a BDB::Lockid object is created by the method lock, lock_id
The lock_get function acquires a lock from the lock table, it return an object BDB::Lock
string specifies the object to be locked or released.
mode is an index into the environment's lock conflict array
flags value must be set to 0 or the value BDBD::LOCK_NOWAIT in this case if a lock cannot be granted because the requested lock conflicts with an existing lock, raise an error BDB::LockGranted
# File lock.rb, line 15 def get(string, mode , flags = 0) end
same than get
# File lock.rb, line 18 def lock_get(string, mode [, flags]) end
same than vec
# File lock.rb, line 53 def lock_vec(array [, flags]) end
The lock_vec function atomically obtains and releases one or more locks from the lock table. The lock_vec function is intended to support acquisition or trading of multiple locks under one lock table semaphore, as is needed for lock coupling or in multigranularity locking for lock escalation.
array ARRAY of HASH with the following keys
"op" the operation to be performed, which must be set to one of the following values BDB::LOCK_GET, BDB::LOCK_PUT, BDB::LOCK_PUT_ALL or BDB::LOCK_PUT_OBJ
"obj" the object (String) to be locked or released
"mode" is an index into the environment's lock conflict array
"lock" an object BDB::Lock
flags value must be set to 0 or the value BDBD::LOCK_NOWAIT in this case if a lock cannot be granted because the requested lock conflicts with an existing lock, raise an error BDB::LockGrantedreturn immediately
# File lock.rb, line 50 def vec(array , flags = 0) end
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