindows_window_is_xemacs (HWND hwnd) { /* GetClassName will truncate a longer class name. By adding one extra character, we are forcing textual comparison to fail if the name is longer than XEMACS_CLASS */ Extbyte class_name_buf[sizeof (XEMACS_CLASS) + 2]; /* Use GetClassNameA because XEMACS_CLASS is not in Unicode format. */ if (!GetClassNameA (hwnd, class_name_buf, sizeof (class_name_buf) - 1)) return 0; return !ascii_strcasecmp (class_name_buf, XEMACS_CLASS); } void mswindows_unmodalize_signal_maybe (void) { mswindows_error_caught_in_modal_loop = 0; } /* * This is an unsafe part of event pump, guarded by * condition_case. See mswindows_pump_outstanding_events */ static Lisp_Object mswindows_unsafe_pump_events (void *UNUSED (arg)) { /* This function can call lisp */ Lisp_Object event = Fmake_event (Qnil, Qnil); struct gcpro gcpro1; int do_redisplay = 0; GCPRO1 (event); while (detect_input_pending (1)) { Fnext_event (event, Qnil); Fdispatch_event (event); do_redisplay = 1; } if (do_redisplay) redisplay (); Fdeallocate_event (event); UNGCPRO; /* Qt becomes return value of mswindows_pump_outstanding_events once we get here */ return Qt; } /* * This function pumps emacs events, while available, by using * next_message/dispatch_message loop. Errors are trapped around * the loop so the function always returns. * * Windows message queue is not looked into during the call, * neither are waitable handles checked. The function pumps * thus only dispatch events already queued, as well as those * resulted in dispatching thereof. This is done by setting * in_modal_loop to nonzero. * * Return value is Qt if no errors was trapped, or Qunbound if * there was an error. * * In case of error, a warning is issued and the module local variable * mswindows_error_caught_in_modal_loop is set to non-zero. Thus, * Windows internal modal loops are protected against throws, which * are proven to corrupt internal Windows structures. * * In case of success, mswindows_error_caught_in_modal_loop is * assigned 0. * * If the value of mswindows_error_caught_in_modal_loop is not * zero already upon entry, the function just returns non-nil. * This situation means that a new event has been queued while * in cancel mode. The event will be dequeued on the next regular * call of next-event; the pump is off since error is caught. * The caller must *unconditionally* cancel modal loop if the * value returned by this function is nil. Otherwise, everything * will become frozen until the modal loop exits under normal * condition (scrollbar drag is released, menu closed etc.) */ Lisp_Object mswindows_pump_outstanding_events (void) { /* This function can call lisp */ Lisp_Object result = Qt; struct gcpro gcpro1; GCPRO1 (result); if (!mswindows_error_caught_in_modal_loop) result = event_stream_protect_modal_loop ("Error during event handling", mswindows_unsafe_pump_events, 0, 0); UNGCPRO; if (UNBOUNDP (result)) mswindows_error_caught_in_modal_loop = 1; return result; } /* * This is a special flavor of the mswindows_need_event function, * used while in event pump. Actually, there is only kind of events * allowed while in event pump: a timer. An attempt to fetch any * other event leads to a deadlock, as there's no source of user input * ('cause event pump mirrors windows modal loop, which is a sole * owner of thread message queue). * * To detect this, we use a counter of active timers, and allow * fetching WM_TIMER messages. Instead of trying to fetch a WM_TIMER * which will never come when there are no pending timers, which leads * to deadlock, we simply signal an error. * * It might be possible to combine this with mswindows_drain_windows_queue * which fetches events when not in a modal loop. It's not clear * whether the result would be more complex than is justified. */ static void mswindows_need_event_in_modal_loop (int badly_p) { MSG msg; /* Check if already have one */ if (!NILP (dispatch_event_queue) || !NILP (mswindows_s_dispatch_event_queue)) return; /* No event is ok */ if (!badly_p) return; /* We do not check the user queue, because timers go to _s_ */ while (NILP (mswindows_s_dispatch_event_queue)) { /* We'll deadlock if go waiting */ if (mswindows_pending_timers_count == 0) invalid_operation ("Deadlock due to an attempt to call next-event in a wrong context", Qunbound); /* Fetch and dispatch any pending timers */ if (qxeGetMessage (&msg, NULL, WM_TIMER, WM_TIMER) > 0) qxeDispatchMessage (&msg); } } /* BADLY_P non-zero means we were called from mswindows_need_event(1). It only matters when we are in a modal loop, and causes us to fetch timer events (the only kinds we can fetch in such a case). */ static void mswindows_drain_windows_queue (int badly_p) { MSG msg; if (in_modal_loop) mswindows_need_event_in_modal_loop (badly_p); else while (qxePeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) { #ifdef HAVE_DIALOGS /* Don't translate messages destined for a dialog box, this makes keyboard traversal work. I think?? */ if (mswindows_is_dialog_msg (&msg)) { mswindows_unmodalize_signal_maybe (); continue; } #endif /* HAVE_DIALOGS */ /* We have to translate messages that are not sent to an XEmacs frame. This is so that key presses work ok in things like edit fields. However, we *musn't* translate message for XEmacs frames as this is handled in the wnd proc. We also have to avoid generating paint magic events for windows that aren't XEmacs frames */ if (!mswindows_window_is_xemacs (msg.hwnd)) TranslateMessage (&msg); else if (msg.message == WM_PAINT) { struct mswindows_frame *msframe; /* hdc will be NULL unless this is a subwindow - in which case we shouldn't have received a paint message for it here. */ assert (msg.wParam == 0); /* Queue a magic event for handling when safe */ msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (msg.hwnd))); if (!msframe->paint_pending) { msframe->paint_pending = 1; mswindows_enqueue_magic_event (msg.hwnd, WM_PAINT); } /* Don't dispatch. WM_PAINT is always the last message in the queue so it's OK to just return. */ return; } qxeDispatchMessage (&msg); mswindows_unmodalize_signal_maybe (); } } static void emacs_mswindows_drain_queue (void) { /* This can call Lisp */ mswindows_drain_windows_queue (0); #ifdef HAVE_TTY drain_tty_devices (); #endif } /* * This drains the event queue and fills up two internal queues until * an event of a type specified by USER_P is retrieved. * * * Used by emacs_mswindows_event_pending_p and emacs_mswindows_next_event */ static void mswindows_need_event (int badly_p) { while (NILP (dispatch_event_queue) && NILP (mswindows_s_dispatch_event_queue)) { #ifdef CYGWIN int i; int active; SELECT_TYPE temp_mask = input_wait_mask; EMACS_TIME sometime; EMACS_SELECT_TIME select_time_to_block, *pointer_to_this; if (badly_p) pointer_to_this = 0; else { EMACS_SET_SECS_USECS (sometime, 0, 0); EMACS_TIME_TO_SELECT_TIME (sometime, select_time_to_block); pointer_to_this = &select_time_to_block; if (in_modal_loop) /* In modal loop with badly_p false, don't care about Windows events. */ FD_CLR (windows_fd, &temp_mask); } mswindows_is_blocking = 1; active = select (MAXDESC, &temp_mask, 0, 0, pointer_to_this); mswindows_is_blocking = 0; if (active == 0) { assert (!badly_p); return; /* timeout */ } else if (active > 0) { if (FD_ISSET (windows_fd, &temp_mask)) mswindows_drain_windows_queue (badly_p); else { #ifdef HAVE_TTY /* Look for a TTY event */ for (i = 0; i < MAXDESC; i++) { /* To avoid race conditions (among other things, an infinite loop when called from Fdiscard_input()), we must return user events ahead of process events. */ if (FD_ISSET (i, &temp_mask) && FD_ISSET (i, &tty_only_mask)) { struct console *c = find_tty_or_stream_console_from_fd (i); Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); Lisp_Event *event = XEVENT (emacs_event); assert (c); if (read_event_from_tty_or_stream_desc (event, c)) { mswindows_enqueue_dispatch_event (emacs_event); return; } } } #endif /* Look for a process event */ for (i = 0; i < MAXDESC; i++) { if (FD_ISSET (i, &temp_mask)) { if (FD_ISSET (i, &process_only_mask)) { Lisp_Process *p = get_process_from_usid (FD_TO_USID (i)); mswindows_enqueue_process_event (p); } else { /* We might get here when a fake event came through a signal. Return a dummy event, so that a cycle of the command loop will occur. */ drain_signal_event_pipe (); mswindows_enqueue_magic_event (NULL, XM_BUMPQUEUE); } } } } } else if (active == -1) { if (errno != EINTR) { /* something bad happened */ assert (0); } } else { assert (0); } #else /* not CYGWIN */ /* Now try getting a message or process event */ DWORD active; DWORD what_events; if (in_modal_loop) /* In a modal loop, only look for timer events, and only if we really need one. */ { if (badly_p) what_events = QS_TIMER; else what_events = 0; } else /* Look for any event */ what_events = QS_ALLINPUT; /* #### YUCK YUCK YUCK!!!! When running under a debugger, every time I hit F12 (which for me is mapped to right-brace) I hit a breakpoint inside of Windows! NTDLL! DbgBreakPoint@0 address 0x77f9eea9 KERNEL32! BaseAttachComplete@4 + 41 bytes KERNEL32! BaseAttachCompleteThunk@0 + 19 bytes USER32! MsgWaitForMultipleObjectsEx@20 + 224 bytes USER32! MsgWaitForMultipleObjects@20 + 30 bytes Microsoft says: (Knowledge Base Q130667, PRB: F12 Causes Hard-Coded Breakpoint Exception When Debugging) CAUSE When the F12 key is pressed and the application in focus is being debugged, Windows NT calls a function similar to DebugBreak(), which executes a hard coded breakpoint instruction. The integrated debugger then traps the exception generated by this instruction. This behavior is intentional and occurs with other debuggers such as WinDbg from the Windows 32-bit SDK. RESOLUTION While there is no way to disable this functionality, it doesn't affect the application that's being debugged other than to pause debugging and change focus. You can continue debugging by pressing the F5 key. This can be annoying if you have an application that heavily uses the F12 key, so you may want to temporarily assign another key to handle the F12 key functionality in your program when debugging. STATUS This behavior is by design. However, elsewhere I found this: UserDebuggerHotKey HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AeDebug Data type Range Default value REG_DWORD 0x0 - 0xFF 0x0 Description Specifies the key that, when pressed, establishes a breakpoint in code being debugged. The debugger interrupts code processing at the breakpoint so the programmer can examine a suspected problem. The key specified in this value only sets a breakpoint. It does not invoke the debugger (the debugger must be running before the key is pressed) and it does not switch the debugger to single-step mode. The value of this entry is a keyboard scan code. The default value, 0x0, represents the F12 key on a 101-key keyboard or the - (hyphen, VK_SUBTRACT) key on an 82-key keyboard. */ __try { /* This fixes a long outstanding bug, where XEmacs would occasionally * not redraw its window (or process other events) until "something * happened" - usually the mouse moving over a frame. * * The problem is that MsgWaitForMultipleObjects only checks to see * if NEW messages have been placed into the thread queue. So we * specifically check to see if the queue is empty (using PeekMessage * with the PM_NOREMOVE flag) before we wait. */ MSG msg; if (what_events == QS_ALLINPUT && badly_p && qxePeekMessage (&msg, 0, 0, 0, PM_NOREMOVE)) active = WAIT_OBJECT_0 + mswindows_waitable_count; else { mswindows_is_blocking = 1; active = MsgWaitForMultipleObjects (mswindows_waitable_count, mswindows_waitable_handles, FALSE, badly_p ? INFINITE : 0, what_events); mswindows_is_blocking = 0; } } __except (GetExceptionCode () == EXCEPTION_BREAKPOINT ? EXCEPTION_CONTINUE_EXECUTION : EXCEPTION_CONTINUE_SEARCH) { } /* This will assert if handle being waited for becomes abandoned. Not the case currently tho */ assert ((!badly_p && active == WAIT_TIMEOUT) || (active >= WAIT_OBJECT_0 && active <= WAIT_OBJECT_0 + mswindows_waitable_count)); if (active == WAIT_TIMEOUT) { /* No luck trying - just return what we've already got */ return; } else if (active == WAIT_OBJECT_0 + mswindows_waitable_count) mswindows_drain_windows_queue (badly_p); else { int ix = active - WAIT_OBJECT_0; /* look for a stream console event; see emacs_mswindows_select_console below. */ LIST_LOOP_3 (porca_troia, Vconsole_list, vcontail) { struct console *con = XCONSOLE (porca_troia); if (CONSOLE_STREAM_P (con)) { Lisp_Object instr = CONSOLE_STREAM_DATA (con)->instream; if (!NILP (instr) && !UNBOUNDP (instr) && get_ntpipe_input_stream_waitable (XLSTREAM (instr)) == mswindows_waitable_handles [ix]) { Ichar ch = Lstream_get_ichar (XLSTREAM (instr)); if (ch < 0) { /* deleting the console might not be safe right now ... */ enqueue_magic_eval_event (io_error_delete_console, porca_troia); /* but we definitely need to unselect