/* sysdll.c --- system dependent support for dynamic linked libraries Copyright (C) 1998 Free Software Foundation, Inc. Author: William Perry This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include #endif #include #include "lisp.h" #include "sysdll.h" /* This whole file is conditional upon HAVE_SHLIB */ #ifdef HAVE_SHLIB /* Thankfully, most systems follow the ELFish dlopen() method. */ #if defined(HAVE_DLOPEN) #include #ifndef RTLD_LAZY # define RTLD_LAZY 1 #endif /* RTLD_LAZY isn't defined under FreeBSD - ick */ #ifndef RTLD_NOW # define RTLD_NOW 2 #endif int dll_init (const char *arg) { return 0; } dll_handle dll_open (const char *fname) { return (dll_handle) dlopen (fname, RTLD_NOW); } int dll_close (dll_handle h) { return dlclose ((void *) h); } dll_func dll_function (dll_handle h, const char *n) { #ifdef DLSYM_NEEDS_UNDERSCORE char *buf = alloca_array (char, strlen (n) + 2); *buf = '_'; strcpy (buf + 1, n); n = buf; #endif return (dll_func) dlsym ((void *) h, n); } dll_var dll_variable (dll_handle h, const char *n) { #ifdef DLSYM_NEEDS_UNDERSCORE char *buf = alloca_array (char, strlen (n) + 2); *buf = '_'; strcpy (buf + 1, n); n = buf; #endif return (dll_var)dlsym ((void *)h, n); } const char * dll_error (dll_handle h) { #if defined(HAVE_DLERROR) || defined(dlerror) return (const char *) dlerror (); #elif defined(HAVE__DLERROR) return (const char *) _dlerror(); #else return "Shared library error"; #endif } #elif defined(HAVE_SHL_LOAD) /* This is the HP/UX version */ #include int dll_init (const char *arg) { return 0; } dll_handle dll_open (const char *fname) { /* shl_load will hang hard if passed a NULL fname. */ if (fname == NULL) return NULL; return (dll_handle) shl_load (fname, BIND_DEFERRED,0L); } int dll_close (dll_handle h) { return shl_unload ((shl_t) h); } dll_func dll_function (dll_handle h, const char *n) { long handle = 0L; if (shl_findsym ((shl_t *) &h, n, TYPE_PROCEDURE, &handle)) return NULL; return (dll_func) handle; } dll_var dll_variable (dll_handle h, const char *n) { long handle = 0L; if (shl_findsym ((shl_t *) &h, n, TYPE_DATA, &handle)) return NULL; return (dll_var) handle; } const char * dll_error (dll_handle h) { /* #### WTF?! Shouldn't this at least attempt to get strerror or something? --hniksic */ return "Generic shared library error"; } #elif defined(HAVE_DLD_INIT) #include int dll_init (const char *arg) { char *real_exe = dld_find_executable (arg); int rc; rc = dld_init (real_exe); if (rc) { dld_perror (exe); return -1; } return 0; } dll_handle dll_open (const char *fname) { rc = dld_link (fname); if (rc) return NULL; return (dll_handle) 1; } int dll_close (dll_handle h) { /* *sigh* DLD is pretty lame and doesn't return a handle that you can use ** later on to free the file - you have to remember the filename and ** use that as the unlinker. We should eventually keep a linked list ** of loaded modules and then use the node pointer as the unique id ** for the shared library. Wheeee. But not now. */ return 1; } DLL_FUNC dll_function (dll_handle h, const char *n) { return dld_get_func (n); } DLL_FUNC dll_variable (dll_handle h, const char *n) { return dld_get_symbol (n); } #elif defined (WIN32_NATIVE) #define WIN32_LEAN_AND_MEAN #include #undef WIN32_LEAN_AND_MEAN int dll_init (const char *arg) { return 0; } dll_handle dll_open (const char *fname) { return (dll_handle) LoadLibrary (fname); } int dll_close (dll_handle h) { return FreeLibrary (h); } dll_func dll_function (dll_handle h, const char *n) { return (dll_func) GetProcAddress (h, n); } dll_func dll_variable (dll_handle h, const char *n) { return (dll_func) GetProcAddress (h, n); } const char * dll_error (dll_handle h) { return "Windows DLL Error"; } #elif defined(HAVE_DYLD) /* This section supports MacOSX dynamic libraries. Dynamically loadable libraries must be compiled as bundles, not dynamiclibs. */ #include int dll_init (const char *arg) { return 0; } dll_handle dll_open (const char *fname) { NSObjectFileImage file; NSObjectFileImageReturnCode ret; /* * MacOS X dll support is for bundles, not the current executable, so return * NULL is this case. However, dll_function() uses a special hack where a * NULL handle can be used to find executable symbols. This satisfies the * needs of ui-gtk.c but is not a general solution. */ if (fname == NULL) return NULL; ret = NSCreateObjectFileImageFromFile(fname, &file); if (ret != NSObjectFileImageSuccess) { return NULL; } return (dll_handle)NSLinkModule(file, fname, NSLINKMODULE_OPTION_BINDNOW | NSLINKMODULE_OPTION_PRIVATE | NSLINKMODULE_OPTION_RETURN_ON_ERROR); } int dll_close (dll_handle h) { return NSUnLinkModule((NSModule)h, NSUNLINKMODULE_OPTION_NONE); } /* Given an address, return the mach_header for the image containing it * or zero if the given address is not contained in any loaded images. * * Note: image_for_address(), my_find_image() and search_linked_libs() are * based on code from the dlcompat library * (http://www.opendarwin.org/projects/dlcompat). */ static struct mach_header* image_for_address(void *address) { unsigned long i; unsigned long count = _dyld_image_count(); struct mach_header *mh = 0; for (i = 0; i < count; i++) { unsigned long addr = (unsigned long)address - _dyld_get_image_vmaddr_slide(i); mh = _dyld_get_image_header(i); if (mh) { struct load_command *lc = (struct load_command *)((char *)mh + sizeof(struct mach_header)); unsigned long j; for (j = 0; j < mh->ncmds; j++, lc = (struct load_command *)((char *)lc + lc->cmdsize)) { if (LC_SEGMENT == lc->cmd && addr >= ((struct segment_command *)lc)->vmaddr && addr < ((struct segment_command *)lc)->vmaddr + ((struct segment_command *)lc)->vmsize) { goto image_found; } } } mh = 0; } image_found: return mh; } static const struct mach_header* my_find_image(const char *name) { const struct mach_header *mh = (struct mach_header *) NSAddImage(name, NSADDIMAGE_OPTION_RETURN_ONLY_IF_LOADED | NSADDIMAGE_OPTION_RETURN_ON_ERROR); if (!mh) { int count = _dyld_image_count(); int j; for (j = 0; j < count; j++) { const char *id = _dyld_get_image_name(j); if (!strcmp(id, name)) { mh = _dyld_get_image_header(j); break; } } } return mh; } /* * dyld adds libraries by first adding the directly dependant libraries in * link order, and then adding the dependencies for those libraries, so we * should do the same... but we don't bother adding the extra dependencies, if * the symbols are neither in the loaded image nor any of it's direct * dependencies, then it probably isn't there. */ static NSSymbol search_linked_libs(const struct mach_header * mh, const char *symbol) { int n; NSSymbol nssym = 0; struct load_command *lc = (struct load_command *)((char *)mh + sizeof(struct mach_header)); for (n = 0; n < mh->ncmds; n++, lc = (struct load_command *)((char *)lc + lc->cmdsize)) { if ((LC_LOAD_DYLIB == lc->cmd) || (LC_LOAD_WEAK_DYLIB == lc->cmd)) { struct mach_header *wh; if ((wh = (struct mach_header *) my_find_image((char *)(((struct dylib_command *)lc)->dylib.name.offset + (char *)lc)))) { if (NSIsSymbolNameDefinedInImage(wh, symbol)) { nssym = NSLookupSymbolInImage(wh, symbol, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR); break; } } } } return nssym; } dll_func dll_function (dll_handle h, const char *n) { NSSymbol sym = 0; #ifdef DLSYM_NEEDS_UNDERSCORE char *buf = alloca_array (char, strlen (n) + 2); *buf = '_'; strcpy (buf + 1, n); n = buf; #endif /* NULL means the program image and shared libraries, not bundles. */ if (h == NULL) { /* NOTE: This assumes that this function is included in the main program and not in a shared library. */ const struct mach_header* my_mh = image_for_address(&dll_function); if (NSIsSymbolNameDefinedInImage(my_mh, n)) { sym = NSLookupSymbolInImage(my_mh, n, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR); } if (!sym) { sym = search_linked_libs(my_mh, n); } } else { sym = NSLookupSymbolInModule((NSModule)h, n); } if (sym == 0) return 0; return (dll_func)NSAddressOfSymbol(sym); } dll_var dll_variable (dll_handle h, const char *n) { NSSymbol sym; #ifdef DLSYM_NEEDS_UNDERSCORE char *buf = alloca_array (char, strlen (n) + 2); *buf = '_'; strcpy (buf + 1, n); n = buf; #endif sym = NSLookupSymbolInModule((NSModule)h, n); if (sym == 0) return 0; return (dll_var)NSAddressOfSymbol(sym); } const char * dll_error (dll_handle h) { NSLinkEditErrors c; int errorNumber; const char *fileNameWithError, *errorString; NSLinkEditError(&c, &errorNumber, &fileNameWithError, &errorString); return errorString; } #else /* Catchall if we don't know about this system's method of dynamic loading */ int dll_init (const char *arg) { return -1; } dll_handle dll_open (const char *fname) { return NULL; } int dll_close (dll_handle h) { return 0; } dll_func dll_function (dll_handle h, const char *n) { return NULL; } dll_func dll_variable (dll_handle h, const char *n) { return NULL; } const char * dll_error (dll_handle h) { return "Shared libraries not implemented on this system"; } #endif /* System conditionals */ #endif /* HAVE_SHLIB */