1 /*- 2 * Copyright (c) 2007 Ariff Abdullah <ariff@FreeBSD.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 17 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 24 * SUCH DAMAGE. 25 * 26 * $FreeBSD$ 27 */ 28 29 #include <sys/param.h> 30 #include <sys/systm.h> 31 32 #include <dev/sound/unit.h> 33 34 /* 35 * Unit magic allocator for sound driver. 36 * 37 * 'u' = Unit of attached soundcards 38 * 'd' = Device type 39 * 'c' = Channel number 40 * 41 * eg: dsp0.p1 - u=0, d=p, c=1 42 * dsp1.vp0 - u=1, d=vp, c=0 43 * dsp0.10 - u=0, d=clone, c=allocated clone (see further explanation) 44 * 45 * Maximum unit of soundcards can be tuned through "hw.snd.maxunit", which 46 * is between SND_UNIT_UMIN (16) and SND_UNIT_UMAX (2048). By design, 47 * maximum allowable allocated channel is 256, with exception for clone 48 * devices which doesn't have any notion of channel numbering. The use of 49 * channel numbering in a clone device is simply to provide uniqueness among 50 * allocated clones. This also means that the maximum allowable clonable 51 * device is largely dependant and dynamically tuned depending on 52 * hw.snd.maxunit. 53 */ 54 55 /* Default width */ 56 static int snd_u_shift = 9; /* 0 - 0x1ff : 512 distinct soundcards */ 57 static int snd_d_shift = 5; /* 0 - 0x1f : 32 distinct device types */ 58 static int snd_c_shift = 10; /* 0 - 0x3ff : 1024 distinct channels 59 (256 limit "by design", 60 except for clone devices) */ 61 62 static int snd_unit_initialized = 0; 63 64 #ifdef SND_DIAGNOSTIC 65 #define SND_UNIT_ASSERT() do { \ 66 if (snd_unit_initialized == 0) \ 67 panic("%s(): Uninitialized sound unit!", __func__); \ 68 } while(0) 69 #else 70 #if defined(INVARIANTS) || defined(SND_DEBUG) 71 #define SND_UNIT_ASSERT() KASSERT(snd_unit_initialized != 0, \ 72 ("%s(): Uninitialized sound unit!", \ 73 __func__)) 74 #else 75 #define SND_UNIT_ASSERT() 76 #endif 77 #endif 78 79 #define MKMASK(x) ((1 << snd_##x##_shift) - 1) 80 81 int 82 snd_max_u(void) 83 { 84 SND_UNIT_ASSERT(); 85 86 return (MKMASK(u)); 87 } 88 89 int 90 snd_max_d(void) 91 { 92 SND_UNIT_ASSERT(); 93 94 return (MKMASK(d)); 95 } 96 97 int 98 snd_max_c(void) 99 { 100 SND_UNIT_ASSERT(); 101 102 return (MKMASK(c)); 103 } 104 105 int 106 snd_unit2u(int unit) 107 { 108 SND_UNIT_ASSERT(); 109 110 return ((unit >> (snd_c_shift + snd_d_shift)) & MKMASK(u)); 111 } 112 113 int 114 snd_unit2d(int unit) 115 { 116 SND_UNIT_ASSERT(); 117 118 return ((unit >> snd_c_shift) & MKMASK(d)); 119 } 120 121 int 122 snd_unit2c(int unit) 123 { 124 SND_UNIT_ASSERT(); 125 126 return (unit & MKMASK(c)); 127 } 128 129 int 130 snd_u2unit(int u) 131 { 132 SND_UNIT_ASSERT(); 133 134 return ((u & MKMASK(u)) << (snd_c_shift + snd_d_shift)); 135 } 136 137 int 138 snd_d2unit(int d) 139 { 140 SND_UNIT_ASSERT(); 141 142 return ((d & MKMASK(d)) << snd_c_shift); 143 } 144 145 int 146 snd_c2unit(int c) 147 { 148 SND_UNIT_ASSERT(); 149 150 return (c & MKMASK(c)); 151 } 152 153 int 154 snd_mkunit(int u, int d, int c) 155 { 156 SND_UNIT_ASSERT(); 157 158 return ((c & MKMASK(c)) | ((d & MKMASK(d)) << snd_c_shift) | 159 ((u & MKMASK(u)) << (snd_c_shift + snd_d_shift))); 160 } 161 162 /* 163 * This *must* be called first before any of the functions above!!! 164 */ 165 void 166 snd_unit_init(void) 167 { 168 int i; 169 170 if (snd_unit_initialized != 0) 171 return; 172 173 snd_unit_initialized = 1; 174 175 if (getenv_int("hw.snd.maxunit", &i) != 0) { 176 if (i < SND_UNIT_UMIN) 177 i = SND_UNIT_UMIN; 178 else if (i > SND_UNIT_UMAX) 179 i = SND_UNIT_UMAX; 180 else 181 i = roundup2(i, 2); 182 183 for (snd_u_shift = 0; (i >> (snd_u_shift + 1)) != 0; 184 snd_u_shift++) 185 ; 186 187 /* 188 * Make room for channels/clones allocation unit 189 * to fit within 24bit MAXMINOR limit. 190 */ 191 snd_c_shift = 24 - snd_u_shift - snd_d_shift; 192 } 193 }