it to avoid infinite loops reading EOF's */ Fconsole_disable_input (porca_troia); mswindows_enqueue_magic_event (NULL, XM_BUMPQUEUE); } else { Lisp_Object event = Fmake_event (Qnil, Qnil); /* Here we really do want to set the use_console_meta_flag because the char is from the TTY. */ character_to_event (ch, XEVENT (event), con, use_console_meta_flag, 1); XSET_EVENT_CHANNEL (event, porca_troia); enqueue_dispatch_event (event); } break; } } } if (NILP (vcontail)) { /* no stream console event, look for process event */ /* First, try to find which process' output has signaled */ Lisp_Process *p = get_process_from_usid (HANDLE_TO_USID (mswindows_waitable_handles[ix])); if (p != NULL) /* Found a signaled process input handle */ mswindows_enqueue_process_event (p); else { /* None. This means that the process handle itself has signaled. Remove the handle from the wait vector, and make status_notify note the exited process. First find the process object if possible. */ LIST_LOOP_3 (vaffanculo, Vprocess_list, vproctail) if (get_nt_process_handle (XPROCESS (vaffanculo)) == mswindows_waitable_handles [ix]) break; mswindows_waitable_handles [ix] = mswindows_waitable_handles [--mswindows_waitable_count]; kick_status_notify (); /* We need to return a process event here so that (1) accept-process-output will return when called on this process, and (2) status notifications will happen in accept-process-output, sleep-for, and sit-for. */ if (!NILP (vproctail)) mswindows_enqueue_process_event (XPROCESS (vaffanculo)); else { /* ABORT (); */ /* #### FUCKME! When can this happen? I hit this ABORT() when I tried enabling it. */ /* Have to return something: there may be no accompanying process event */ mswindows_enqueue_magic_event (NULL, XM_BUMPQUEUE); } } } } #endif /* not CYGWIN */ } /* while */ } /************************************************************************/ /* Event generators */ /************************************************************************/ /* * Callback procedure for synchronous timer messages */ static void CALLBACK mswindows_wm_timer_callback (HWND UNUSED (hwnd), UINT UNUSED (umsg), UINT id_timer, DWORD dwtime) { Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); if (KillTimer (NULL, id_timer)) --mswindows_pending_timers_count; XSET_EVENT_CHANNEL (emacs_event, Qnil); XSET_EVENT_TIMESTAMP (emacs_event, dwtime); XSET_EVENT_TYPE (emacs_event, timeout_event); XSET_EVENT_TIMEOUT_INTERVAL_ID (emacs_event, id_timer); XSET_EVENT_TIMEOUT_FUNCTION (emacs_event, Qnil); XSET_EVENT_TIMEOUT_OBJECT (emacs_event, Qnil); mswindows_enqueue_dispatch_event (emacs_event); } /* * Callback procedure for dde messages * * We execute a dde Open("file") by simulating a file drop, so dde support * depends on dnd support. */ #ifdef HAVE_DRAGNDROP extern int mswindows_dde_enable; EXFUN(Fread_from_string, 3); /* The following variables are used to maintain consistency of result and * error reporting to the client. * The basic protocol is to Execute a lisp form, and then Request one or * more of the following items: Status (1 = OK, 0 = Error), Result, or Error. * When the lisp form is queued, the dde_eval_pending flag is set to 1, * to indicate that the items are not yet available. The dde_eval_pending * flag is set to 0 when the evaluation is complete. Requests for the result * items will block while the dde_eval_pending flag is 1, to avoid clients * getting inconsistent results. */ static int dde_eval_pending; static Lisp_Object dde_eval_result; static Lisp_Object dde_eval_error; static Lisp_Object dde_error (Lisp_Object err, Lisp_Object UNUSED (obj)) { dde_eval_error = err; return Qnil; } /* Read lisp forms from a string. Evaluate the forms as if they were * wrapped in a progn form. Return the result of the form. */ static Lisp_Object dde_eval_string (Lisp_Object str) { struct gcpro gcpro1, gcpro2; Lisp_Object args[3]; Lisp_Object obj; /* Heavy handed GCPROing, on the principle of it's better to be safe than * sorry... */ args[0] = Qnil; args[1] = Qnil; args[2] = Qnil; GCPRO2 (args[0], str); gcpro1.nvars = 3; /* Wrap the user supplied string in string "(progn ...)". * We can now just read-from-string a single form. If we * get an error, or finish before the end of the string, * we know the original string had syntax errors. */ args[0] = build_ascstring ("(progn "); args[1] = str; args[2] = build_ascstring (")"); str = Fconcat (3, args); obj = Fread_from_string (str, Qnil, Qnil); UNGCPRO; /* The following doesn't check that the length fits in an EMACS_INT. * This won't be a problem in reality...? * * If the read didn't get to the end of the string, we have a syntax * error in the string supplied by the user. */ if (XFIXNUM (XCDR (obj)) != XSTRING_LENGTH (str)) return Qnil; GCPRO1 (obj); obj = IGNORE_MULTIPLE_VALUES (Feval (XCAR (obj))); RETURN_UNGCPRO (obj); } /* Evaluate the supplied string as a sequence of Lisp forms, wrapped in * a progn. Catch any evaluation errors. Set the evaluation status and * result variables. */ static void dde_eval (Lisp_Object str) { dde_eval_error = Qnil; dde_eval_result = condition_case_1 (Qt, dde_eval_string, str, dde_error, Qnil); dde_eval_pending = 0; /* Re-enable callbacks in case the client is waiting on a request */ DdeEnableCallback (mswindows_dde_mlid, NULL, EC_ENABLEALL); /* Post advise notifications on the result item */ DdePostAdvise (mswindows_dde_mlid, mswindows_dde_topic_eval, mswindows_dde_item_result); } /* A list of DDE advise tokens. Each token is an uninterned symbol, * whose value is the DDE string handle for its name (stored as a float, * as a Lisp int cannot hold a full C int). * The token's `dde-data' property is used to store data for a dde-advise. */ Lisp_Object Vdde_advise_items; /* The symbol `HSZ' */ Lisp_Object QHSZ; DEFUN("dde-alloc-advise-item", Fdde_alloc_advise_item, 0, 1, 0, /* Allocate an advise item, and return its token. */ (name)) { Lisp_Object token; HSZ hsz; struct gcpro gcpro1, gcpro2; if (!NILP (name)) CHECK_STRING (name); else { static int num = 0; Ascbyte buf[20]; sprintf (buf, "Tok%d", num); ++num; name = build_ascstring (buf); } token = Qnil; GCPRO2 (name, token); token = Fmake_symbol (name); hsz = qxeDdeCreateStringHandle (mswindows_dde_mlid, LISP_STRING_TO_TSTR (name), XEUNICODE_P ? CP_WINUNICODE : CP_WINANSI); Fput(token, QHSZ, make_float ((int)hsz)); Vdde_advise_items = Fcons (token, Vdde_advise_items); RETURN_UNGCPRO (token); } DEFUN("dde-free-advise-item", Fdde_free_advise_item, 1, 1, 0, /* Free the resources associated with advise item ITEM. Frees all resources allocated to allow clients to set up advise loops on ITEM. It is assumed that no active advise loops remain. However, no problems should arise if they do - it's just that we won't ever send any notifications again. If the user does not free an advise item, resources will be leaked. */ (item)) { HSZ hsz; Lisp_Object val; CHECK_SYMBOL (item); val = Fget (item, QHSZ, Qnil); if (!FLOATP (val)) return Qnil; hsz = (HSZ)(int)XFLOAT_DATA (val); DdeFreeStringHandle (mswindows_dde_mlid, hsz); Vdde_advise_items = delq_no_quit (item, Vdde_advise_items); return Qnil; } DEFUN("dde-advise", Fdde_advise, 2, 2, 0, /* Post a DDE advise for ITEM with associated data DATA. Records the value DATA for sending back to clients waiting for notifications on DDE item ITEM in the system topic, and posts the advise transaction. ITEM must be an advise token allocated using dde-alloc-advise-item. */ (item, data)) { HSZ hsz; Lisp_Object val; CHECK_SYMBOL (item); val = Fget (item, QHSZ, Qnil); if (!FLOATP (val)) return Qnil; hsz = (HSZ)(int)XFLOAT_DATA (val); Fset (item, data); DdePostAdvise (mswindows_dde_mlid, mswindows_dde_topic_eval, hsz); return Qnil; } HDDEDATA CALLBACK mswindows_dde_callback (UINT uType, UINT uFmt, HCONV UNUSED (hconv), HSZ hszTopic, HSZ hszItem, HDDEDATA hdata, DWORD UNUSED (dwData1), DWORD UNUSED (dwData2)) { switch (uType) { case XTYP_CONNECT: if (!DdeCmpStringHandles (hszTopic, mswindows_dde_topic_system) || !DdeCmpStringHandles (hszTopic, mswindows_dde_topic_eval)) return (HDDEDATA) TRUE; return (HDDEDATA) FALSE; case XTYP_WILDCONNECT: { /* We support two {service,topic} pairs */ HSZPAIR pairs[3] = { { mswindows_dde_service, mswindows_dde_topic_system }, { mswindows_dde_service, mswindows_dde_topic_eval }, { 0, 0 } }; if ((!hszItem || !DdeCmpStringHandles (hszItem, mswindows_dde_service)) && (!hszTopic || !DdeCmpStringHandles (hszTopic, mswindows_dde_topic_system) || !DdeCmpStringHandles (hszTopic, mswindows_dde_topic_eval))) return (DdeCreateDataHandle (mswindows_dde_mlid, (LPBYTE) pairs, sizeof (pairs), 0L, 0, uFmt, 0)); } return (HDDEDATA) NULL; case XTYP_ADVSTART: if (!mswindows_dde_enable) return (HDDEDATA) FALSE; /* We only support advise loops on the eval topic for text data */ if (!DdeCmpStringHandles (hszTopic, mswindows_dde_topic_eval) && (uFmt == CF_TEXT || uFmt == CF_UNICODETEXT)) { /* Only allocated items or Result, are allowed */ if (!DdeCmpStringHandles (hszItem, mswindows_dde_item_result)) return (HDDEDATA) TRUE; { EXTERNAL_LIST_LOOP_2 (elt, Vdde_advise_items) { Lisp_Object val; HSZ hsz; if (!SYMBOLP (elt)) continue; val = Fget (elt, QHSZ, Qnil); if (!FLOATP (val)) continue; hsz = (HSZ) (int) XFLOAT_DATA (val); if (!DdeCmpStringHandles (hszItem, hsz)) return (HDDEDATA) TRUE; } } } return (HDDEDATA) FALSE; /* Both advise requests and normal requests work the same */ case XTYP_ADVREQ: case XTYP_REQUEST: if (!mswindows_dde_enable) return (HDDEDATA) NULL; if (DdeCmpStringHandles (hszTopic, mswindows_dde_topic_eval) != 0) return (HDDEDATA) NULL; /* If this is a normal request and we're in the middle of * an Execute, block until the Execute completes. */ if (dde_eval_pending && uType == XTYP_REQUEST) return (HDDEDATA) CBR_BLOCK; /* We can only support requests for ANSI or Unicode text */ if (uFmt != CF_TEXT && uFmt != CF_UNICODETEXT) return (HDDEDATA) NULL; { Lisp_Object args[2]; struct gcpro gcpro1; Lisp_Object res; Extbyte *result; DWORD bytes; args[0] = Qnil; args[1] = Qnil; GCPRO1 (args[0]); gcpro1.nvars = 2; if (!DdeCmpStringHandles (hszItem, mswindows_dde_item_result)) { if (NILP (dde_eval_error)) { args[0] = build_ascstring ("OK: %s"); args[1] = dde_eval_result; } else { args[0] = build_ascstring ("ERR: %s"); args[1] = dde_eval_error; } } else { EXTERNAL_LIST_LOOP_2 (elt, Vdde_advise_items) { Lisp_Object val; HSZ hsz; if (!SYMBOLP (elt)) continue; val = Fget (elt, QHSZ, Qnil); if (!FLOATP (val)) continue; hsz = (HSZ) (int) XFLOAT_DATA (val); if (!DdeCmpStringHandles (hszItem, hsz)) args[1] = Fsymbol_value (elt); } args[0] = build_ascstring ("%s"); } res = Fformat (2, args); UNGCPRO; bytes = (uFmt == CF_TEXT ? 1 : 2) * (XSTRING_LENGTH (res) + 1); result = LISP_STRING_TO_EXTERNAL (res, uFmt == CF_TEXT ? Qmswindows_multibyte : Qmswindows_unicode); /* If we cannot create the data handle, this passes the null * return back to the client, which signals an error as we wish. */ return DdeCreateDataHandle (mswindows_dde_mlid, (LPBYTE)result, bytes, 0L, hszItem, uFmt, 0); } case XTYP_EXECUTE: if (!mswindows_dde_enable) return (HDDEDATA) DDE_FBUSY; if (!DdeCmpStringHandles (hszTopic, mswindows_dde_topic_eval)) { DWORD len; LPBYTE extcmd; Lisp_Object tmp; /* Grab a pointer to the raw data supplied */ extcmd = DdeAccessData (hdata, &len); tmp = make_extstring ((Extbyte *) extcmd, len, Qmswindows_tstr); /* Release and free the data handle */ DdeUnaccessData (hdata); DdeFreeDataHandle (hdata); /* Set a flag to say that the evaluation isn't yet complete, * enqueue the evaluation, send a dummy event to trigger the * event loop (I've no idea why this is needed, but it works...) * and return success to the client. */ dde_eval_pending = 1; enqueue_magic_eval_event (dde_eval, tmp); mswindows_enqueue_magic_event (NULL, XM_BUMPQUEUE); return (HDDEDATA) DDE_FACK; } else if (!DdeCmpStringHandles (hszTopic, mswindows_dde_topic_system)) { DWORD len = DdeGetData (hdata, NULL, 0, 0); Extbyte *extcmd = alloca_extbytes (len + 1); Ibyte *cmd; Ibyte *end; struct gcpro gcpro1, gcpro2; Lisp_Object l_dndlist = Qnil; Lisp_Object emacs_event = Fmake_event (Qnil, Qnil); Lisp_Object frmcons, devcons, concons; Lisp_Event *event = XEVENT (emacs_event); DdeGetData (hdata, (LPBYTE) extcmd, len, 0); DdeFreeDataHandle (hdata); cmd = SIZED_EXTERNAL_TO_ITEXT (extcmd, len, Qmswindows_tstr); /* Check syntax & that it's an [Open("foo")] command, which we * treat like a file drop */ if (*cmd == '[') cmd++; if (qxestrncasecmp_ascii (cmd, MSWINDOWS_DDE_ITEM_OPEN, strlen (MSWINDOWS_DDE_ITEM_OPEN))) return DDE_FNOTPROCESSED; cmd += strlen (MSWINDOWS_DDE_ITEM_OPEN); while (*cmd == ' ') cmd++; if (*cmd != '(' || *(cmd + 1) != '\"') return DDE_FNOTPROCESSED; end = (cmd += 2); while (*end && *end != '\"') end++; if (!