From owner-freebsd-multimedia@FreeBSD.ORG Sat Nov 27 03:32:32 1999 Date: Sat, 27 Nov 1999 03:25:30 +0100 (CET) X-Authentication-Warning: oranje.my.domain: marc set sender to van.woerkom@netcologne.de using -f From: Marc van Woerkom To: sreid@sea-to-sky.net Cc: multimedia@FreeBSD.ORG In-reply-to: <19991125030328.A476@grok.localnet> (message from Steve Reid on Thu, 25 Nov 1999 03:03:28 -0800) Subject: Success: Quake 3 DemoTest under FreeBSD with RIVA TNT too! Reply-To: van.woerkom@netcologne.de Sender: owner-freebsd-multimedia@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk Thanks Steve, that was most helpful - after some tries I just got to q3demotest to run on my K6-300/RIVA TNT machine as well!!! Very impressive. The first game comparable in feeling and technical quality to the Windows ones I ever saw under X11 and FreeBSD. Sound works perfect as well (original Ensoniq Audio PCI). Hello desktop, here we come! :) Now to some details: > The key was to update the Linux libs. Linux user Ralph Giles sent > me the libs from his system. You can find them > at http://sea-to-sky.net/~sreid/linux-libgl.tar.gz > Put them into /compat/linux/usr/X11R6/lib. > Also, quake3 requires libGL.so in the > current (or q3?) directory, so make a symlink. That indeed were that important step. It did not work for me, until I put the libGLU.so and libglut.so into /compat/linux/usr/X11R6/lib. The q3dt README gives a command line option to use a differen libGL.so, but I nonetheless took your advice and just copied a version into the q3dt directory. > I had older GLX working with older Linux libs extracted from some .deb > packages, but could not get the newer GLX to run Q3. With the newer libs > it works and performance is much better than with the old GLX version. > > Timedemo results: > DEMO001: 1346 frames, 66.7 seconds: 20.2 fps > DEMO002: 1399 frames, 73.3 seconds: 19.1 fps I missed these numbers - where do they show up, or what must I set up to get them? > Graphics options: custom / default / on / 640x480 / default / on / > vertex / high / medium-low / default / bilinear > Game options: Marks on walls, Ejecting brass, Itentify target, High > quality sky, Sync every frame. Have tried only a couple of options. Last question, is this beast suited for a q3 battle over the Internet with some FreeBSDer here? :-) Regards, Marc To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message