/usr/local/poudriere/data/packages/e24a8cae34360705d022f17584bb6b4507b8eb89-build1/All/kubrick-4.14.3.txz vs.
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+COMPACT_MANIFEST
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1 {"name":​"kubrick",​"origin":​"games/​kubrick",​"version":​"4.​14.​3",​"comment":​"3-​D·​game·​based·​on·​Rubik's·​Cube",​"maintainer":​"kde@FreeBSD.​org",​"www":​"http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"abi":​"FreeBSD:​11:​amd64",​"arch":​"freebsd:​11:​x86:​64",​"prefix":​"/​usr/​local",​"flatsize":​390886,​"licenselogic":​"single",​"desc":​"Kubrick·​is·​a·​game·​based·​on·​the·​Rubik's·​Cube·​(TM)​·​puzzle.​··​The·​cube\nsizes·​range·​from·​2x2x2·​up·​to·​6x6x6,​·​or·​you·​can·​play·​with·​irregular\n\"bricks\"​·​such·​as·​5x3x2·​or·​\"mats\"·​such·​as·​6x4x1·​or·​2x2x1.​··​The·​game\nhas·​a·​selection·​of·​puzzles·​at·​several·​levels·​of·​difficulty,​·​as·​well\nas·​demos·​of·​pretty·​patterns·​and·​solution·​moves,​·​or·​you·​can·​make·​up\nyour·​own·​puzzles.​\n\nWWW:​·​http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"deps":​{"libkdegames":​{"origin":​"games/​libkdegames",​"version":​"4.​14.​3_1"},​"kdelibs":​{"origin":​"x11/​kdelibs4",​"version":​"4.​14.​3_6"},​"libGLU":​{"origin":​"graphics/​libGLU",​"version":​"9.​0.​0_2"},​"qt4-​corelib":​{"origin":​"devel/​qt4-​corelib",​"version":​"4.​8.​7_2"},​"qt4-​opengl":​{"origin":​"graphics/​qt4·​✂1 {"name":​"kubrick",​"origin":​"games/​kubrick",​"version":​"4.​14.​3",​"comment":​"3-​D·​game·​based·​on·​Rubik's·​Cube",​"maintainer":​"kde@FreeBSD.​org",​"www":​"http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"abi":​"FreeBSD:​11:​amd64",​"arch":​"freebsd:​11:​x86:​64",​"prefix":​"/​usr/​local",​"flatsize":​390925,​"licenselogic":​"single",​"desc":​"Kubrick·​is·​a·​game·​based·​on·​the·​Rubik's·​Cube·​(TM)​·​puzzle.​··​The·​cube\nsizes·​range·​from·​2x2x2·​up·​to·​6x6x6,​·​or·​you·​can·​play·​with·​irregular\n\"bricks\"​·​such·​as·​5x3x2·​or·​\"mats\"·​such·​as·​6x4x1·​or·​2x2x1.​··​The·​game\nhas·​a·​selection·​of·​puzzles·​at·​several·​levels·​of·​difficulty,​·​as·​well\nas·​demos·​of·​pretty·​patterns·​and·​solution·​moves,​·​or·​you·​can·​make·​up\nyour·​own·​puzzles.​\n\nWWW:​·​http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"deps":​{"libkdegames":​{"origin":​"games/​libkdegames",​"version":​"4.​14.​3_1"},​"kdelibs":​{"origin":​"x11/​kdelibs4",​"version":​"4.​14.​3_6"},​"libGLU":​{"origin":​"graphics/​libGLU",​"version":​"9.​0.​0_2"},​"qt4-​corelib":​{"origin":​"devel/​qt4-​corelib",​"version":​"4.​8.​7_2"},​"qt4-​opengl":​{"origin":​"graphics/​qt4·​✂
+MANIFEST
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1 {"name":​"kubrick",​"origin":​"games/​kubrick",​"version":​"4.​14.​3",​"comment":​"3-​D·​game·​based·​on·​Rubik's·​Cube",​"maintainer":​"kde@FreeBSD.​org",​"www":​"http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"abi":​"FreeBSD:​11:​amd64",​"arch":​"freebsd:​11:​x86:​64",​"prefix":​"/​usr/​local",​"flatsize":​390886,​"licenselogic":​"single",​"desc":​"Kubrick·​is·​a·​game·​based·​on·​the·​Rubik's·​Cube·​(TM)​·​puzzle.​··​The·​cube\nsizes·​range·​from·​2x2x2·​up·​to·​6x6x6,​·​or·​you·​can·​play·​with·​irregular\n\"bricks\"​·​such·​as·​5x3x2·​or·​\"mats\"·​such·​as·​6x4x1·​or·​2x2x1.​··​The·​game\nhas·​a·​selection·​of·​puzzles·​at·​several·​levels·​of·​difficulty,​·​as·​well\nas·​demos·​of·​pretty·​patterns·​and·​solution·​moves,​·​or·​you·​can·​make·​up\nyour·​own·​puzzles.​\n\nWWW:​·​http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"deps":​{"libkdegames":​{"origin":​"games/​libkdegames",​"version":​"4.​14.​3_1"},​"kdelibs":​{"origin":​"x11/​kdelibs4",​"version":​"4.​14.​3_6"},​"libGLU":​{"origin":​"graphics/​libGLU",​"version":​"9.