*end) return DDE_FNOTPROCESSED; *end = '\0'; if (*++end != ')') return DDE_FNOTPROCESSED; if (*++end == ']') end++; if (*end) return DDE_FNOTPROCESSED; { /* The drag-n-drop code in dragdrop.el expects pseudo-URL's, consisting of just file: followed by the filename. This should maybe work, but both Netscape and IE complain whenever they're not given the full file spec, like file:///C|/foo/bar/ or equivalently file:///C:/foo/bar/ (less portably) they don't allow relative paths at all! this is way bogus. */ cmd = urlify_filename (cmd); l_dndlist = build_istring (cmd); xfree (cmd); } GCPRO2 (emacs_event, l_dndlist); /* Find a mswindows frame */ event->channel = Qnil; FRAME_LOOP_NO_BREAK (frmcons, devcons, concons) { Lisp_Object frame = XCAR (frmcons); if (FRAME_TYPE_P (XFRAME (frame), mswindows)) event->channel = frame; }; assert (!NILP (event->channel)); SET_EVENT_TIMESTAMP (event, GetTickCount()); SET_EVENT_TYPE (event, misc_user_event); SET_EVENT_MISC_USER_BUTTON (event, 1); SET_EVENT_MISC_USER_MODIFIERS (event, 0); SET_EVENT_MISC_USER_X (event, -1); SET_EVENT_MISC_USER_Y (event, -1); SET_EVENT_MISC_USER_FUNCTION (event, Qdragdrop_drop_dispatch); SET_EVENT_MISC_USER_OBJECT (event, Fcons (Qdragdrop_URL, Fcons (l_dndlist, Qnil))); mswindows_enqueue_dispatch_event (emacs_event); UNGCPRO; return (HDDEDATA) DDE_FACK; } DdeFreeDataHandle (hdata); return (HDDEDATA) DDE_FNOTPROCESSED; default: return (HDDEDATA) NULL; } } #endif /* * Helper to do repainting - repaints can happen both from the windows * procedure and from magic events */ static void mswindows_handle_paint (struct frame *frame) { HWND hwnd = FRAME_MSWINDOWS_HANDLE (frame); /* According to the docs we need to check GetUpdateRect() before actually doing a WM_PAINT */ if (GetUpdateRect (hwnd, NULL, FALSE)) { PAINTSTRUCT paintStruct; int x, y, width, height; BeginPaint (hwnd, &paintStruct); x = paintStruct.rcPaint.left; y = paintStruct.rcPaint.top; width = paintStruct.rcPaint.right - paintStruct.rcPaint.left; height = paintStruct.rcPaint.bottom - paintStruct.rcPaint.top; /* Normally we want to ignore expose events when child windows are unmapped, however once we are in the guts of WM_PAINT we need to make sure that we don't register unmaps then because they will not actually occur. */ /* #### commenting out the next line seems to fix some problems but not all. only andy currently understands this stuff and he needs to review it more carefully. --ben */ if (!check_for_ignored_expose (frame, x, y, width, height)) { hold_ignored_expose_registration = 1; redisplay_redraw_exposed_area (frame, x, y, width, height); hold_ignored_expose_registration = 0; } EndPaint (hwnd, &paintStruct); } } /* * Returns 1 if a key is a real modifier or special key, which * is better handled by DefWindowProc */ static int key_needs_default_processing_p (UINT vkey) { if (mswindows_alt_by_itself_activates_menu && vkey == VK_MENU /* if we let ALT activate the menu like this, then sticky ALT-modified keystrokes become impossible. */ && !modifier_keys_are_sticky) return 1; return 0; } /* key-handling code is always ugly. It just ends up working out that way. #### Most of the sticky-modifier code below is copied from similar code in event-Xt.c. They should somehow or other be merged. Here are some pointers: -- DOWN_MASK indicates which modifiers should be treated as "down" when the corresponding upstroke happens. It gets reset for a particular modifier when that modifier goes up, and reset for all modifiers when a non-modifier key is pressed. Example: I press Control-A-Shift and then release Control-A-Shift. I want the Shift key to be sticky but not the Control key. -- If a modifier key is sticky, I can unstick it by pressing the modifier key again. */ static WPARAM last_downkey; static int need_to_add_mask, down_mask; #define XEMSW_LCONTROL (1<<0) #define XEMSW_RCONTROL (1<<1) #define XEMSW_LSHIFT (1<<2) #define XEMSW_RSHIFT (1<<3) #define XEMSW_LMENU (1<<4) #define XEMSW_RMENU (1<<5) static int mswindows_handle_sticky_modifiers (WPARAM wParam, LPARAM lParam, int downp, int keyp) { int mods = 0; if (!modifier_keys_are_sticky) /* Optimize for non-sticky modifiers */ return 0; if (! (keyp && (wParam == VK_CONTROL || wParam == VK_LCONTROL || wParam == VK_RCONTROL || wParam == VK_MENU || wParam == VK_LMENU || wParam == VK_RMENU || wParam == VK_SHIFT || wParam == VK_LSHIFT || wParam == VK_RSHIFT))) { /* Not a modifier key */ if (downp && keyp && !last_downkey) last_downkey = wParam; /* If I hold press-and-release the Control key and then press and hold down the right arrow, I want it to auto-repeat Control-Right. On the other hand, if I do the same but manually press the Right arrow a bunch of times, I want to see one Control-Right and then a bunch of Rights. This means that we need to distinguish between an auto-repeated key and a key pressed and released a bunch of times. */ else if ((downp && !keyp) || (downp && keyp && last_downkey && (wParam != last_downkey || /* the "previous key state" bit indicates autorepeat */ ! (lParam & (1 << 30))))) { need_to_add_mask = 0; last_downkey = 0; } if (downp) down_mask = 0; mods = need_to_add_mask; } else /* Modifier key pressed */ { /* If a non-modifier key was pressed in the middle of a bunch of modifiers, then it unsticks all the modifiers that were previously pressed. We cannot unstick the modifiers until now because we want to check for auto-repeat of the non-modifier key. */ if (last_downkey) { last_downkey = 0; need_to_add_mask = 0; } #define FROB(mask) \ do { \ if (downp && keyp) \ { \ /* If modifier key is already sticky, \ then unstick it. Note that we do \ not test down_mask to deal with the \ unlikely but possible case that the \ modifier key auto-repeats. */ \ if (need_to_add_mask & mask) \ { \ need_to_add_mask &= ~mask; \ down_mask &= ~mask; \ } \ else \ down_mask |= mask; \ } \ else \ { \ if (down_mask & mask) \ { \ down_mask &= ~mask; \ need_to_add_mask |= mask; \ } \ } \ } while (0) if ((wParam == VK_CONTROL && (lParam & 0x1000000)) || wParam == VK_RCONTROL) FROB (XEMSW_RCONTROL); if ((wParam == VK_CONTROL && !(lParam & 0x1000000)) || wParam == VK_LCONTROL) FROB (XEMSW_LCONTROL); if ((wParam == VK_SHIFT && (lParam & 0x1000000)) || wParam == VK_RSHIFT) FROB (XEMSW_RSHIFT); if ((wParam == VK_SHIFT && !(lParam & 0x1000000)) || wParam == VK_LSHIFT) FROB (XEMSW_LSHIFT); if ((wParam == VK_MENU && (lParam & 0x1000000)) || wParam == VK_RMENU) FROB (XEMSW_RMENU); if ((wParam == VK_MENU && !(lParam & 0x1000000)) || wParam == VK_LMENU) FROB (XEMSW_LMENU); } #undef FROB if (mods && downp) { BYTE keymap[256]; GetKeyboardState (keymap); if (mods & XEMSW_LCONTROL) { keymap [VK_CONTROL] |= 0x80; keymap [VK_LCONTROL] |= 0x80; } if (mods & XEMSW_RCONTROL) { keymap [VK_CONTROL] |= 0x80; keymap [VK_RCONTROL] |= 0x80; } if (mods & XEMSW_LSHIFT) { keymap [VK_SHIFT] |= 0x80; keymap [VK_LSHIFT] |= 0x80; } if (mods & XEMSW_RSHIFT) { keymap [VK_SHIFT] |= 0x80; keymap [VK_RSHIFT] |= 0x80; } if (mods & XEMSW_LMENU) { keymap [VK_MENU] |= 0x80; keymap [VK_LMENU] |= 0x80; } if (mods & XEMSW_RMENU) { keymap [VK_MENU] |= 0x80; keymap [VK_RMENU] |= 0x80; } SetKeyboardState (keymap); return 1; } return 0; } static void clear_sticky_modifiers (void) { need_to_add_mask = 0; last_downkey = 0; down_mask = 0; } #ifdef DEBUG_XEMACS #if 0 static void output_modifier_keyboard_state (void) { BYTE keymap[256]; GetKeyboardState (keymap); stderr_out ("GetKeyboardState VK_MENU %d %d VK_LMENU %d %d VK_RMENU %d %d\n", keymap[VK_MENU] & 0x80 ? 1 : 0, keymap[VK_MENU] & 0x1 ? 1 : 0, keymap[VK_LMENU] & 0x80 ? 1 : 0, keymap[VK_LMENU] & 0x1 ? 1 : 0, keymap[VK_RMENU] & 0x80 ? 1 : 0, keymap[VK_RMENU] & 0x1 ? 1 : 0); stderr_out ("GetKeyboardState VK_CONTROL %d %d VK_LCONTROL %d %d VK_RCONTROL %d %d\n", keymap[VK_CONTROL] & 0x80 ? 1 : 0, keymap[VK_CONTROL] & 0x1 ? 1 : 0, keymap[VK_LCONTROL] & 0x80 ? 1 : 0, keymap[VK_LCONTROL] & 0x1 ? 1 : 0, keymap[VK_RCONTROL] & 0x80 ? 1 : 0, keymap[VK_RCONTROL] & 0x1 ? 1 : 0); stderr_out ("GetKeyboardState VK_SHIFT %d %d VK_LSHIFT %d %d VK_RSHIFT %d %d\n", keymap[VK_SHIFT] & 0x80 ? 1 : 0, keymap[VK_SHIFT] & 0x1 ? 1 : 0, keymap[VK_LSHIFT] & 0x80 ? 1 : 0, keymap[VK_LSHIFT] & 0x1 ? 1 : 0, keymap[VK_RSHIFT] & 0x80 ? 1 : 0, keymap[VK_RSHIFT] & 0x1 ? 1 : 0); } #endif /* try to debug the stuck-alt-key problem. #### this happens only inconsistently, and may only happen when using StickyKeys in the Win2000 accessibility section of the control panel, which is extremely broken for other reasons. */ static void output_alt_keyboard_state (void) { BYTE keymap[256]; SHORT keystate[3]; /* SHORT asyncstate[3]; */ GetKeyboardState (keymap); keystate[0] = GetKeyState (VK_MENU); keystate[1] = GetKeyState (VK_LMENU); keystate[2] = GetKeyState (VK_RMENU); /* Doing this interferes with key processing. */ /* asyncstate[0] = GetAsyncKeyState (VK_MENU); */ /* asyncstate[1] = GetAsyncKeyState (VK_LMENU); */ /* asyncstate[2] = GetAsyncKeyState (VK_RMENU); */ stderr_out ("GetKeyboardState VK_MENU %d %d VK_LMENU %d %d VK_RMENU %d %d\n", keymap[VK_MENU] & 0x80 ? 1 : 0, keymap[VK_MENU] & 0x1 ? 1 : 0, keymap[VK_LMENU] & 0x80 ? 1 : 0, keymap[VK_LMENU] & 0x1 ? 1 : 0, keymap[VK_RMENU] & 0x80 ? 1 : 0, keymap[VK_RMENU] & 0x1 ? 1 : 0); stderr_out ("GetKeyState VK_MENU %d %d VK_LMENU %d %d VK_RMENU %d %d\n", keystate[0] & 0x8000 ? 1 : 0, keystate[0] & 0x1 ? 1 : 0, keystate[1] & 0x8000 ? 1 : 0, keystate[1] & 0x1 ? 1 : 0, keystate[2] & 0x8000 ? 1 : 0, keystate[2] & 0x1 ? 1 : 0); /* stderr_out ("GetAsyncKeyState VK_MENU %d %d VK_LMENU %d %d VK_RMENU %d %d\n", */ /* asyncstate[0] & 0x8000 ? 1 : 0, */ /* asyncstate[0] & 0x1 ? 1 : 0, */ /* asyncstate[1] & 0x8000 ? 1 : 0, */ /* asyncstate[1] & 0x1 ? 1 : 0, */ /* asyncstate[2] & 0x8000 ? 1 : 0, */ /* asyncstate[2] & 0x1 ? 1 : 0); */ } #endif /* DEBUG_XEMACS */ /* * The windows procedure for the window class XEMACS_CLASS */ LRESULT WINAPI mswindows_wnd_proc (HWND hwnd, UINT message_, WPARAM wParam, LPARAM lParam) { /* Note: Remember to initialize emacs_event and event before use. This code calls code that can GC. You must GCPRO before calling such code. */ Lisp_Object emacs_event = Qnil; Lisp_Object fobj = Qnil; Lisp_Event *event; struct frame *frame; struct mswindows_frame *msframe; #ifndef NEW_GC /* If you hit this, rewrite the offending API call to occur after GC, using register_post_gc_action(). */ assert (!gc_in_progress); #endif /* not NEW_GC */ #ifdef DEBUG_XEMACS if (debug_mswindows_events) debug_output_mswin_message (hwnd, message_, wParam, lParam); #endif /* DEBUG_XEMACS */ assert (!qxeGetWindowLong (hwnd, GWL_USERDATA)); switch (message_) { case WM_DESTROYCLIPBOARD: mswindows_handle_destroyclipboard (); break; case WM_ERASEBKGND: /* Erase background only during non-dynamic sizing */ msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); if (msframe->sizing && !mswindows_dynamic_frame_resize) goto defproc; return 1; case WM_CLOSE: fobj = mswindows_find_frame (hwnd); mswindows_enqueue_misc_user_event (fobj, Qeval, list3 (Qdelete_frame, fobj, Qt)); break; case WM_KEYUP: case WM_SYSKEYUP: /* See Win95 comment under WM_KEYDOWN */ { BYTE keymap[256]; int should_set_keymap = 0; #ifdef DEBUG_XEMACS if (debug_mswindows_events > 2) output_alt_keyboard_state (); #endif /* DEBUG_XEMACS */ mswindows_handle_sticky_modifiers (wParam, lParam, 0, 1); if (wParam == VK_CONTROL) { GetKeyboardState (keymap); keymap [(lParam & 0x1000000) ? VK_RCONTROL : VK_LCONTROL] &= ~0x80; should_set_keymap = 1; } else if (wParam == VK_MENU) { GetKeyboardState (keymap); keymap [(lParam & 0x1000000) ? VK_RMENU : VK_LMENU] &= ~0x80; should_set_keymap = 1; } if (should_set_keymap) /* && (message_ != WM_SYSKEYUP */ /* || NILP (Vmenu_accelerator_enabled))) */ SetKeyboardState (keymap); } if (key_needs_default_processing_p (wParam)) goto defproc; else break; case WM_KEYDOWN: case WM_SYSKEYDOWN: /* In some locales the right-hand Alt key is labelled AltGr. This key * should produce alternative characters when combined with another key. * eg on a German keyboard pressing AltGr+q should produce '@'. * AltGr generates exactly the same keystrokes as LCtrl+RAlt. But if * TranslateMessage() is called with *any* combination of Ctrl+Alt down, * it translates as if AltGr were down. * We get round this by removing all modifiers from the keymap before * calling TranslateMessage() unless AltGr is *really* down. */ { BYTE keymap_trans[256]; BYTE keymap_orig[256]; BYTE keymap_sticky[256]; /* WARNING: XEmacs code paths are far more subtle than you think. In particular, QUIT checking will query and remove events, including keyboard events, from the queue. (QUIT is definitely invoked from TO_INTERNAL_FORMAT().) If we do this recursively anywhere in the following code, it will mess certain things up -- in particular, the OS-provided sticky modifier code available as part of the accessibility package. (Academic question: If QUIT checking is supposed to be triggered only every 1/4 second, why is it getting consistently triggered here? I saw the problem consistently. Answer: It appears that, currently, sometimes the code to pump