/* The lisp stack. Copyright (C) 1985, 1986, 1987, 1992, 1993 Free Software Foundation, Inc. This file is part of XEmacs. XEmacs is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. XEmacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with XEmacs; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* Synched up with: FSF 19.30. Contained redundantly in various C files in FSFmacs. */ /* Authorship: FSF: Original version; a long time ago. XEmacs: split out of some C files. (For some obscure reason, a header file couldn't be used in FSF Emacs, but XEmacs doesn't have that problem.) Mly (probably) or JWZ: Some changes. */ #ifndef INCLUDED_backtrace_h_ #define INCLUDED_backtrace_h_ #include /* These definitions are used in eval.c and alloc.c */ struct backtrace { struct backtrace *next; Lisp_Object *function; Lisp_Object *args; /* Points to vector of args. */ int nargs; /* Length of vector. If nargs is UNEVALLED, args points to slot holding list of unevalled args */ int pdlcount; /* specpdl_depth () when invoked */ char evalargs; /* Nonzero means call value of debugger when done with this operation. */ char debug_on_exit; }; /* This structure helps implement the `catch' and `throw' control structure. A struct catchtag contains all the information needed to restore the state of the interpreter after a non-local jump. Handlers for error conditions (represented by `struct handler' structures) just point to a catch tag to do the cleanup required for their jumps. catchtag structures are chained together in the C calling stack; the `next' member points to the next outer catchtag. A call like (throw TAG VAL) searches for a catchtag whose `tag' member is TAG, and then unbinds to it. The `val' member is used to hold VAL while the stack is unwound; `val' is returned as the value of the catch form. All the other members are concerned with restoring the interpreter state. */ struct catchtag { Lisp_Object tag; Lisp_Object val; struct catchtag *next; struct gcpro *gcpro; JMP_BUF jmp; struct backtrace *backlist; #if 0 /* FSFmacs */ /* #### */ struct handler *handlerlist; #endif int lisp_eval_depth; int pdlcount; #if 0 /* FSFmacs */ /* This is the equivalent of async_timer_suppress_count. We probably don't have to bother with this. */ int poll_suppress_count; #endif }; /* Dynamic-binding-o-rama */ /* Structure for recording Lisp call stack for backtrace purposes. */ /* The special binding stack holds the outer values of variables while they are bound by a function application or a let form, stores the code to be executed for Lisp unwind-protect forms, and stores the C functions to be called for record_unwind_protect. If func is non-zero, undoing this binding applies func to old_value; This implements record_unwind_protect. If func is zero and symbol is nil, undoing this binding evaluates the list of forms in old_value; this implements Lisp's unwind-protect form. Otherwise, undoing this binding stores old_value as symbol's value; this undoes the bindings made by a let form or function call. */ struct specbinding { Lisp_Object symbol; Lisp_Object old_value; Lisp_Object (*func) (Lisp_Object); /* for unwind-protect */ }; #if 0 /* FSFmacs */ /* #### */ /* Everything needed to describe an active condition case. */ struct handler { /* The handler clauses and variable from the condition-case form. */ Lisp_Object handler; Lisp_Object var; /* Fsignal stores here the condition-case clause that applies, and Fcondition_case thus knows which clause to run. */ Lisp_Object chosen_clause; /* Used to effect the longjmp() out to the handler. */ struct catchtag *tag; /* The next enclosing handler. */ struct handler *next; }; extern struct handler *handlerlist; #endif /* These are extern because GC needs to mark them */ extern struct specbinding *specpdl; extern struct specbinding *specpdl_ptr; extern struct catchtag *catchlist; extern struct backtrace *backtrace_list; /* Most callers should simply use specbind() and unbind_to(), but if speed is REALLY IMPORTANT, you can use the faster macros below */ void specbind_magic (Lisp_Object, Lisp_Object); void grow_specpdl (EMACS_INT reserved); void unbind_to_hairy (int); extern int specpdl_size; /* Inline version of specbind(). Use this instead of specbind() if speed is sufficiently important to save the overhead of even a single function call. */ #define SPECBIND(symbol_object, value_object) do { \ Lisp_Object SB_symbol = (symbol_object); \ Lisp_Object SB_newval = (value_object); \ Lisp_Object SB_oldval; \ Lisp_Symbol *SB_sym; \ \ SPECPDL_RESERVE (1); \ \ CHECK_SYMBOL (SB_symbol); \ SB_sym = XSYMBOL (SB_symbol); \ SB_oldval = SB_sym->value; \ \ if (!SYMBOL_VALUE_MAGIC_P (SB_oldval) || UNBOUNDP (SB_oldval)) \ { \ /* #### the following test will go away when we have a constant \ symbol magic object */ \ if (EQ (SB_symbol, Qnil) || \ EQ (SB_symbol, Qt) || \ SYMBOL_IS_KEYWORD (SB_symbol)) \ reject_constant_symbols (SB_symbol, SB_newval, 0, \ UNBOUNDP (SB_newval) ? \ Qmakunbound : Qset); \ \ specpdl_ptr->symbol = SB_symbol; \ specpdl_ptr->old_value = SB_oldval; \ specpdl_ptr->func = 0; \ specpdl_ptr++; \ specpdl_depth_counter++; \ \ SB_sym->value = (SB_newval); \ } \ else \ specbind_magic (SB_symbol, SB_newval); \ } while (0) /* An even faster, but less safe inline version of specbind(). Caller guarantees that: - SYMBOL is a non-constant symbol (i.e. not Qnil, Qt, or keyword). - specpdl_depth_counter >= specpdl_size. Else we crash. */ #define SPECBIND_FAST_UNSAFE(symbol_object, value_object) do { \ Lisp_Object SFU_symbol = (symbol_object); \ Lisp_Object SFU_newval = (value_object); \ Lisp_Symbol *SFU_sym = XSYMBOL (SFU_symbol); \ Lisp_Object SFU_oldval = SFU_sym->value; \ if (!SYMBOL_VALUE_MAGIC_P (SFU_oldval) || UNBOUNDP (SFU_oldval)) \ { \ specpdl_ptr->symbol = SFU_symbol; \ specpdl_ptr->old_value = SFU_oldval; \ specpdl_ptr->func = 0; \ specpdl_ptr++; \ specpdl_depth_counter++; \ \ SFU_sym->value = (SFU_newval); \ } \ else \ specbind_magic (SFU_symbol, SFU_newval); \ } while (0) /* Request enough room for SIZE future entries on special binding stack */ /* SR_size will typically be compared to an unsigned short */ #define SPECPDL_RESERVE(size) do { \ EMACS_INT SR_size = (size); \ if (specpdl_depth() + SR_size >= specpdl_size) \ grow_specpdl (SR_size); \ } while (0) /* Inline version of unbind_to(). Use this instead of unbind_to() if speed is sufficiently important to save the overhead of even a single function call. Most of the time, unbind_to() is called only on ordinary variables, so optimize for that. */ #define UNBIND_TO_GCPRO(count, value) do { \ int UNBIND_TO_count = (count); \ while (specpdl_depth_counter != UNBIND_TO_count) \ { \ Lisp_Symbol *sym; \ --specpdl_ptr; \ --specpdl_depth_counter; \ \ if (specpdl_ptr->func != 0 || \ ((sym = XSYMBOL (specpdl_ptr->symbol)), \ SYMBOL_VALUE_MAGIC_P (sym->value))) \ { \ struct gcpro gcpro1; \ GCPRO1 (value); \ unbind_to_hairy (UNBIND_TO_count); \ UNGCPRO; \ break; \ } \ \ sym->value = specpdl_ptr->old_value; \ } \ } while (0) /* A slightly faster inline version of unbind_to, that doesn't offer GCPROing services. */ #define UNBIND_TO(count) do { \ int UNBIND_TO_count = (count); \ while (specpdl_depth_counter != UNBIND_TO_count) \ { \ Lisp_Symbol *sym; \ --specpdl_ptr; \ --specpdl_depth_counter; \ \ if (specpdl_ptr->func != 0 || \ ((sym = XSYMBOL (specpdl_ptr->symbol)), \ SYMBOL_VALUE_MAGIC_P (sym->value))) \ { \ unbind_to_hairy (UNBIND_TO_count); \ break; \ } \ \ sym->value = specpdl_ptr->old_value; \ } \ } while (0) #ifdef ERROR_CHECK_TYPECHECK #define CHECK_SPECBIND_VARIABLE assert (specpdl_ptr->func == 0) #else #define CHECK_SPECBIND_VARIABLE DO_NOTHING #endif #if 0 /* Unused. It's too hard to guarantee that the current bindings contain only variables. */ /* Another inline version of unbind_to(). VALUE is GC-protected. Caller guarantees that: - all of the elements on the binding stack are variable bindings. Else we crash. */ #define UNBIND_TO_GCPRO_VARIABLES_ONLY(count, value) do { \ int UNBIND_TO_count = (count); \ while (specpdl_depth_counter != UNBIND_TO_count) \ { \ Lisp_Symbol *sym; \ --specpdl_ptr; \ --specpdl_depth_counter; \ \ CHECK_SPECBIND_VARIABLE; \ sym = XSYMBOL (specpdl_ptr->symbol); \ if (!SYMBOL_VALUE_MAGIC_P (sym->value)) \ sym->value = specpdl_ptr->old_value; \ else \ { \ struct gcpro gcpro1; \ GCPRO1 (value); \ unbind_to_hairy (UNBIND_TO_count); \ UNGCPRO; \ break; \ } \ } \ } while (0) #endif /* unused */ /* A faster, but less safe inline version of Fset(). Caller guarantees that: - SYMBOL is a non-constant symbol (i.e. not Qnil, Qt, or keyword). Else we crash. */ #define FSET_FAST_UNSAFE(sym, newval) do { \ Lisp_Object FFU_sym = (sym); \ Lisp_Object FFU_newval = (newval); \ Lisp_Symbol *FFU_symbol = XSYMBOL (FFU_sym); \ Lisp_Object FFU_oldval = FFU_symbol->value; \ if (!SYMBOL_VALUE_MAGIC_P (FFU_oldval) || UNBOUNDP (FFU_oldval)) \ FFU_symbol->value = FFU_newval; \ else \ Fset (FFU_sym, FFU_newval); \ } while (0) #endif /* INCLUDED_backtrace_h_ */