​0.​0_2"},​"qt4-​corelib":​{"origin":​"devel/​qt4-​corelib",​"version":​"4.​8.​7_2"},​"qt4-​opengl":​{"origin":​"graphics/​qt4·​✂1 {"name":​"kubrick",​"origin":​"games/​kubrick",​"version":​"4.​14.​3",​"comment":​"3-​D·​game·​based·​on·​Rubik's·​Cube",​"maintainer":​"kde@FreeBSD.​org",​"www":​"http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"abi":​"FreeBSD:​11:​amd64",​"arch":​"freebsd:​11:​x86:​64",​"prefix":​"/​usr/​local",​"flatsize":​390925,​"licenselogic":​"single",​"desc":​"Kubrick·​is·​a·​game·​based·​on·​the·​Rubik's·​Cube·​(TM)​·​puzzle.​··​The·​cube\nsizes·​range·​from·​2x2x2·​up·​to·​6x6x6,​·​or·​you·​can·​play·​with·​irregular\n\"bricks\"​·​such·​as·​5x3x2·​or·​\"mats\"·​such·​as·​6x4x1·​or·​2x2x1.​··​The·​game\nhas·​a·​selection·​of·​puzzles·​at·​several·​levels·​of·​difficulty,​·​as·​well\nas·​demos·​of·​pretty·​patterns·​and·​solution·​moves,​·​or·​you·​can·​make·​up\nyour·​own·​puzzles.​\n\nWWW:​·​http:​/​/​www.​kde.​org/​applications/​games/​kubrick/​",​"deps":​{"libkdegames":​{"origin":​"games/​libkdegames",​"version":​"4.​14.​3_1"},​"kdelibs":​{"origin":​"x11/​kdelibs4",​"version":​"4.​14.​3_6"},​"libGLU":​{"origin":​"graphics/​libGLU",​"version":​"9.​0.​0_2"},​"qt4-​corelib":​{"origin":​"devel/​qt4-​corelib",​"version":​"4.​8.​7_2"},​"qt4-​opengl":​{"origin":​"graphics/​qt4·​✂
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241 actions</​span>·​for·​<span·​class="application">K​ubrick</​span>.​</​p></​dd><dt><a·​name="settings-​menu-​configure"></​a><span·​class="term"><span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem"><​span·​class="application">K​ubrick</​span>·​Game·​Settings</​span></​span></​span></​dt><dd><p>Open·​a·​game·​settings·​dialog.​·​See241 actions</​span>·​for·​<span·​class="application">K​ubrick</​span>.​</​p></​dd><dt><a·​name="settings-​menu-​configure"></​a><span·​class="term"><span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem"><​span·​class="application">K​ubrick</​span>·​Game·​Settings</​span></​span></​span></​dt><dd><p>Open·​a·​game·​settings·​dialog.​·​See
242 <a·​class="link"·​href="configuration.​html"·​title="Chapter 6.​ Game·​Configuration">Game·​Configuration</​a>·​section·​for·​more242 <a·​class="link"·​href="configuration.​html"·​title="Chapter 6.​ Game·​Configuration">Game·​Configuration</​a>·​section·​for·​more
243 details.​</​p></​dd></​dl></​div><p>243 details.​</​p></​dd></​dl></​div><p>
244 Additionally·​<span·​class="application">K​ubrick</​span>·​has·​the·​common·​<acronym·​class="acronym">KDE</​acronym>·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​and·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Help<​/​span></​span>244 Additionally·​<span·​class="application">K​ubrick</​span>·​has·​the·​common·​<acronym·​class="acronym">KDE</​acronym>·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​and·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Help<​/​span></​span>
245 menu·​items,​·​for·​more·​information·​read·​the·​sections·​about·​the245 menu·​items,​·​for·​more·​information·​read·​the·​sections·​about·​the
246 <a·​class="ulink"·​href="help:​/​fundamentals/​ui.​html#menus-​settings"·​target="_top">Setting​s·​Menu</​a>·​and246 <a·​class="ulink"·​href="help:​/​fundamentals/​ui.​html#menus-​settings"·​target="_top">Setting​s·​Menu</​a>·​and
247 <a·​class="ulink"·​href="help:​/​fundamentals/​ui.​html#menus-​help"·​target="_top">Help·​Menu</​a>·​of·​the·​<acronym·​class="acronym">KDE</​acronym>·​Fundamentals.​247 <a·​class="ulink"·​href="help:​/​fundamentals/​ui.​html#menus-​help"·​target="_top">Help·​Menu</​a>·​of·​the·​<acronym·​class="acronym">KDE</​acronym>·​Fundamentals.​