messages is wrapped with begin_dont_check_for_quit() and sometimes it isn't. (#### FIX THIS SHIT!) cmdloop.c, for example, has it, but not everywhere. The current games with avoiding QUIT mean that the 1/4-second timer consistently fires while dont_check_for_quit is set [which causes the quit check to get deferred but the flag is still on], and so the next time it's unset and we call QUIT is *right here*. In my stderr-proc ws I majorly cleaned up the whole shit by just wrapping all the entry points in dont_check_for_quit. This fixed the remaining bugs with C-g getting interpreted wrong.) #### We should probably wrap this whole function in begin_dont_check_for_quit(); but then we should set this back to 0 when handling a menu callback, which gets invoked from within this function, specifically from DefWindowProc(). (We already do the latter in my new stderr-proc ws, because in that ws next_event_internal() calls begin_dont_check_for_quit(). */ int count = begin_dont_check_for_quit (); int has_AltGr = mswindows_current_layout_has_AltGr (); int mods = 0, mods_with_shift = 0; int extendedp = lParam & 0x1000000; Lisp_Object keysym; int sticky_changed; #ifdef DEBUG_XEMACS if (debug_mswindows_events > 2) output_alt_keyboard_state (); #endif /* DEBUG_XEMACS */ GetKeyboardState (keymap_orig); frame = XFRAME (mswindows_find_frame (hwnd)); if ((sticky_changed = mswindows_handle_sticky_modifiers (wParam, lParam, 1, 1))) { GetKeyboardState (keymap_sticky); if (keymap_sticky[VK_MENU] & 0x80) { message_ = WM_SYSKEYDOWN; /* We have to set the "context bit" so that the TranslateMessage() call below that generates the SYSCHAR message does its thing; see the documentation on WM_SYSKEYDOWN */ lParam |= 1 << 29; } } else memcpy (keymap_sticky, keymap_orig, 256); mods = mswindows_modifier_state (keymap_sticky, (DWORD) -1, has_AltGr); mods_with_shift = mods; /* Handle non-printables */ if (!NILP (keysym = mswindows_key_to_emacs_keysym (wParam, mods, extendedp))) { mswindows_enqueue_keypress_event (hwnd, keysym, mods); if (sticky_changed) SetKeyboardState (keymap_orig); } else /* Normal keys & modifiers */ { POINT pnt = { LOWORD (GetMessagePos()), HIWORD (GetMessagePos()) }; MSG msg, tranmsg; #ifdef HAVE_MENUBARS int potential_accelerator = 0; #endif int got_accelerator = 0; /* No need to gcpro because the event is already on a queue when we retrieve it. */ Lisp_Object lastev = Qnil; msg.hwnd = hwnd; msg.message = message_; msg.wParam = wParam; msg.lParam = lParam; msg.time = GetMessageTime(); msg.pt = pnt; /* GetKeyboardState() does not work as documented on Win95. We have * to loosely track Left and Right modifiers on behalf of the OS, * without screwing up Windows NT which tracks them properly. */ if (wParam == VK_CONTROL) { keymap_orig[extendedp ? VK_RCONTROL : VK_LCONTROL] |= 0x80; keymap_sticky[extendedp ? VK_RCONTROL : VK_LCONTROL] |= 0x80; } else if (wParam == VK_MENU) { keymap_orig[extendedp ? VK_RMENU : VK_LMENU] |= 0x80; keymap_sticky[extendedp ? VK_RMENU : VK_LMENU] |= 0x80; } #ifdef HAVE_MENUBARS if (!NILP (Vmenu_accelerator_enabled) && !(mods & XEMACS_MOD_SHIFT) && message_ == WM_SYSKEYDOWN) potential_accelerator = 1; #endif /* Remove shift modifier from an ascii character */ mods &= ~XEMACS_MOD_SHIFT; memcpy (keymap_trans, keymap_sticky, 256); /* Clear control and alt modifiers unless AltGr is pressed */ keymap_trans[VK_RCONTROL] = 0; keymap_trans[VK_LMENU] = 0; if (!has_AltGr || !(keymap_trans[VK_LCONTROL] & 0x80) || !(keymap_trans[VK_RMENU] & 0x80)) { keymap_trans[VK_LCONTROL] = 0; keymap_trans[VK_CONTROL] = 0; keymap_trans[VK_RMENU] = 0; keymap_trans[VK_MENU] = 0; } SetKeyboardState (keymap_trans); /* Maybe generate some WM_[SYS]CHARs in the queue */ TranslateMessage (&msg); while (qxePeekMessage (&tranmsg, hwnd, WM_CHAR, WM_CHAR, PM_REMOVE) || qxePeekMessage (&tranmsg, hwnd, WM_SYSCHAR, WM_SYSCHAR, PM_REMOVE)) { int mods_with_quit = mods; int length; Extbyte extchar[4]; Ibyte *intchar; Ichar ch; if (XEUNICODE_P) { length = unicode_char_to_text (tranmsg.wParam, extchar); intchar = SIZED_EXTERNAL_TO_ITEXT (extchar, length, Qmswindows_unicode); ch = itext_ichar (intchar); } else { length = ansi_char_to_text (tranmsg.wParam, extchar); intchar = (convert_multibyte_to_internal_malloc (extchar, length, mswindows_locale_to_code_page /* See intl-win32.c for an explanation of the following */ ((LCID) GetKeyboardLayout (0) & 0xFFFF), NULL)); ch = itext_ichar (intchar); xfree (intchar); } #ifdef DEBUG_XEMACS if (debug_mswindows_events) { stderr_out ("-> "); debug_output_mswin_message (tranmsg.hwnd, tranmsg.message, tranmsg.wParam, tranmsg.lParam); } #endif /* DEBUG_XEMACS */ #ifdef HAVE_MENUBARS if (potential_accelerator && !got_accelerator && mswindows_char_is_accelerator (frame, ch)) { got_accelerator = 1; break; } #endif /* HAVE_MENUBARS */ lastev = mswindows_enqueue_keypress_event (hwnd, make_char (ch), mods_with_quit); } /* while */ /* Also figure out what the character would be in other possible keyboard layouts, in this order: -- current language environment -- user default language environment -- system default language environment -- same three, but checking the underlying virtual key, and only paying attention if it's alphabetic -- US ASCII See events.h, struct key_data, for why we do this. */ if (!NILP (lastev)) { int i; int scan = (lParam >> 16) && 0xFF; for (i = 0; i < KEYCHAR_LAST; i++) { int vk_only = 0; LCID lcid; int virtual_key; switch (i) { case KEYCHAR_UNDERLYING_VIRTUAL_KEY_CURRENT_LANGENV: vk_only = 1; case KEYCHAR_CURRENT_LANGENV: lcid = mswindows_current_locale (); break; case KEYCHAR_UNDERLYING_VIRTUAL_KEY_DEFAULT_USER: vk_only = 1; case KEYCHAR_DEFAULT_USER: lcid = GetUserDefaultLCID (); break; case KEYCHAR_UNDERLYING_VIRTUAL_KEY_DEFAULT_SYSTEM: vk_only = 1; case KEYCHAR_DEFAULT_SYSTEM: lcid = GetSystemDefaultLCID (); break; case KEYCHAR_QWERTY: lcid = MAKELANGID (LANG_ENGLISH, SUBLANG_ENGLISH_US); break; default: ABORT (); lcid = 0; } /* VERY CONFUSING! See intl-win32.c. */ lcid = lcid & 0xFFFF; virtual_key = qxeMapVirtualKeyEx (scan, 1, (HKL) lcid); if (!vk_only) { if (XEUNICODE_P) { Extbyte received_keys[32]; int tounret = ToUnicodeEx (virtual_key, scan, keymap_trans, (LPWSTR) received_keys, sizeof (received_keys) / XETCHAR_SIZE, 0, /* #### what about this flag? "if bit 0 is set, a menu is active???" */ (HKL) lcid); if (tounret > 0) { Ibyte *intchar; intchar = SIZED_EXTERNAL_TO_ITEXT (received_keys + (tounret - 1) * 2, 2, Qmswindows_unicode); XSET_EVENT_KEY_ALT_KEYCHARS (lastev, i, itext_ichar (intchar)); } } else { WORD received_keys[32]; int tounret = ToAsciiEx (virtual_key, scan, keymap_trans, received_keys, 0, /* #### what about this flag? "if bit 0 is set, a menu is active???" */ (HKL) lcid); if (tounret > 0) { /* #### I cannot find proper documentation on what format the return value is in. I'm assuming it's like WM_IME_CHAR: DBCS chars have the lead byte in bits 8-15 of the short. */ Ibyte *intchar; Extbyte mbstuff[2]; Bytecount mblength = 0; WORD thechar = received_keys[tounret - 1]; mbstuff[mblength++] = (Extbyte) (thechar & 0xFF); if (thechar > 0xFF) mbstuff[mblength++] = (Extbyte) ((thechar >> 8) & 0xFF); intchar = convert_multibyte_to_internal_malloc (mbstuff, mblength, mswindows_locale_to_code_page (lcid), NULL); XSET_EVENT_KEY_ALT_KEYCHARS (lastev, i, itext_ichar (intchar)); xfree (intchar); } } } else { Ichar altch; if (virtual_key >= 'A' && virtual_key <= 'Z') altch = virtual_key + (mods_with_shift & XEMACS_MOD_SHIFT ? 'a' - 'A' : 0); else altch = 0; XSET_EVENT_KEY_ALT_KEYCHARS (lastev, i, altch); } } } /* This generates WM_SYSCHAR messages, which are interpreted by DefWindowProc as the menu selections. */ if (got_accelerator) { SetKeyboardState (keymap_sticky); TranslateMessage (&msg); SetKeyboardState (keymap_orig); unbind_to (count); goto defproc; } SetKeyboardState (keymap_orig); } /* else */ if (key_needs_default_processing_p (wParam)) { unbind_to (count); goto defproc; } else { unbind_to (count); break; } } case WM_MBUTTONDOWN: case WM_MBUTTONUP: /* Real middle mouse button has nothing to do with emulated one: if one wants to exercise fingers playing chords on the mouse, he is allowed to do that! */ mswindows_enqueue_mouse_button_event (hwnd, message_, XE_MAKEPOINTS (lParam), wParam &~ MK_MBUTTON, GetMessageTime()); break; case WM_LBUTTONUP: msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); msframe->last_click_time = GetMessageTime(); KillTimer (hwnd, BUTTON_2_TIMER_ID); msframe->button2_need_lbutton = 0; if (msframe->ignore_next_lbutton_up) { msframe->ignore_next_lbutton_up = 0; } else if (msframe->button2_is_down) { msframe->button2_is_down = 0; msframe->ignore_next_rbutton_up = 1; mswindows_enqueue_mouse_button_event (hwnd, WM_MBUTTONUP, XE_MAKEPOINTS (lParam), wParam &~ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON), GetMessageTime()); } else { if (msframe->button2_need_rbutton) { msframe->button2_need_rbutton = 0; mswindows_enqueue_mouse_button_event (hwnd, WM_LBUTTONDOWN, XE_MAKEPOINTS (lParam), wParam &~ MK_LBUTTON, GetMessageTime()); } mswindows_enqueue_mouse_button_event (hwnd, WM_LBUTTONUP, XE_MAKEPOINTS (lParam), wParam &~ MK_LBUTTON, GetMessageTime()); } break; case WM_RBUTTONUP: msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); msframe->last_click_time = GetMessageTime(); KillTimer (hwnd, BUTTON_2_TIMER_ID); msframe->button2_need_rbutton = 0; if (msframe->ignore_next_rbutton_up) { msframe->ignore_next_rbutton_up = 0; } else if (msframe->button2_is_down) { msframe->button2_is_down = 0; msframe->ignore_next_lbutton_up = 1; mswindows_enqueue_mouse_button_event (hwnd, WM_MBUTTONUP, XE_MAKEPOINTS (lParam), wParam &~ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON), GetMessageTime()); } else { if (msframe->button2_need_lbutton) { msframe->button2_need_lbutton = 0; mswindows_enqueue_mouse_button_event (hwnd, WM_RBUTTONDOWN, XE_MAKEPOINTS (lParam), wParam &~ MK_RBUTTON, GetMessageTime()); } mswindows_enqueue_mouse_button_event (hwnd, WM_RBUTTONUP, XE_MAKEPOINTS (lParam), wParam &~ MK_RBUTTON, GetMessageTime()); } break; case WM_LBUTTONDOWN: msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); if (msframe->button2_need_lbutton) { KillTimer (hwnd, BUTTON_2_TIMER_ID); msframe->button2_need_lbutton = 0; msframe->button2_need_rbutton = 0; if (mswindows_button2_near_enough (msframe->last_click_point, XE_MAKEPOINTS (lParam))) { mswindows_enqueue_mouse_button_event (hwnd, WM_MBUTTONDOWN, XE_MAKEPOINTS (lParam), wParam &~ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON), GetMessageTime()); msframe->button2_is_down = 1; } else { mswindows_enqueue_mouse_button_event (hwnd, WM_RBUTTONDOWN, msframe->last_click_point, msframe->last_click_mods &~ MK_RBUTTON, msframe->last_click_time); mswindows_enqueue_mouse_button_event (hwnd, WM_LBUTTONDOWN, XE_MAKEPOINTS (lParam), wParam &~ MK_LBUTTON, GetMessageTime()); } } else { mswindows_set_chord_timer (hwnd); msframe->button2_need_rbutton = 1; msframe->last_click_point = XE_MAKEPOINTS (lParam); msframe->last_click_mods = wParam; } msframe->last_click_time = GetMessageTime(); break; case WM_RBUTTONDOWN: msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); if (msframe->button2_need_rbutton) { KillTimer (hwnd, BUTTON_2_TIMER_ID); msframe->button2_need_lbutton = 0; msframe->button2_need_rbutton = 0; if (mswindows_button2_near_enough (msframe->last_click_point, XE_MAKEPOINTS (lParam))) { mswindows_enqueue_mouse_button_event (hwnd, WM_MBUTTONDOWN, XE_MAKEPOINTS (lParam), wParam &~ (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON), GetMessageTime()); msframe->button2_is_down = 1; } else { mswindows_enqueue_mouse_button_event (hwnd, WM_LBUTTONDOWN, msframe->last_click_point, msframe->last_click_mods &~ MK_LBUTTON, msframe->last_click_time); mswindows_enqueue_mouse_button_event (hwnd, WM_RBUTTONDOWN, XE_MAKEPOINTS (lParam), wParam &~ MK_RBUTTON, GetMessageTime()); } } else { mswindows_set_chord_timer (hwnd); msframe->button2_need_lbutton = 1; msframe->last_click_point = XE_MAKEPOINTS (lParam); msframe->last_click_mods = wParam; } msframe->last_click_time = GetMessageTime(); break; case WM_TIMER: if (wParam == BUTTON_2_TIMER_ID) { msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); KillTimer (hwnd, BUTTON_2_TIMER_ID); if (msframe->button2_need_lbutton) { msframe->button2_need_lbutton = 0; mswindows_enqueue_mouse_button_event (hwnd, WM_RBUTTONDOWN, msframe->last_click_point, msframe->last_click_mods &~ MK_RBUTTON, msframe->last_click_time); } else if (msframe->button2_need_rbutton) { msframe->button2_need_rbutton = 0; mswindows_enqueue_mouse_button_event (hwnd, WM_LBUTTONDOWN, msframe->last_click_point, msframe->last_click_mods &~ MK_LBUTTON, msframe->last_click_time); } } else assert ("Spurious timer fired" == 0); break; case WM_MOUSEMOVE: /* Optimization: don't report mouse movement while size is changing */ msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); if (!msframe->sizing) { /* When waiting for the second mouse button to finish button2 emulation, and have moved too far, just pretend as if timer has expired. This improves drag-select feedback */ if ((msframe->button2_need_lbutton || msframe->button2_need_rbutton) && !mswindows_button2_near_enough (msframe->last_click_point, XE_MAKEPOINTS (lParam))) { KillTimer (hwnd, BUTTON_2_TIMER_ID); qxeSendMessage (hwnd, WM_TIMER, BUTTON_2_TIMER_ID, 0); } emacs_event = Fmake_event (Qnil, Qnil); event = XEVENT(emacs_event); XSET_EVENT_CHANNEL (emacs_event, mswindows_find_frame(hwnd)); XSET_EVENT_TIMESTAMP (emacs_event, GetMessageTime()); XSET_EVENT_TYPE (emacs_event, pointer_motion_event); XSET_EVENT_MOTION_X (emacs_event, XE_MAKEPOINTS (lParam).x); XSET_EVENT_MOTION_Y (emacs_event, XE_MAKEPOINTS (lParam).y); XSET_EVENT_MOTION_MODIFIERS (emacs_event, mswindows_modifier_state (NULL, wParam, 0)); mswindows_enqueue_dispatch_event (emacs_event); } break; case WM_CANCELMODE: ReleaseCapture (); /* Queue a `cancel-mode-internal' misc user event, so mouse selection would be canceled if any */ mswindows_enqueue_misc_user_event (mswindows_find_frame (hwnd), Qcancel_mode_internal, Qnil); break; case WM_NOTIFY: { LPNMHDR nmhdr = (LPNMHDR) lParam; if (nmhdr->code == TTN_NEEDTEXT) { #ifdef HAVE_TOOLBARS LPTOOLTIPTEXTW tttextw = (LPTOOLTIPTEXTW) lParam; Lisp_Object btext; Extbyte *btextext = 0; /* find out which toolbar */ frame = XFRAME (mswindows_find_frame (hwnd)); btext = mswindows_get_toolbar_button_text (frame, nmhdr->idFrom); tttextw->hinst = NULL; if (!NILP (btext)) btextext = LISP_STRING_TO_TSTR (btext); if (btextext) { /* WARNING: We can't just write a '\0' into the 79th "character" because tttextw->szText is in WCHAR's but we may be copying an ANSI string into it. Easiest to just zero the whole thing. */ xzero (*tttextw->szText); qxetcsncpy ((Extbyte *) tttextw->szText, btextext, 79); } else tttextw->lpszText = NULL; #endif } /* handle tree view callbacks */ else if (nmhdr->code == TVN_SELCHANGED) { NM_TREEVIEW *ptree = (NM_TREEVIEW *) lParam; frame = XFRAME (mswindows_find_frame (hwnd)); mswindows_handle_gui_wm_command (frame, 0, ptree->itemNew.lParam); } /* handle tab control callbacks */ else if (nmhdr->code == TCN_SELCHANGE) { TC_ITEM item; int idx = qxeSendMessage (nmhdr->hwndFrom, TCM_GETCURSEL, 0, 0); frame = XFRAME (mswindows_find_frame (hwnd)); item.mask = TCIF_PARAM; qxeSendMessage (nmhdr->hwndFrom, TCM_GETITEM, (WPARAM) idx, (LPARAM) &item); mswindows_handle_gui_wm_command (frame, 0, item.lParam); } } break; case WM_PAINT: /* hdc will be NULL unless this is a subwindow - in which case we shouldn't have received a paint message for it here. */ assert (wParam == 0); /* Can't queue a magic event because windows goes modal and sends paint messages directly to the windows procedure when doing solid drags and the message queue doesn't get processed. */ mswindows_handle_paint (XFRAME (mswindows_find_frame (hwnd))); break; case WM_ACTIVATE: { /* * If we receive a WM_ACTIVATE message that indicates that our frame * is being activated, make sure that the frame is marked visible * if the window itself is visible. This seems to fix the problem * where XEmacs appears to lock-up after switching desktops with * some virtual window managers. */ int state = (int)(short) LOWORD(wParam); #ifdef DEBUG_XEMACS if (debug_mswindows_events) stderr_out("state = %d\n", state); #endif /* DEBUG_XEMACS */ if (state == WA_ACTIVE || state == WA_CLICKACTIVE) { #ifdef DEBUG_XEMACS if (debug_mswindows_events) stderr_out(" activating\n"); #endif /* DEBUG_XEMACS */ fobj = mswindows_find_frame (hwnd); frame = XFRAME (fobj); if (IsWindowVisible (hwnd)) { #ifdef DEBUG_XEMACS if (debug_mswindows_events) stderr_out(" window is visible\n"); #endif /* DEBUG_XEMACS */ if (!FRAME_VISIBLE_P (frame)) { #ifdef DEBUG_XEMACS if (debug_mswindows_events) stderr_out(" frame is not visible\n"); #endif /* DEBUG_XEMACS */ /* * It seems that we have to enqueue the XM_MAPFRAME event * prior to setting the frame visible so that * suspend-or-iconify-emacs works properly. */ mswindows_enqueue_magic_event (hwnd, XM_MAPFRAME); FRAME_VISIBLE_P (frame) = 1; FRAME_ICONIFIED_P (frame) = 0; } #ifdef DEBUG_XEMACS else { if (debug_mswindows_events) stderr_out(" frame is visible\n"); } #endif /* DEBUG_XEMACS */ } #ifdef DEBUG_XEMACS else { if (debug_mswindows_events) stderr_out(" window is not visible\n"); } #endif /* DEBUG_XEMACS */ } return qxeDefWindowProc (hwnd, message_, wParam, lParam); } break; case WM_WINDOWPOSCHANGED: /* This is sent before WM_SIZE; in fact, the processing of this by DefWindowProc() sends WM_SIZE. But WM_SIZE is not sent when a window is hidden (make-frame-invisible), so we need to process this and update the state flags. */ { fobj = mswindows_find_frame (hwnd); frame = XFRAME (fobj); if (IsIconic (hwnd)) { FRAME_VISIBLE_P (frame) = 0; FRAME_ICONIFIED_P (frame) = 1; } else if (IsWindowVisible (hwnd)) { /* APA: It's too early here to set the frame visible. * Let's do this later, in WM_SIZE processing, after the * magic XM_MAPFRAME event has been sent (just like 21.1 * did). */ /* FRAME_VISIBLE_P (frame) = 1; */ FRAME_ICONIFIED_P (frame) = 0; } else { FRAME_VISIBLE_P (frame) = 0; FRAME_ICONIFIED_P (frame) = 0; } goto defproc; } case WM_SHOWWINDOW: /* The WM_SHOWWINDOW message is sent to a window when the window is about to be hidden or shown. APA: This message is also sent when switching to a virtual desktop under the virtuawin virtual window manager. */ { fobj = mswindows_find_frame (hwnd); frame = XFRAME (fobj); if (wParam == TRUE) { mswindows_enqueue_magic_event (hwnd, XM_MAPFRAME); FRAME_VISIBLE_P (frame) = 1; } else { mswindows_enqueue_magic_event (hwnd, XM_UNMAPFRAME); FRAME_VISIBLE_P (frame) = 0; } } break; case WM_SIZE: /* We only care about this message if our size has really changed */ if (wParam == SIZE_RESTORED || wParam == SIZE_MAXIMIZED || wParam == SIZE_MINIMIZED) { RECT rect; int columns, rows; fobj = mswindows_find_frame (hwnd); frame = XFRAME (fobj); msframe = FRAME_MSWINDOWS_DATA (frame); /* We cannot handle frame map and unmap hooks right in this routine, because these may throw. We queue magic events to run these hooks instead - kkm */ if (wParam == SIZE_MINIMIZED) { /* Iconified */ mswindows_enqueue_magic_event (hwnd, XM_UNMAPFRAME); } else { GetClientRect (hwnd, &rect); FRAME_PIXWIDTH (frame) = rect.right; FRAME_PIXHEIGHT (frame) = rect.bottom; pixel_to_frame_unit_size (frame, rect.right, rect.bottom, &columns, &rows); change_frame_size (frame, columns, rows, 1); /* If we are inside frame creation, we have to apply geometric properties now. */ if (FRAME_MSWINDOWS_TARGET_RECT (frame)) { /* Yes, we have to size again */ mswindows_size_frame_internal (frame, FRAME_MSWINDOWS_TARGET_RECT (frame)); /* Reset so we do not get here again. The SetWindowPos * call in mswindows_size_frame_internal can cause * recursion here. */ if (FRAME_MSWINDOWS_TARGET_RECT (frame)) { xfree (FRAME_MSWINDOWS_TARGET_RECT (frame)); FRAME_MSWINDOWS_TARGET_RECT (frame) = 0; } } else { if (!msframe->sizing && !FRAME_VISIBLE_P (frame)) { mswindows_enqueue_magic_event (hwnd, XM_MAPFRAME); /* APA: Now that the magic XM_MAPFRAME event has * been sent we can mark the frame as visible (just * like 21.1 did). */ FRAME_VISIBLE_P (frame) = 1; } if (frame->init_finished && (!msframe->sizing || mswindows_dynamic_frame_resize)) redisplay (); } } } break; case WM_DISPLAYCHANGE: { struct device *d; DWORD message_tick = GetMessageTime (); fobj = mswindows_find_frame (hwnd); frame = XFRAME (fobj); d = XDEVICE (FRAME_DEVICE (frame)); /* Do this only once per message. XEmacs can receive this message through as many frames as it currently has open. Message time will be the same for all these messages. Despite extreme efficiency, the code below has about one in 4 billion probability that the HDC is not recreated, provided that XEmacs is running sufficiently longer than 52 days. */ if (DEVICE_MSWINDOWS_UPDATE_TICK (d) != message_tick) { DEVICE_MSWINDOWS_UPDATE_TICK (d) = message_tick; DeleteDC (DEVICE_MSWINDOWS_HCDC (d)); DEVICE_MSWINDOWS_HCDC (d) = CreateCompatibleDC (NULL); } } break; /* Misc magic events which only require that the frame be identified */ case WM_SETFOCUS: case WM_KILLFOCUS: mswindows_enqueue_magic_event (hwnd, message_); break; case WM_WINDOWPOSCHANGING: { WINDOWPOS *wp = (LPWINDOWPOS) lParam; WINDOWPLACEMENT wpl = { sizeof(WINDOWPLACEMENT) }; GetWindowPlacement(hwnd, &wpl); /* Only interested if size is changing and we're not being iconified */ if (wpl.showCmd != SW_SHOWMINIMIZED && wpl.showCmd != SW_SHOWMAXIMIZED && !(wp->flags & SWP_NOSIZE)) { RECT ncsize = { 0, 0, 0, 0 }; int pixwidth, pixheight; AdjustWindowRectEx (&ncsize, qxeGetWindowLong (hwnd, GWL_STYLE), GetMenu(hwnd) != NULL, qxeGetWindowLong (hwnd, GWL_EXSTYLE)); round_size_to_char (XFRAME (mswindows_find_frame (hwnd)), wp->cx - (ncsize.right - ncsize.left), wp->cy - (ncsize.bottom - ncsize.top), &pixwidth, &pixheight); /* Convert client sizes to window sizes */ pixwidth += (ncsize.right - ncsize.left); pixheight += (ncsize.bottom - ncsize.top); if (wpl.showCmd != SW_SHOWMAXIMIZED) { /* Adjust so that the bottom or right doesn't move if it's * the top or left that's being changed */ RECT rect; GetWindowRect (hwnd, &rect); if (rect.left != wp->x) wp->x += wp->cx - pixwidth; if (rect.top != wp->y) wp->y += wp->cy - pixheight; } wp->cx = pixwidth; wp->cy = pixheight; } /* DefWindowProc sends useful WM_GETMINMAXINFO message, and adjusts window position if the user tries to track window too small */ } goto defproc; case WM_ENTERSIZEMOVE: msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); msframe->sizing = 1; return 0; case WM_EXITSIZEMOVE: msframe = FRAME_MSWINDOWS_DATA (XFRAME (mswindows_find_frame (hwnd))); msframe->sizing = 0; /* Queue noop event */ mswindows_enqueue_magic_event (NULL, XM_BUMPQUEUE); return 0; #ifdef HAVE_SCROLLBARS case WM_VSCROLL: case WM_HSCROLL: { /* Direction of scroll is determined by scrollbar instance. */ int code = (int) LOWORD (wParam); int pos = (short int) HIWORD (wParam); HWND hwndScrollBar = (HWND) lParam; struct gcpro gcpro1, gcpro2; mswindows_handle_scrollbar_event (hwndScrollBar, code, pos); GCPRO2 (emacs_event, fobj); if (UNBOUNDP (mswindows_pump_outstanding_events ())) /* Can GC */ { /* Error during event pumping - cancel scroll */ qxeSendMessage (hwndScrollBar, WM_CANCELMODE, 0, 0); } UNGCPRO; break; } case WM_MOUSEWHEEL: { int keys = LOWORD (wParam); /* Modifier key flags */ int delta = (short) HIWORD (wParam); /* Wheel rotation amount */ /* enqueue button4/5 events if mswindows_handle_mousewheel_event doesn't handle the event, such as when the scrollbars are not displayed */ if (!mswindows_handle_mousewheel_event (mswindows_find_frame (hwnd), keys, delta, XE_MAKEPOINTS (lParam))) mswindows_enqueue_mouse_button_event (hwnd, message_, XE_MAKEPOINTS (lParam), wParam, GetMessageTime()); /* We are not in a modal loop so no pumping is necessary. */ break; } #endif #ifdef HAVE_MENUBARS case WM_INITMENU: if (UNBOUNDP (mswindows_handle_wm_initmenu ((HMENU) wParam, XFRAME (mswindows_find_frame (hwnd))))) qxeSendMessage (hwnd, WM_CANCELMODE, 0, 0); break; case WM_INITMENUPOPUP: if (!HIWORD(lParam)) { if (UNBOUNDP (mswindows_handle_wm_initmenupopup ((HMENU) wParam, XFRAME (mswindows_find_frame (hwnd))))) qxeSendMessage (hwnd, WM_CANCELMODE, 0, 0); } break; #endif /* HAVE_MENUBARS */ case WM_COMMAND: { WORD id = LOWORD (wParam); WORD nid = HIWORD (wParam); HWND cid = (HWND)lParam; frame = XFRAME (mswindows_find_frame (hwnd)); #ifdef HAVE_TOOLBARS if (!NILP (mswindows_handle_toolbar_wm_command (frame, cid, id))) break; #endif /* widgets in a buffer only eval a callback for suitable events. */ switch (nid) { case BN_CLICKED: case EN_CHANGE: case CBN_EDITCHANGE: case CBN_SELCHANGE: if (!NILP (mswindows_handle_gui_wm_command (frame, cid, id))) return 0; } /* menubars always must come last since the hashtables do not always exist */ #ifdef HAVE_MENUBARS if (!NILP (mswindows_handle_wm_command (frame, id))) break; #endif goto defproc; /* Bite me - a spurious command. This used to not be able to happen but with the introduction of widgets it's now possible. #### Andy, fix the god-damn widget code! It has more bugs than a termite's nest! */ } break; case WM_CTLCOLORBTN: case WM_CTLCOLORLISTBOX: case WM_CTLCOLOREDIT: case WM_CTLCOLORSTATIC: case WM_CTLCOLORSCROLLBAR: { /* if we get an opportunity to paint a widget then do so if there is an appropriate face */ HWND crtlwnd = (HWND) lParam; LONG ii = qxeGetWindowLong (crtlwnd, GWL_USERDATA); if (ii) { Lisp_Object image_instance; image_instance = GET_LISP_FROM_VOID ((void *) ii); if (IMAGE_INSTANCEP (image_instance) && IMAGE_INSTANCE_TYPE_P (image_instance, IMAGE_WIDGET)) { /* set colors for the buttons */ HDC hdc = (HDC) wParam; if (last_widget_brushed != ii) { if (widget_brush) DeleteObject (widget_brush); widget_brush = CreateSolidBrush (COLOR_INSTANCE_MSWINDOWS_COLOR (XCOLOR_INSTANCE (FACE_BACKGROUND (XIMAGE_INSTANCE_WIDGET_FACE (image_instance), XIMAGE_INSTANCE_FRAME (image_instance))))); } last_widget_brushed = ii; SetTextColor (hdc, COLOR_INSTANCE_MSWINDOWS_COLOR (XCOLOR_INSTANCE (FACE_FOREGROUND (XIMAGE_INSTANCE_WIDGET_FACE (image_instance), XIMAGE_INSTANCE_FRAME (image_instance))))); SetBkMode (hdc, OPAQUE); SetBkColor (hdc, COLOR_INSTANCE_MSWINDOWS_COLOR (XCOLOR_INSTANCE (FACE_BACKGROUND (XIMAGE_INSTANCE_WIDGET_FACE (image_instance), XIMAGE_INSTANCE_FRAME (image_instance))))); return (LRESULT)widget_brush; } } } goto defproc; #ifdef HAVE_DRAGNDROP case WM_DROPFILES: /* implementation ripped-off from event-Xt.c */ { UINT filecount, i; POINT point; Lisp_Object l_dndlist = Qnil, l_item = Qnil; struct gcpro gcpro1, gcpro2, gcpro3; emacs_event = Fmake_event (Qnil, Qnil); event = XEVENT (emacs_event); GCPRO3 (emacs_event, l_dndlist, l_item); if (!DragQueryPoint ((HDROP) wParam, &point)) point.x = point.y = -1; /* outside client area */ XSET_EVENT_TYPE (emacs_event, misc_user_event); XSET_EVENT_CHANNEL (emacs_event, mswindows_find_frame(hwnd)); XSET_EVENT_TIMESTAMP (emacs_event, GetMessageTime()); XSET_EVENT_MISC_USER_BUTTON (emacs_event, 1); XSET_EVENT_MISC_USER_MODIFIERS (emacs_event, mswindows_modifier_state (NULL, (DWORD) -1, 0)); XSET_EVENT_MISC_USER_X (emacs_event, point.x); XSET_EVENT_MISC_USER_Y (emacs_event, point.y); XSET_EVENT_MISC_USER_FUNCTION (emacs_event, Qdragdrop_drop_dispatch); filecount = qxeDragQueryFile ((HDROP) wParam, 0xffffffff, NULL, 0); for (i = 0; i < filecount; i++) { Ibyte *fname; Extbyte *fname_ext; Bytecount fnamelen; Charcount len = qxeDragQueryFile ((HDROP) wParam, i, NULL, 0); int freeme = 0; /* The URLs that we make here aren't correct according to section * 3.10 of rfc1738 because they're missing the /// part and * because they may contain reserved characters. But that's OK - * they just need to be good enough to keep dragdrop.el happy. */ fname_ext = alloca_extbytes ((len + 1) * XETCHAR_SIZE); qxeDragQueryFile ((HDROP) wParam, i, fname_ext, len + 1); TO_INTERNAL_FORMAT (DATA, (fname_ext, len * XETCHAR_SIZE), ALLOCA, (fname, fnamelen), Qmswindows_tstr); /* May be a shell link aka "shortcut" - replace fname if so */ if (!qxestrcasecmp_ascii (fname + fnamelen - 4, ".LNK")) { fname = mswindows_read_link (fname); freeme = 1; } { Ibyte *fname2 = urlify_filename (fname); l_item = build_istring (fname2); xfree (fname2); if (freeme) xfree (fname); l_dndlist = Fcons (l_item, l_dndlist); } } DragFinish ((HDROP) wParam); SET_EVENT_MISC_USER_OBJECT (event, Fcons (Qdragdrop_URL, l_dndlist)); mswindows_enqueue_dispatch_event (emacs_event); UNGCPRO; } break; #endif /* HAVE_DRAGNDROP */ #ifdef MULE case WM_IME_CHAR: case WM_IME_STARTCOMPOSITION: mswindows_start_ime_composition (XFRAME (mswindows_find_frame (hwnd))); goto defproc; case WM_IME_COMPOSITION: if (lParam & GCS_RESULTSTR) { HIMC imc = ImmGetContext (hwnd); Extbyte *result; Bytecount len; Ibyte *resultint, *endptr; Bytecount lenint; int speccount; if (!imc) break; /* See WM_KEYDOWN above. */ speccount = begin_dont_check_for_quit (); /* Sizes always in bytes, even for unicode. ImmGetCompositionStringW is supported even on Windows 9x, and allows us to handle multiple languages. */ len = ImmGetCompositionStringW (imc, GCS_RESULTSTR, NULL, 0); result = alloca_extbytes (len); ImmGetCompositionStringW (imc, GCS_RESULTSTR, (WCHAR *) result, len); ImmReleaseContext (hwnd, imc); TO_INTERNAL_FORMAT (DATA, (result, len), ALLOCA, (resultint, lenint), Qmswindows_tstr); endptr = resultint + lenint; while (resultint < endptr) { Ichar ch = itext_ichar (resultint); if (ch == ' ') mswindows_enqueue_keypress_event (hwnd, QKspace, 0); else mswindows_enqueue_keypress_event (hwnd, make_char (ch), 0); INC_IBYTEPTR (resultint); } unbind_to (speccount); } goto defproc; #endif /* MULE */ defproc: default: return qxeDefWindowProc (hwnd, message_, wParam, lParam); } return (0); } /************************************************************************/ /* keyboard, mouse & other helpers for the windows procedure */ /************************************************************************/ static void mswindows_set_chord_timer (HWND hwnd) { int interval; /* We get one third half system double click threshold */ if (mswindows_mouse_button_tolerance <= 0) interval = GetDoubleClickTime () / 3; else interval = mswindows_mouse_button_tolerance; SetTimer (hwnd, BUTTON_2_TIMER_ID, interval, 0); } static int mswindows_button2_near_enough (POINTS p1, POINTS p2) { int dx, dy; if (mswindows_mouse_button_max_skew_x <= 0) dx = GetSystemMetrics (SM_CXDOUBLECLK) / 2; else dx = mswindows_mouse_button_max_skew_x; if (mswindows_mouse_button_max_skew_y <= 0) dy = GetSystemMetrics (SM_CYDOUBLECLK) / 2; else dy = mswindows_mouse_button_max_skew_y; return abs (p1.x - p2.x) < dx && abs (p1.y- p2.y)< dy; } static int mswindows_current_layout_has_AltGr (void) { /* This simple caching mechanism saves 10% of CPU time when a key typed at autorepeat rate of 30 cps! */ static HKL last_hkl = 0; static int last_hkl_has_AltGr; HKL current_hkl = GetKeyboardLayout (0); if (current_hkl != last_hkl) { int c; last_hkl_has_AltGr = 0; /* In this loop, we query whether a character requires AltGr to be down to generate it. If at least such one found, this means that the layout does regard AltGr */ for (c = ' '; c <= 255 && !last_hkl_has_AltGr; ++c) /* #### This is not really such a good check. What about under CJK locales? It may not matter there, though. We always call VkKeyScanA so that we check the locale-specific characters in non-Latin-1 locales, instead of just the Latin-1 characters. */ if (HIBYTE (VkKeyScanA ((char) c)) == 6) last_hkl_has_AltGr = 1; last_hkl = current_hkl; } return last_hkl_has_AltGr; } /* Returns the state of the modifier keys in the format expected by the * Lisp_Event key_data, button_data and motion_data modifiers member */ static int mswindows_modifier_state (BYTE *keymap, DWORD fwKeys, int has_AltGr) { int mods = 0; int keys_is_real = 0; BYTE keymap2[256]; if (fwKeys == (DWORD) -1) fwKeys = mswindows_last_mouse_button_state; else { keys_is_real = 1; mswindows_last_mouse_button_state = fwKeys; } if (keymap == NULL) { keymap = keymap2; GetKeyboardState (keymap); has_AltGr = mswindows_current_layout_has_AltGr (); } /* #### should look at fwKeys for MK_CONTROL. I don't understand how AltGr works. */ if (has_AltGr && (keymap [VK_LCONTROL] & 0x80) && (keymap [VK_RMENU] & 0x80)) { mods |= (keymap [VK_LMENU] & 0x80) ? XEMACS_MOD_META : 0; mods |= (keymap [VK_RCONTROL] & 0x80) ? XEMACS_MOD_CONTROL : 0; } else { mods |= (keymap [VK_MENU] & 0x80) ? XEMACS_MOD_META : 0; mods |= (keymap [VK_CONTROL] & 0x80) ? XEMACS_MOD_CONTROL : 0; } mods |= (keys_is_real ? (int) (fwKeys & MK_SHIFT) : (keymap [VK_SHIFT] & 0x80)) ? XEMACS_MOD_SHIFT : 0; mods |= fwKeys & MK_LBUTTON ? XEMACS_MOD_BUTTON1 : 0; mods |= fwKeys & MK_MBUTTON ? XEMACS_MOD_BUTTON2 : 0; mods |= fwKeys & MK_RBUTTON ? XEMACS_MOD_BUTTON3 : 0; return mods; } /* * Translate a mswindows virtual key to a keysym. * Only returns non-Qnil for keys that don't generate WM_CHAR messages * or whose ASCII codes (like space) xemacs doesn't like. */ Lisp_Object mswindows_key_to_emacs_keysym (int mswindows_key, int UNUSED (mods), int extendedp) { if (extendedp) /* Keys not present on a 82 key keyboard */ { switch (mswindows_key) { case VK_CANCEL: return KEYSYM ("pause"); case VK_RETURN: return KEYSYM ("kp-enter"); case VK_PRIOR: return KEYSYM ("prior"); case VK_NEXT: return KEYSYM ("next"); case VK_END: return KEYSYM ("end"); case VK_HOME: return KEYSYM ("home"); case VK_LEFT: return KEYSYM ("left"); case VK_UP: return KEYSYM ("up"); case VK_RIGHT: return KEYSYM ("right"); case VK_DOWN: return KEYSYM ("down"); case VK_INSERT: return KEYSYM ("insert"); case VK_DELETE: return QKdelete; #if 0 /* FSF Emacs allows these to return configurable syms/mods */ case VK_LWIN return KEYSYM (""); case VK_RWIN return KEYSYM (""); #endif case VK_APPS: return KEYSYM ("menu"); } } else { switch (mswindows_key) { #if 0 VK_LBUTTON: VK_RBUTTON: VK_CANCEL: VK_MBUTTON: VK_XBUTTON1: VK_XBUTTON2: #endif /* 0 */ case VK_BACK: return QKbackspace; case VK_TAB: return QKtab; /* #### Officially 0A (and 0B too) are "reserved". */ case '\n': return QKlinefeed; case VK_CLEAR: return KEYSYM ("clear"); case VK_RETURN: return QKreturn; #if 0 VK_SHIFT: "shift" VK_CONTROL: "control" VK_MENU: "alt" #endif /* 0 */ case VK_PAUSE: return KEYSYM ("pause"); #if 0 VK_CAPITAL: "caps-lock" VK_KANA: IME Kana mode VK_HANGUEL: IME Hanguel mode (maintained for compatibility; use VK_HANGUL) VK_HANGUL: IME Hangul mode VK_JUNJA: IME Junja mode VK_FINAL: IME final mode VK_HANJA: IME Hanja mode VK_KANJI: IME Kanji mode #endif /* 0 */ case VK_ESCAPE: return QKescape; #if 0 VK_CONVERT: IME convert VK_NONCONVERT: IME nonconvert VK_ACCEPT: IME accept VK_MODECHANGE: IME mode change request #endif /* 0 */ case VK_SPACE: return QKspace; case VK_PRIOR: return KEYSYM ("kp-prior"); case VK_NEXT: return KEYSYM ("kp-next"); case VK_END: return KEYSYM ("kp-end"); case VK_HOME: return KEYSYM ("kp-home"); case VK_LEFT: return KEYSYM ("kp-left"); case VK_UP: return KEYSYM ("kp-up"); case VK_RIGHT: return KEYSYM ("kp-right"); case VK_DOWN: return KEYSYM ("kp-down"); case VK_SELECT: return KEYSYM ("select"); case VK_PRINT: return KEYSYM ("print"); case VK_EXECUTE: return KEYSYM ("execute"); case VK_SNAPSHOT: return KEYSYM ("print"); case VK_INSERT: return KEYSYM ("kp-insert"); case VK_DELETE: return KEYSYM ("kp-delete"); case VK_HELP: return KEYSYM ("help"); #if 0 '0' through '9': numeric keys 'A' through 'Z': alphabetic keys VK_LWIN: "lwin" VK_RWIN: "rwin" VK_APPS: "apps" VK_SLEEP: "sleep" #endif /* 0 */ case VK_NUMPAD0: return KEYSYM ("kp-0"); case VK_NUMPAD1: return KEYSYM ("kp-1"); case VK_NUMPAD2: return KEYSYM ("kp-2"); case VK_NUMPAD3: return KEYSYM ("kp-3"); case VK_NUMPAD4: return KEYSYM ("kp-4"); case VK_NUMPAD5: return KEYSYM ("kp-5"); case VK_NUMPAD6: return KEYSYM ("kp-6"); case VK_NUMPAD7: return KEYSYM ("kp-7"); case VK_NUMPAD8: return KEYSYM ("kp-8"); case VK_NUMPAD9: return KEYSYM ("kp-9"); case VK_MULTIPLY: return KEYSYM ("kp-multiply"); case VK_ADD: return KEYSYM ("kp-add"); case VK_SEPARATOR: return KEYSYM ("kp-separator"); case VK_SUBTRACT: return KEYSYM ("kp-subtract"); case VK_DECIMAL: return KEYSYM ("kp-decimal"); case VK_DIVIDE: return KEYSYM ("kp-divide"); case VK_F1: return KEYSYM ("f1"); case VK_F2: return KEYSYM ("f2"); case VK_F3: return KEYSYM ("f3"); case VK_F4: return KEYSYM ("f4"); case VK_F5: return KEYSYM ("f5"); case VK_F6: return KEYSYM ("f6"); case VK_F7: return KEYSYM ("f7"); case VK_F8: return KEYSYM ("f8"); case VK_F9: return KEYSYM ("f9"); case VK_F10: return KEYSYM ("f10"); case VK_F11: return KEYSYM ("f11"); case VK_F12: return KEYSYM ("f12"); case VK_F13: return KEYSYM ("f13"); case VK_F14: return KEYSYM ("f14"); case VK_F15: return KEYSYM ("f15"); case VK_F16: return KEYSYM ("f16"); case VK_F17: return KEYSYM ("f17"); case VK_F18: return KEYSYM ("f18"); case VK_F19: return KEYSYM ("f19"); case VK_F20: return KEYSYM ("f20"); case VK_F21: return KEYSYM ("f21"); case VK_F22: return KEYSYM ("f22"); case VK_F23: return KEYSYM ("f23"); case VK_F24: return KEYSYM ("f24"); #if 0 VK_NUMLOCK: 90 NUM LOCK key VK_SCROLL: 91 SCROLL LOCK key 92~96 OEM specific; VK_LSHIFT: VK_RSHIFT: VK_LCONTROL: VK_RCONTROL: VK_LMENU: VK_RMENU: #ifdef VK_BROWSER_BACK /* Windows 2000 only */ VK_BROWSER_BACK: Browser Back key VK_BROWSER_FORWARD: Browser Forward key VK_BROWSER_REFRESH: Browser Refresh key VK_BROWSER_STOP: Browser Stop key VK_BROWSER_SEARCH: Browser Search key VK_BROWSER_FAVORITES: Browser Favorites key VK_BROWSER_HOME: Browser Start and Home key VK_VOLUME_MUTE: Volume Mute key VK_VOLUME_DOWN: Volume Down key VK_VOLUME_UP: Volume Up key VK_MEDIA_NEXT_TRACK: Next Track key VK_MEDIA_PREV_TRACK: Previous Track key VK_MEDIA_STOP: Stop Media key VK_MEDIA_PLAY_PAUSE: Play/Pause Media key VK_LAUNCH_MAIL: Start Mail key VK_LAUNCH_MEDIA_SELECT: Select Media key VK_LAUNCH_APP1: Start Application 1 key VK_LAUNCH_APP2: Start Application 2 key B8-B9 Reserved; VK_OEM_1: For the US standard keyboard, the ';:' key VK_OEM_PLUS: For any country/region, the '+' key VK_OEM_COMMA: For any country/region, the ',' key VK_OEM_MINUS: For any country/region, the '-' key VK_OEM_PERIOD: For any country/region, the '.' key VK_OEM_2: For the US standard keyboard, the '/?' key VK_OEM_3: For the US standard keyboard, the '`~' key C1~D7 Reserved; D8~DA Unassigned; VK_OEM_4: For the US standard keyboard, the '[{' key VK_OEM_5: For the US standard keyboard, the '\|' key VK_OEM_6: For the US standard keyboard, the ']}' key VK_OEM_7: For the US standard keyboard, the 'single-quote/double-quote' key VK_OEM_8: E0 Reserved; E1 OEM specific; VK_OEM_102: Either the angle bracket key or the backslash key on the RT 102-key keyboard E3~E4 OEM specific; #endif /* VK_BROWSER_BACK */ VK_PROCESSKEY: E5 Windows 95/98, Windows NT 4.0, Windows 2000: IME PROCESS key E6 OEM specific; VK_PACKET: Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP E8 Unassigned; E9~F5 OEM specific; VK_ATTN: Attn key VK_CRSEL: CrSel key VK_EXSEL: ExSel key VK_EREOF: Erase EOF key VK_PLAY: Play key VK_ZOOM: Zoom key VK_NONAME: Reserved for future use VK_PA1: PA1 key VK_OEM_CLEAR: Clear key #endif /* 0 */ } } return Qnil; } /* * Find the console that matches the supplied mswindows window handle */ Lisp_Object mswindows_find_console (HWND UNUSED (hwnd)) { /* We only support one console */ return XCAR (Vconsole_list); } /* * Find the frame that matches the supplied mswindows window handle */ Lisp_Object mswindows_find_frame (HWND hwnd) { LONG l = qxeGetWindowLong (hwnd, XWL_FRAMEOBJ); Lisp_Object f; if (l == 0) { /* We are in progress of frame creation. Return the frame being created, as it still not remembered in the window extra storage. */ assert (!NILP (Vmswindows_frame_being_created)); return Vmswindows_frame_being_created; } f = GET_LISP_FROM_VOID ((void *) l); return f; } /************************************************************************/ /* methods */ /************************************************************************/ static int emacs_mswindows_add_timeout (EMACS_TIME thyme) { int milliseconds; EMACS_TIME current_time; EMACS_GET_TIME (current_time); EMACS_SUB_TIME (thyme, thyme, current_time); milliseconds = EMACS_SECS (thyme) * 1000 + (EMACS_USECS (thyme) + 500) / 1000; if (milliseconds < 1) milliseconds = 1; ++mswindows_pending_timers_count; return SetTimer (NULL, 0, milliseconds, (TIMERPROC) mswindows_wm_timer_callback); } static int remove_timeout_mapper (Lisp_Object ev, void *data) { if (XEVENT_TYPE (ev) == timeout_event) { if ((int) data == XEVENT_TIMEOUT_INTERVAL_ID (ev)) return 1; } return 0; } static void emacs_mswindows_remove_timeout (int id) { if (KillTimer (NULL, id)) --mswindows_pending_timers_count; /* If there is a dispatch event generated by this timeout in the queue, we have to remove it too. */ map_event_chain_remove (remove_timeout_mapper, &mswindows_s_dispatch_event_queue, &mswindows_s_dispatch_event_queue_tail, (void *) id, MECR_DEALLOCATE_EVENT); } /* If `user_p' is false, then return whether there are any win32, timeout, * or subprocess events pending (that is, whether * emacs_mswindows_next_event() would return immediately without blocking). * * if `user_p' is true, then return whether there are any *user generated* * events available (that is, whether there are keyboard or mouse-click * events ready to be read). This also implies that * emacs_mswindows_next_event() would not block. */ static int emacs_mswindows_event_pending_p (int how_many) { /* This can call Lisp */ if (!how_many) { mswindows_need_event (0); return (!NILP (dispatch_event_queue) || !NILP (mswindows_s_dispatch_event_queue)); } else { Lisp_Object event; int count = 0; EVENT_CHAIN_LOOP (event, dispatch_event_queue) count++; if (count >= how_many) return 1; emacs_mswindows_drain_queue (); EVENT_CHAIN_LOOP (event, dispatch_event_queue) count++; return count >= how_many; } } /* * Return the next event */ static void emacs_mswindows_next_event (Lisp_Event *emacs_event) { Lisp_Object event, event2; mswindows_need_event (1); event = mswindows_dequeue_dispatch_event (); event2 = wrap_event (emacs_event); Fcopy_event (event, event2); Fdeallocate_event (event); } static void emacs_mswindows_format_magic_event (Lisp_Event *emacs_event, Lisp_Object pstream) { #define FROB(msg) case msg: write_ascstring (pstream, "type=" #msg); break switch (EVENT_MAGIC_MSWINDOWS_EVENT (emacs_event)) { FROB (XM_BUMPQUEUE); FROB (WM_PAINT); FROB (WM_SETFOCUS); FROB (WM_KILLFOCUS); FROB (XM_MAPFRAME); FROB (XM_UNMAPFRAME); default: ABORT (); } #undef FROB if (!NILP (EVENT_CHANNEL (emacs_event))) { write_ascstring (pstream, " "); print_internal (EVENT_CHANNEL (emacs_event), pstream, 1); } } static int emacs_mswindows_compare_magic_event (Lisp_Event *e1, Lisp_Event *e2) { return (EVENT_MAGIC_MSWINDOWS_EVENT (e1) == EVENT_MAGIC_MSWINDOWS_EVENT (e2)); } static Hashcode emacs_mswindows_hash_magic_event (Lisp_Event *e) { return (EVENT_MAGIC_MSWINDOWS_EVENT (e)); } /* * Handle a magic event off the dispatch queue. */ static void emacs_mswindows_handle_magic_event (Lisp_Event *emacs_event) { switch (EVENT_MAGIC_MSWINDOWS_EVENT (emacs_event)) { case XM_BUMPQUEUE: break; case WM_PAINT: { struct frame *f = XFRAME (EVENT_CHANNEL (emacs_event)); mswindows_handle_paint (f); (FRAME_MSWINDOWS_DATA (f))->paint_pending = 0; } break; case WM_SETFOCUS: case WM_KILLFOCUS: { Lisp_Object frame = EVENT_CHANNEL (emacs_event); struct frame *f = XFRAME (frame); int in_p = (EVENT_MAGIC_MSWINDOWS_EVENT (emacs_event) == WM_SETFOCUS); Lisp_Object conser; struct gcpro gcpro1; /* On focus change, clear all memory of sticky modifiers to avoid non-intuitive behavior. */ clear_sticky_modifiers (); conser = Fcons (frame, Fcons (FRAME_DEVICE (f), in_p ? Qt : Qnil)); GCPRO1 (conser); emacs_handle_focus_change_preliminary (conser); /* Under X the stuff up to here is done in the X event handler. I Don't know why */ emacs_handle_focus_change_final (conser); UNGCPRO; } break; case XM_MAPFRAME: case XM_UNMAPFRAME: { Lisp_Object frame = EVENT_CHANNEL (emacs_event); va_run_hook_with_args (EVENT_MAGIC_MSWINDOWS_EVENT (emacs_event) == XM_MAPFRAME ? Qmap_frame_hook : Qunmap_frame_hook, 1, frame); } break; /* #### What about Enter & Leave */ #if 0 va_run_hook_with_args (in_p ? Qmouse_enter_frame_hook : Qmouse_leave_frame_hook, 1, frame); #endif default: assert(0); } } #ifndef CYGWIN static HANDLE get_process_input_waitable (Lisp_Process *process) { Lisp_Object instr, outstr, errstr, p; p = wrap_process (process); get_process_streams (process, &instr, &outstr, &errstr); assert (!NILP (instr)); return (network_connection_p (p) ? get_winsock_stream_waitable (XLSTREAM (instr)) : get_ntpipe_input_stream_waitable (XLSTREAM (instr))); } static HANDLE get_process_stderr_waitable (Lisp_Process *process) { Lisp_Object instr, outstr, errstr; get_process_streams (process, &instr, &outstr, &errstr); if (NILP (errstr)) return INVALID_HANDLE_VALUE; return get_ntpipe_input_stream_waitable (XLSTREAM (errstr)); } #endif /* not CYGWIN */ static void emacs_mswindows_select_process (Lisp_Process *process, int doin, int doerr) { #ifdef CYGWIN int infd, errfd; event_stream_unixoid_select_process (process, doin, doerr, &infd, &errfd); #else HANDLE hev = INVALID_HANDLE_VALUE; HANDLE herr = INVALID_HANDLE_VALUE; if (doin) { hev = get_process_input_waitable (process); if (!add_waitable_handle (hev)) { hev = INVALID_HANDLE_VALUE; goto err; } } if (doerr) { herr = get_process_stderr_waitable (process); if (herr != INVALID_HANDLE_VALUE && !add_waitable_handle (herr)) { herr = INVALID_HANDLE_VALUE; goto err; } } { /* Also select on the process handle itself, so we can receive exit notifications. Only do this once, not each time this function is called (which can happen many times, e.g. if (set-process-filter proc t) is called and then a process filter is set again). It will be unselected in mswindows_need_event(). */ Lisp_Object p = wrap_process (process); if (!network_connection_p (p)) { HANDLE hprocess = get_nt_process_handle_only_first_time (process); if (hprocess != INVALID_HANDLE_VALUE && !add_waitable_handle (hprocess)) goto err; } } return; err: if (hev != INVALID_HANDLE_VALUE) remove_waitable_handle (hev); if (herr != INVALID_HANDLE_VALUE) remove_waitable_handle (herr); invalid_operation ("Too many active processes", wrap_process (process)); #endif /* CYGWIN */ } static void emacs_mswindows_unselect_process (Lisp_Process *process, int doin, int doerr) { #ifdef CYGWIN int infd, errfd; event_stream_unixoid_unselect_process (process, doin, doerr, &infd, &errfd); #else if (doin) { /* Process handle is removed in the event loop as soon as it is signaled, so don't bother here about it */ HANDLE hev = get_process_input_waitable (process); remove_waitable_handle (hev); } if (doerr) { /* Process handle is removed in the event loop as soon as it is signaled, so don't bother here about it */ HANDLE herr = get_process_stderr_waitable (process); if (herr != INVALID_HANDLE_VALUE) remove_waitable_handle (herr); } #endif /* CYGWIN */ } static void emacs_mswindows_select_console (struct console *USED_IF_CYGWIN (con)) { #ifdef CYGWIN if (CONSOLE_MSWINDOWS_P (con)) return; /* mswindows consoles are automatically selected */ event_stream_unixoid_select_console (con); #else #if 0 /* This is an attempt to get `xemacs -batch -l dunnet' to work. Doesn't currently work and fucks other things up. */ if (CONSOLE_STREAM_P (con) && !UNBOUNDP (CONSOLE_STREAM_DATA (con)->instream)) { HANDLE h = (HANDLE) _get_osfhandle (fileno (CONSOLE_STREAM_DATA (con)->in)); if (PeekNamedPipe (h, 0, 0, 0, 0, 0)) { Lisp_Object lstr = make_ntpipe_input_stream (h, 0); HANDLE hwait = get_ntpipe_input_stream_waitable (XLSTREAM (lstr)); if (!add_waitable_handle (hwait)) invalid_operation ("Too many active processes", wrap_console (con)); CONSOLE_STREAM_DATA (con)->instream = lstr; } else /* Unable to select on this stream */ CONSOLE_STREAM_DATA (con)->instream = Qunbound; } #endif /* 0 */ #endif } static void emacs_mswindows_unselect_console (struct console *USED_IF_CYGWIN (con)) { #ifdef CYGWIN if (CONSOLE_MSWINDOWS_P (con)) return; /* mswindows consoles are automatically selected */ event_stream_unixoid_unselect_console (con); #else #if 0 /* see above */ if (CONSOLE_STREAM_P (con) && !UNBOUNDP (CONSOLE_STREAM_DATA (con)->instream)) { Lisp_Object instr = CONSOLE_STREAM_DATA (con)->instream; HANDLE hwait; assert (!NILP (instr)); hwait = get_ntpipe_input_stream_waitable (XLSTREAM (instr)); remove_waitable_handle (hwait); } #endif /* 0 */ #endif } static void emacs_mswindows_create_io_streams (void *inhandle, void *outhandle, void *errhandle, Lisp_Object *instream, Lisp_Object *outstream, Lisp_Object *errstream, USID *in_usid, USID *err_usid, int flags) { #ifdef CYGWIN event_stream_unixoid_create_io_streams (inhandle, outhandle, errhandle, instream, outstream, errstream, in_usid, err_usid, flags); #else /* Handles for streams */ HANDLE hin, hout, herr; /* fds. These just stored along with the streams, and are closed in delete stream pair method, because we need to handle fake unices here. */ int fdi, fdo, fde; /* Decode inhandle, outhandle, errhandle. Their meaning depends on the process implementation being used. */ hin = (HANDLE) inhandle; hout = (HANDLE) outhandle; if (errhandle == (void *) -1) herr = INVALID_HANDLE_VALUE; else herr = (HANDLE) errhandle; fdi = fdo = fde = -1; *instream = (hin == INVALID_HANDLE_VALUE ? Qnil : flags & STREAM_NETWORK_CONNECTION ? make_winsock_input_stream ((SOCKET) hin, fdi) : make_ntpipe_input_stream (hin, fdi)); *errstream = (herr == INVALID_HANDLE_VALUE ? Qnil : make_ntpipe_input_stream (herr, fde)); *outstream = (hout == INVALID_HANDLE_VALUE ? Qnil : flags & STREAM_NETWORK_CONNECTION ? make_winsock_output_stream ((SOCKET)hout, fdo) : make_ntpipe_output_stream (hout, fdo)); *in_usid = (NILP (*instream) ? USID_ERROR : flags & STREAM_NETWORK_CONNECTION ? HANDLE_TO_USID (get_winsock_stream_waitable (XLSTREAM (*instream))) : HANDLE_TO_USID (get_ntpipe_input_stream_waitable (XLSTREAM (*instream)))); *err_usid = (NILP (*errstream) ? USID_DONTHASH : HANDLE_TO_USID (get_ntpipe_input_stream_waitable (XLSTREAM (*errstream)))); #endif /* CYGWIN */ } static void emacs_mswindows_delete_io_streams (Lisp_Object instream, Lisp_Object USED_IF_CYGWIN (outstream), Lisp_Object errstream, USID *in_usid, USID *err_usid) { #ifdef CYGWIN event_stream_unixoid_delete_io_streams (instream, outstream, errstream, in_usid, err_usid); #else *in_usid = (NILP (instream) ? USID_DONTHASH : LSTREAM_TYPE_P (XLSTREAM (instream), winsock) ? HANDLE_TO_USID (get_winsock_stream_waitable (XLSTREAM (instream))) : HANDLE_TO_USID (get_ntpipe_input_stream_waitable (XLSTREAM (instream)))); *err_usid = (NILP (errstream) ? USID_DONTHASH : HANDLE_TO_USID (get_ntpipe_input_stream_waitable (XLSTREAM (errstream)))); #endif /* CYGWIN */ } static int emacs_mswindows_current_event_timestamp (struct console *UNUSED (c)) { return GetTickCount (); } #ifndef HAVE_X_WINDOWS /* This is called from GC when a process object is about to be freed. If we've still got pointers to it in this file, we're gonna lose hard. */ void debug_process_finalization (Lisp_Process *p); void debug_process_finalization (Lisp_Process *UNUSED (p)) { #if 0 /* #### */ Lisp_Object instr, outstr, errstr; get_process_streams (p, &instr, &outstr, &errstr); /* if it still has fds, then it hasn't been killed yet. */ assert (NILP (instr)); assert (NILP (outstr)); assert (NILP (errstr)); /* #### More checks here */ #endif } #endif #ifdef DEBUG_XEMACS