248 </​p></​div></​div></​div><div·​id="footer"><div·​class="navCenter"><ta​ble·​class="navigation"><t​r><td·​class="prevCell"><a·​accesskey="p"·​href="strattips.​html">Prev</​a></​td><td·​class="upCell"><a·​accesskey="h"·​href="index.​html">Contents</​a></​td><td·​class="nextCell"><a·​accesskey="n"·​href="faq.​html">Next</​a></​td></​tr><tr><td·​class="prevCell">Stra​tegies·​and·​Tips </​td><td·​class="upCell"> </​td><td·​class="nextCell"> Fre​quently·​Asked·​Questions</​td></​tr></​table></​div><div·​id="footer_text">Woul​d·​you·​like·​to·​make·​a·​comment·​or·​contribute·​an·​update·​to·​this·​page?<br>Send·​feedback·​to·​the·​<a·​href="mailto:​kde-​doc-​english@kde.​org"·​class="footer_email">​KDE·​Docs·​Team</​a></​div></​div></​div></​body></​html></​FILENAME><FILENAME·​filename="faq.​html"><html><head><ti​tle>Chapter 5.​ Frequently·​Asked·​Questions</​title><link·​rel="stylesheet"·​type="text/​css"·​href="help:​/​common/​kde-​default.​css"><link·​rel="stylesheet"·​type="text/​css"·​href="help:​/​common/​kde-​docs.​css"><link·​rel="stylesheet"·​type="text/​css"·​href="help:​/​common/​kde-​localised.​css"><meta·​name="·​✂248 </​p></​div></​div></​div><div·​id="footer"><div·​class="navCenter"><ta​ble·​class="navigation"><t​r><td·​class="prevCell"><a·​accesskey="p"·​href="strattips.​html">Prev</​a></​td><td·​class="upCell"><a·​accesskey="h"·​href="index.​html">Contents</​a></​td><td·​class="nextCell"><a·​accesskey="n"·​href="faq.​html">Next</​a></​td></​tr><tr><td·​class="prevCell">Stra​tegies·​and·​Tips </​td><td·​class="upCell"> </​td><td·​class="nextCell"> Fre​quently·​Asked·​Questions</​td></​tr></​table></​div><div·​id="footer_text">Woul​d·​you·​like·​to·​make·​a·​comment·​or·​contribute·​an·​update·​to·​this·​page?<br>Send·​feedback·​to·​the·​<a·​href="mailto:​kde-​doc-​english@kde.​org"·​class="footer_email">​KDE·​Docs·​Team</​a></​div></​div></​div></​body></​html></​FILENAME><FILENAME·​filename="faq.​html"><html><head><ti​tle>Chapter 5.​ Frequently·​Asked·​Questions</​title><link·​rel="stylesheet"·​type="text/​css"·​href="help:​/​common/​kde-​default.​css"><link·​rel="stylesheet"·​type="text/​css"·​href="help:​/​common/​kde-​docs.​css"><link·​rel="stylesheet"·​type="text/​css"·​href="help:​/​common/​kde-​localised.​css"><meta·​name="·​✂
249 none·​is·​required.​··​If·​a·​demo·​is·​running,​·​just·​click·​anywhere·​to·​stop·​it.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148885944"><​/​a><a·​name="idp148886200"><​/​a><p><b>5.​2.​</​b></​p></​td><td·​align="left"·​valign="top"><p>Can·​I·​change·​the·​way·​this·​game·​looks?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Curre​ntly·​you·​can·​change·​the·​view,​·​using·​the·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">View249 none·​is·​required.​··​If·​a·​demo·​is·​running,​·​just·​click·​anywhere·​to·​stop·​it.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148898232"><​/​a><a·​name="idp148898488"><​/​a><p><b>5.​2.​</​b></​p></​td><td·​align="left"·​valign="top"><p>Can·​I·​change·​the·​way·​this·​game·​looks?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Curre​ntly·​you·​can·​change·​the·​view,​·​using·​the·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">View
250 </​span></​span>·​menu,​·​the·​amount·​and·​speed·​of·​animation·​and·​the·​bevel·​on·​the·​edges250 </​span></​span>·​menu,​·​the·​amount·​and·​speed·​of·​animation·​and·​the·​bevel·​on·​the·​edges
251 of·​the·​cubies,​·​using·​the·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​menu.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148888120"><​/​a><a·​name="idp148888376"><​/​a><p><b>5.​3.​</​b></​p></​td><td·​align="left"·​valign="top"><p>I·​have·​made·​a·​mistake.​·​Can·​I·​undo?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Yes.​·​This·​is·​one·​of·​the·​strengths·​of·​<span·​class="application">K​ubrick</​span>·​as·​compared·​to251 of·​the·​cubies,​·​using·​the·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​menu.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148900408"><​/​a><a·​name="idp148900664"><​/​a><p><b>5.​3.​</​b></​p></​td><td·​align="left"·​valign="top"><p>I·​have·​made·​a·​mistake.​·​Can·​I·​undo?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Yes.​·​This·​is·​one·​of·​the·​strengths·​of·​<span·​class="application">K​ubrick</​span>·​as·​compared·​to
252 a·​real·​puzzle.​··​You·​can·​undo·​and·​redo·​moves·​to·​any·​level,​·​or·​undo252 a·​real·​puzzle.​··​You·​can·​undo·​and·​redo·​moves·​to·​any·​level,​·​or·​undo
253 all·​moves·​and·​start·​again.​··​To·​undo·​and·​redo·​moves,​·​use·​the253 all·​moves·​and·​start·​again.​··​To·​undo·​and·​redo·​moves,​·​use·​the
254 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Move<​/​span></​span>·​menu·​or·​the·​corresponding·​keyboard·​shortcuts·​and254 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Move<​/​span></​span>·​menu·​or·​the·​corresponding·​keyboard·​shortcuts·​and
255 toolbar·​buttons.​255 toolbar·​buttons.​
256 </​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148890296"><​/​a><a·​name="idp148890552"><​/​a><p><b>5.​4.​</​b></​p></​td><td·​align="left"·​valign="top"><p>Can·​I·​use·​the·​keyboard·​to·​play·​this·​game?·​</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Yes.​·​<span·​class="application">K​ubrick</​span>·​has·​keyboard·​moves·​based·​on·​the·​X,​·​Y·​and·​Z·​axes256 </​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148902584"><​/​a><a·​name="idp148902840"><​/​a><p><b>5.​4.​</​b></​p></​td><td·​align="left"·​valign="top"><p>Can·​I·​use·​the·​keyboard·​to·​play·​this·​game?·​</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Yes.​·​<span·​class="application">K​ubrick</​span>·​has·​keyboard·​moves·​based·​on·​the·​X,​·​Y·​and·​Z·​axes
257 and·​others·​based·​on·​Singmaster·​notation,​·​which·​uses·​one-​letter·​abbreviations257 and·​others·​based·​on·​Singmaster·​notation,​·​which·​uses·​one-​letter·​abbreviations
258 for·​Front,​·​Back,​·​Left,​·​Right,​·​Up·​and·​Down·​faces·​of·​the·​cube.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148892088"><​/​a><a·​name="idp148892344"><​/​a><p><b>5.​5.​</​b></​p></​td><td·​align="left"·​valign="top"><p>I·​cannot·​figure·​out·​what·​to·​do·​here!·​Are·​there·​hints?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>No.​·​However,​·​the·​3x3x3·​<span·​class="trademark">Rub​ik's·​Cube</​span>™258 for·​Front,​·​Back,​·​Left,​·​Right,​·​Up·​and·​Down·​faces·​of·​the·​cube.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148904376"><​/​a><a·​name="idp148904632"><​/​a><p><b>5.​5.​</​b></​p></​td><td·​align="left"·​valign="top"><p>I·​cannot·​figure·​out·​what·​to·​do·​here!·​Are·​there·​hints?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>No.​·​However,​·​the·​3x3x3·​<span·​class="trademark">Rub​ik's·​Cube</​span>™
259 has·​been·​extensively259 has·​been·​extensively
260 analysed·​and·​you·​can·​find·​solution·​methods·​on·​the·​Internet·​and·​in·​menu·​item260 analysed·​and·​you·​can·​find·​solution·​methods·​on·​the·​Internet·​and·​in·​menu·​item