struct mswin_message_debug { int mess; const Ascbyte *string; }; #define FROB(val) { val, #val, }, struct mswin_message_debug debug_mswin_messages[] = { FROB (WM_NULL) FROB (WM_CREATE) FROB (WM_DESTROY) FROB (WM_MOVE) FROB (WM_SIZE) FROB (WM_ACTIVATE) FROB (WM_SETFOCUS) FROB (WM_KILLFOCUS) FROB (WM_ENABLE) FROB (WM_SETREDRAW) FROB (WM_SETTEXT) FROB (WM_GETTEXT) FROB (WM_GETTEXTLENGTH) FROB (WM_PAINT) FROB (WM_CLOSE) FROB (WM_QUERYENDSESSION) FROB (WM_QUIT) FROB (WM_QUERYOPEN) FROB (WM_ERASEBKGND) FROB (WM_SYSCOLORCHANGE) FROB (WM_ENDSESSION) FROB (WM_SHOWWINDOW) FROB (WM_WININICHANGE) #if(WINVER >= 0x0400) FROB (WM_SETTINGCHANGE) #endif /* WINVER >= 0x0400 */ FROB (WM_DEVMODECHANGE) FROB (WM_ACTIVATEAPP) FROB (WM_FONTCHANGE) FROB (WM_TIMECHANGE) FROB (WM_CANCELMODE) FROB (WM_SETCURSOR) FROB (WM_MOUSEACTIVATE) FROB (WM_CHILDACTIVATE) FROB (WM_QUEUESYNC) FROB (WM_GETMINMAXINFO) FROB (WM_PAINTICON) FROB (WM_ICONERASEBKGND) FROB (WM_NEXTDLGCTL) FROB (WM_SPOOLERSTATUS) FROB (WM_DRAWITEM) FROB (WM_MEASUREITEM) FROB (WM_DELETEITEM) FROB (WM_VKEYTOITEM) FROB (WM_CHARTOITEM) FROB (WM_SETFONT) FROB (WM_GETFONT) FROB (WM_SETHOTKEY) FROB (WM_GETHOTKEY) FROB (WM_QUERYDRAGICON) FROB (WM_COMPAREITEM) #if(WINVER >= 0x0500) && defined(WM_GETOBJECT) FROB (WM_GETOBJECT) #endif /* WINVER >= 0x0500 */ FROB (WM_COMPACTING) FROB (WM_COMMNOTIFY) FROB (WM_WINDOWPOSCHANGING) FROB (WM_WINDOWPOSCHANGED) FROB (WM_POWER) FROB (WM_COPYDATA) FROB (WM_CANCELJOURNAL) #if(WINVER >= 0x0400) FROB (WM_NOTIFY) FROB (WM_INPUTLANGCHANGEREQUEST) FROB (WM_INPUTLANGCHANGE) FROB (WM_TCARD) FROB (WM_HELP) FROB (WM_USERCHANGED) FROB (WM_NOTIFYFORMAT) FROB (WM_CONTEXTMENU) FROB (WM_STYLECHANGING) FROB (WM_STYLECHANGED) FROB (WM_DISPLAYCHANGE) FROB (WM_GETICON) FROB (WM_SETICON) #endif /* WINVER >= 0x0400 */ FROB (WM_NCCREATE) FROB (WM_NCDESTROY) FROB (WM_NCCALCSIZE) FROB (WM_NCHITTEST) FROB (WM_NCPAINT) FROB (WM_NCACTIVATE) FROB (WM_GETDLGCODE) #ifdef WM_SYNCPAINT /* not in VC 5 */ FROB (WM_SYNCPAINT) #endif /* WM_SYNCPAINT */ FROB (WM_NCMOUSEMOVE) FROB (WM_NCLBUTTONDOWN) FROB (WM_NCLBUTTONUP) FROB (WM_NCLBUTTONDBLCLK) FROB (WM_NCRBUTTONDOWN) FROB (WM_NCRBUTTONUP) FROB (WM_NCRBUTTONDBLCLK) FROB (WM_NCMBUTTONDOWN) FROB (WM_NCMBUTTONUP) FROB (WM_NCMBUTTONDBLCLK) /* FROB (WM_KEYFIRST) */ FROB (WM_KEYDOWN) FROB (WM_KEYUP) FROB (WM_CHAR) FROB (WM_DEADCHAR) FROB (WM_SYSKEYDOWN) FROB (WM_SYSKEYUP) FROB (WM_SYSCHAR) FROB (WM_SYSDEADCHAR) FROB (WM_KEYLAST) #if(WINVER >= 0x0400) && defined (WM_IME_STARTCOMPOSITION) /* not in Cygwin? */ FROB (WM_IME_STARTCOMPOSITION) FROB (WM_IME_ENDCOMPOSITION) FROB (WM_IME_COMPOSITION) FROB (WM_IME_KEYLAST) #endif /* WINVER >= 0x0400 && defined (WM_IME_STARTCOMPOSITION) */ FROB (WM_INITDIALOG) FROB (WM_COMMAND) FROB (WM_SYSCOMMAND) FROB (WM_TIMER) FROB (WM_HSCROLL) FROB (WM_VSCROLL) FROB (WM_INITMENU) FROB (WM_INITMENUPOPUP) FROB (WM_MENUSELECT) FROB (WM_MENUCHAR) FROB (WM_ENTERIDLE) #if(WINVER >= 0x0500) FROB (WM_MENURBUTTONUP) #ifdef WM_MENUDRAG FROB (WM_MENUDRAG) #endif #ifdef WM_MENUGETOBJECT FROB (WM_MENUGETOBJECT) #endif #ifdef WM_UNINITMENUPOPUP FROB (WM_UNINITMENUPOPUP) #endif #ifdef WM_MENUCOMMAND FROB (WM_MENUCOMMAND) #endif #endif /* WINVER >= 0x0500 */ FROB (WM_CTLCOLORMSGBOX) FROB (WM_CTLCOLOREDIT) FROB (WM_CTLCOLORLISTBOX) FROB (WM_CTLCOLORBTN) FROB (WM_CTLCOLORDLG) FROB (WM_CTLCOLORSCROLLBAR) FROB (WM_CTLCOLORSTATIC) /* FROB (WM_MOUSEFIRST) */ FROB (WM_MOUSEMOVE) FROB (WM_LBUTTONDOWN) FROB (WM_LBUTTONUP) FROB (WM_LBUTTONDBLCLK) FROB (WM_RBUTTONDOWN) FROB (WM_RBUTTONUP) FROB (WM_RBUTTONDBLCLK) FROB (WM_MBUTTONDOWN) FROB (WM_MBUTTONUP) FROB (WM_MBUTTONDBLCLK) #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) FROB (WM_MOUSEWHEEL) FROB (WM_MOUSELAST) #else FROB (WM_MOUSELAST) #endif /* if (_WIN32_WINNT < 0x0400) */ FROB (WM_PARENTNOTIFY) FROB (WM_ENTERMENULOOP) FROB (WM_EXITMENULOOP) #if(WINVER >= 0x0400) FROB (WM_NEXTMENU) FROB (WM_SIZING) FROB (WM_CAPTURECHANGED) FROB (WM_MOVING) FROB (WM_POWERBROADCAST) FROB (WM_DEVICECHANGE) #endif /* WINVER >= 0x0400 */ FROB (WM_MDICREATE) FROB (WM_MDIDESTROY) FROB (WM_MDIACTIVATE) FROB (WM_MDIRESTORE) FROB (WM_MDINEXT) FROB (WM_MDIMAXIMIZE) FROB (WM_MDITILE) FROB (WM_MDICASCADE) FROB (WM_MDIICONARRANGE) FROB (WM_MDIGETACTIVE) FROB (WM_MDISETMENU) FROB (WM_ENTERSIZEMOVE) FROB (WM_EXITSIZEMOVE) FROB (WM_DROPFILES) FROB (WM_MDIREFRESHMENU) #ifdef WM_IME_SETCONTEXT /* not in Cygwin? */ #if(WINVER >= 0x0400) FROB (WM_IME_SETCONTEXT) FROB (WM_IME_NOTIFY) FROB (WM_IME_CONTROL) FROB (WM_IME_COMPOSITIONFULL) FROB (WM_IME_SELECT) FROB (WM_IME_CHAR) #endif /* WINVER >= 0x0400 */ #if(WINVER >= 0x0500) && defined(WM_IME_REQUEST) FROB (WM_IME_REQUEST) #endif /* WINVER >= 0x0500 */ #if(WINVER >= 0x0400) FROB (WM_IME_KEYDOWN) FROB (WM_IME_KEYUP) #endif /* WINVER >= 0x0400 */ #endif /* WM_IME_SETCONTEXT */ #if(_WIN32_WINNT >= 0x0400) FROB (WM_MOUSEHOVER) FROB (WM_MOUSELEAVE) #endif /* _WIN32_WINNT >= 0x0400 */ FROB (WM_CUT) FROB (WM_COPY) FROB (WM_PASTE) FROB (WM_CLEAR) FROB (WM_UNDO) FROB (WM_RENDERFORMAT) FROB (WM_RENDERALLFORMATS) FROB (WM_DESTROYCLIPBOARD) FROB (WM_DRAWCLIPBOARD) FROB (WM_PAINTCLIPBOARD) FROB (WM_VSCROLLCLIPBOARD) FROB (WM_SIZECLIPBOARD) FROB (WM_ASKCBFORMATNAME) FROB (WM_CHANGECBCHAIN) FROB (WM_HSCROLLCLIPBOARD) FROB (WM_QUERYNEWPALETTE) FROB (WM_PALETTEISCHANGING) FROB (WM_PALETTECHANGED) FROB (WM_HOTKEY) #if(WINVER >= 0x0400) FROB (WM_PRINT) FROB (WM_PRINTCLIENT) FROB (WM_HANDHELDFIRST) FROB (WM_HANDHELDLAST) FROB (WM_AFXFIRST) FROB (WM_AFXLAST) #endif /* WINVER >= 0x0400 */ FROB (WM_PENWINFIRST) FROB (WM_PENWINLAST) }; #undef FROB static void debug_output_mswin_message (HWND hwnd, UINT message_, WPARAM wParam, LPARAM lParam) { Lisp_Object frame = mswindows_find_frame (hwnd); int i; const Ascbyte *str = 0; /* struct mswin_message_debug *i_hate_cranking_out_code_like_this; */ for (i = 0; i < countof (debug_mswin_messages); i++) { if (debug_mswin_messages[i].mess == (int) message_) { str = debug_mswin_messages[i].string; break; } } if (str) stderr_out ("%s", str); else stderr_out ("%x", message_); if (debug_mswindows_events > 1) { stderr_out (" wparam=%d lparam=%d hwnd=%x frame: ", wParam, (int) lParam, (unsigned int) hwnd); debug_print (frame); if (message_ == WM_WINDOWPOSCHANGED || message_ == WM_WINDOWPOSCHANGING) { WINDOWPOS *wp = (WINDOWPOS *) lParam; stderr_out(" WINDOWPOS: x=%d, y=%d, h=%d, w=%d\n", wp->x, wp->y, wp->cx, wp->cy); } else if (message_ == WM_MOVE) { int x = (int)(short) LOWORD(lParam); /* horizontal position */ int y = (int)(short) HIWORD(lParam); /* vertical position */ stderr_out(" MOVE: x=%d, y=%d\n", x, y); } else if (message_ == WM_SIZE) { int w = (int)(short) LOWORD(lParam); /* width */ int h = (int)(short) HIWORD(lParam); /* height */ stderr_out(" SIZE: w=%d, h=%d\n", w, h); } } else stderr_out ("\n"); } #endif /* DEBUG_XEMACS */ /************************************************************************/ /* initialization */ /************************************************************************/ void reinit_vars_of_event_mswindows (void) { mswindows_pending_timers_count = 0; mswindows_event_stream = xnew_and_zero (struct event_stream); mswindows_event_stream->event_pending_p = emacs_mswindows_event_pending_p; mswindows_event_stream->next_event_cb = emacs_mswindows_next_event; mswindows_event_stream->handle_magic_event_cb = emacs_mswindows_handle_magic_event; mswindows_event_stream->format_magic_event_cb = emacs_mswindows_format_magic_event; mswindows_event_stream->compare_magic_event_cb= emacs_mswindows_compare_magic_event; mswindows_event_stream->hash_magic_event_cb = emacs_mswindows_hash_magic_event; mswindows_event_stream->add_timeout_cb = emacs_mswindows_add_timeout; mswindows_event_stream->remove_timeout_cb = emacs_mswindows_remove_timeout; mswindows_event_stream->drain_queue_cb = emacs_mswindows_drain_queue; mswindows_event_stream->select_console_cb = emacs_mswindows_select_console; mswindows_event_stream->unselect_console_cb = emacs_mswindows_unselect_console; mswindows_event_stream->select_process_cb = emacs_mswindows_select_process; mswindows_event_stream->unselect_process_cb = emacs_mswindows_unselect_process; mswindows_event_stream->create_io_streams_cb = emacs_mswindows_create_io_streams; mswindows_event_stream->delete_io_streams_cb = emacs_mswindows_delete_io_streams; mswindows_event_stream->current_event_timestamp_cb = emacs_mswindows_current_event_timestamp; dde_eval_pending = 0; } void vars_of_event_mswindows (void) { mswindows_s_dispatch_event_queue = Qnil; staticpro (&mswindows_s_dispatch_event_queue); mswindows_s_dispatch_event_queue_tail = Qnil; dump_add_root_lisp_object (&mswindows_s_dispatch_event_queue_tail); mswindows_error_caught_in_modal_loop = 0; #ifdef HAVE_DRAGNDROP Fprovide (Qdde); DEFVAR_LISP ("dde-advise-items", &Vdde_advise_items /* A list of allocated DDE advise items. Each item is an uninterned symbol, created using dde-alloc-advise-item. The symbol's value is the data which is returned to the DDE client when a request for the item is made (or a dde-advise call is made). The symbol also has a `HSZ' property, which holds the DDE string handle for the item, as a float. This is for internal use only, and should not be modified. */ ); Vdde_advise_items = Qnil; dde_eval_result = Qnil; staticpro (&dde_eval_result); dde_eval_error = Qnil; staticpro (&dde_eval_error); #endif #ifdef DEBUG_XEMACS DEFVAR_INT ("debug-mswindows-events", &debug_mswindows_events /* If non-zero, display debug information about Windows messages that XEmacs sees. Information is displayed in a console window. Currently defined values are: 1 == non-verbose output (just the message name) 2 == verbose output (all parameters) 3 == even more verbose output (extra debugging info) */ ); debug_mswindows_events = 0; #endif DEFVAR_BOOL ("mswindows-alt-by-itself-activates-menu", &mswindows_alt_by_itself_activates_menu /* *Controls whether pressing and releasing the Alt key activates the menubar. This applies only if no intervening key was pressed. See also `menu-accelerator-enabled', which is probably the behavior you actually want. Default is t. */ ); DEFVAR_BOOL ("mswindows-dynamic-frame-resize", &mswindows_dynamic_frame_resize /* *Controls redrawing frame contents during mouse-drag or keyboard resize operation. When non-nil, the frame is redrawn while being resized. When nil, frame is not redrawn, and exposed areas are filled with default MDI application background color. Note that this option only has effect if "Show window contents while dragging" is on in system Display/Plus! settings. Default is t on fast machines, nil on slow. */ ); DEFVAR_INT ("mswindows-mouse-button-tolerance", &mswindows_mouse_button_tolerance /* *Analogue of double click interval for faking middle mouse events. The value is the minimum time in milliseconds that must elapse between left/right button down events before they are considered distinct events. If both mouse buttons are depressed within this interval, a middle mouse button down event is generated instead. If negative or zero, currently set system default is used instead. */ ); DEFVAR_INT ("mswindows-num-mouse-buttons", &mswindows_num_mouse_buttons /* Number of physical mouse buttons. */ ); DEFVAR_INT ("mswindows-mouse-button-max-skew-x", &mswindows_mouse_button_max_skew_x /* *Maximum horizontal distance in pixels between points in which left and right button clicks occurred for them to be translated into single middle button event. Clicks must occur in time not longer than defined by the variable `mswindows-mouse-button-tolerance'. If negative or zero, currently set system default is used instead. */ ); DEFVAR_INT ("mswindows-mouse-button-max-skew-y", &mswindows_mouse_button_max_skew_y /* *Maximum vertical distance in pixels between points in which left and right button clicks occurred for them to be translated into single middle button event. Clicks must occur in time not longer than defined by the variable `mswindows-mouse-button-tolerance'. If negative or zero, currently set system default is used instead. */ ); mswindows_mouse_button_max_skew_x = 0; mswindows_mouse_button_max_skew_y = 0; mswindows_mouse_button_tolerance = 0; mswindows_alt_by_itself_activates_menu = 1; } void syms_of_event_mswindows (void) { #ifdef HAVE_DRAGNDROP DEFSYMBOL(QHSZ); DEFSUBR(Fdde_alloc_advise_item); DEFSUBR(Fdde_free_advise_item); DEFSUBR(Fdde_advise); #endif } void lstream_type_create_mswindows_selectable (void) { #ifndef CYGWIN init_slurp_stream (); init_shove_stream (); init_winsock_stream (); #endif } void init_event_mswindows_late (void) { #ifdef CYGWIN windows_fd = retry_open ("/dev/windows", O_RDONLY | O_NONBLOCK, 0); assert (windows_fd >= 0); FD_SET (windows_fd, &input_wait_mask); FD_ZERO (&zero_mask); #endif event_stream = mswindows_event_stream; mswindows_dynamic_frame_resize = !GetSystemMetrics (SM_SLOWMACHINE); mswindows_num_mouse_buttons = GetSystemMetrics (SM_CMOUSEBUTTONS); }