261 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Demos​</​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guisubmenu">So​lution·​Moves</​span></​span>·​(<span·​class="quote">“<span·​class="quote">Info</​span>”</​span>·​item·​and·​demonstrations·​of·​moves)​.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148895416"><​/​a><a·​name="idp148895672"><​/​a><p><b>5.​6.​</​b></​p></​td><td·​align="left"·​valign="top"><p>I·​have·​to·​quit·​the·​game·​now.​··​Can·​I·​save·​my·​position?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Yes.​·​In·​fact·​your·​position·​is·​saved·​automatically·​when·​you·​quit,​261 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Demos​</​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guisubmenu">So​lution·​Moves</​span></​span>·​(<span·​class="quote">“<span·​class="quote">Info</​span>”</​span>·​item·​and·​demonstrations·​of·​moves)​.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148907704"><​/​a><a·​name="idp148907960"><​/​a><p><b>5.​6.​</​b></​p></​td><td·​align="left"·​valign="top"><p>I·​have·​to·​quit·​the·​game·​now.​··​Can·​I·​save·​my·​position?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Yes.​·​In·​fact·​your·​position·​is·​saved·​automatically·​when·​you·​quit,​
262 just·​as·​when·​you·​put·​a·​real·​cube·​back·​on·​the·​shelf.​·​You·​can·​also·​save·​a262 just·​as·​when·​you·​put·​a·​real·​cube·​back·​on·​the·​shelf.​·​You·​can·​also·​save·​a
263 particular·​position·​by·​using·​menu·​item·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Game<​/​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem">S​ave·​Puzzle.​.​.​</​span></​span>·​and·​the·​corresponding263 particular·​position·​by·​using·​menu·​item·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Game<​/​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem">S​ave·​Puzzle.​.​.​</​span></​span>·​and·​the·​corresponding
264 shortcut·​keys·​and·​toolbar·​button.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148897848"><​/​a><a·​name="idp148898104"><​/​a><p><b>5.​7.​</​b></​p></​td><td·​align="left"·​valign="top"><p>How·​do·​I·​restore·​the·​game·​I·​saved?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Your·​automatically·​saved·​game·​is·​restored·​automatically·​when·​you264 shortcut·​keys·​and·​toolbar·​button.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148914232"><​/​a><a·​name="idp148914488"><​/​a><p><b>5.​7.​</​b></​p></​td><td·​align="left"·​valign="top"><p>How·​do·​I·​restore·​the·​game·​I·​saved?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p>Your·​automatically·​saved·​game·​is·​restored·​automatically·​when·​you
265 start·​<span·​class="application">K​ubrick</​span>.​·​To·​load·​other·​saved·​games,​·​use·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Game265 start·​<span·​class="application">K​ubrick</​span>.​·​To·​load·​other·​saved·​games,​·​use·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Game
266 </​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem">L​oad·​Saved·​Puzzle.​.​.​</​span></​span>·​and·​the266 </​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem">L​oad·​Saved·​Puzzle.​.​.​</​span></​span>·​and·​the
267 corresponding·​shortcut·​keys·​and·​toolbar·​button.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148900408"><​/​a><a·​name="idp148900664"><​/​a><p><b>5.​8.​</​b></​p></​td><td·​align="left"·​valign="top"><p>Where​·​are·​the·​high·​scores?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p><span​·​class="application">K​ubrick</​span>·​does·​not·​have·​such·​a·​feature.​</​p></​td></​tr></​tbody></​table></​div></​div></​div><div·​id="footer"><div·​class="navCenter"><ta​ble·​class="navigation"><t​r><td·​class="prevCell"><a·​accesskey="p"·​href="interface.​html">Prev</​a></​td><td·​class="upCell"><a·​accesskey="h"·​href="index.​html">Contents</​a></​td><td·​class="nextCell"><a·​accesskey="n"·​href="configuration.​html">Next</​a></​td></​tr><tr><td·​class="prevCell">Inte​rface·​Overview </​td><td·​class="upCell"> </​td><td·​class="nextCell"> Gam​e·​Configuration</​td></​tr></​table></​div><div·​id="footer_text">Woul​d·​you·​like·​to·​make·​a·​comment·​or·​contribute·​an·​update·​to·​this·​page?<br>Send·​feedback·​to·​the·​<a·​hre·​✂267 corresponding·​shortcut·​keys·​and·​toolbar·​button.​</​p></​td></​tr><tr·​class="question"><td·​align="left"·​valign="top"><a·​name="idp148916792"><​/​a><a·​name="idp148917048"><​/​a><p><b>5.​8.​</​b></​p></​td><td·​align="left"·​valign="top"><p>Where​·​are·​the·​high·​scores?</​p></​td></​tr><tr·​class="answer"><td·​align="left"·​valign="top"></​td><td·​align="left"·​valign="top"><p><span​·​class="application">K​ubrick</​span>·​does·​not·​have·​such·​a·​feature.​</​p></​td></​tr></​tbody></​table></​div></​div></​div><div·​id="footer"><div·​class="navCenter"><ta​ble·​class="navigation"><t​r><td·​class="prevCell"><a·​accesskey="p"·​href="interface.​html">Prev</​a></​td><td·​class="upCell"><a·​accesskey="h"·​href="index.​html">Contents</​a></​td><td·​class="nextCell"><a·​accesskey="n"·​href="configuration.​html">Next</​a></​td></​tr><tr><td·​class="prevCell">Inte​rface·​Overview </​td><td·​class="upCell"> </​td><td·​class="nextCell"> Gam​e·​Configuration</​td></​tr></​table></​div><div·​id="footer_text">Woul​d·​you·​like·​to·​make·​a·​comment·​or·​contribute·​an·​update·​to·​this·​page?<br>Send·​feedback·​to·​the·​<a·​hre·​✂
268 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem"><​span·​class="application">K​ubrick</​span>·​Game268 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Setti​ngs</​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem"><​span·​class="application">K​ubrick</​span>·​Game
269 Settings.​.​.​</​span></​span>·​or·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Game<​/​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guisubmenu">Ch​oose·​Puzzle·​Type</​span></​span>,​·​sub-​menu269 Settings.​.​.​</​span></​span>·​or·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenu">Game<​/​span></​span>·​→·​<span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guisubmenu">Ch​oose·​Puzzle·​Type</​span></​span>,​·​sub-​menu
270 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem">M​ake·​Your·​Own.​.​.​</​span></​span>·​Only·​the·​latter·​dialog·​has·​the270 <span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guimenuitem">M​ake·​Your·​Own.​.​.​</​span></​span>·​Only·​the·​latter·​dialog·​has·​the
271 options·​to·​change·​the·​cube·​dimensions·​and·​shuffling·​difficulty.​·​Below·​is271 options·​to·​change·​the·​cube·​dimensions·​and·​shuffling·​difficulty.​·​Below·​is
272 a·​list·​of·​the·​options·​available.​</​p><div·​class="variablelist">​<dl><dt><span·​class="term"><span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guilabel">Watc​h·​shuffling·​in·​progress?</​span></​span></​span></​dt><dd><p><span·​class="action">Provid​es·​an·​animated·​view·​of·​the·​cube272 a·​list·​of·​the·​options·​available.​</​p><div·​class="variablelist">​<dl><dt><span·​class="term"><span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guilabel">Watc​h·​shuffling·​in·​progress?</​span></​span></​span></​dt><dd><p><span·​class="action">Provid​es·​an·​animated·​view·​of·​the·​cube
273 when·​it·​is·​being·​shuffled·​by·​the·​<span·​class="application">K​ubrick</​span>·​program.​</​span>··​You·​can273 when·​it·​is·​being·​shuffled·​by·​the·​<span·​class="application">K​ubrick</​span>·​program.​</​span>··​You·​can
274 select·​the·​speed·​of·​animation.​</​p></​dd><dt><span·​class="term"><span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guilabel">Watc​h·​your·​moves·​in·​progress?</​span></​span></​span></​dt><dd><p><span·​class="action">Provid​es·​an·​animated·​view·​of·​your·​own274 select·​the·​speed·​of·​animation.​</​p></​dd><dt><span·​class="term"><span·​xmlns:​doc="http:​/​/​nwalsh.​com/​xsl/​documentation/​1.​0"·​class="guiitem"><span​·​class="guilabel">Watc​h·​your·​moves·​in·​progress?</​span></​span></​span></​dt><dd><p><span·​class="action">Provid​es·​an·​animated·​view·​of·​your·​own